Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Combat Move - Russians
1 infantry moved from Baltic States to Poland
1 carrier and 2 fighters moved from 5 Sea Zone to 8 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 15 Sea Zone: 1 fighter
EDIT: Adding units owned by Russians to Libya: 1 fighter
EDIT: Turning off Edit Mode
Territory Summary for Russians :
8 Sea Zone : 1 carrier
Baltic States : 2 aaGuns, 1 armour, 3 artilleries and 22 infantry
Libya : 1 fighter
Poland : 1 infantry
Production/PUs Summary :
Russians : 0 / 0
Germans : 1 / 0
British : 29 / 30
Japanese : 77 / 83
Americans : 61 / 61
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Combat Move - Russians
1 infantry moved from Baltic States to Poland
1 carrier and 2 fighters moved from 5 Sea Zone to 8 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 15 Sea Zone: 1 fighter
EDIT: Adding units owned by Russians to Libya: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Libya: 3 fighters
EDIT: Adding units owned by Americans to Italy: 3 fighters
EDIT: Removing units owned by Americans from Bulgaria Romania: 1 infantry
EDIT: Removing units owned by Americans from Bulgaria Romania: 1 infantry
EDIT: Adding units owned by Americans to Germany: 1 infantry
EDIT: Adding units owned by Americans to Baltic States: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Russians :
8 Sea Zone : 1 carrier
Baltic States : 2 aaGuns, 1 armour, 3 artilleries and 22 infantry
Libya : 1 fighter
Poland : 1 infantry
Production/PUs Summary :
Russians : 0 / 0
Germans : 1 / 0
British : 29 / 30
Japanese : 77 / 83
Americans : 61 / 61
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Combat Move - Germans
4 armour moved from Egypt to Anglo-Egyptian Sudan
Combat - Germans
Battle in Anglo-Egyptian Sudan
Germans attack with 4 armour
Americans defend with 1 infantry
Germans win, taking Anglo-Egyptian Sudan from British with 4 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 submarine moved from 28 Sea Zone to 30 Sea Zone
Turn Complete - Germans
Territory Summary for Germans :
30 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 flag, 4 armour
Persia : 1 flag
Production/PUs Summary :
Russians : 0 / 0
Germans : 1 / 0
British : 29 / 30
Japanese : 77 / 83
Americans : 61 / 61
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Purchase Units - British
British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 8 Sea Zone to 15 Sea Zone
1 artillery and 4 transports moved from 5 Sea Zone to 8 Sea Zone
7 infantry moved from United Kingdom to 8 Sea Zone
7 infantry moved from 8 Sea Zone to Northwestern Europe
2 infantry moved from Germany to Bulgaria Romania
3 infantry moved from Italy to Germany
1 submarine moved from 19 Sea Zone to 54 Sea Zone
Non Combat Move - British
Place Units - British
3 artilleries placed in Italy
6 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Territory Summary for British :
8 Sea Zone : 4 transports
15 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
54 Sea Zone : 1 submarine
Baltic States : 1 flag, 2 armour, 4 artilleries and 16 infantry
Bulgaria Romania : 2 infantry
Finland : 1 flag
France : 1 flag
Germany : 1 aaGun, 4 artilleries, 3 fighters and 7 infantry
Italy : 1 flag, 3 artilleries and 1 factory
Northwestern Europe : 7 infantry
Norway : 1 flag
United Kingdom : 1 factory and 6 infantry
Production/PUs Summary :
Russians : 0 / 0
Germans : 1 / 0
British : 29 / 29
Japanese : 77 / 83
Americans : 61 / 61
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 9 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 bomber moved from Buryatia S.S.R. to 53 Sea Zone
2 fighters and 2 infantry moved from Belorussia to Poland
2 fighters and 2 infantry moved from Belorussia to Karelia S.S.R.
Combat - Japanese
Battle in 53 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Poland
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Poland from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 factory and 1 infantry
Japanese win, taking Karelia S.S.R. from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Poland to Caucasus
2 fighters moved from Karelia S.S.R. to Caucasus
3 artilleries and 25 infantry moved from West Russia to Belorussia
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery and 8 infantry moved from Egypt to Anglo-Egyptian Sudan
4 infantry moved from Rhodesia to Anglo-Egyptian Sudan
2 battleships, 1 carrier, 1 destroyer and 3 transports moved from 33 Sea Zone to 31 Sea Zone
3 infantry moved from Persia to Caucasus
1 infantry moved from Kazakh S.S.R. to Persia
5 infantry moved from India to Persia
1 infantry moved from Burma to India
2 transports moved from 35 Sea Zone to 31 Sea Zone
3 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Anhwei to Sinkiang
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 bomber moved from 53 Sea Zone to Wake Island
1 transport moved from 36 Sea Zone to 49 Sea Zone
1 carrier and 1 fighter moved from 36 Sea Zone to 49 Sea Zone
1 destroyer moved from 51 Sea Zone to 49 Sea Zone
3 bombers moved from Japan to Western Australia
1 transport moved from 36 Sea Zone to 46 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
5 infantry moved from Russia to West Russia
3 infantry moved from Russia to Caucasus
Place Units - Japanese
7 armour and 1 infantry placed in Russia
2 armour and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in India
1 fighter placed in Kwangtung
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Territory Summary for Japanese :
31 Sea Zone : 2 battleships, 1 carrier, 1 destroyer and 5 transports
46 Sea Zone : 1 transport
49 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport
61 Sea Zone : 1 transport
Anglo-Egyptian Sudan : 1 artillery and 12 infantry
Anhwei : 1 flag
Archangel : 1 flag
Belorussia : 1 flag, 1 aaGun, 17 armour, 16 artilleries and 62 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caucasus : 1 flag, 2 armour, 1 factory, 4 fighters and 14 infantry
Eastern Australia : 1 flag
Egypt : 1 flag
Evenki National Okrug : 1 flag
French Madagascar : 1 flag
India : 1 flag, 1 artillery, 1 factory and 3 infantry
Italian East Africa : 1 flag
Japan : 1 factory
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag, 3 infantry
Kwangtung : 1 factory and 1 fighter
Manchuria : 1 factory
New Zealand : 1 flag
Novosibirsk : 1 flag
Persia : 6 infantry
Poland : 1 flag, 1 infantry
Rhodesia : 1 flag
Russia : 1 flag, 7 armour, 1 factory and 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag
Ukraine S.S.R. : 1 flag, 1 infantry
Union of South Africa : 1 flag
Vologda : 1 flag
Wake Island : 1 bomber and 1 infantry
West Russia : 1 flag, 5 infantry
Western Australia : 1 flag, 3 bombers and 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flag
Production/PUs Summary :
Russians : 0 / 0
Germans : 1 / 0
British : 29 / 29
Japanese : 81 / 81
Americans : 57 / 61
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Germany to Poland
2 bombers moved from Italy to Caucasus
1 fighter moved from Italy to Poland
1 fighter moved from Italy to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from Italy to Poland
1 infantry moved from Libya to Egypt
British take Egypt from Japanese
1 infantry moved from Belgian Congo to Rhodesia
British take Rhodesia from Japanese
1 artillery and 2 infantry moved from Belgian Congo to Union of South Africa
British take Union of South Africa from Japanese
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Italy to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Trans-Jordan
British take Trans-Jordan from Japanese
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Morocco to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 transport moved from 13 Sea Zone to 14 Sea Zone
2 infantry moved from Morocco to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 artillery moved from 8 Sea Zone to France
1 artillery and 5 infantry moved from France to Germany
6 infantry moved from Eastern Canada to 10 Sea Zone
1 bomber moved from Eastern United States to Italy
6 infantry moved from Eastern United States to Eastern Canada
3 transports moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 13 Sea Zone to 10 Sea Zone
6 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
6 infantry moved from 8 Sea Zone to France
1 infantry and 1 transport moved from 21 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 23 Sea Zone to 8 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 15 Sea Zone to 17 Sea Zone
Combat - Americans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 1/2 hits
1 bomber killed by AA
Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Caucasus causes 1 damage total.
Battle in Poland
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Poland, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Poland
Americans win, taking Poland from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 factory and 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Karelia S.S.R.
Americans win, taking Karelia S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Karelia S.S.R. to Baltic States
2 fighters moved from Poland to Italy
1 infantry moved from Germany to Italy
9 infantry moved from Germany to Baltic States
1 bomber moved from Caucasus to Italy
Place Units - Americans
4 artilleries and 6 infantry placed in Germany
1 bomber and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Territory Summary for Americans :
8 Sea Zone : 1 destroyer and 3 transports
10 Sea Zone : 4 transports
15 Sea Zone : 2 transports
17 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 transport
42 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport
Algeria : 1 flag
Baltic States : 2 aaGuns, 1 armour, 22 artilleries, 1 fighter and 46 infantry
Belgian Congo : 1 infantry
Bulgaria Romania : 1 flag
Eastern Canada : 8 infantry
Eastern United States : 1 bomber, 1 factory and 5 infantry
Egypt : 1 infantry
Finland : 1 infantry
France : 1 artillery and 6 infantry
Germany : 1 flag, 5 artilleries, 1 factory and 11 infantry
Hawaiian Islands : 1 infantry
Italy : 2 bombers, 2 fighters and 4 infantry
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Libya : 1 flag, 1 artillery and 10 infantry
Morocco : 1 flag
Northwestern Europe : 1 flag
Poland : 1 flag, 1 infantry
Rhodesia : 1 infantry
Southern Europe : 1 flag
Trans-Jordan : 1 infantry
Union of South Africa : 1 artillery and 2 infantry
Western Canada : 1 artillery and 5 infantry
Western United States : 1 factory
Production/PUs Summary :
Russians : 0 / 0
Germans : 1 / 0
British : 35 / 29
Japanese : 71 / 81
Americans : 61 / 61
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 20
Combat Move - Russians
1 carrier moved from 8 Sea Zone to 5 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
5 Sea Zone : 1 carrier
Baltic States : 2 aaGuns, 1 armour, 3 artilleries and 22 infantry
Libya : 1 fighter
Production/PUs Summary :
Russians : 0 / 0
Germans : 1 / 0
British : 35 / 29
Japanese : 71 / 81
Americans : 61 / 61
A disappointing result, one bomber shot down and hit just one :cry: we will lead this game to a modern Hundred Years War …
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 20
Non Combat Move - Germans
1 submarine moved from 30 Sea Zone to 46 Sea Zone
Turn Complete - Germans
Territory Summary for Germans :
46 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 flag, 4 armour
Persia : 1 flag
Production/PUs Summary :
Russians : 0 / 0
Germans : 1 / 0
British : 35 / 29
Japanese : 71 / 81
Americans : 61 / 61
A disappointing result, one bomber shot down and hit just one :cry: we will lead this game to a modern Hundred Years War …
Yeah good rolling for me. True this game could be a while. :wink:
I’d be fine if we want to put a round limit on it, or call it a draw at some point. I think you probably have the long term adv. But Europe/Russia will probably take a long time to crack unless one of us can think of a sneaky maneuver.
I’m fine playing several more rounds to see if something happens to shift things, but I also don’t think it is necessary to play this out to round 40 or 50 if the battle lines haven’t changed much in that time. Although it is kinda fun spending 80 ipcs. :-D
Though I think I can keep small advantage and lead Allies to final victory in maybe Round 500 lol , I will be very busy for a long time and can’t spare many time for this game, let’s make peace :-(
It’s a great experience to play with you indeed, also a honor for me to call a draw with Allies+5 opening :-D.
Yeah it might take until rd 500. :-D
Sounds good. Good game and very well played!
If you get free time in the future and are looking for a game let me know.
Thanks a lots for this good game, also very well played from you, wish you be winner in the end :-)