@Karl7 edited UK fleet at wake as agreed upon.
minors are up
I forgot! I did not scramble the US fig in the Philippines. Would you like me to do that battle again? :lol:
@Private:
I forgot! I did not scramble the US fig in the Philippines. Would you like me to do that battle again? :lol:
I’m going to say no :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 bombers and 2 destroyers; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Philippines to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 43 Sea Zone to Northern Territory
2 fighters moved from Hawaiian Islands to 30 Sea Zone
2 fighters moved from 30 Sea Zone to Queensland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Central United States to Gibraltar
1 fighter moved from Western United States to Eastern United States
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
3 bombers placed in Eastern United States
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3,5,1,3,3,1,4,5,1
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Bombers. Really!
You wanna make trouble?
Why don’t you anchor your fleet off Gibraltar and we’ll see what kind of trouble ensues…. :-D
I have told Seb that we have already lost this. My G1 was poor; Seb’s was so good, that he would have been surprised had we lost after his G1.
Leo - do you remember a certain game of 1914 where you spent the whole time telling me we would lose and then we won?! :roll:
Give it a few more turns before you write us off! :-P
I know you will rescue us with your military genius ….
It is all for Seb; he loves the drama.
I might request a relocation of the US fighter from Philly.
I will let you know, ok?
Cred has assured us that he will ignore all your kinky changes to his sex moves.
To where? I’d really rather it stays where it is….
I think I see what you’re thinking (Western Aus). But its kind of unfair on Leo and Adam if you keep improving the non-coms.
Cred
No no
I am considering stacking burma. But i hadnt had time to check if the numbers add up.
Will know tomorrow before I make my move.
I dont know how much you need the fig in Oz, but landing in burma now means he will be close to the true action fast (india and eventually moscow. Once that path is closed by japan it will be much harder to get there.
Also: I need to check the rules, but it could be that you can also land on a dutch island…
I let you know
But its kind of unfair on Leo and Adam if you keep improving the non-coms.
Cred
What are you talking about? :?
1. “Improving” would imply that i know better than you and what I come up with is more reasonable. This is not true. Its just “different” what I might have in mind
2. Usually US and UK would even have to align their combat moves etc. to make sense in an integrated strategy - what I am (may be) requesting here is a different landing spot for one freakin fighter! :|
3. Adam and Leo: you deem that unfair in any degree? :wink:
Ok - well looking at the map Western Australia would definitely have been a better landing spot which is why I used the word ‘improved’ as I was thinking that’s what you had spotted.
I’d rather keep the fighter in Australia if poss,but if you need it in Burma desperately and Adam and Leo are cool with it, then I am happy to go along with that.
Cred
We had rather it had died on the Philippines.
Stick it where you want boys. We won’t judge.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northern Territory: 1 fighter
EDIT: Adding units owned by Americans to Burma: 1 fighter
EDIT: Turning off Edit Mode
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
2 fighters moved from United Kingdom to 111 Sea Zone
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 fighter moved from Burma to Shan State
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 111 Sea Zone
1 cruiser moved from 110 Sea Zone to 111 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 fighter moved from Burma to Shan State
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in 111 Sea Zone
British attack with 1 cruiser and 2 fighters
Germans defend with 1 battleship
British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 bomber, 1 cruiser and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Burma
3 aaGuns and 5 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 111 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Burma
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
Place Units - British
1 factory_minor placed in Egypt
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,2,2
British collect 22 PUs (6 lost to blockades); end with 23 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Here… is that enough spirit of adventure for you?! :evil:
:lol: