Global 1940 Wittman and Private Panic vs Credulous and Elrood


  • My Japs will fill in the gaps.

  • 2024 '22 '19 '17 '15

    @wittmann:

    My Japs will fill in the gaps.

    Good Afternoon Gentlemen. When can we resume?  :-)


  • Adam went away and has not come back!


  • I was back yesterday evening but the server went down when I could have played.

    Been working this morning. Plus hair cut. Busy, busy, busy …

    Can now play though so here’s to discovering that I did not cock up R’s last turn and instead G has fallen into my trap …


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 artillery moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Novosibirsk to Kazakhstan
                2 fighters moved from Russia to Kazakhstan
                1 fighter moved from Russia to Eastern Poland
                1 tactical_bomber moved from Russia to Kazakhstan

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Kazakhstan from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
                1 aaGun moved from Samara to Russia
                1 fighter moved from Eastern Poland to Bryansk
                3 aaGuns, 9 artilleries and 41 infantry moved from Western Ukraine to Bryansk
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 artillery moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 armour moved from Bryansk to Russia
                1 infantry moved from Samara to Vologda

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_36475_Rus9.tsvg

  • 2024 '22 '19 '17 '15

    Good good. Welcome back :)

    Leo is up!


  • @Elrood:

    Good good. Welcome back :)

    Leo is up!

    Don’t forget your Zero on my carrier Leo…

    You know what to do :)

    M


  • I do! I do!

  • 2024 '22 '19 '17 '15

    @wittmann:

    I do! I do!

    Let me guess: attack Sudan?! That would be ballsy! :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 3 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 71 Sea Zone to 70 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Philippines to 42 Sea Zone
                1 bomber moved from Szechwan to 42 Sea Zone
                1 bomber moved from Yunnan to 42 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from French Indo China to 42 Sea Zone
                1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 armour moved from Szechwan to Kazakhstan
                1 infantry moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Sikang to Kazakhstan
                1 mech_infantry moved from Sikang to Kazakhstan
                1 tactical_bomber moved from Sikang to Kazakhstan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Hopei to Shensi
                1 mech_infantry moved from Hunan to Shensi
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Combat - Japanese
                Battle in 70 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Guam
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Guam from Americans, taking Shensi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 3 tactical_bombers
                    ANZAC defend with 2 fighters; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 2 tactical_bombers and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win, taking 42 Sea Zone from Americans with 1 battleship and 1 bomber remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 3 tactical_bombers
                    Casualties for ANZAC: 2 fighters
                    Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 4 fighters, 2 tactical_bombers and 1 transport

    Non Combat Move - Japanese
                1 fighter could not land in 70 Sea Zone and was removed
                1 bomber moved from 42 Sea Zone to French Indo China
                1 tactical_bomber moved from Kazakhstan to Szechwan
                1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Sikang to Tsinghai
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Hopei
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Kweichow to Sikang
                1 mech_infantry moved from Kweichow to Sikang
                1 mech_infantry moved from Kiangsu to Chahar
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from Shan State to Yunnan
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 37 Sea Zone
                1 fighter moved from 6 Sea Zone to 37 Sea Zone
                1 fighter moved from Iwo Jima to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Yunnan to Hunan
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 37 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 submarine placed in 36 Sea Zone
                2 infantry placed in Japan
                1 infantry and 1 mech_infantry placed in Kiangsu
                1 artillery and 1 infantry placed in French Indo China
                1 infantry placed in Kiangsu
                Japanese undo move 3.
                1 submarine placed in 6 Sea Zone
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Yunnan : 1 flag, 5 artilleries, 3 infantry and 1 mech_infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 artillery and 1 mech_infantry
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 flag, 1 aaGun, 2 artilleries, 1 mech_infantry and 1 tactical_bomber
        Chahar : 1 flag, 1 mech_infantry
        Sikang : 1 flag, 1 infantry and 2 mech_infantrys
        Anhwe : 1 flag, 1 infantry
        Ceylon : 1 flag
        Shan State : 1 flag, 1 artillery
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield and 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 infantry
        Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
        French Indo China : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor and 3 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 battleship
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
        35 Sea Zone : 1 destroyer
        20 Sea Zone : 1 destroyer
        21 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 submarine
        6 Sea Zone : 3 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 27 / 36
        Japanese : 64 / 64
        Americans : 57 / 87
        Chinese : 1 / 8
        British : 27 / 40
        UK_Pacific : 5 / 8
        Italians : 17 / 24
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_36475_Jap9.tsvg


  • @wittmann:

                            1 fighter could not land in 70 Sea Zone and was removed
            Â

    ??

    I presume this actually landed in Cairo??!!  :?


  • forgot to land that Psycho pilot. please put on the Carrier, someone.


  • @Credulous:

    @wittmann:

                            1 fighter could not land in 70 Sea Zone and was removed
            Â

    ??

    I presume this actually landed in Cairo??!!  :?

    shouldn’t you be at work?


  • @wittmann:

    @Credulous:

    @wittmann:

                            1 fighter could not land in 70 Sea Zone and was removed
            ÂÂ

    ??

    I presume this actually landed in Cairo??!!  :?

    shouldn’t you be at work?

    I am…. just thought I’d check between meetings. Looks like a hell of a battle out in the islands…


  • Cairo not carrier if poss as well (I don’t think Adam can get to the carriers this turn, he can however get to Cairo :) )

    Cred


  • He can land in the sea!

    Bad luck Seb in the Java sea battle. Leo only had a small advantage. He always gets lucky dice on the important battles! :-(


  • Balls to you, with knobs on! Was close to 50/50 and the possible gains were worth more to me. I play a fantastic Japanese holding game and I dare you, to the point of pistols at dawn, to deny it.
    No one can leave anything dangling for me. I will bite. Hard.

    Glad you are back. Look forward to seeing the new hair cut.

  • 2024 '22 '19 '17 '15

    Adams new haircut:

  • 2024 '22 '19 '17 '15

    I had calculated differently for the defense power of sz42… sth around 18% chance for jap. But i missed some units obviously. Thats what i dont like about this game. Its easy to miss something on the sea if you are not very careful. And at best you click through to your opponent and try locally what he can send against you.

    But i think the sz42 battle went ok for allies. I mean lot of units gone and america is quicker to rebuild i think. Also took pressure off india i hope.  :-)


  • That haircut is the one I have down by those dangling bits Leo is threatening to bite. :-o

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