@Karl7 what’s BBR? Bull Back Riding? 😀
Global 1940 Wittman and Private Panic vs Credulous and Elrood
-
@wittmann:
It is how I imagine you speak.
You tell me if that makes it pidgin.It just makes it wrong :lol: (i hope)
-
Come on… they are not needed in the motherland. The pathetic axis forces in Europe will never reach anywhere critical. :wink:
Truer with each and every turn!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 armour and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 fighters moved from 91 Sea Zone to French West Africa
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
2 bombers moved from Gibraltar to Algeria
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from British Columbia to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
retreated to 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -11
Casualties for Americans: 1 tactical_bomber
Battle in Aleutian Islands
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 2 bombers and 1 infantry
Italians defend with 2 infantry
Americans win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in French West Africa
Americans attack with 2 fighters and 2 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking French West Africa from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from French West Africa to 91 Sea Zone
1 bomber moved from Algeria to Gibraltar
2 bombers moved from 110 Sea Zone to Gibraltar
1 bomber moved from Algeria to Gibraltar
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Midway
1 fighter moved from 46 Sea Zone to Queensland
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
3 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
Another round of fairly horrific dice rolling. I hate SZ46.
I didn’t put a destroyer in the Med as Seb’s submarine seems to be cancelling the Ita NO anyway. Is that correct?
-
No its not enough!
1. Why didnt you use a sub against the german DD? :cry:
2. Please put a DD to SZ92.
If need be I can build a DD to SZ110…
-
I hereby declare my wish to edit the tank back to algeria… sacrificing it over the bomber makes no sense at all. NONE. Period. :-o :-o
Can you all see that?
-
Can we just stand by my mistakes please Seb. I don’t want to edit.
Cred
-
:cry: :cry:
If yoy say so… :oops:
Oki… it really hurts me. But may be i am too serious a gamer… sorry.
-
Its not a problem. We will still have the NO in 2 turns.
-
Aren’t you China too, Cred?
-
@wittmann:
Aren’t you China too, Cred?
I am!
-
Ok I am doing two Edits:
1. US DD from SZ91 to SZ92
2. I remove the Jap TT at Malaya and move the US fighter to Burma.Latter point I specifically told Cred he could and must do… since I was planning to evacuate Yunnan.
…. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
8 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to SzechwanPlace Units - Chinese
2 artilleries placed in Szechwan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Burma: 1 fighter
EDIT: Removing units owned by Americans from Yunnan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 artillery moved from Ethiopia to Italian Somaliland
1 infantry moved from Kenya to Italian Somaliland
1 mech_infantry moved from Belgian Congo to Italian Somaliland
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 artillery and 1 infantry moved from Trans-Jordan to IraqCombat - British
Battle in Hopei
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Hopei from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Italian Somaliland
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery and 1 infantry
Neutral_Axis defend with 3 infantry
Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Eastern Persia to West India
1 aaGun and 15 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
2 aaGuns and 1 mech_infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to India
1 fighter moved from India to Burma
1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
1 fighter moved from Gibraltar to Egypt
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 armour moved from Alberta Saskatchewan Manitoba to British ColumbiaPlace Units - British
3 artilleries placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,5,4
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 fighter
EDIT: Adding units owned by UK_Pacific to India: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,1,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 fighter and 3 infantry -
I thought you were going to strafe Iraq, but going with two was a piss take. Glad you got burnt!
Italy tomorrow:is my bedtime. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk
1 submarine moved from 98 Sea Zone to 94 Sea ZonePlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Romania : 2 infantry
Tobruk : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 aaGun, 1 armour and 1 mech_infantry
95 Sea Zone : 1 submarine
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 47
Russians : 31 / 42
Japanese : 53 / 63
Americans : 54 / 75
Chinese : 7 / 10
British : 31 / 34
UK_Pacific : 10 / 11
Italians : 18 / 18
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Alexandria to Tobruk
1 submarine moved from 98 Sea Zone to 94 Sea ZonePlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Adding units owned by Chinese to Kansu: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 46 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 92 Sea Zone
3 bombers moved from Western Germany to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone