@captainwalker yama up
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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Wittmann reminds me more and more of a young Donald Trump. :mrgreen:
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I love my dad! He has been a great role model and will make a superb head of state.
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Shame you did not inherent his tact and intelligence Leo :-P
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I have his tact . And is he intelligent?
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Not so anyone would notice, no. But it would have been a step up for you!
Where is J’s go Tojo? You are holding us up :-(
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btw. There is a bank holiday in good old Germany tomorrow…
big Atheists we are, we celebrate the ascension of Christ on Thursday and most males will drink themselves into a stupor (its also used to celebrate fathers-day here)
my family will go camping… starting tomorrow morning until Sunday. So I wont be making any moves before Monday after today.
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Are you all keen campers then Seb?
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yes. I would say its famous mode of vacation for Germans. And we are no exception.
I enjoy the simpleness of it, albeit a German commercial camping ground is nothing simple anymore… with its pristine sanitary installations, kitchen, breakfast bun service etc etc. :wink:
But we like to fool ourselves with the “I can survive in the wilds” attitude… hehe
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My wife is keener on 5 star hotel bedrooms. She did once go camping forty years ago and that was enough for her!
I still enjoy the breakfast bun service though.
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@Private:
My wife is keener on 5 star hotel bedrooms. She did once go camping forty years ago and that was enough for her!
I still enjoy the breakfast bun service though.
I daresay a simple breakfast after a night sleeping outside is better than the best buffet you can have a in hotel. :-)
Its like eating a simple meal after exercising for 2 hours… I don’t know… its just differently taken in.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 artillery moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
1 bomber moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in Caroline Islands
Battle in Burma
Japanese attack with 1 bomber and 2 infantry
British defend with 1 artillery
Japanese win, taking Caroline Islands from Americans, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 artilleries and 1 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Kazakhstan from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Burma to French Indo China
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
1 aaGun moved from Kweichow to Yunnan
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to HopeiPlace Units - Japanese
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 mech_infantrys placed in Kiangsu
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 infantry placed in Kiangsu
2 infantry placed in Japan
2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 artillery and 1 infantry
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 aaGun, 7 artilleries, 4 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 infantry and 2 mech_infantrys
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 2 mech_infantrys
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 aaGun, 1 artillery and 2 mech_infantrys
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag
Shan State : 1 flag, 2 artilleries and 1 infantry
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 2 artilleries and 1 infantry
French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery, 1 fighter and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
49 Sea Zone : 1 destroyer
33 Sea Zone : 1 transport
37 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
Egypt : 1 fighterProduction/PUs Summary :
Germans : 34 / 54
Russians : 35 / 50
Japanese : 68 / 73
Americans : 55 / 92
Chinese : 1 / 3
British : 27 / 39
UK_Pacific : 5 / 6
Italians : 13 / 14
ANZAC : 10 / 16
French : 15 / 15
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I detest camping. And caravans drive me wild!
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Leo in my mind:
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I love that film. That is me (in my mind) as a grumpy old man.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers; Remaining resources: 4 PUs;Combat Move - Americans
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
1 fighter and 2 tactical_bombers moved from Norway to Holland Belgium
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Queensland to 49 Sea Zone
1 bomber moved from Norway to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 7 fighters and 2 tactical_bombers
Germans defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 49 Sea Zone to Queensland
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Holland Belgium to Norway
5 fighters and 2 tactical_bombers moved from Holland Belgium to France
1 artillery moved from Finland to Norway
2 fighters moved from Holland Belgium to France
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 harbour placed in Norway
1 fighter placed in Norway
1 armour and 1 infantry placed in Norway
1 carrier and 2 destroyers placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
French take Southern France from Germans
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
4 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Persia
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Western Germany to France
1 armour, 5 infantry and 1 mech_infantry moved from Northern Italy to FranceCombat - Italians
Battle in France
Italians attack with 2 armour, 1 artillery, 7 infantry and 3 mech_infantrys
British defend with 2 artilleries, 2 fighters and 1 infantry; French defend with 1 airfield and 1 factory_minor; Americans defend with 7 fighters and 2 tactical_bombers
French win with 7 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 2 armour, 1 artillery, 7 infantry and 3 mech_infantrys
Casualties for British: 2 artilleries, 2 fighters and 1 infantry
Casualties for Americans: 2 tactical_bombersNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,3,6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
Italians collect 10 PUs (3 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from New Guinea to 33 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to New Guinea
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
I will do F tomorrow. Will swap the 2 UK fighter casualties for 2 US ones.