2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - British
                British buy 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_minor, 1x harbour; Remaining resources: 6 PUs;
                UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 5 infantry moved from Norway to Finland
                3 fighters moved from United Kingdom to Finland
                1 fighter moved from 110 Sea Zone to Finland
                1 bomber moved from Normandy Bordeaux to Finland
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 fighter moved from 110 Sea Zone to 105 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 artillery, 1 fighter and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from Tsinghai to Szechwan
                      Chinese take Szechwan from Japanese
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hopei to Jehol

    Combat - British
                Battle in 105 Sea Zone
                    British attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine; Americans loiter and taunt
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 105 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 105 Sea Zone
                    British win, taking 105 Sea Zone from Germans with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 36 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                        British roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                    British win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Jehol
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 infantry
                        British roll dice for 1 fighter and 1 tactical_bomber in Jehol, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour and 1 infantry in Jehol, round 2 :  1/2 hits
                        1 tactical_bomber owned by the British and 1 infantry owned by the Japanese lost in Jehol
                    retreated to Jehol
                    Japanese win with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 tactical_bomber
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        British roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 :  2/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Finland
                    British attack with 1 artillery, 1 bomber, 4 fighters and 5 infantry
                    Germans defend with 5 armour and 1 mech_infantry; Italians defend with 1 armour
                        British roll dice for 1 artillery, 1 bomber, 4 fighters and 5 infantry in Finland, round 2 :  5/11 hits
                        Italians roll dice for 6 armour and 1 mech_infantry in Finland, round 2 :  3/7 hits
                        3 infantry owned by the British, 3 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 armour owned by the Italians lost in Finland
                        British roll dice for 1 artillery, 1 bomber, 4 fighters and 2 infantry in Finland, round 3 :  4/8 hits
                        Italians roll dice for 2 armour in Finland, round 3 :  1/2 hits
                        1 infantry owned by the British and 2 armour owned by the Germans lost in Finland
                    British win, taking Finland from Italians with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 28
                    Casualties for Germans: 5 armour and 1 mech_infantry
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 bomber moved from Finland to Norway
                4 fighters moved from Finland to Norway
                5 infantry moved from United Kingdom to 110 Sea Zone
                5 infantry and 3 transports moved from 110 Sea Zone to 105 Sea Zone
                5 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Jehol to Hopei
                1 armour moved from Tsinghai to Hopei
                4 artilleries and 1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 fighter moved from India to Caucasus
                3 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                5 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                2 mech_infantrys placed in Union of South Africa
                3 infantry placed in Egypt
                3 infantry placed in Normandy Bordeaux
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
                British collect 38 PUs (2 lost to blockades); end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in 39 Sea Zone change ownership: 1 submarine

    Territory Summary for British and UK_Pacific :

    Hopei : 1 armour and 1 fighter
        Szechwan : 1 mech_infantry
        India : 1 airfield, 1 factory_minor and 1 harbour
        36 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 fighter and 1 submarine
        54 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 19 infantry
        French Madagascar : 1 flag
        Syria : 1 flag
        Norway : 1 aaGun, 1 bomber and 4 fighters
        Holland Belgium : 1 flag, 1 artillery
        Ethiopia : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Caucasus : 4 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys
        93 Sea Zone : 1 flag, 3 submarines
        97 Sea Zone : 7 submarines
        Iraq : 3 infantry
        Eastern Persia : 5 mech_infantrys
        Northwest Persia : 1 flag
        98 Sea Zone : 1 flag
        Finland : 1 flag, 1 artillery and 1 infantry
        105 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 15 / 0
        Japanese : 65 / 79
        Americans : 64 / 85
        Chinese : 10 / 10
        British : 40 / 43
        UK_Pacific : 5 / 5
        Italians : 13 / 18
        ANZAC : 0 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • You had lucky dice in round 2 in Finland

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Yes I did, and you had lucky dice in round 1  :roll:

    Round 2 is what I like to call…… a “make-up” roll  :-D

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 18 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to United Kingdom
                2 armour moved from Tambov to Vologda
                1 bomber moved from Russia to Vologda

    Combat - Italians
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 6 damage total.
                Battle in Vologda
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 2 artilleries
                    Italians win, taking Vologda from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Italians
                1 bomber moved from Vologda to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 infantry moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,5,5,4,4,6,2,1,5,6,4,1
                Italians collect 8 PUs (6 lost to blockades); end with 26 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You need more subs in Z97


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Combat Move - ANZAC
                5 fighters moved from India to Hunan

    Combat - ANZAC
                Battle in Hunan
                    ANZAC attack with 5 fighters
                    Japanese defend with 3 fighters
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 3 fighters
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - ANZAC
                3 fighters moved from Hunan to Hopei

    Turn Complete - ANZAC


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Combat Move - French
                1 infantry moved from India to West India

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Germans
                Germans buy 4 artilleries, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Volgograd
                      Germans take Volgograd from British
                1 infantry moved from Smolensk to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Tambov to Samara
                1 armour moved from Russia to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Tambov to Samara
                1 fighter moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Russia to Norway
                1 bomber moved from Russia to Norway
                2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
                2 fighters moved from Denmark to Norway
                1 bomber moved from Southern Italy to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 fighter moved from Southern Italy to Holland Belgium
                1 fighter moved from Western Germany to Norway

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I’m assuming no intercept in Norway
    If you want to intercept, just say so before Russia is done, please.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You shot down another plane from Gibraltar
    There was one against naval base and one against air base - I guess we’ll just leave it the way Triple A did it - hopefully it’s random.  I would have preferred to damage the naval base

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Germans
                Germans buy 4 artilleries, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Volgograd
                      Germans take Volgograd from British
                1 infantry moved from Smolensk to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Tambov to Samara
                1 armour moved from Russia to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Tambov to Samara
                1 fighter moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Russia to Norway
                1 bomber moved from Russia to Norway
                2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
                2 fighters moved from Denmark to Norway
                1 bomber moved from Southern Italy to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 fighter moved from Southern Italy to Holland Belgium
                1 fighter moved from Western Germany to Norway

    Combat - Germans
                Strategic bombing raid in Gibraltar
                    1 bomber killed by AA
                    Bombing raid in Gibraltar rolls: 7 and causes: 4 damage to unit: airfield
                    Bombing raid in Gibraltar causes 4 damage total.
                Air Battle in Norway
                    Germans attacks with 5 units heading to Norway
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Norway
                    Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in Norway causes 9 damage total.  Damaged units is as follows: factory_minor = 3, airfield = 6
                Battle in Holland Belgium
                    Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Germans win, taking Holland Belgium from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Samara
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Germans
                1 mech_infantry moved from Russia to Urals
                11 artilleries moved from Rostov to Volgograd
                3 infantry moved from France to Southern France
                1 artillery moved from France to Southern France
                2 fighters moved from Norway to Denmark
                2 bombers and 1 fighter moved from Norway to Western Germany
                1 fighter moved from Holland Belgium to Southern Italy
                1 tactical_bomber moved from Holland Belgium to Southern Italy
                5 artilleries moved from Tambov to Volgograd
                20 infantry moved from Tambov to Volgograd
                1 armour moved from Tambov to Volgograd
                1 armour moved from Tambov to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                1 bomber moved from Gibraltar to Southern France
                1 infantry moved from Western Germany to Denmark
                2 fighters moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Tambov to Vologda
                1 artillery and 1 infantry moved from Smolensk to Belarus
                10 armour moved from Tambov to Volgograd
                1 mech_infantry moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Samara to Ukraine
                1 armour moved from Tambov to Vologda
                1 mech_infantry moved from Tambov to Vologda
                1 submarine moved from 113 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 artillery placed in France
                1 submarine placed in 112 Sea Zone
                1 submarine placed in 113 Sea Zone
                3 artilleries placed in Southern France
                2 infantry and 1 mech_infantry placed in Ukraine
                1 infantry placed in France
                6 infantry placed in Western Germany
                Germans undo move 1.
                Germans undo move 5.
                1 artillery and 1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Southern France: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,4,2,3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,1,5,4,5,2,1,1,3,5,5,4
                Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 armour and 8 mech_infantrys
                EDIT: Adding units owned by Germans to Southern France: 1 armour and 8 mech_infantrys
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Removing units owned by Germans from Denmark: 1 fighter
                EDIT: Removing units owned by Germans from Denmark: 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 infantry
                EDIT: Adding units owned by Germans to Southern France: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern France: 1 aaGun and 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 mech_infantry
                EDIT: Turning off Edit Mode

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Sorry - not as clean - forgot to move reinforcements to South France before I clicked end noncombat


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Combat Move - Russians
                2 artilleries moved from Chahar to Jehol
                1 armour and 1 infantry moved from Yakut S.S.R. to Buryatia
                1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
                1 artillery and 1 infantry moved from Kazakhstan to Samara
                1 tactical_bomber moved from Caucasus to Novosibirsk
                1 infantry moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Novosibirsk from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Buryatia
                    Russians attack with 1 armour and 1 infantry
                    Japanese defend with 1 armour and 1 infantry
                    1 armour owned by the Russians retreated to Yakut S.S.R.
                    Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Russians attack with 2 artilleries
                    Japanese defend with 1 armour
                    Russians win, taking Jehol from Japanese with 2 artilleries remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                1 artillery moved from Dzavhan to Yakut S.S.R.
                8 artilleries and 11 infantry moved from Kazakhstan to Caucasus
                1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 tactical_bomber moved from Novosibirsk to Caucasus
                1 infantry moved from Kazakhstan to Caucasus

    Turn Complete - Russians

  • 25 24 23 22 15 11 10 Official Q&A Mod

    4/4 on 2’s defense to start the round…  :-P

  • 25 24 23 22 15 11 10 Official Q&A Mod

    5/5 and I whiff in Sze with overwhelming force…… You have more lives than a cat

  • 25 24 23 22 15 11 10 Official Q&A Mod

    6/6

  • 25 24 23 22 15 11 10 Official Q&A Mod

    7/7

  • 25 24 23 22 15 11 10 Official Q&A Mod

    8/8

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I need to roll the one against the transport next.  That and Brazil might be the only ones I take without losses.  I’m afraid to roll the submarine

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Your submarine is the only one to miss, and the truck in Sze takes out two Japanese mech against overwhelming odds.  Perfect Japan turn for YOU  :lol:  :x  :-P  :roll:

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