Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry, 1 marine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 cruiser moved from 21 Sea Zone to 132 Sea Zone 1 fighter moved from Formosa to 132 Sea Zone 2 bombers moved from Japan to 132 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 battleship and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Davao 1 mech_infantry moved from Southern Manchuria to Shansi 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter moved from Korea to Shansi 1 fighter moved from Southern Manchuria to 36 Sea Zone 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Battle in Wake Island Battle in Gilbert Islands Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win, taking Wake Island from Americans, taking Gilbert Islands from UK_Pacific, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 27 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese win, taking 27 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports Americans defend with 1 destroyer and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Davao Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry Japanese win, taking Davao from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 cruiser Casualties for British: 1 battleship Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 1 fighter moved from 132 Sea Zone to Siam 2 bombers moved from 132 Sea Zone to Siam 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 fighter moved from Shansi to Jehol 1 tactical_bomber moved from Shansi to Shantung 3 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Korea to Northern Manchuria 2 infantry moved from Korea to Southern Manchuria 1 fighter moved from Kwangtung to Formosa 1 armour and 1 infantry moved from Japan to Kyushu 1 artillery moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 2 carriers moved from 7 Sea Zone to 32 Sea Zone 1 carrier and 1 destroyer moved from 34 Sea Zone to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 fighter moved from 36 Sea Zone to Paulau Place Units - Japanese 1 infantry and 1 marine placed in Japan 3 transports placed in 7 Sea Zone Japanese undo move 2. 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 44 PUs2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)
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No, and this way it won’t hold up the game for a casualty choice
I’m leaving for a couple hours, and I know it’s late there, so if you need another decision (UK) you’ll probably have to wait
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Oh, no, don’t tell me it’s an infamous post for a decision and go straight to bed?! :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 2 carriers, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Egypt to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Americans take 97 Sea Zone from Germans
1 bomber moved from United Kingdom to 95 Sea Zone
3 fighters moved from Egypt to Ethiopia
4 fighters moved from Egypt to Libya
2 fighters moved from Norway to Holland Belgium
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 49 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Cyprus
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Cyprus from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 95 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Ethiopia
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Libya
Americans attack with 4 fighters
Italians defend with 1 infantry
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from 95 Sea Zone to Tobruk
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from 95 Sea Zone to Tobruk
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
2 artilleries and 1 mech_infantry moved from Finland to Norway
1 infantry moved from Persia to Northwest Persia
2 fighters moved from Ethiopia to Egypt
4 fighters moved from Libya to Tobruk
1 fighter moved from 45 Sea Zone to 49 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
4 fighters moved from Hawaiian Islands to 49 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
2 fighters moved from 49 Sea Zone to New South Wales
1 fighter moved from 49 Sea Zone to New South WalesPlace Units - Americans
1 armour and 2 bombers placed in Norway
Americans undo move 1.
2 bombers and 1 infantry placed in Norway
1 armour and 2 mech_infantrys placed in Iraq
2 carriers and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 23 PUs;
British buy 5 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 94 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 3 fighters and 3 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 3/3 hits
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits
1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantryNon Combat Move - British
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 4 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Syria to Northwest Persia
5 infantry moved from Iraq to Northwest Persia
4 infantry moved from Iraq to Northwest Persia
1 aaGun and 6 infantry moved from Persia to Northwest Persia
3 artilleries and 1 infantry moved from Syria to Iraq
2 artilleries moved from Iraq to Northwest Persia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
4 infantry moved from Trans-Jordan to Egypt
1 armour and 3 mech_infantrys moved from Tobruk to Egypt
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Tanganyika TerritoryPlace Units - British
1 transport placed in 71 Sea Zone
5 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
British Columbia : 1 armour, 1 artillery and 2 infantry
49 Sea Zone : 1 battleship
54 Sea Zone : 1 flag
Belgian Congo : 7 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 1 fighter
Tanganyika Territory : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
French Madagascar : 1 flag, 1 infantry
Syria : 1 flag
Norway : 1 aaGun and 5 infantry
Tobruk : 1 mech_infantry
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 6 submarines
Iraq : 3 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
92 Sea Zone : 1 destroyer
71 Sea Zone : 1 transport
81 Sea Zone : 3 submarines
Northwest Persia : 1 flag, 2 aaGuns, 2 artilleries, 18 infantry and 2 mech_infantrys
98 Sea Zone : 1 flag
Finland : 3 infantry
110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 4 transports
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 42 / 60
Russians : 20 / 39
Japanese : 78 / 88
Americans : 64 / 84
Chinese : 0 / 2
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 14 / 6
ANZAC : 9 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 23 PUs;
British buy 5 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 94 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 3 fighters and 3 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 3/3 hits
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits
1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantryNon Combat Move - British
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 4 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Syria to Northwest Persia
5 infantry moved from Iraq to Northwest Persia
4 infantry moved from Iraq to Northwest Persia
1 aaGun and 6 infantry moved from Persia to Northwest Persia
3 artilleries and 1 infantry moved from Syria to Iraq
2 artilleries moved from Iraq to Northwest Persia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
4 infantry moved from Trans-Jordan to Egypt
1 armour and 3 mech_infantrys moved from Tobruk to Egypt
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Tanganyika TerritoryPlace Units - British
1 transport placed in 71 Sea Zone
5 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 2 submarines
EDIT: Adding units owned by British to 97 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
British Columbia : 1 armour, 1 artillery and 2 infantry
49 Sea Zone : 1 battleship
54 Sea Zone : 1 flag
Belgian Congo : 7 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 1 fighter
Tanganyika Territory : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
French Madagascar : 1 flag, 1 infantry
Syria : 1 flag
Norway : 1 aaGun and 5 infantry
Tobruk : 1 mech_infantry
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 8 submarines
Iraq : 3 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
92 Sea Zone : 1 destroyer
71 Sea Zone : 1 transport
81 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 2 aaGuns, 2 artilleries, 18 infantry and 2 mech_infantrys
98 Sea Zone : 1 flag
Finland : 3 infantry
110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 4 transports
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 42 / 60
Russians : 20 / 39
Japanese : 78 / 88
Americans : 64 / 84
Chinese : 0 / 2
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 14 / 6
ANZAC : 9 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;Combat Move - Italians
1 armour moved from Ukraine to Rostov
1 artillery moved from Caucasus to Rostov
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 bomber moved from Southern Italy to Volgograd
1 bomber moved from Western Germany to Rostov
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland BelgiumCombat - Italians
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in Western Ukraine
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 mech_infantry
Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Volgograd to Ukraine
1 bomber moved from Rostov to Ukraine
1 bomber moved from Holland Belgium to Western Germany
2 infantry moved from Greater Southern Germany to Germany
1 infantry moved from Western Germany to Germany
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 artillery moved from Greater Southern Germany to Western Germany
1 mech_infantry moved from Greater Southern Germany to Germany
1 aaGun moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Germany
1 aaGun and 5 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,2,4,6,3,6,6,6,6,1,5,6,4,6
Italians collect 8 PUs (10 lost to blockades); end with 14 PUs total -
I e-mailed the file to your dice e-mail address, because we haven’t been able to download any files from the site tonight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
5 fighters moved from 49 Sea Zone to New South Wales
5 infantry moved from South Australia to New South WalesPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 5 fighters, 1 harbour, 13 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 45 / 60
Russians : 16 / 39
Japanese : 78 / 88
Americans : 61 / 84
Chinese : 0 / 2
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 18 / 14
ANZAC : 9 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
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I assume no movement with the French, then
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correct as seen on the map :roll:
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Right, right, wondered if you were letting me move the French for you - would have been fun :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 12 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 fighter moved from Slovakia Hungary to Bryansk
1 tactical_bomber moved from Slovakia Hungary to Bryansk
1 tactical_bomber moved from Slovakia Hungary to Smolensk
1 fighter moved from Southern Italy to 99 Sea Zone
2 bombers moved from Western Germany to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Germans take 125 Sea Zone from AmericansCombat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Smolensk: 1 infantry
EDIT: Adding units owned by Germans to Bryansk: 1 artillery
EDIT: Removing units owned by Germans from Belarus: 1 artillery
EDIT: Turning off Edit Mode
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 3 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 bomber
EDIT: Changing ownership of Normandy Bordeaux from British to Germans
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 mech_infantry
EDIT: Changing ownership of Normandy Bordeaux from Germans to British
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 bomber
EDIT: Turning off Edit Mode
2 artilleries, 12 infantry and 9 mech_infantrys moved from Ukraine to Rostov
5 artilleries and 6 infantry moved from Caucasus to Rostov
1 armour and 5 mech_infantrys moved from Belarus to Rostov
1 tactical_bomber moved from Smolensk to Rostov
1 tactical_bomber moved from France to Rostov
2 fighters moved from Southern Italy to Rostov
1 fighter moved from 99 Sea Zone to Rostov
1 fighter moved from Western Germany to Rostov
3 infantry moved from Western Germany to France
1 armour moved from Poland to Belarus
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
1 artillery moved from Poland to Eastern Poland
15 infantry moved from Poland to Eastern Poland
1 artillery moved from Germany to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
3 armour and 4 mech_infantrys moved from Romania to Ukraine
7 armour and 7 mech_infantrys moved from Yugoslavia to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to BelarusPlace Units - Germans
1 submarine placed in 113 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 fighter and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4,4,3,6,1,5,4,2,4,3,2,3,6
Germans collect 42 PUs (5 lost to blockades); end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
Sorry, that one’s a little messy again
With Normandy, after you got your nice top 3% result, I initially elected to take off 4 ground units, then later wanted to lose a bomber and take control, then went back to original.
Edits with Bryansk and Smolensk right after the combat move phase and before rolling dice were to make sure I took both of those. Apparently I need to guard against top 0.1% and not 3% against you. -
Just remembered I have bombers in the Pacific
Moved one from Phillipines to Carolines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 9 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Kansu
1 fighter moved from Russia to Tsinghai
1 artillery and 1 infantry moved from Timguska to Kansu
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
1 armour moved from Volgograd to Northwest Persia
Russians take Caucasus from Italians
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 artillery and 1 infantry moved from Novosibirsk to Kansu
1 armour and 1 infantry moved from Novosibirsk to KansuCombat - Russians
Battle in Tsinghai
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tsinghai, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Tsinghai
Russians roll dice for 1 artillery and 1 fighter in Tsinghai, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber in Kansu, round 2 : 1/7 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Kansu, round 3 : 1/6 hits
Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 1 fighter in Bryansk, round 3 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits
1 artillery owned by the Russians retreated to Russia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 aaGun and 13 infantry moved from Tambov to Russia
1 tactical_bomber moved from Kansu to Novosibirsk
1 fighter moved from Tsinghai to Novosibirsk
3 armour and 3 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
9 artilleries and 17 infantry moved from Volgograd to Samara
1 artillery and 2 infantry moved from Vologda to Urals
1 artillery and 6 infantry moved from Vologda to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUsTerritory Summary for Russians :
Kansu : 1 armour, 2 artilleries and 1 infantry
Tsinghai : 1 artillery
Sikang : 1 infantry
Kazakhstan : 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Urals : 1 artillery and 2 infantry
Russia : 1 aaGun, 1 airfield, 6 artilleries, 1 factory_major, 2 fighters and 33 infantry
Novosibirsk : 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Samara : 9 artilleries and 17 infantry
Northwest Persia : 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 47 / 52
Russians : 17 / 32
Japanese : 75 / 88
Americans : 61 / 84
Chinese : 3 / 2
British : 32 / 33
UK_Pacific : 0 / 0
Italians : 15 / 14
ANZAC : 9 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Rough turn that time
-
OK! Finally sitting down and took my first look at R20
Moving on, then -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 bomber, 2 destroyers, 9 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Philippines to Queensland
1 bomber moved from Philippines to Queensland
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 3 infantry moved from 2 Sea Zone to AlaskaCombat - Japanese
Strategic bombing raid in Queensland
1 bomber killed by AA
Bombing raid in Queensland rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Queensland causes 3 damage total.
Battle in AlaskaNon Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
1 aaGun, 2 infantry and 1 mech_infantry moved from Yenisey to Dzavhan
1 infantry moved from Olgiy to Tsagaan Olom
1 bomber moved from Queensland to Western Australia
8 transports moved from 56 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to Shan State
4 infantry moved from French Indo China to Shan State
1 mech_infantry moved from India to Shan State
3 mech_infantrys moved from India to Yunnan
7 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
5 infantry moved from India to Burma
1 mech_infantry moved from Szechwan to Hopei
1 armour moved from Szechwan to Hopei
1 armour moved from Szechwan to Shan State
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea Zone
10 submarines moved from 56 Sea Zone to 45 Sea Zone
4 carriers moved from 56 Sea Zone to 45 Sea Zone
1 cruiser moved from 56 Sea Zone to 45 Sea Zone
1 destroyer moved from 56 Sea Zone to 45 Sea Zone
1 fighter moved from 56 Sea Zone to India
1 fighter moved from 56 Sea Zone to India
6 fighters moved from 56 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 artilleries moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Philippines to Caroline Islands
1 submarine moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 fighter moved from Japan to Soviet Far East
2 fighters moved from Philippines to Caroline Islands
1 fighter moved from Japan to Caroline Islands
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to KweichowPlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 bomber placed in Japan
3 infantry placed in India
2 armour and 1 artillery placed in Malaya
1 armour and 2 infantry placed in French Indo China
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Tobruk to Western Germany
2 bombers moved from Norway to Western Germany
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
Americans take Eastern Persia from Germans
13 fighters moved from 49 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 2 Sea Zone





