Forgot to change the forum password, so here is the post manually:
@MadWaldi Japs are up
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Tunisia to Libya
1 mech_infantry moved from Kazakhstan to Russia
Russians take Russia from Germans
2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys moved from India to Burma
1 infantry moved from Kazakhstan to Novosibirsk
Combat - British
British creates battle in territory 39 Sea Zone
Battle in Southern France
Battle in Burma
British attack with 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking 39 Sea Zone from Japanese, taking Southern France from Germans, taking Burma from Japanese with 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 aaGuns moved from India to Burma
3 mech_infantrys moved from Egypt to Iraq
1 aaGun, 5 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
4 artilleries moved from Persia to Northwest Persia
1 aaGun, 3 artilleries and 2 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
1 fighter moved from Kazakhstan to 128 Sea Zone
1 fighter moved from 128 Sea Zone to Caucasus
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 infantry
EDIT: Removing units owned by UK_Pacific from India: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine
Territory Summary for British and UK_Pacific :
Burma : 2 aaGuns, 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys
India : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 tactical_bombers
43 Sea Zone : 1 submarine
39 Sea Zone : 1 flag, 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Normandy Bordeaux : 2 aaGuns, 3 fighters and 9 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Norway : 1 aaGun
Tobruk : 1 flag
Libya : 1 flag, 1 artillery
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 mech_infantry
Novosibirsk : 1 infantry
Caucasus : 1 aaGun, 5 armour, 2 artilleries, 3 fighters, 2 infantry and 4 mech_infantrys
93 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 factory_minor and 6 mech_infantrys
Eastern Persia : 1 flag, 1 aaGun, 3 artilleries, 2 infantry and 3 mech_infantrys
Northwest Persia : 4 artilleries
Persia : 1 flag
110 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 3 transports
Production/PUs Summary :
Germans : 55 / 81
Russians : 10 / 0
Japanese : 63 / 64
Americans : 60 / 80
Chinese : 0 / 1
British : 37 / 42
UK_Pacific : 6 / 6
Italians : 12 / 7
ANZAC : 14 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@Private:
Sorry - forgot to move the AA guns, so edited them into the Caucasus.
Also triple A wanted me to place 1 infantry - presumably left over from a previous go, which it should not have been. So I placed it and then edited it out so as to delete it.
BTW - saw the failed G attack on Normandy. That’s the ticket! :wink:
Over to Nippo Elrood.
Elrood sorry for lack of reply to IM - makes sense and I’m pleased to announce I was already considering refocusing so of my air so obviously I’m still not too fair off being tactically sound!
Will take Italy’s go now.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,6,4,5,2,6,5,1,4,3
Italians collect 3 PUs (9 lost to blockades); end with 4 PUs total
Just another hint:
Italy is probably pretty save already…
1. May be move some Infantry to Northern Italy, to help out Germany in Europe
2. build Mech Inf instead -> to quickly reach Normandy etc.
-> That way you can make use of you Italian Air Planes… as Germany has more important stuff on its plate right now…
;-)
Am I waiting for an Italian edit or doing ANZAC?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,6,4,5,2,6,5,1,4,3
Italians collect 3 PUs (9 lost to blockades); end with 4 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 artilleries and 10 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 3 artilleries and 10 infantry
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
I just edited my suggestion.
1. It can be easily remedied next turn, as the edit does not have immediate effect on the possible battles this turn, but gives Italy some options in coming turns (hopefully)
2. should have no effect on either Anzac or France decisions.
2. should have no effect on either Anzac or France decisions.
so, if Credulous has serious issues with my bold edit… :oops: he can edit back in G15, ok?
Is fine.
Do Anzac, PP.
Yes I’m fine with that - did briefly consider but haven’t got the time to check out all the options at the moment so just played it safe and continued to stack……
Happy with the changes.
M
Yes I’m fine with that - did briefly consider but haven’t got the time to check out all the options at the moment so just played it safe and continued to stack……
Happy with the changes.
M
Playing safe is most often the better choice for Axis, I agree. But I fear we are past that and right now it looks like Allies grew out of proportion and want to rip us a new one…
Allies are on the march in Burma, Normandy and Persia… a lot of strong points if you ask me… too many for my taste… :|
Allies are on the march in Burma, Normandy and Persia… a lot of strong points if you ask me… too many for my taste…Â :|
That’s what we like to see! Way to go Allies! 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 infantry moved from Persia to Northwest Persia
1 fighter moved from India to Caucasus
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
5 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 78 PUs;
Germans buy 3 fighters and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 mech_infantry moved from Vologda to Russia
1 infantry moved from Finland to Norway
1 mech_infantry moved from Urals to Novosibirsk
2 armour moved from Urals to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
2 bombers moved from Novgorod to Novosibirsk
1 fighter moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 4 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 1 infantry
British defend with 1 aaGun
Germans win, taking Norway from Americans with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Novosibirsk
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Russia
Germans attack with 2 armour, 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry; Russians defend with 1 airfield and 1 factory_minor
Germans captures 0PUs while taking Russians capital
Germans win, taking Russia from Russians with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
7 mech_infantrys moved from Bryansk to Rostov
1 fighter and 3 tactical_bombers moved from Rostov to Germany
1 fighter moved from Rostov to Germany
1 fighter moved from Rostov to Germany
2 bombers moved from Novosibirsk to Novgorod
1 mech_infantry moved from Finland to Novgorod
2 mech_infantrys moved from Finland to Novgorod
1 armour moved from Finland to Novgorod
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Southern France to France
1 mech_infantry moved from Germany to France
10 mech_infantrys moved from Germany to France
1 mech_infantry moved from Smolensk to Russia
2 bombers moved from Russia to Novgorod
1 fighter moved from France to Germany
1 mech_infantry moved from Albania to Bulgaria
1 mech_infantry moved from Greece to Bulgaria
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
Place Units - Germans
3 fighters placed in France
10 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,2,4,3,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,4,2,5,1,2,1,3,1,1
Germans collect 62 PUs (8 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Northwest Persia to Volgograd
1 tactical_bomber moved from Northwest Persia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 61 PUs;
Japanese buy 1 armour, 5 artilleries, 3 destroyers and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
2 bombers moved from French Indo China to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from French Indo China to 55 Sea Zone
1 bomber moved from French Indo China to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 submarine
Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to Caroline Islands
2 bombers moved from 46 Sea Zone to Philippines
2 bombers moved from 55 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
2 mech_infantrys moved from Kweichow to French Indo China
2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Siberia to Sakha
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 armour and 2 artilleries placed in French Indo China
3 artilleries placed in Malaya
3 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Hi
I had to edit away an Allied TT. There was an abundance of Japanese planes around and it was unprotected, but during combat move it looked like it was taken care of, but I somehow missed it instead.
Is that OK?
You sneaky Germano-Jap b*****d!
Fine by me. Elrood. I will punish you accordingly. Have a good day all.
I am swapping Ft and Sub for 2 Art and a 3rd DD.