@Karl7 Your minors are up
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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I was wondering about the russian Mech in Africa.
AeV: are you aware of the changed Russian NO?
“3 PUs for each originally German, Italian, or Pro-Axis neutral territory that Russia controls in mainland Europe. (This modifies Russia’s “Spread of Communism” objective).”
Thank you for letting me know about it.
I spared the Mech in Africa for several reasons. I am very glad that they changed the NO in BM.
Thank you again. I hope i wasn’t rude by joking around a little bit. -
@aequitas:
I was wondering about the russian Mech in Africa.
AeV: are you aware of the changed Russian NO?
“3 PUs for each originally German, Italian, or Pro-Axis neutral territory that Russia controls in mainland Europe. (This modifies Russia’s “Spread of Communism” objective).”
Thank you for letting me know about it.
I spared the Mech in Africa for several reasons. I am very glad that they changed the NO in BM.
Thank you again. I hope i wasn’t rude by joking around a little bit.I took no offense at all. :)
It was kind of presumptuous of me even to assume the Mech was aiming for that NO, since PP told me you are a seasoned BM player.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
1 artillery moved from Algeria to Tunisia
2 fighters moved from 92 Sea Zone to Tunisia
1 armour moved from French West Africa to French Equatorial Africa
Americans take French Central Africa from Neutral_AxisCombat - Americans
Battle in 6 Sea Zone
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer and 2 submarines
2 submarines owned by the Japanese Submerged
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 carrier and 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports
Japanese defend with 1 destroyer
Americans win with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 artillery and 2 fighters
Neutral_Axis defend with 1 infantry
Americans win, taking Tunisia from Neutral_Axis with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 92 Sea Zone to 86 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 86 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Western United States to 16 Sea Zone
1 fighter moved from Western United States to 16 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 16 Sea Zone
2 fighters moved from Tunisia to Algeria
2 fighters moved from Nigeria to Trans-JordanPlace Units - Americans
2 carriers placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
20 infantry moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
1 artillery moved from Algeria to Tunisia
2 fighters moved from 92 Sea Zone to Tunisia
1 armour moved from French West Africa to French Equatorial Africa
Americans take French Central Africa from Neutral_AxisCombat - Americans
Battle in 6 Sea Zone
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer and 2 submarines
2 submarines owned by the Japanese Submerged
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 carrier and 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports
Japanese defend with 1 destroyer
Americans win with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 artillery and 2 fighters
Neutral_Axis defend with 1 infantry
Americans win, taking Tunisia from Neutral_Axis with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 92 Sea Zone to 86 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 86 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Western United States to 16 Sea Zone
1 fighter moved from Western United States to 16 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 16 Sea Zone
2 fighters moved from Tunisia to Algeria
2 fighters moved from Nigeria to Trans-JordanPlace Units - Americans
2 carriers placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
20 infantry moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalPurchase Units - British
British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 carrier moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 98 Sea ZoneCombat - British
Battle in Syria
British attack with 1 artillery and 2 infantry
Neutral_Axis defend with 1 infantry
British win, taking Syria from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantryNon Combat Move - British
1 fighter moved from Gibraltar to Trans-Jordan
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
5 mech_infantrys moved from Eastern Persia to PersiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South Africa
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsTurn Complete - UK_Pacific
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It was 96% odds with scramble in SZ6 so assumed you didn’t want to Adam. Hopefully the right choice…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
2 aaGuns and 2 infantry moved from Bessarabia to Ukraine
4 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Romania to Eastern Poland
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 mech_infantry placed in Ukraine
1 infantry placed in Ukraine
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
Looks like Italy is moving on Russia. Hurrah for Fascist Italy!
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I saw that in our XDAP game… how scary 20 Italian units in Russia can be
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Make sure they get there before we surrender to the Allies though.
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@wittmann:
Make sure they get there before we surrender to the Allies though.
Are you not supposed to be on the Allies side Leo?? :?
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He is. And he sure hates Italians :roll:
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@aequitas:
@wittmann:
Make sure they get there before we surrender to the Allies though.
Are you not supposed to be on the Allies side Leo?? :?
I Am a man of Many contradictions.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour and 5 mech_infantrys moved from Ukraine to Volgograd
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
3 fighters and 4 tactical_bombers moved from Ukraine to Volgograd
1 bomber moved from Western Germany to Volgograd
1 bomber moved from Western Germany to Volgograd
1 bomber moved from Western Germany to Volgograd
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 submarine moved from 93 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Volgograd
Germans attack with 7 armour, 3 bombers, 3 fighters, 7 mech_infantrys and 4 tactical_bombers
Russians defend with 3 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
Germans win, taking Volgograd from Russians with 7 armour, 3 bombers, 2 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 armour, 3 infantry and 2 mech_infantrysNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Volgograd to Rostov
3 bombers moved from Volgograd to Rostov
1 mech_infantry moved from Bessarabia to Rostov
2 aaGuns moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
9 artilleries moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Bryansk
3 aaGuns, 5 artilleries and 18 infantry moved from Ukraine to Rostov
4 mech_infantrys moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Karelia to NovgorodPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers and 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 2 bombers and 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Southern Italy: 2 bombers
EDIT: Turning off Edit Mode
1 infantry placed in Western Germany
3 artilleries placed in Novgorod
1 armour and 5 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs -
Hey Elrood, you took a Ftr as casualty. Do you want to swap that?
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Was on purpose.
I wanted to keep your counter attack options as low as possible. Might have done with a plane less sacrificed, but I didnt want to take any chances :)
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Was on purpose.
I wanted to keep your counter attack options as low as possible. Might have done with a plane less sacrificed, but I didnt want to take any chances :)
Even with a FSA i would have a 11% chance of winning (one less of your mechs).
Right now it is about 4%.Let me now Seb, i don’t mind.
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Yeah… i am cautious… :-)
Please proceed with russia