Please used J-5 with edited NCM. Moved a sub from 21 to 36.
2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)
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You’re going down, Ghost, but it will probably take more than 2 weeks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 6 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Eastern Persia to West India
Japanese take West India from UK_Pacific
1 armour moved from Rostov to Tambov
1 bomber moved from Rostov to Tambov
1 fighter moved from Yunnan to Burma
1 fighter moved from 38 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Kweichow to Sikang
1 bomber moved from Yunnan to Sikang
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Kweichow to Sikang
1 bomber moved from Yunnan to Kansu
1 bomber moved from Yunnan to Kansu
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from RussiansCombat - Japanese
Battle in Gilbert Islands
Battle in Solomon Islands
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Gilbert Islands from UK_Pacific, taking Solomon Islands from ANZAC, taking Dutch New Guinea from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters and 2 infantry
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Tambov
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Japanese win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Kansu from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 bomber moved from Tambov to Yunnan
1 bomber moved from Sikang to Shan State
1 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 20 Sea Zone to 33 Sea Zone
1 bomber moved from Wake Island to Caroline Islands
1 bomber moved from Amur to Caroline Islands
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to Japan
2 infantry moved from Korea to Amur
1 aaGun moved from Suiyuyan to Kansu
1 mech_infantry moved from Ulaanbaatar to Tsagaan Olom
1 aaGun and 1 infantry moved from Amur to Ulaanbaatar
1 carrier and 2 destroyers moved from 38 Sea Zone to 42 Sea Zone
2 fighters moved from Burma to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
2 cruisers moved from 33 Sea Zone to 42 Sea Zone
1 armour moved from Eastern Persia to West India
1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 bomber moved from Kansu to Jehol
1 infantry moved from Ulaanbaatar to Central Mongolia
1 bomber moved from Kansu to YunnanPlace Units - Japanese
2 destroyers, 1 submarine and 3 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
2 infantry and 1 mech_infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
Intercept in W.GER?
(1 FTR+2 BMBs vs. 2 Germany FTRs) -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 fighters, 1 harbour and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers and 1 fighter moved from Norway to Western Germany
1 bomber moved from Norway to France
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 fighter moved from Hawaiian Islands to 48 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
2 fighters moved from Hawaiian Islands to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from 54 Sea Zone to Solomon Islands
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 fighter moved from 126 Sea Zone to 125 Sea Zone -
Intercept in W.GER?
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No
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didnt expect so, but wanted to be sure before I roll my 6’s
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 fighters, 1 harbour and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers and 1 fighter moved from Norway to Western Germany
1 bomber moved from Norway to France
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 fighter moved from Hawaiian Islands to 48 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
2 fighters moved from Hawaiian Islands to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from 54 Sea Zone to Solomon Islands
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 fighter moved from 126 Sea Zone to 125 Sea ZoneCombat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 7,7 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Battle in 49 Sea Zone
Americans attack with 4 fighters and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 4 fighters and 1 transport in 49 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 4 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Solomon Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Solomon Islands, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Solomon Islands, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 48 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Cleaning up after air battlesNon Combat Move - Americans
4 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from Solomon Islands to 54 Sea Zone
1 fighter moved from 48 Sea Zone to 54 Sea Zone
4 fighters moved from 49 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 artillery, 2 carriers, 4 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to Norway
2 fighters moved from 126 Sea Zone to Belarus
1 fighter moved from 125 Sea Zone to 126 Sea Zone
1 fighter moved from Western Germany to 126 Sea Zone
2 fighters moved from 123 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
3 fighters moved from Tobruk to Gibraltar
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 submarine moved from 91 Sea Zone to 88 Sea Zone
2 mech_infantrys moved from British Columbia to Western United States
1 artillery, 4 infantry and 1 mech_infantry moved from 109 Sea Zone to United KingdomPlace Units - Americans
1 harbour and 3 infantry placed in Norway
5 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tobruk: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 81 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 80 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 80 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans undo move 2.
1 fighter placed in Eastern United States
Americans undo move 2.
5 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,6
Americans collect 53 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 3 infantry
Solomon Islands : 1 artillery and 1 infantry
Western United States : 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 2 mech_infantrys
Aleutian Islands : 3 infantry and 1 mech_infantry
Hawaiian Islands : 4 aaGuns, 1 airfield, 6 fighters, 1 harbour, 2 infantry and 1 mech_infantry
49 Sea Zone : 1 transport
26 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 2 submarines
1 Sea Zone : 1 flag
63 Sea Zone : 1 flag
54 Sea Zone : 1 battleship, 9 carriers, 3 destroyers, 10 fighters, 6 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 4 fighters and 2 infantry
Egypt : 1 infantry
United Kingdom : 1 artillery, 4 infantry and 1 mech_infantry
Norway : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
Tobruk : 1 mech_infantry
Belarus : 2 fighters
125 Sea Zone : 1 flag, 1 destroyer
80 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag
109 Sea Zone : 2 carriers, 2 fighters and 3 transports
99 Sea Zone : 1 submarine
101 Sea Zone : 1 flag
Brazil : 1 flag
126 Sea Zone : 2 fighters
88 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 50 / 75
Russians : 19 / 32
Japanese : 74 / 84
Americans : 55 / 74
Chinese : 0 / 4
British : 29 / 34
UK_Pacific : 3 / 5
Italians : 18 / 22
ANZAC : 10 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 4x airfield, 6x factory_minor; Remaining resources: 24 PUs;
British buy 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Italians
1 transport moved from 126 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 126 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 bomber and 3 infantry moved from India to West IndiaCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in West India
British attack with 1 armour, 1 bomber and 3 infantry
Japanese defend with 1 armour and 2 mech_infantrys
British roll dice for 1 armour, 1 bomber and 3 infantry in West India, round 2 : 3/5 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in West India, round 2 : 1/3 hits
1 infantry owned by the British, 1 armour owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in West India
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians, taking West India from Japanese with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from West India to India
2 aaGuns, 10 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
1 artillery and 6 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 aaGun and 1 infantry moved from Norway to Finland
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 transports moved from 126 Sea Zone to 110 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 109 Sea ZonePlace Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 88 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 33 PUs (3 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artilleryTerritory Summary for British and UK_Pacific :
British Columbia : 1 armour, 1 artillery and 2 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 15 infantry
54 Sea Zone : 1 flag, 1 battleship
West India : 1 armour and 2 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 5 artilleries, 1 factory_minor, 1 harbour, 18 infantry and 4 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
French Madagascar : 1 flag, 1 infantry
Norway : 1 aaGun, 1 artillery, 2 fighters and 11 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 armour, 4 mech_infantrys and 1 tactical_bomber
112 Sea Zone : 1 destroyer
119 Sea Zone : 1 flag
80 Sea Zone : 4 submarines
109 Sea Zone : 1 fighter
71 Sea Zone : 1 destroyer
91 Sea Zone : 2 submarines
Finland : 1 flag, 1 aaGun and 2 infantry
110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 4 transports
88 Sea Zone : 1 submarine
105 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 47 / 75
Russians : 19 / 32
Japanese : 72 / 84
Americans : 55 / 74
Chinese : 0 / 4
British : 36 / 38
UK_Pacific : 5 / 3
Italians : 14 / 22
ANZAC : 10 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well obviously I’m happy I’m finally getting AA hits, but man my destroyers almost NEVER hit your aircraft, from the beginning of the game.
Convoys going my way lately… -
You need to declare what carriers your fighters are on, in 110 and 109
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 4x airfield, 6x factory_minor; Remaining resources: 24 PUs;
British buy 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Italians
1 transport moved from 126 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 126 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 bomber and 3 infantry moved from India to West IndiaCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in West India
British attack with 1 armour, 1 bomber and 3 infantry
Japanese defend with 1 armour and 2 mech_infantrys
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians, taking West India from Japanese with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from West India to India
2 aaGuns, 10 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
1 artillery and 6 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 aaGun and 1 infantry moved from Norway to Finland
1 battleship, 2 carriers, 2 cruisers, 2 fighters and 2 transports moved from 126 Sea Zone to 110 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 109 Sea ZonePlace Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 88 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 33 PUs (3 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery
COMMENT: z109: 1 UK FTR on 1 US AC
COMMENT: z110: 2 US FTR on 1 UK AC -
included in comments
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That’s what I needed - thanks
Had a hard time deciding what to do with all those bonus UK fighters, huh? :wink:
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I just have too many UK FTRs - I might need to attack your navy in two turns time. Maybe you could buy a little bit more so US dont take them all out before UK arrives? :-P
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Yeah, exactly
Not my fault you only rolled 1 hit for me in 113. Man was that a setback -
Oh I see you coming down to the Med soon, don’t worry. I don’t know what I’ll build with Italy’s fat bank account - I haven’t had any money for so long I don’t know what to do with it. I guess build a battleship and call it good?
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I PM’d Ghostglider, but will share this for observer’s benefit:
I keep track of TUV after each UK turn in each of my games.
This game is remarkably close, as measured by TUV, going by all the data and experience I’ve collected.Range of TUV difference has been 511 (turn 1) to 272 (turn 9)
Current difference is 432. Average difference for all 15 rounds has been 405.
My research has shown that if the Allies can get 500+ ahead and stay there (or pull away), it is the mark of an Allied win.Axis win is marked by a TUV difference of less than 400 for several rounds (and decreasing).
So the fact that the difference has been about 400 throughout the entire game seems to indicate that this is a remarkably close game. The closest I’ve ever been in since keeping track, and yes that includes a couple games I have lost.
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Obviously I don’t know how many rounds this game is going to go, but am starting to think it’s going to be waaaay over 20
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Bombing naval base and IC in London
First AA die roll will be from the naval base





