@Karl7 edited UK fleet at wake as agreed upon.
minors are up
That went great!
cannot believe I kept the AC!! totally calculated it as 2 hit points which will protect my planes
I’m delighted for you.
Adam I expect your resignation on my desk by 21:00 hours.
You have thrown away the lives of our American citizens, and what is worse, our British women are still without their American boyfriends.
I can’t see the map but please tell me the bombers in Gibraltar cannot reach the US/Canadian coast and back….
Cred
They can bomb Washington and land in Alaska💣
Thanks for the Air Base.
Your welcome….
After-all, I am only a Private Mark :roll:
@Private:
After-all, I am only a Private Mark :roll:
But on that you excel! :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
      Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
      1 infantry moved from Vologda to Nenetsia
      1 infantry moved from Vologda to Archangel
      1 infantry moved from Samara to Kazakhstan
      1 infantry moved from Vologda to Smolensk
      1 artillery moved from Russia to Smolensk
      1 fighter moved from Russia to Nenetsia
      1 fighter moved from Russia to Archangel
      1 infantry moved from Russia to Tambov
      1 fighter moved from Russia to Tambov
      1 tactical_bomber moved from Russia to Kazakhstan
Combat - Russians
      Battle in Tambov
        Russians attack with 1 fighter and 1 infantry
        Germans defend with 1 infantry
        Russians win with 1 fighter remaining. Battle score for attacker is 0
        Casualties for Germans: 1 infantry
        Casualties for Russians: 1 infantry
      Battle in Archangel
        Russians attack with 1 fighter and 1 infantry
        Germans defend with 1 mech_infantry
        Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
        Casualties for Germans: 1 mech_infantry
      Battle in Kazakhstan
        Russians attack with 1 infantry and 1 tactical_bomber
        Japanese defend with 1 infantry
        retreated to Kazakhstan
        Japanese win with 1 infantry remaining. Battle score for attacker is -3
        Casualties for Russians: 1 infantry
      Battle in Smolensk
        Russians attack with 1 artillery and 1 infantry
        Germans defend with 1 mech_infantry
        Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
        Casualties for Germans: 1 mech_infantry
      Battle in Nenetsia
        Russians attack with 1 fighter and 1 infantry
        Germans defend with 1 mech_infantry
        Russians win with 1 fighter remaining. Battle score for attacker is 1
        Casualties for Germans: 1 mech_infantry
        Casualties for Russians: 1 infantry
Non Combat Move - Russians
      2 armour and 11 mech_infantrys moved from Vologda to Tsinghai
      1 mech_infantry moved from Urals to Tsinghai
      1 infantry moved from Novosibirsk to Tsinghai
      1 infantry moved from Russia to Bryansk
      1 infantry moved from Vologda to Samara
      1 infantry moved from Vologda to Novosibirsk
      1 infantry moved from Vologda to Russia
      1 infantry moved from Vologda to Russia
      1 infantry moved from Vologda to Russia
      1 infantry moved from Vologda to Russia
      1 tactical_bomber moved from Kazakhstan to Russia
      1 fighter moved from Tambov to Russia
      1 fighter moved from Archangel to Russia
      1 fighter moved from Nenetsia to Russia
      1 infantry moved from Vologda to Russia
Place Units - Russians
      7 infantry placed in Russia
Turn Complete - Russians
      Russians collect 16 PUs; end with 17 PUs total
      Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
      Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
      Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
I see my latest Russian move has Leo caught like a rabbit in headlights. 😄
I’m going to a wedding in Devon tomorrow and will be travelling back Sat morning, so unless we get to UK tonight it will be Sat evening before I play next.
Cred
I had my back manipulated (hurting for two weeks) . I go to Ludlow, so took the family and ha dthe dau there. At work, since we returned.
Tomorrow morning, children allowing.
Manipulated?? Suspicious choice of words!
Just admit you went to the massage parlor! :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
      Japanese buy 2 artilleries, 1 carrier, 3 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
      5 artilleries and 4 infantry moved from Malaya to Shan State
      3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Shan State
      1 bomber moved from French Indo China to 45 Sea Zone
      1 fighter moved from Caroline Islands to 45 Sea Zone
      1 fighter moved from Caroline Islands to 45 Sea Zone
      1 bomber moved from Caroline Islands to 25 Sea Zone
      1 destroyer moved from 16 Sea Zone to 25 Sea Zone
      1 destroyer moved from 6 Sea Zone to 25 Sea Zone
      1 infantry moved from Korea to 6 Sea Zone
      1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
      1 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
      1 infantry moved from 2 Sea Zone to Alaska
      2 artilleries and 4 infantry moved from French Indo China to Yunnan
      1 fighter moved from Philippines to 45 Sea Zone
      1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China
      5 artilleries and 5 infantry moved from Szechwan to Yunnan
Combat - Japanese
      Battle in Shan State
        Japanese attack with 5 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
        British defend with 1 infantry
        Japanese win, taking Shan State from UK_Pacific with 5 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
        Casualties for British: 1 infantry
      Battle in Alaska
      Battle in 45 Sea Zone
        Japanese attack with 1 bomber and 3 fighters
        Americans defend with 1 destroyer
        Japanese win, taking Alaska from Americans with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
        Casualties for Japanese: 1 fighter
        Casualties for Americans: 1 destroyer
      Battle in 25 Sea Zone
        Japanese attack with 1 bomber and 2 destroyers
        Americans defend with 1 destroyer
        Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
        Casualties for Japanese: 1 destroyer
        Casualties for Americans: 1 destroyer
      Battle in Yunnan
        Japanese attack with 7 artilleries and 9 infantry
        British defend with 1 infantry
        Japanese win, taking Yunnan from Chinese with 7 artilleries and 8 infantry remaining. Battle score for attacker is 0
        Casualties for Japanese: 1 infantry
        Casualties for British: 1 infantry
Non Combat Move - Japanese
      3 fighters and 3 tactical_bombers moved from Shan State to 37 Sea Zone
      1 aaGun, 1 infantry and 2 mech_infantrys moved from Szechwan to Yunnan
      1 mech_infantry moved from Yunnan to French Indo China
      1 mech_infantry moved from Yunnan to French Indo China
      1 infantry moved from Sikang to Szechwan
      1 infantry moved from Kazakhstan to Sikang
      1 infantry moved from Chahar to Suiyuyan
      1 infantry moved from Jehol to Chahar
      1 aaGun moved from Jehol to Anhwe
      1 infantry moved from Kiangsu to Anhwe
      1 infantry moved from Anhwe to Kweichow
      1 mech_infantry moved from Suiyuyan to Kweichow
      3 mech_infantrys moved from Kweichow to French Indo China
      1 infantry moved from French Indo China to 36 Sea Zone
      1 infantry moved from French Indo China to 36 Sea Zone
      1 mech_infantry moved from Hunan to French Indo China
      1 mech_infantry moved from Kiangsu to Hunan
      1 mech_infantry moved from Kiangsu to Hunan
      2 carriers, 1 destroyer and 2 fighters moved from 36 Sea Zone to 37 Sea Zone
      1 tactical_bomber moved from French Indo China to 37 Sea Zone
      1 tactical_bomber moved from French Indo China to 37 Sea Zone
      1 fighter moved from French Indo China to 37 Sea Zone
      1 fighter moved from 45 Sea Zone to 37 Sea Zone
      2 infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone
      1 infantry moved from 6 Sea Zone to Korea
      1 infantry moved from 6 Sea Zone to Korea
      1 bomber moved from 25 Sea Zone to Japan
      1 transport moved from 37 Sea Zone to 41 Sea Zone
      1 infantry moved from Sumatra to 41 Sea Zone
      1 artillery moved from Sumatra to 41 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
      1 infantry moved from 37 Sea Zone to Shan State
      1 artillery moved from 37 Sea Zone to Shan State
      1 bomber moved from 45 Sea Zone to French Indo China
      1 fighter moved from 45 Sea Zone to 35 Sea Zone
      1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
      1 carrier and 2 destroyers placed in 37 Sea Zone
      3 mech_infantrys placed in French Indo China
      3 mech_infantrys placed in Kiangsu
      2 artilleries placed in Japan
      1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
      Japanese collect 64 PUs; end with 64 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 4 infantry
  Iwo Jima : 1 infantry
  Shantung : 1 flag
  Kwangsi : 1 flag, 1 harbour
  Korea : 2 infantry
  Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
  Kiangsi : 1 flag
  Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
  Jehol : 1 flag
  Manchuria : 1 flag
  Shensi : 1 flag, 1 infantry
  Yunnan : 1 flag, 1 aaGun, 7 artilleries and 9 infantry
  Suiyuyan : 1 flag, 1 infantry
  Kweichow : 1 flag, 1 infantry and 1 mech_infantry
  Hunan : 1 flag, 1 infantry and 2 mech_infantrys
  Hopei : 1 flag, 1 mech_infantry
  Szechwan : 1 flag, 1 infantry
  Chahar : 1 flag, 1 infantry
  Sikang : 1 flag, 1 infantry
  Anhwe : 1 flag, 1 aaGun and 1 infantry
  Shan State : 1 flag, 6 artilleries and 5 infantry
  Malaya : 1 flag, 1 factory_minor and 1 harbour
  Borneo : 1 flag
  Kwangtung : 1 flag, 1 harbour
  New Guinea : 1 flag
  Philippines : 1 flag, 1 aaGun, 1 airfield, 2 fighters and 1 harbour
  Guam : 1 flag, 1 airfield
  Alaska : 1 flag, 1 infantry
  Sakha : 1 flag, 1 artillery
  Soviet Far East : 1 flag, 1 infantry
  Siberia : 1 flag
  Kazakhstan : 1 flag
  French Indo China : 1 flag, 1 bomber, 1 factory_minor and 10 mech_infantrys
  Celebes : 1 flag
  Dutch New Guinea : 1 flag, 1 infantry
  Sumatra : 1 flag
  42 Sea Zone : 1 flag
  41 Sea Zone : 1 flag
  37 Sea Zone : 1 flag, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 5 tactical_bombers and 2 transports
  25 Sea Zone : 1 destroyer
  2 Sea Zone : 1 transport
  5 Sea Zone : 1 submarine
  6 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 57 / 89
  Russians : 16 / 24
  Japanese : 64 / 64
  Americans : 54 / 76
  Chinese : 2 / 3
  British : 30 / 31
  UK_Pacific : 6 / 18
  Italians : 22 / 35
  ANZAC : 14 / 21
  French : 0 / 0
  Dutch : 0 / 0
  Mongolians : 0 / 0
  Neutral_Axis : 0 / 0
  Neutral_Allies : 0 / 0
  Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
      Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
      1 destroyer moved from 10 Sea Zone to 25 Sea Zone
      1 bomber moved from Western United States to 25 Sea Zone
      1 infantry moved from Queensland to 54 Sea Zone
      1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
      1 infantry moved from 41 Sea Zone to Sumatra
      1 submarine moved from 91 Sea Zone to 104 Sea Zone
      1 submarine moved from 91 Sea Zone to 103 Sea Zone
      1 submarine moved from 91 Sea Zone to 102 Sea Zone
      1 submarine moved from 91 Sea Zone to 89 Sea Zone
      1 submarine moved from 103 Sea Zone to 107 Sea Zone
Combat - Americans
      Battle in Sumatra
      Battle in 25 Sea Zone
        Americans attack with 1 bomber and 1 destroyer
        Japanese defend with 1 destroyer
        Americans win, taking Sumatra from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
        Casualties for Japanese: 1 destroyer
      Battle in 104 Sea Zone
        Americans attack with 1 submarine
        Germans defend with 1 destroyer
        Germans win with 1 destroyer remaining. Battle score for attacker is -6
        Casualties for Americans: 1 submarine
Non Combat Move - Americans
      1 bomber moved from 25 Sea Zone to Hawaiian Islands
      1 submarine moved from 55 Sea Zone to 42 Sea Zone
      3 destroyers moved from 54 Sea Zone to 42 Sea Zone
Place Units - Americans
      1 artillery and 1 infantry placed in Western United States
      1 transport placed in 10 Sea Zone
      1 carrier placed in 101 Sea Zone
      1 fighter and 1 tactical_bomber placed in 101 Sea Zone
      3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
      Americans collect 58 PUs; end with 59 PUs total
      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
      2 infantry moved from Kansu to Suiyuyan
      1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
      Battle in Suiyuyan
        Chinese attack with 1 fighter and 2 infantry
        Japanese defend with 1 infantry
        Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
        Casualties for Japanese: 1 infantry
        Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
      1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
      1 infantry placed in Tsinghai
Turn Complete - Chinese
      Chinese collect 3 PUs; end with 3 PUs total
@wittmann:
I had my back manipulated (hurting for two weeks) . I go to Ludlow, so took the family and ha dthe dau there. At work, since we returned.
Tomorrow morning, children allowing.
How are you doing, OLD man? :-P
Is Al regretting marrying an codger so much older than she is? :-D
She is glad of the break. When I am well, it is one long shag fest. Why do you think she lies in most mornings; she is exhausted!
… or whatever passes as intercourse at that age…  :mrgreen:
That’s funny. For a German.
… plus 30 seconds is not usually described as long - but for you perhaps …
@wittmann:
That’s funny. For a German.
I know I know. Everything I can say can only pale against the famous English humor.
Take for instance Brexit. Is the best joke ever played on the english populace… :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
      British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
      UK_Pacific buy nothing; Remaining resources: 18 PUs;
Combat Move - British
      1 infantry moved from Iraq to Trans-Jordan
      1 infantry moved from Iraq to Trans-Jordan
      1 infantry moved from Iraq to Trans-Jordan
      1 tactical_bomber moved from Iraq to Trans-Jordan
      1 artillery moved from Iraq to Trans-Jordan
      1 infantry moved from Persia to Northwest Persia
      1 fighter moved from India to Northwest Persia
Combat - British
      British creates battle in territory 42 Sea Zone
      British creates battle in territory 106 Sea Zone
      Battle in Northwest Persia
        British attack with 1 fighter and 1 infantry
        Germans defend with 1 mech_infantry
        British win, taking 42 Sea Zone from Japanese, taking Northwest Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
        Casualties for Germans: 1 mech_infantry
      Battle in Trans-Jordan
        British attack with 1 artillery, 3 infantry and 1 tactical_bomber
        Italians defend with 1 artillery and 3 infantry
        British win, taking Trans-Jordan from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
        Casualties for British: 3 infantry
        Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
      Turning on Edit Mode
      EDIT: Turning off Edit Mode
      Turning on Edit Mode
      EDIT: Turning off Edit Mode
      4 infantry moved from Iraq to Persia
      6 mech_infantrys moved from Iraq to Eastern Persia
      1 transport moved from 80 Sea Zone to 76 Sea Zone
      1 mech_infantry moved from Ethiopia to 76 Sea Zone
      1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
      1 mech_infantry moved from 80 Sea Zone to Eastern Persia
      1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
      1 mech_infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
      1 mech_infantry moved from 80 Sea Zone to Eastern Persia
      1 artillery moved from Iraq to Persia
      1 fighter moved from Northwest Persia to Persia
      1 tactical_bomber moved from Trans-Jordan to Persia
Place Units - British
      1 fighter and 2 mech_infantrys placed in Persia
      3 infantry and 1 mech_infantry placed in United Kingdom
      Turning on Edit Mode
      EDIT: Removing units owned by British from United Kingdom: 3 infantry and 1 mech_infantry
      EDIT: Adding units owned by British to United Kingdom: 1 fighter
      EDIT: Turning off Edit Mode
      Turning on Edit Mode
      EDIT: Changing PUs for British from 0 to 3
      EDIT: Turning off Edit Mode
Turn Complete - British
      British collect 31 PUs; end with 34 PUs total
Turn Complete - UK_Pacific
      UK_Pacific collect 6 PUs; end with 24 PUs total
      Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs