Global 1940 Wittman and Private Panic vs Credulous and Elrood


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 armour; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                5 infantry moved from Southern France to Northern Italy
                3 artilleries moved from Southern France to Northern Italy

    Place Units - Italians
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,6,1,4,3,1,5,3
                Italians collect 2 PUs (13 lost to blockades); end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French


  • Could not control my excitement! :-D

  • 2024 '22 '19 '17 '15

    Do we need to keep playing? I dont see Axis having a chance anymore.

  • 2024 '22 '19 '17 '15

    That “every General plays his own Army” is clearly not my kind of game… as could be seen in that dreadful Napoleonic Game.

    I know I sound kinda bitter, but it hurts me to sit there and not being able to do something.


  • I’ll let you and Leo decide Sebastian.

    I can see that the allies are on top of Japan, but had not realised the axis position was quite so dire. Must have been my skilful ANZAC and France moves just now! :evil:

    I am certainly up for another game if you are?


  • @Elrood:

    That “every General plays his own Army” is clearly not my kind of game… as could be seen in that dreadful Napoleonic Game.

    I know I sound kinda bitter, but it hurts me to sit there and not being able to do something.

    I don’t think that’s how the Carolingians played, or the allies here. An attempt was made to co-ordinate. Of course it’s still less integrated than when one player controls each of the Powers.

    I have messaged Leo to draw his attention to your proffered surrender. And to remind him to give me ALL the credit! :-D

  • 2024 '22 '19 '17 '15

    Leo told me recently HOW the carolingens played, but that was for sure not how the coalition did things. ;)

    It actually didnt feel like a coalition but more like a herd of sheeps being hunted by a well organized wolf pack.


  • I would play the Bakanced mod, that everyone is playing. I am happy to be the poor old Germsns and lose!

  • 2024 '22 '19 '17 '15

    Can it be that the cyan based power (mainly in italy) is actually neutral or something similar?

    I was wondering when they would attack me… but never did.

  • 2024 '22 '19 '17 '15

    Lets wait for credulous… if he sees reason to continue… Japanese will pull their pants down and wait for the beating.  :-P


  • @Elrood:

    Can it be that the cyan based power (mainly in italy) is actually neutral or something similar?

    I was wondering when they would attack me… but never did.

    Are you talking about the light blue Neutrals in Napoleon Sebastian?

  • 2024 '22 '19 '17 '15

    @Private:

    @Elrood:

    Can it be that the cyan based power (mainly in italy) is actually neutral or something similar?

    I was wondering when they would attack me… but never did.

    Are you talking about the light blue Neutrals in Napoleon Sebastian?

    Yes


  • Not sure if you are joking, but just in case - as neutrals they do nothing except defend if attacked.

  • 2024 '22 '19 '17 '15

    Yes I know what neutrals are, but I honestly didn’t know that the cyan power was such.
    In first turn I checked who I could attack and whom not, to know where to go. Cool eh?


  • @Elrood:

    Lets wait for credulous… if he sees reason to continue… Japanese will pull their pants down and wait for the beating.  :-P

    Did you go to school in England?


  • Oh dear - Well I’m pretty pleased with how that went anyway - managed to tonk Moscow.  :-D

    Start another one with the same teams and powers? (I’d quite like to keep being Germany 1 more time). Then its probably time to try being a different power…

    Cred


  • Ok. Happy for you to be the baddies again.


  • Does that mean you and I as the allies again Leo? How do you want to split them this time?

    Presumably no bid and ignoring the “balanced” NOs? As both would help the allies.

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