@Private-Panic getting there
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 carriers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Caucasus to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Caucasus to Samara
2 armour and 2 mech_infantrys moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
4 fighters and 2 tactical_bombers moved from India to Malaya
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from Normandy Bordeaux to Norway
1 fighter moved from Normandy Bordeaux to Norway
1 mech_infantry moved from Caucasus to Novosibirsk
3 fighters moved from Caucasus to Novosibirsk
1 mech_infantry moved from Caucasus to Tambov
British take Tambov from GermansCombat - British
Battle in Norway
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Norway from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Malaya
British attack with 2 armour, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
British win, taking Malaya from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 4 artilleries, 3 infantry and 2 mech_infantrys
Casualties for British: 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Battle in Novosibirsk
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
3 fighters moved from Novosibirsk to Caucasus
4 artilleries moved from Northwest Persia to Caucasus
6 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to India
1 aaGun, 3 artilleries and 2 infantry moved from Eastern Persia to Persia
1 fighter moved from Malaya to Burma
1 fighter moved from Malaya to Burma
1 tactical_bomber moved from Malaya to Burma
1 mech_infantry moved from Eastern Persia to India
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Libya to Tobruk
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
1 fighter moved from 93 Sea Zone to 110 Sea ZonePlace Units - British
1 carrier placed in 109 Sea Zone
1 carrier placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in IraqTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Tsinghai : 1 mech_infantry
Shan State : 1 infantry
Burma : 2 aaGuns, 5 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 armour, 1 factory_minor and 1 harbour
Kazakhstan : 1 mech_infantry
39 Sea Zone : 1 flag, 2 submarines
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Normandy Bordeaux : 2 aaGuns and 7 infantry
Norway : 1 flag, 2 infantry
Tobruk : 1 flag, 1 artillery
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Caucasus : 1 aaGun, 5 armour, 6 artilleries, 3 fighters, 2 infantry and 6 mech_infantrys
Samara : 1 mech_infantry
125 Sea Zone : 1 carrier, 2 fighters and 1 transport
109 Sea Zone : 1 carrier and 2 fighters
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 factory_minor, 2 infantry and 4 mech_infantrys
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 transport
Eastern Persia : 1 flag
Persia : 1 flag, 1 aaGun, 3 artilleries and 2 infantry
110 Sea Zone : 1 carrier, 2 destroyers, 3 fighters and 2 transportsProduction/PUs Summary :
Germans : 58 / 82
Russians : 6 / 0
Japanese : 49 / 64
Americans : 64 / 84
Chinese : 2 / 1
British : 38 / 43
UK_Pacific : 14 / 14
Italians : 12 / 4
ANZAC : 14 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Let me check that last move. I am not happy that my two Fts were only given one move left. I thought they came from the UK, so had two left.
Obviously, didnot want a Carrier out on our own!
I also forgot to pull off 2 AA and 2’Inf.
Wait if you can, Mark. Thanks. -
Do your go, Cred. It was my mistake; I sent 4 fts not 2. the Carrier stay where it is.
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Allies snatched a telegram from Tenno “Elrood” Hirohito to Adolf “Credulous” Hitler, using their infamous Enigma decrypter
"Konnichiwa! How are you old chap? Hope all is fine with dog and family in your little mountain castle in the alps! Good Good. Here all is well, except our troops and fleet are getting massacred by combined allied forces. If allies don’t kill our men, they do that themselves… you know… lost honor and whatnot - haha.
So I don’t know how much longer we can hold them off, so that might be my last letter to you… my wive even got our old ceremonial dagger out and cleans it every day… scares me a lot! IfyouknowwhatImean!So if you have the time… go kill some yanks and take control over Europe… I would really appreciate it.
Domo Arigatou!
Your friend, Hirohito" -
Haha! Very funny Elrood! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Western Germany to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
3 artilleries moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 3 artilleries, 2 fighters and 6 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 3 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Western Germany
1 fighter moved from Southern France to Western GermanyPlace Units - Italians
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,3,2,4,6,6,4,1
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Actually can you ignore the EDIT Cred and use the first version of Fre15.
Thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Germans
Germans buy 1 fighter and 18 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 125 Sea Zone
3 fighters moved from France to 125 Sea Zone
4 bombers moved from Novgorod to 125 Sea Zone
2 artilleries moved from Finland to Norway
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Germany to Norway
3 armour moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
15 mech_infantrys moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
5 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
2 armour moved from Russia to Tambov
1 mech_infantry moved from Rostov to Tambov
2 mech_infantrys moved from Russia to Samara
1 mech_infantry moved from Rostov to Volgograd
1 fighter moved from Rostov to Samara
1 fighter moved from Rostov to Samara
1 fighter moved from Rostov to Volgograd
1 fighter moved from Rostov to Volgograd
1 fighter moved from Rostov to VolgogradCombat - Germans
Battle in 125 Sea Zone
Germans attack with 5 bombers and 3 fighters
British defend with 1 carrier, 2 fighters and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 23
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 2 fighters and 1 transport
Battle in Normandy Bordeaux
Germans attack with 3 armour, 1 artillery, 5 infantry and 15 mech_infantrys
British defend with 2 aaGuns and 7 infantry; Americans defend with 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 3 armour, 1 artillery and 12 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 5 infantry and 3 mech_infantrys
Casualties for British: 2 aaGuns and 7 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
Americans defend with 2 artilleries and 2 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Germans: 3 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Norway
Germans attack with 2 artilleries, 2 fighters and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Norway from British with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 2 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Tambov from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 3 fighters and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 2 fighters and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Samara from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters and 1 tactical_bomber moved from Norway to Western Germany
5 bombers and 1 fighter moved from 125 Sea Zone to Western Germany
5 infantry moved from Germany to Western Germany
1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Samara to Rostov
3 fighters moved from Volgograd to Rostov
2 mech_infantrys moved from Bulgaria to Bessarabia
1 aaGun moved from France to Western GermanyPlace Units - Germans
3 mech_infantrys placed in France
1 fighter and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Rostov
3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Germans to Rostov: 3 artilleries
EDIT: Removing units owned by Germans from Rostov: 1 mech_infantry
EDIT: Removing units owned by Germans from Rostov: 1 mech_infantry
EDIT: Removing units owned by Germans from Rostov: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,4,1,4,6,4,6,1
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs -
Wtf Normandy?? That were some crazily lucky rolls for Allies there… :|
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Jesus - from a total of 12 <=2 dice rolls in Normandy and Holland you rolled 11. Crazy.
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Beat me to it Elrood… :)
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:evil:
I just wanna see the good guys win. 8-)
Lucky yanks is not what we need…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Caucasus to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
retreated to Volgograd
Germans win with 3 mech_infantrys remaining. Battle score for attacker is -17
Casualties for Russians: 2 infantry and 1 tactical_bomberNon Combat Move - Russians
1 fighter moved from Volgograd to CaucasusTurn Complete - Russians
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Ha! some payback for Normandy we received in Volgograd!! :evil:
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Well - that was not only incredibly unlucky but also a bloody stupid thing to do!
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It has to be called “bold” at least… If you would have had succeeded then Allies would be celebrating for the next three turns. :wink:
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Yes - it was knowingly “bold” and I calculated the chance of three G hits @ .333 x .333 x .333 = 3.7%. Thought that was safe enough!
Still stupid to use 2 inf instead of an inf + art. But it would not have made any difference with those dice rolls.