@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
Scramble to 125?
3 FTRs scramble
Sub hits, so I won’t need OOL
Thanks for providing it by PM, though
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 125 Sea Zone
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
1 fighter moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
Combat - Germans
Americans scrambles 3 units out of Norway to defend against the attack in 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 3 fighters
Germans win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 bomber, 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer and 3 fighters
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from 125 Sea Zone to Western Germany
3 artilleries and 3 infantry moved from Belarus to Bryansk
15 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 tactical_bomber moved from Caucasus to Slovakia Hungary
1 fighter moved from Caucasus to Slovakia Hungary
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 aaGun moved from Western Germany to Denmark
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
3 armour and 4 mech_infantrys moved from Ukraine to Rostov
7 artilleries moved from Rostov to Bryansk
2 mech_infantrys moved from Western Germany to Poland
6 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to France
3 fighters and 1 tactical_bomber moved from Rostov to Northern Italy
8 infantry moved from Germany to Western Germany
1 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
6 armour moved from Eastern Poland to Bryansk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Rostov to Tambov
7 infantry moved from Rostov to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
3 artilleries moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
1 armour and 10 mech_infantrys moved from Rostov to Bryansk
Place Units - Germans
2 submarines placed in 112 Sea Zone
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 artillery and 2 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Northern Italy: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,5,2,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,2,4,2,1,6,5,1,1,1,5,6
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Novosibirsk to Caucasus
2 mech_infantrys moved from Novosibirsk to Archangel
2 fighters moved from Russia to Archangel
1 artillery and 1 infantry moved from Samara to Volgograd
1 fighter moved from Novosibirsk to Volgograd
1 armour moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Caucasus, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Libya to Alexandria
2 fighters moved from Archangel to Russia
1 fighter moved from Volgograd to Russia
1 artillery moved from Tsinghai to Shensi
2 artilleries and 1 infantry moved from Kansu to Shensi
3 armour and 1 mech_infantry moved from Novosibirsk to Shensi
8 artilleries and 16 infantry moved from Samara to Russia
1 tactical_bomber moved from Caucasus to Northwest Persia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs
Territory Summary for Russians :
Shensi : 4 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Szechwan : 1 infantry
Trans-Jordan : 1 armour and 1 mech_infantry
Alexandria : 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Urals : 1 artillery and 2 infantry
Archangel : 2 mech_infantrys
Russia : 1 aaGun, 1 airfield, 14 artilleries, 1 factory_major, 3 fighters and 55 infantry
Volgograd : 1 artillery and 1 factory_minor
Caucasus : 1 infantry
Northwest Persia : 1 tactical_bomber
Production/PUs Summary :
Germans : 47 / 62
Russians : 16 / 27
Japanese : 75 / 89
Americans : 59 / 77
Chinese : 6 / 5
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 16 / 20
ANZAC : 8 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese repair damage of 4x airfield; Remaining resources: 6 SuicideAttackTokens; 85 PUs;
Japanese buy 2 armour, 3 fighters, 3 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from India to 76 Sea Zone
1 fighter moved from India to Szechwan
1 infantry moved from South Australia to Victoria
Japanese take Victoria from ANZAC
1 bomber moved from Western Australia to New South Wales
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 submarine moved from 2 Sea Zone to 8 Sea Zone
1 fighter moved from Soviet Far East to 8 Sea Zone
1 infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Western Australia to Northern Territory
10 fighters moved from Caroline Islands to Northern Territory
6 fighters moved from 45 Sea Zone to Northern Territory
1 armour moved from Hopei to Tsagaan Olom
Japanese take Suiyuyan from Chinese
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Japanese
Strategic bombing raid in New South Wales
Bombing raid in New South Wales rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in New South Wales causes 3 damage total.
Battle in Queensland
Battle in Solomon Islands
Battle in 76 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win, taking Queensland from ANZAC, taking Solomon Islands from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Szechwan
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Territory
Japanese attack with 16 fighters and 1 infantry
ANZAC defend with 1 mech_infantry
Japanese win with 16 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from 8 Sea Zone to Soviet Far East
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
4 artilleries and 9 infantry moved from Western Australia to South Australia
16 fighters moved from Northern Territory to South Australia
1 bomber moved from New South Wales to South Australia
1 artillery moved from Dutch New Guinea to New Guinea
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
5 carriers moved from 45 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 bomber and 1 fighter moved from Japan to Caroline Islands
2 armour and 1 artillery moved from Malaya to 37 Sea Zone
1 armour moved from Shan State to 37 Sea Zone
12 infantry moved from Shan State to 37 Sea Zone
3 armour, 1 artillery, 12 infantry and 8 transports moved from 37 Sea Zone to 61 Sea Zone
3 armour, 1 artillery and 12 infantry moved from 61 Sea Zone to South Australia
2 fighters moved from 45 Sea Zone to Caroline Islands
1 submarine moved from 37 Sea Zone to 75 Sea Zone
1 fighter moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from India to West India
1 mech_infantry moved from Hopei to Yunnan
2 infantry moved from French Indo China to Yunnan
1 submarine moved from 45 Sea Zone to 37 Sea Zone
9 submarines moved from 45 Sea Zone to 33 Sea Zone
3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Shan State to Burma
5 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
2 infantry moved from Dzavhan to Tsagaan Olom
1 aaGun moved from Dzavhan to Tsagaan Olom
1 mech_infantry moved from Dzavhan to Buyant-Uhaa
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 fighter moved from Szechwan to Yunnan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from West India: 1 infantry
EDIT: Adding units owned by Japanese to India: 1 infantry
EDIT: Turning off Edit Mode
3 fighters placed in Japan
3 submarines placed in 6 Sea Zone
1 armour and 2 infantry placed in India
1 armour and 2 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
First login in a very long time I guess…. Is this game not finished yet? ;)
Depends who you ask… :lol:
No, it’s got several rounds to go. You’ll want to look it over. Most epic game I’ve ever seen, but I don’t watch other games often….
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
2 fighters moved from 2 Sea Zone to Alaska
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Western United States to British Columbia
1 fighter moved from Western United States to British Columbia
1 fighter moved from Western United States to 8 Sea Zone
1 fighter moved from Western United States to Alaska
1 bomber moved from Norway to Western Germany
1 armour moved from Eastern Persia to West India
Americans take West India from Japanese
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 55 Sea Zone to 61 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 49 Sea Zone
4 fighters moved from 55 Sea Zone to 46 Sea Zone
4 fighters moved from 55 Sea Zone to 45 Sea Zone
5 carriers and 5 fighters moved from 55 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 26 Sea Zone to 8 Sea Zone
1 fighter moved from Mexico to British Columbia
1 artillery and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 26 Sea Zone to 8 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 battleship, 5 carriers, 1 destroyer, 1 fighter and 3 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 5 carriers, 1 destroyer, 1 fighter and 3 transports in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 5 carriers, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Battle in Alaska
Americans attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 3 fighters and 1 mech_infantry in Alaska, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Java from Japanese, taking Alaska from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in British Columbia
Americans attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 1 mech_infantry in British Columbia, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 8 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 61 Sea Zone
Americans attack with 1 fighter
Japanese defend with 8 transports
8 transports owned by the Japanese lost in 61 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 56
Casualties for Japanese: 8 transports
Battle in 54 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 54 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 5 fighters in 45 Sea Zone, round 2 : 1/6 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters in 46 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
4 carriers, 1 destroyer and 8 submarines moved from 55 Sea Zone to 42 Sea Zone
5 fighters moved from 45 Sea Zone to 42 Sea Zone
5 fighters moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 61 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 49 Sea Zone to New Hebrides
2 mech_infantrys moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
2 fighters moved from Syria to Caucasus
1 fighter moved from Iraq to Caucasus
2 fighters moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 bomber moved from Western Germany to Norway
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 64 Sea Zone to 10 Sea Zone
1 carrier moved from 2 Sea Zone to 10 Sea Zone
1 fighter moved from 8 Sea Zone to 10 Sea Zone
2 fighters moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Gibraltar to Normandy Bordeaux
3 fighters moved from British Columbia to Western United States
3 fighters moved from Alaska to Western United States
3 fighters moved from 26 Sea Zone to Hawaiian Islands
3 carriers, 1 destroyer, 1 submarine and 2 transports moved from 26 Sea Zone to 10 Sea Zone
2 submarines moved from 42 Sea Zone to 41 Sea Zone
3 submarines moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Place Units - Americans
1 destroyer placed in 112 Sea Zone
2 infantry placed in Norway
3 mech_infantrys placed in Iraq
5 fighters placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Territory Summary for Americans :
British Columbia : 1 mech_infantry
New South Wales : 1 infantry
Western United States : 1 airfield, 1 factory_major, 11 fighters and 1 harbour
Alaska : 1 mech_infantry
Aleutian Islands : 2 fighters, 3 infantry and 1 mech_infantry
Hawaiian Islands : 4 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
New Hebrides : 1 fighter
Java : 1 flag, 1 artillery and 2 infantry
42 Sea Zone : 1 flag, 1 battleship, 9 carriers, 2 destroyers, 13 fighters, 1 submarine and 3 transports
41 Sea Zone : 3 submarines
45 Sea Zone : 1 destroyer
37 Sea Zone : 4 submarines
26 Sea Zone : 1 flag
10 Sea Zone : 6 carriers, 2 destroyers, 1 fighter, 1 submarine and 2 transports
1 Sea Zone : 1 transport
8 Sea Zone : 1 destroyer
63 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
West India : 1 flag, 1 armour and 2 mech_infantrys
Gibraltar : 1 infantry
Cyprus : 1 infantry
Normandy Bordeaux : 1 artillery and 1 fighter
Norway : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Caucasus : 5 fighters
112 Sea Zone : 1 destroyer and 2 transports
125 Sea Zone : 1 flag
80 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 4 mech_infantrys
92 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 1 infantry and 3 mech_infantrys
101 Sea Zone : 1 flag
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 carrier and 2 fighters
Finland : 1 flag
Production/PUs Summary :
Germans : 47 / 62
Russians : 16 / 27
Japanese : 72 / 96
Americans : 67 / 88
Chinese : 4 / 5
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 16 / 20
ANZAC : 5 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Territory Summary for Chinese :
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 47 / 62
Russians : 16 / 27
Japanese : 72 / 96
Americans : 67 / 88
Chinese : 4 / 6
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 16 / 20
ANZAC : 5 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 35 PUs;
British buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 artillery and 7 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Iraq to Ukraine
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Denmark
British attack with 1 artillery and 7 infantry
Germans defend with 1 aaGun and 5 infantry
British roll dice for 1 battleship and 2 cruisers in Denmark, round 2 : 2/3 hits
British roll dice for 1 artillery and 7 infantry in Denmark, round 2 : 2/8 hits
Germans roll dice for 1 aaGun and 5 infantry in Denmark, round 2 : 0/5 hits
3 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Denmark
British roll dice for 1 artillery and 7 infantry in Denmark, round 3 : 1/8 hits
Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Denmark
British roll dice for 1 artillery and 7 infantry in Denmark, round 4 : 2/8 hits
Germans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 aaGun and 5 infantry
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits
2 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
British win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from Ukraine to Caucasus
2 aaGuns, 5 artilleries and 19 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to West India
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
1 fighter moved from Eastern Persia to Caucasus
1 fighter moved from Kenya to West India
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
4 infantry moved from Trans-Jordan to Iraq
10 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 battleship moved from 55 Sea Zone to 45 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Normandy Bordeaux
4 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
COMMENT: Please have a look in your mail before you proceed…
Territory Summary for British and UK_Pacific :
45 Sea Zone : 1 battleship
39 Sea Zone : 1 submarine
54 Sea Zone : 1 flag
West India : 1 fighter and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
British Somaliland : 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
French Madagascar : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
Norway : 1 aaGun and 3 infantry
Denmark : 1 flag, 1 artillery and 7 infantry
Caucasus : 2 aaGuns, 5 artilleries, 1 bomber, 2 fighters, 19 infantry and 1 tactical_bomber
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine and 4 transports
93 Sea Zone : 1 flag, 3 submarines
97 Sea Zone : 7 submarines
Iraq : 4 infantry and 10 mech_infantrys
Eastern Persia : 1 armour and 3 mech_infantrys
Northwest Persia : 1 flag
98 Sea Zone : 1 flag, 1 destroyer
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 42 / 62
Russians : 16 / 27
Japanese : 72 / 96
Americans : 67 / 88
Chinese : 4 / 6
British : 37 / 42
UK_Pacific : 0 / 0
Italians : 16 / 20
ANZAC : 5 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Waiting for edit you asked me about
Won’t move Italy until then
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 35 PUs;
British buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 artillery and 7 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Iraq to Ukraine
Combat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Denmark
British attack with 1 artillery and 7 infantry
Germans defend with 1 aaGun and 5 infantry
British win, taking Denmark from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 aaGun and 5 infantry
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from Ukraine to Caucasus
2 aaGuns, 5 artilleries and 19 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to West India
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
1 fighter moved from Eastern Persia to Caucasus
1 fighter moved from Kenya to West India
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
4 infantry moved from Trans-Jordan to Iraq
10 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 battleship moved from 55 Sea Zone to 45 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Normandy Bordeaux
4 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
COMMENT: Please have a look in your mail before you proceed…
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier and 1 destroyer
EDIT: Removing units owned by Americans from New Hebrides: 1 fighter
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 carrier, 1 destroyer and 1 fighter
EDIT: Turning off Edit Mode
Yet another wildly successful US/UK dice round - I’ve lost count
Man, devastation in Ukraine, West Germany, and Denmark…… :-(
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bryansk to Archangel
1 mech_infantry moved from Belarus to Archangel
1 armour moved from Bryansk to Archangel
1 bomber moved from Bryansk to Archangel
1 bomber moved from Slovakia Hungary to Normandy Bordeaux
Intercept at Normandy?
no intercept, thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bryansk to Archangel
1 mech_infantry moved from Belarus to Archangel
1 armour moved from Bryansk to Archangel
1 bomber moved from Bryansk to Archangel
1 bomber moved from Slovakia Hungary to Normandy Bordeaux
Combat - Italians
Air Battle in Normandy Bordeaux
Italians attacks with 1 units heading to Normandy Bordeaux
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in Archangel
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 mech_infantrys
Italians win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Cleaning up after air battles
Non Combat Move - Italians
2 aaGuns moved from Germany to Western Germany
1 aaGun and 5 infantry moved from Northern Italy to Western Germany
1 artillery moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 bomber moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Slovakia Hungary to Belarus
1 bomber moved from Archangel to Slovakia Hungary
Place Units - Italians
1 artillery, 4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1,4,1,6,2,5,2,3,2,1,4
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - ANZAC
ANZAC repair damage of 3x factory_minor; Remaining resources: 8 PUs;
ANZAC buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
5 fighters moved from 42 Sea Zone to West India
Place Units - ANZAC
2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 5 PUs; end with 5 PUs total