Global 1940 Wittman and Private Panic vs Credulous and Elrood


  • Do your go, Cred. It was my mistake; I sent 4 fts not 2. the Carrier stay where it is.

  • 2024 '22 '19 '17 '15

    Allies snatched a telegram from Tenno “Elrood” Hirohito to Adolf “Credulous” Hitler, using their infamous Enigma decrypter

    "Konnichiwa! How are you old chap? Hope all is fine with dog and family in your little mountain castle in the alps! Good Good. Here all is well, except our troops and fleet are getting massacred by combined allied forces. If allies don’t kill our men, they do that themselves… you know… lost honor and whatnot - haha.
    So I don’t know how much longer we can hold them off, so that might be my last letter to you… my wive even got our old ceremonial dagger out and cleans it every day… scares me a lot! IfyouknowwhatImean!

    So if you have the time… go kill some yanks and take control over Europe… I would really appreciate it.
    Domo Arigatou!
    Your friend, Hirohito"


  • Haha! Very funny Elrood! :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Western Germany to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                3 artilleries moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 3 artilleries, 2 fighters and 6 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 3 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Western Germany
                1 fighter moved from Southern France to Western Germany

    Place Units - Italians
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,3,2,4,6,6,4,1
                Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 destroyer
                EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • Actually can you ignore the EDIT Cred and use the first version of Fre15.

    Thanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Germans
                Germans buy 1 fighter and 18 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 125 Sea Zone
                3 fighters moved from France to 125 Sea Zone
                4 bombers moved from Novgorod to 125 Sea Zone
                2 artilleries moved from Finland to Norway
                1 fighter moved from Germany to Holland Belgium
                1 fighter moved from Germany to Holland Belgium
                1 tactical_bomber moved from Germany to Holland Belgium
                1 tactical_bomber moved from Germany to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Germany to Norway
                3 armour moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                15 mech_infantrys moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                5 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Volgograd
                2 armour moved from Russia to Tambov
                1 mech_infantry moved from Rostov to Tambov
                2 mech_infantrys moved from Russia to Samara
                1 mech_infantry moved from Rostov to Volgograd
                1 fighter moved from Rostov to Samara
                1 fighter moved from Rostov to Samara
                1 fighter moved from Rostov to Volgograd
                1 fighter moved from Rostov to Volgograd
                1 fighter moved from Rostov to Volgograd

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 5 bombers and 3 fighters
                    British defend with 1 carrier, 2 fighters and 1 transport; Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    Germans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 carrier, 2 fighters and 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 3 armour, 1 artillery, 5 infantry and 15 mech_infantrys
                    British defend with 2 aaGuns and 7 infantry; Americans defend with 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from Americans with 3 armour, 1 artillery and 12 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 5 infantry and 3 mech_infantrys
                    Casualties for British: 2 aaGuns and 7 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                    Americans defend with 2 artilleries and 2 infantry
                    Germans win, taking Holland Belgium from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 mech_infantrys and 1 tactical_bomber
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Norway
                    Germans attack with 2 artilleries, 2 fighters and 1 tactical_bomber
                    British defend with 2 infantry
                    Germans win, taking Norway from British with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery
                    Casualties for British: 2 infantry
                Battle in Tambov
                    Germans attack with 2 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Tambov from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 3 fighters and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Germans attack with 2 fighters and 2 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Samara from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
                2 fighters and 1 tactical_bomber moved from Norway to Western Germany
                5 bombers and 1 fighter moved from 125 Sea Zone to Western Germany
                5 infantry moved from Germany to Western Germany
                1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
                2 fighters moved from Samara to Rostov
                3 fighters moved from Volgograd to Rostov
                2 mech_infantrys moved from Bulgaria to Bessarabia
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in France
                1 fighter and 9 mech_infantrys placed in Germany
                3 mech_infantrys placed in Rostov
                3 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Rostov: 3 artilleries
                EDIT: Removing units owned by Germans from Rostov: 1 mech_infantry
                EDIT: Removing units owned by Germans from Rostov: 1 mech_infantry
                EDIT: Removing units owned by Germans from Rostov: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,4,1,4,6,4,6,1
                Germans collect 66 PUs (4 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs

  • 2024 '22 '19 '17 '15

    Wtf Normandy?? That were some crazily lucky rolls for Allies there…  :|


  • Jesus - from a total of 12 <=2 dice rolls in Normandy and Holland you rolled 11. Crazy.


  • Beat me to it Elrood… :)

  • 2024 '22 '19 '17 '15

    :evil:

    I just wanna see the good guys win.  8-)

    Lucky yanks is not what we need…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - Russians
                1 fighter, 2 infantry and 1 tactical_bomber moved from Caucasus to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                    retreated to Volgograd
                    Germans win with 3 mech_infantrys remaining. Battle score for attacker is -17
                    Casualties for Russians: 2 infantry and 1 tactical_bomber

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Caucasus

    Turn Complete - Russians

  • 2024 '22 '19 '17 '15

    Ha! some payback for Normandy we received in Volgograd!!  :evil:


  • Well - that was not only incredibly unlucky but also a bloody stupid thing to do!

  • 2024 '22 '19 '17 '15

    It has to be called “bold” at least… If you would have had succeeded then Allies would be celebrating for the next three turns.  :wink:


  • Yes - it was knowingly “bold” and I calculated the chance of three G hits @ .333 x .333 x .333 = 3.7%. Thought that was safe enough!

    Still stupid to use 2 inf instead of an inf + art. But it would not have made any difference with those dice rolls.

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from French Indo China to Yunnan
                2 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from French Indo China to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                2 bombers moved from Philippines to Borneo
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 bomber and 1 fighter moved from French Indo China to Yunnan
                1 bomber moved from Philippines to Malaya
                1 bomber moved from Philippines to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 armour; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Malaya to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 bomber and 1 fighter moved from Yunnan to French Indo China
                1 bomber moved from 37 Sea Zone to Philippines
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                2 bombers moved from Borneo to Philippines
                1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                2 destroyers and 1 transport placed in 6 Sea Zone
                2 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total


  • Afternoon. You are back earlier than you thought. I hope you had a good trip.
    I probably cannot do my go today, as I am busy!

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