2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)

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    Bombing naval base and IC in London
    First AA die roll will be from the naval base

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 bomber moved from France to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                2 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Rostov to Caucasus

    Combat - Italians
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                    Turning on Edit Mode
                    EDIT: Changing unit bombing damage for these British owned units to: factory_major = 13
                    EDIT: Changing unit bombing damage for these British owned units to: harbour = 6
                    EDIT: Turning off Edit Mode
                Battle in Libya
                Battle in Cyprus
                Battle in Caucasus
                    Italians attack with 2 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Libya from Russians, taking Cyprus from British, taking Caucasus from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Western Germany
                1 armour moved from Northern Italy to Germany
                1 mech_infantry moved from Novgorod to Poland
                1 infantry moved from Northern Italy to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                2 infantry moved from France to Western Germany
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Italians
                1 artillery and 6 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I finally got around to finishing my audit of convoy rolls and AA (and air vs. air battles).

    Convoy rolls on the whole have actually favored me slightly (like roughly 10 IPC’s over 15 rounds).
    You have done 106 IPC’s of damage to me by convoy disruption, while I have done 54 to you.

    AA luck (and counting air to air battles) really hurt me early, as I took 4 hits out of 9 through G5.  2 were just Japanese planes over Java, but 2 were German bombers.

    You only lost the 1 UK fighter in an air battle through USA13 out of 22 shots.

    But since G5 for me and since USA13 for you the 1’s against aircraft have evened out somewhat.
    For the game I’m at 11/62 or 17.7% for mine getting hit and you are at 4/30 or 13.3%

    I’m not making a case for anything - I didn’t analyze all the regular battle dice nor will I - just thought my findings on convoys and AA (which are much easier to track, and is some of the most visible and memorable dice rolls) were interesting.

    Makes me feel better after losing yet another bomber to AA when only flying 2 or 3 at a time  :-P
    Between G5 and G14 you missed me a lot

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    I guess what I am saying, is I’m admitting that the actual results aren’t quite as bad as what they feel like.  Like probably almost all players, I feel like I’m getting worse luck than I actually am, because of self-bias  :roll:

    So going back and doing a review helps put it in perspective and helps me be less frustrated about the dice.

    Game on


  • Nasty attack on my naval base - however it only slows me down 1 move, so no real problem - I dont see any backup for the navy anytime soon.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                5 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 55 Sea Zone
                    ANZAC attack with 5 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 5 fighters in 55 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone
                    ANZAC win with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                4 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to South Australia
                2 mech_infantrys moved from Queensland to South Australia
                1 aaGun moved from Queensland to South Australia
                1 fighter moved from Norway to Russia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 5 fighters
        62 Sea Zone : 1 transport
        Russia : 1 fighter

    Production/PUs Summary :

    Germans : 47 / 75
        Russians : 16 / 32
        Japanese : 72 / 84
        Americans : 55 / 74
        Chinese : 0 / 4
        British : 36 / 38
        UK_Pacific : 5 / 3
        Italians : 17 / 20
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Norway to Russia
                2 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Norway : 1 infantry
        Russia : 1 fighter

    Production/PUs Summary :

    Germans : 47 / 75
        Russians : 16 / 32
        Japanese : 72 / 84
        Americans : 55 / 74
        Chinese : 0 / 4
        British : 36 / 38
        UK_Pacific : 5 / 3
        Italians : 17 / 20
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • in z54: 5 ANZ FTRs on 3 US ACs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Ghostglider:

    Nasty attack on my naval base - however it only slows me down 1 move, so no real problem - I dont see any backup for the navy anytime soon.

    What, for MY navy or yours? lol
    I’m not concerned with keeping a navy in the Med - the only thing that would be bad for me is to build up a big one that gets crushed

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Thanks for another compliment

    Would have been a lot nastier had the London AA not shot down ANOTHER bomber


  • true - safer (but maybe not better) to build more infantry…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I didn’t ask you  :lol:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Hmmmmmm
    Almost there

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                COMMENT: 5 ANZ on 3 USA carriers
                Germans repair damage of 20x factory_major; Remaining resources: 55 PUs;
                Germans buy 11 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Kazakhstan
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 93 Sea Zone to 99 Sea Zone
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Iraq
                1 armour moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 tactical_bomber moved from Southern Italy to 112 Sea Zone
                2 fighters moved from 97 Sea Zone to 112 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 carrier moved from 97 Sea Zone to 99 Sea Zone
                1 bomber moved from Caroline Islands to 49 Sea Zone
                1 tactical_bomber moved from Northwest Persia to Bryansk
                1 bomber moved from Northwest Persia to Egypt
                1 bomber moved from Northwest Persia to Kazakhstan
                1 armour, 7 infantry and 1 mech_infantry moved from Vyborg to Finland
                1 bomber moved from Rostov to Bryansk
                1 armour moved from Novgorod to Finland
                7 mech_infantrys moved from Novgorod to Finland
                1 bomber moved from Yunnan to Kazakhstan
                1 mech_infantry moved from Novgorod to Finland
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Kazakhstan

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Scramble to 112 or 125?


  • no scramble, thanks

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                COMMENT: 5 ANZ on 3 USA carriers
                Germans repair damage of 20x factory_major; Remaining resources: 55 PUs;
                Germans buy 11 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Kazakhstan
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 93 Sea Zone to 99 Sea Zone
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Iraq
                1 armour moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 tactical_bomber moved from Southern Italy to 112 Sea Zone
                2 fighters moved from 97 Sea Zone to 112 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 carrier moved from 97 Sea Zone to 99 Sea Zone
                1 bomber moved from Caroline Islands to 49 Sea Zone
                1 tactical_bomber moved from Northwest Persia to Bryansk
                1 bomber moved from Northwest Persia to Egypt
                1 bomber moved from Northwest Persia to Kazakhstan
                1 armour, 7 infantry and 1 mech_infantry moved from Vyborg to Finland
                1 bomber moved from Rostov to Bryansk
                1 armour moved from Novgorod to Finland
                7 mech_infantrys moved from Novgorod to Finland
                1 bomber moved from Yunnan to Kazakhstan
                1 mech_infantry moved from Novgorod to Finland
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Kazakhstan

    Combat - Germans
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Finland
                    Germans attack with 2 armour, 7 infantry and 9 mech_infantrys
                    British defend with 1 aaGun and 2 infantry
                    Germans win, taking Finland from British with 2 armour, 7 infantry and 9 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for British: 1 aaGun and 2 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 99 Sea Zone
                    Germans attack with 1 carrier, 2 destroyers and 2 submarines; Italians loiter and taunt
                    Americans defend with 1 submarine
                    Germans win, taking 99 Sea Zone from Neutral with 1 carrier, 2 destroyers and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 49 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kazakhstan
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from 125 Sea Zone to Western Germany
                7 infantry moved from Western Germany to Germany
                1 armour moved from Southern France to Western Germany
                1 mech_infantry moved from France to Western Germany
                1 armour moved from France to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                3 artilleries and 4 infantry moved from Novgorod to Karelia
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Rostov to Tambov
                1 artillery moved from Rostov to Tambov
                7 infantry moved from Volgograd to Tambov
                5 artilleries moved from Volgograd to Tambov
                1 aaGun moved from Volgograd to Kazakhstan
                1 bomber moved from 49 Sea Zone to Caroline Islands
                1 bomber moved from Bryansk to Western Germany
                2 aaGuns moved from Western Germany to Germany
                2 fighters moved from 112 Sea Zone to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber moved from Egypt to Greece
                4 mech_infantrys moved from Iraq to Northwest Persia
                2 armour and 2 mech_infantrys moved from Persia to Northwest Persia
                1 bomber moved from Kazakhstan to Greece
                1 bomber moved from Kazakhstan to Greece
                1 armour moved from Western Germany to Germany
                1 mech_infantry moved from Western Germany to Germany
                1 mech_infantry moved from Western Germany to Germany
                4 mech_infantrys moved from Rostov to Tambov
                7 mech_infantrys moved from Volgograd to Tambov
                6 armour moved from Volgograd to Tambov
                1 armour and 3 mech_infantrys moved from Northwest Persia to Volgograd
                1 tactical_bomber moved from Bryansk to Tambov
                1 artillery moved from Western Germany to France
                1 tactical_bomber moved from 112 Sea Zone to Germany
                1 fighter moved from Holland Belgium to France
                1 fighter moved from 125 Sea Zone to Germany
                1 fighter moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                5 infantry and 4 mech_infantrys placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,2,4,6,2,3,6,2,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1,3,4
                Germans collect 52 PUs (6 lost to blockades); end with 52 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Yenisey to Kansu
                      Russians take Olgiy from Japanese
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                3 artilleries and 4 infantry moved from Novosibirsk to Kansu
                2 fighters and 1 tactical_bomber moved from Novosibirsk to Bryansk
                1 fighter and 2 infantry moved from Russia to Bryansk
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 armour moved from Egypt to Syria
                      British take Trans-Jordan from Germans
                      Russians take Syria from Germans

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 armour, 3 artilleries and 4 infantry
                    Japanese defend with 1 aaGun, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 armour, 3 artilleries and 4 infantry in Kansu, round 2 :  4/8 hits
                        Japanese roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Kansu, round 2 :  0/2 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 aaGun, 1 infantry and 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/6 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 3 :  4/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 armour and 3 infantry moved from Vologda to Russia
                2 infantry moved from Archangel to Belarus
                12 artilleries and 15 infantry moved from Belarus to Eastern Poland
                1 mech_infantry moved from Nenetsia to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Samara
                1 aaGun moved from Novosibirsk to Kansu
                1 aaGun, 3 artilleries and 7 infantry moved from Novosibirsk to Vologda
                1 mech_infantry moved from Egypt to Tobruk

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,4,5,2,5,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
                Russians collect 20 PUs (1 lost to blockades); end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs

    Territory Summary for Russians :

    Kansu : 1 aaGun, 1 armour, 3 artilleries and 4 infantry
        Yenisey : 1 artillery and 2 infantry
        Yakut S.S.R. : 1 infantry
        Olgiy : 1 flag
        Syria : 1 flag, 1 armour
        Tobruk : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 2 infantry
        Baltic States : 1 infantry
        Bryansk : 1 infantry
        Eastern Poland : 12 artilleries and 16 infantry
        Russia : 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 3 fighters, 30 infantry, 1 mech_infantry and 1 tactical_bomber
        Vologda : 1 aaGun, 3 artilleries and 7 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Samara : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 73
        Russians : 21 / 30
        Japanese : 70 / 84
        Americans : 55 / 74
        Chinese : 1 / 4
        British : 29 / 38
        UK_Pacific : 5 / 3
        Italians : 17 / 20
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    So, my quadruple check wasn’t enough…… you sniffed it out immediately.  Impressive!

  • 25 24 23 22 15 11 10 Official Q&A Mod

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