rematch, here we go!
2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)
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Oops, clicked end noncombat move before moving my sub stack over
Use this one -
I kept the destroyer in 46 after I didn’t destroy everything in one round. I had never even thought about retreating, going into it, but it turned out to be a kind of sweet move.
You wouldn’t keep the plane because I would definitely retreat and the plane would be lost and you would have nothing.
I figured you would keep the destroyer because it was unlikely you would go 3/3 and sink my sub (which you did), and you don’t really need a damaged carrier down there. I guess change it to a damaged carrier if you want, but I think you want the destroyer.I guess it’s better for me to have the 4 ships at a naval base in the middle of the Pacific ocean where they will get repaired immediately. Reminds me of a G1 battleship hit and run back to 112, but funny thing is I wasn’t planning on retreating.
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OK to keep the DD
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 39 PUs;
British buy 13 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 112 Sea Zone to Southern France
1 bomber moved from Caucasus to Ethiopia
2 infantry moved from British Somaliland to Ethiopia
1 mech_infantry moved from West India to Burma
1 fighter moved from West India to Burma
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 2 fighters and 3 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Japanese
1 mech_infantry moved from West India to BurmaCombat - British
Battle in Denmark
British attack with 2 artilleries, 2 fighters and 3 infantry
Germans defend with 6 infantry
British roll dice for 1 battleship and 2 cruisers in Denmark, round 2 : 1/3 hits
British roll dice for 2 artilleries, 2 fighters and 3 infantry in Denmark, round 2 : 3/7 hits
Germans roll dice for 6 infantry in Denmark, round 2 : 1/6 hits
1 infantry owned by the British and 4 infantry owned by the Germans lost in Denmark
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Denmark, round 3 : 1/6 hits
Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Denmark
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Denmark, round 4 : 0/6 hits
Germans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Denmark, round 5 : 1/6 hits
Germans roll dice for 1 infantry in Denmark, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 6 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ethiopia
British attack with 1 bomber and 2 infantry
Japanese defend with 1 fighter
British roll dice for 1 bomber and 2 infantry in Ethiopia, round 2 : 1/3 hits
Italians roll dice for 1 fighter in Ethiopia, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in Ethiopia
British win, taking Ethiopia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Southern France
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
1 infantry owned by the British lost in Southern France
British roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Southern France to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from Burma to India
1 mech_infantry moved from West India to India
4 infantry moved from Iraq to Northwest Persia
1 bomber moved from Ethiopia to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Denmark to 112 Sea Zone
4 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Eastern PersiaPlace Units - British
3 infantry placed in Normandy Bordeaux
3 infantry placed in Egypt
7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,2
British collect 39 PUs (2 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
COMMENT: I assumed no scramble both for India attack and Denmark attack - If you want to scramble, let me know and we can adjust
COMMENT: z112: 1 US FTR on 1 UK carrierTerritory Summary for British and UK_Pacific :
Burma : 2 mech_infantrys
India : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Kazakhstan : 1 armour and 1 mech_infantry
39 Sea Zone : 1 submarine
54 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
French Madagascar : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
Norway : 1 aaGun, 1 artillery and 3 infantry
Denmark : 1 flag, 2 artilleries and 2 infantry
Holland Belgium : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 infantry
Turkmenistan : 1 mech_infantry
Caucasus : 2 aaGuns, 5 artilleries, 2 fighters, 19 infantry, 7 mech_infantrys and 1 tactical_bomber
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 submarine and 4 transports
93 Sea Zone : 1 flag, 3 submarines
97 Sea Zone : 7 submarines
92 Sea Zone : 1 destroyer
Eastern Persia : 3 mech_infantrys
Northwest Persia : 1 flag, 4 infantry
98 Sea Zone : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 39 / 54
Russians : 16 / 22
Japanese : 63 / 82
Americans : 69 / 89
Chinese : 8 / 8
British : 41 / 44
UK_Pacific : 6 / 6
Italians : 15 / 7
ANZAC : 2 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
2 questions for you Ghost
Did you not want to attack the sub in 112? I wondered if your undo from 125 messed up Triple A.
You told me that 1 US fighter is on a UK carrier in 112 (impossible for it to be anything else) but if anything you need to declare what the UK fighters are on. Because you could land USA air on carriers next turn
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Oh, I see, you didn’t attack the sub because of the scramble potential
And whatever with the fighter on the carrier, but I don’t see why you told me the US fighter is on a UK carrier
So I will play tonight anyway, even though you probably signed off for the night so won’t be answering anyway
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Does anyone else see the Ben Carson banner ad on this page or is it just me
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Does anyone else see the Ben Carson banner ad on this page or is it just me
The ads are smart and based on your browsing activity. So it’s just you, and why are you posting that here.
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Cuz there was a pause in the action.
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Not much of one! I would have posted last night but I got a migraine from all the work I was doing….
Now if Ghost would lose his Australian air force and a couple frenchies, I could make a double move…
Or tell me what he’s doing in advance… what, are the fighters jumping on the US carriers again? :-P Or landing in India?
I feel great after 10+ hours of sleep… Looking at Italy now then
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 bomber and 8 infantry moved from Western Germany to Denmark
1 bomber moved from Slovakia Hungary to Denmark
1 mech_infantry moved from Northern Italy to Denmark
1 artillery and 4 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 4 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Denmark
Italians attack with 2 bombers, 8 infantry and 1 mech_infantry
British defend with 2 artilleries and 2 infantry
Italians win, taking Denmark from British with 2 bombers, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - Italians
1 artillery moved from Bryansk to Rostov
1 armour moved from Archangel to Novgorod
1 mech_infantry moved from Belarus to Novgorod
2 bombers moved from Denmark to Western Germany
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Northern Italy
1 armour moved from Belarus to BryanskPlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,1,1,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,3,2,1,1,5,1,6,3,5,5,6
Italians collect 6 PUs (12 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - ANZAC
Non Combat Move - ANZAC
5 fighters moved from West India to CaucasusTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - French
Non Combat Move - French
1 infantry moved from Eastern Persia to West India
1 infantry moved from Norway to FinlandTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 48 PUs;
Germans buy 2 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Slovakia Hungary to Finland
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Finland
1 tactical_bomber moved from Slovakia Hungary to Holland Belgium
1 mech_infantry moved from Ukraine to Volgograd
1 fighter moved from Western Germany to Holland Belgium
2 bombers moved from Yunnan to India
1 bomber moved from Western Germany to Finland
1 fighter moved from Slovakia Hungary to Holland Belgium
5 armour and 4 mech_infantrys moved from Ukraine to Russia
1 bomber moved from Bryansk to Volgograd
6 armour and 12 mech_infantrys moved from Bryansk to Russia
5 artilleries and 31 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 artillery moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Volgograd
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Germans take 105 Sea Zone from British
1 fighter moved from Ukraine to Volgograd -
Intercept 2 bombers with one UK fighter in India?
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No intercept. Please remember to specify targets for each BMB if they do not attack the same target
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Thanks, but they’re both going for the naval base
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Of all the times to roll double sixes……
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Since you missed…… my Christmas present to you is Stalingrad.





