Forgot to change the forum password, so here is the post manually:
@MadWaldi Japs are up
@aequitas:
Are you trying to give me a hard time?? :?
As if! I am as gentle as a little lamb! :wink:
Mark, do something horrible to his fleet, please :-( :roll:
Hehehe! :lol:
PP just texted me to say he was dying to have a good spanking from Mark. hope he meant in this game!
I am not sure he us up to it in the game! :-P
… but he is in Real life? You two don’t meet
Up to play AandA do you? That is fine: you are both adults.
He is on to us Mark!
I Was going to say : that wasn’t hard! But I Won’t.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Wake Island to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 battleship, 12 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
17 fighters moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to Midway
1 artillery, 2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Western United States to Midway
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
Place Units - Americans
5 transports placed in 10 Sea Zone
3 artilleries and 2 infantry placed in Western United States
Americans undo move 1.
4 transports placed in 10 Sea Zone
1 artillery placed in Western United States
1 factory_minor and 1 harbour placed in Alaska
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 11 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Adding units owned by Americans to 11 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
24 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangtung
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - British
British buy 3 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Wake Island to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 battleship, 12 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
17 fighters moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to Midway
1 artillery, 2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Western United States to Midway
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
Place Units - Americans
5 transports placed in 10 Sea Zone
3 artilleries and 2 infantry placed in Western United States
Americans undo move 1.
4 transports placed in 10 Sea Zone
1 artillery placed in Western United States
1 factory_minor and 1 harbour placed in Alaska
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 11 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Adding units owned by Americans to 11 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
24 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangtung
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Purchase Units - British
British buy 3 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
Non Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,6,2
British collect 20 PUs (7 lost to blockades); end with 23 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 airfield, 1 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour, 2 fighters, 1 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
3 armour and 7 mech_infantrys moved from Eastern Persia to Iraq
2 aaGuns moved from Northwest Persia to Iraq
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
Place Units - Italians
1 airfield placed in Bryansk
1 tactical_bomber placed in Southern Italy
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 marine placed in New South Wales
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Hey Seb, your GO with G. Please Skip Fra.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 4 infantry, 1 marine and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 artillery and 1 infantry moved from Bryansk to Russia
11 bombers moved from Bryansk to Russia
1 artillery and 1 infantry moved from Bryansk to Russia
1 bomber moved from Western Germany to United Kingdom
1 armour moved from Archangel to Russia
1 armour moved from Archangel to Russia
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.
Battle in Russia
Germans attack with 2 armour, 3 artilleries, 11 bombers and 3 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 3 artilleries, 11 bombers and 1 infantry remaining. Battle score for attacker is 45
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 2 fighters, 5 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Bryansk to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Volgograd to Northwest Persia
7 bombers moved from Russia to Western Germany
1 mech_infantry moved from Eastern Poland to Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from France to Western Germany
2 infantry moved from Finland to Norway
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Vologda to Tambov
1 mech_infantry moved from Novosibirsk to Caucasus
1 armour moved from Novosibirsk to Caucasus
1 mech_infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Novosibirsk to Nenetsia
1 armour moved from Novosibirsk to Caucasus
9 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
4 bombers moved from Russia to Western Germany
5 aaGuns, 6 armour, 16 artilleries, 13 infantry and 39 mech_infantrys moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Western Germany
1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone
Place Units - Germans
3 artilleries, 1 bomber, 4 infantry and 1 marine placed in Western Germany
1 transport placed in 113 Sea Zone
1 transport placed in 112 Sea Zone
4 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 65 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 4 infantry, 1 marine and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 artillery and 1 infantry moved from Bryansk to Russia
11 bombers moved from Bryansk to Russia
1 artillery and 1 infantry moved from Bryansk to Russia
1 bomber moved from Western Germany to United Kingdom
1 armour moved from Archangel to Russia
1 armour moved from Archangel to Russia
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.
Battle in Russia
Germans attack with 2 armour, 3 artilleries, 11 bombers and 3 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 3 artilleries, 11 bombers and 1 infantry remaining. Battle score for attacker is 45
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 2 fighters, 5 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Bryansk to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Volgograd to Northwest Persia
7 bombers moved from Russia to Western Germany
1 mech_infantry moved from Eastern Poland to Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from France to Western Germany
2 infantry moved from Finland to Norway
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Vologda to Tambov
1 mech_infantry moved from Novosibirsk to Caucasus
1 armour moved from Novosibirsk to Caucasus
1 mech_infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Novosibirsk to Nenetsia
1 armour moved from Novosibirsk to Caucasus
9 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
4 bombers moved from Russia to Western Germany
5 aaGuns, 6 armour, 16 artilleries, 13 infantry and 39 mech_infantrys moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Western Germany
1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone
Place Units - Germans
3 artilleries, 1 bomber, 4 infantry and 1 marine placed in Western Germany
1 transport placed in 113 Sea Zone
1 transport placed in 112 Sea Zone
4 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 65 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 tactical_bomber
EDIT: Adding units owned by Germans to Trans-Jordan: 1 tactical_bomber
EDIT: Turning off Edit Mode
That looks bad for the Allies. Unlucky boys!
Japan is champing at the bit to assert its Pacific hegemony :evil:
But those poor leaderless Russians are milling about in the Asian steppe, too scared to take their move it seems :cry:
I am still baffeled about the Japanese who are dancing arround and not going to support their Axis partners.
Russians will gain their thrust back tonight. :-P