Global 1940 Wittman and Private Panic vs Credulous and Elrood


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 1 artillery
                EDIT: Adding units owned by Americans to Queensland: 1 infantry
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery
                EDIT: Turning off Edit Mode
                Americans buy 4 artilleries, 1 carrier, 6 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                3 infantry moved from Gibraltar to Spain
                1 artillery moved from Gibraltar to Spain
                1 armour moved from Gibraltar to Spain
                4 fighters moved from 91 Sea Zone to Spain
                3 infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Spain
                2 carriers, 2 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                1 bomber moved from Gibraltar to Portugal
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 tactical_bomber moved from Hawaiian Islands to 8 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 tactical_bomber and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 92 Sea Zone
                    Americans attack with 2 carriers, 2 destroyers and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 2 carriers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Portugal
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Portugal from Neutral_True with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Spain
                    Americans attack with 2 armour, 1 artillery, 4 fighters and 6 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 2 armour, 1 artillery, 4 fighters and 6 infantry remaining. Battle score for attacker is 18
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Morocco to Tunisia
                5 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Portugal to Gibraltar
                1 fighter moved from Spain to Gibraltar
                1 fighter moved from Spain to 92 Sea Zone
                1 fighter moved from Spain to 92 Sea Zone
                1 fighter moved from Spain to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                1 transport moved from 54 Sea Zone to 49 Sea Zone
                1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 8 Sea Zone to 9 Sea Zone
                1 fighter moved from 10 Sea Zone to 9 Sea Zone
                2 destroyers moved from 10 Sea Zone to 9 Sea Zone
                1 carrier moved from 26 Sea Zone to 9 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 submarines moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                3 transports placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                4 artilleries and 6 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_36475_Ame5.tsvg


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                13 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

    triplea_36475_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                13 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 13 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter could not land in Kansu and was removed

    Place Units - Chinese
                1 infantry placed in Kansu
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    triplea_36475_Chi5.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    So all strict neutrals are now pro axis? The axis can move in in non-com and gain the ipcs and units?

    They still show as neutral-true on the map.

    What about Mongolia?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Not Mongolia .
    Rest are Acis Friendly. Need to love a ground unit (not AA).

  • 25 24 22 19 17 15

    Hi did go for it!!! Bold move PP, bold move indeed!  :mrgreen:

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                6 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from Belarus to Bryansk
                5 mech_infantrys moved from Eastern Poland to Bryansk
                2 tactical_bombers moved from Novgorod to Bryansk
                3 bombers moved from Novgorod to Bryansk
                3 fighters moved from Novgorod to Bryansk
                1 artillery and 7 infantry moved from Eastern Poland to Western Ukraine
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 artillery and 2 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Bryansk
                    Germans attack with 6 armour, 5 artilleries, 3 bombers, 3 fighters, 6 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 10 artilleries, 1 fighter, 10 infantry and 5 mech_infantrys
                    Germans win, taking Bryansk from Russians with 6 armour, 2 artilleries, 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Germans: 3 artilleries, 6 infantry and 6 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 10 artilleries, 1 fighter, 10 infantry and 5 mech_infantrys
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                    1 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Novgorod
                    Russians win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 7 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Bryansk to Western Germany
                2 tactical_bombers moved from Bryansk to Novgorod
                3 fighters moved from Bryansk to Novgorod
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Belarus to Bryansk
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Finland to Vyborg
                1 infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                4 mech_infantrys moved from Western Germany to Poland
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Germans
                1 artillery placed in France
                2 bombers placed in Western Germany
                1 infantry placed in France
                3 mech_infantrys placed in Novgorod
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_36475_Ger5.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    Hooray! :-D

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    My mistake, obviously.

  • 25 24 23 22 21 20 19 18 17 16

    It was a difficult decision Leo given your counter attack opportunity from Moscow. But I was lucky and the likely strafe turned into conquest, as hoped. None of your AA hit.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Very annoying after my failed Leningrad attack, to get another reverse.

  • 25 24 22 19 17 15

    So… Resume or Axis win? I think Leo has now little to play with in this Game… right?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Cred has not seen the map. He needs to and will want yo play his turn.

  • 25 24 22 19 17 15

    In our last BM game together when Leo defended Germany bravely… I urged Cred to attack the Neutrals … since we had pretty much won… and taking Spain would have made things faster… but he was too scared to do so…

    soo… the attack now kinda suprised me…  :lol:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    He told me. Thought you would be surprised.

  • 25 24 23 22 21 20 19 18 17 16

    So was it witt’s or Cred’s idea to do it this time?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    To defend Bryansk my idea. Cred’s to attack those Spics.

  • 25 24 22 19 17 15

    Damn! I wonder if Leo is even capable of refereing to a group of people without using ethnical slurs!!  :-o

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Never, Krauthead.

  • 25 24 23 22 21 20 19 18 17 16

    So will attacking Spain prove to have been advantageous do you think?

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