Thx, enjoyed the game!
L15 Luckyinmaroon (axis) vs. Giallo (Allies +21)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Samara to Tambov
1 armour moved from Novosibirsk to Tambov
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Vologda
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Samara to Tambov
1 armour moved from Novosibirsk to Tambov
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Vologda
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 5 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tambov
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 artillery
Japanese win, taking Tambov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Dzavhan to Olgiy
1 armour moved from Ulaanbaatar to Olgiy
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Korea to Amur
2 bombers moved from Dzavhan to Japan
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 infantry placed in Korea
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers and 3 fighters; Remaining resources: 5 PUs;Combat Move - Americans
1 submarine moved from 35 Sea Zone to 17 Sea Zone
1 transport moved from 33 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Manchuria
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
9 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 submarines moved from 93 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
6 fighters moved from 91 Sea Zone to Norway
4 bombers moved from Manchuria to Japan
4 fighters moved from 17 Sea Zone to Japan
5 fighters moved from 17 Sea Zone to Japan
3 bombers moved from Manchuria to Korea
3 bombers moved from Norway to GermanyCombat - Americans
Strategic bombing raid in Korea
1 bomber killed by AA
Bombing raid in Korea rolls: 8,5 and causes: 13 damage to unit: factory_upgrade
Bombing raid in Korea causes 13 damage total.
Air Battle in Japan
Americans attacks with 13 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 6,4,6,3 and causes: 19 damage to unit: factory_major
Bombing raid in Japan causes 19 damage total.
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Germany causes 9 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Germany to United Kingdom
2 bombers moved from Korea to Manchuria
4 bombers moved from Japan to Manchuria
9 fighters moved from Japan to 17 Sea Zone
9 artilleries and 9 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
4 destroyers placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 aaGun and 2 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
10 armour, 6 artilleries, 10 infantry and 10 mech_infantrys moved from Eastern Persia to Persia
3 fighters and 1 tactical_bomber moved from India to Persia
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 artilleries and 5 infantry moved from Rhodesia to Belgian Congo
5 armour and 4 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from French West Africa to French Central Africa
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 artillery moved from French West Africa to Nigeria
British take Nigeria from Italians
1 fighter moved from United Kingdom to Norway
1 battleship, 1 carrier, 1 destroyer and 3 transports moved from 87 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
3 artilleries and 5 infantry moved from West India to Eastern Persia
1 destroyer and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 armour and 1 mech_infantry moved from Siam to YunnanCombat - British
Battle in Persia
British attack with 11 armour, 6 artilleries, 3 fighters, 10 infantry, 11 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour, 1 factory_minor and 6 infantry; Italians defend with 5 armour, 11 infantry and 1 mech_infantry
British win, taking Persia from Germans with 11 armour, 3 fighters, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 45
Casualties for Germans: 3 armour and 6 infantry
Casualties for British: 6 artilleries, 10 infantry and 1 mech_infantry
Casualties for Italians: 5 armour, 11 infantry and 1 mech_infantry
Battle in French Central Africa
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking French Central Africa from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 artilleries and 3 infantry moved from India to West India
3 fighters and 1 tactical_bomber moved from Persia to Eastern PersiaPlace Units - British
1 aaGun and 2 fighters placed in NorwayTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,1,4,6
British collect 32 PUs (2 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
7 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 7 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 armour and 6 infantry; Remaining resources: 12 PUs;Combat Move - Italians
3 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 armour and 6 infantry; Remaining resources: 12 PUs;Combat Move - Italians
3 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to Smolensk
1 fighter moved from Novgorod to Smolensk
1 fighter moved from Novgorod to SmolenskCombat - Italians
Battle in Bryansk
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Smolensk to Novgorod
3 armour, 1 infantry and 5 mech_infantrys moved from Finland to Vyborg
1 armour moved from Iraq to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 destroyer, 2 submarines and 3 transports moved from 80 Sea Zone to 81 Sea ZonePlace Units - Italians
1 armour and 1 infantry placed in Southern Italy
1 armour placed in Southern Italy
Italians undo move 2.
Italians undo move 1.
3 armour placed in Southern Italy
1 infantry placed in Novgorod
1 infantry placed in Iraq
Italians undo move 3.
3 infantry placed in Egypt
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,2,5,1
Italians collect 19 PUs (8 lost to blockades); end with 31 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns and 3 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns and 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
4 fighters moved from Eastern Persia to Russia
3 fighters moved from Shan State to Eastern Persia
3 armour moved from Burma to Szechwan
2 armour moved from Shan State to Szechwan
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 37 Sea ZoneNon Combat Move - ANZAC
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
3 infantry moved from 39 Sea Zone to IndiaPlace Units - ANZAC
2 fighters placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 mech_infantry moved from Rostov to Bryansk
4 armour moved from Rostov to Bryansk
18 infantry moved from Rostov to Bryansk
19 artilleries moved from Rostov to Bryansk
3 aaGuns moved from Rostov to Bryansk
3 armour moved from Ukraine to Bryansk
2 armour moved from Volgograd to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
3 infantry moved from Eastern Poland to Western Ukraine
14 bombers moved from Novgorod to Bryansk
1 armour and 3 mech_infantrys moved from Vyborg to Belarus
3 infantry moved from Vyborg to Novgorod
3 armour moved from Finland to Novgorod
3 infantry moved from Finland to Vyborg
9 fighters and 6 tactical_bombers moved from Finland to Bryansk
1 armour moved from Kazakhstan to Rostov
5 armour and 3 mech_infantrys moved from Northwest Persia to Rostov
1 infantry moved from Denmark to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from Poland to GermanyPlace Units - Germans
1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Rostov
2 armour and 1 mech_infantry placed in Ukraine
2 mech_infantrys placed in Volgograd
2 armour placed in Western Germany
3 infantry placed in France
2 infantry placed in Western Germany
Germans undo move 6.
1 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,3,6,5
Germans collect 49 PUs (5 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to Southern Italy: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Tambov
5 armour, 22 artilleries, 21 infantry and 5 mech_infantrys moved from Russia to Samara
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Tambov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Samara
Russians attack with 5 armour, 22 artilleries, 22 infantry and 5 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 5 armour, 22 artilleries, 21 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Vologda from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Persia
3 fighters and 1 tactical_bomber moved from Tambov to Persia
4 aaGuns moved from Russia to Samara
4 infantry moved from Russia to SamaraPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 26 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 26 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in PhilippinesNon Combat Move - Japanese
2 armour moved from Novosibirsk to Volgograd
1 mech_infantry moved from Novosibirsk to Caucasus
1 armour, 1 artillery and 2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
3 fighters and 2 tactical_bombers moved from Novgorod to TambovTurn Complete - Japanese
Japanese collect 26 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery and 9 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 5 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Gold Coast to French West Africa
1 artillery moved from Nigeria to French West Africa
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
9 armour and 9 mech_infantrys moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 armour moved from Persia to Iraq
3 artilleries and 5 infantry moved from Eastern Persia to Persia
2 fighters moved from Eastern Persia to Persia
2 artilleries and 3 infantry moved from West India to Eastern Persia
7 mech_infantrys moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Belgian Congo to French Equatorial Africa
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
3 armour and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
2 fighters moved from Norway to 95 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from Norway to Finland
1 fighter moved from Norway to United Kingdom
1 carrier and 1 fighter moved from 17 Sea Zone to 22 Sea ZoneCombat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Anglo Egyptian Sudan
British attack with 4 armour, 2 artilleries, 7 infantry and 5 mech_infantrys
Italians defend with 1 infantry
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Anglo Egyptian Sudan from Italians with 4 armour, 2 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 10 armour and 9 mech_infantrys
Italians defend with 1 factory_minor and 1 infantry
British win, taking Iraq from Italians with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 43 PUs; end with 43 PUs totalPlace Units - UK_Pacific
2 bombers and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 bombers and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 bombers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
9 artilleries and 9 infantry moved from Morocco to 91 Sea Zone
9 artilleries, 1 battleship, 4 carriers, 1 destroyer, 9 infantry and 9 transports moved from 91 Sea Zone to 95 Sea Zone
2 armour, 4 artilleries and 10 infantry moved from Norway to Finland
1 bomber moved from United Kingdom to Germany
8 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from United Kingdom to Germany
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 22 Sea Zone
1 artillery and 3 infantry moved from 22 Sea Zone to Marianas
1 bomber moved from Manchuria to KoreaCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8,5 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Strategic bombing raid in Korea
Bombing raid in Korea rolls: 7 and causes: 7 damage to unit: factory_upgrade
Bombing raid in Korea causes 7 damage total.
Battle in Finland
Americans attack with 2 armour, 4 artilleries and 10 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans win, taking Finland from Italians with 2 armour, 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Marianas
Battle in Southern Italy
Americans attack with 9 artilleries and 9 infantry
Germans defend with 1 armour; Italians defend with 4 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 9 infantry
Italians win, taking Marianas from Japanese with 3 armour remaining. Battle score for attacker is -10
Casualties for Italians: 4 aaGuns, 1 armour and 9 infantry
Casualties for Americans: 9 artilleries and 9 infantryNon Combat Move - Americans
6 fighters moved from Norway to 95 Sea Zone
4 carriers, 1 cruiser, 3 destroyers, 9 fighters and 6 submarines moved from 17 Sea Zone to 22 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 27 Sea Zone to 10 Sea Zone
2 bombers moved from Germany to Norway
1 bomber moved from Korea to Manchuria
1 fighter moved from 22 Sea Zone to 17 Sea ZonePlace Units - Americans
2 bombers placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from Eastern United States: 3 fighters
EDIT: Adding units owned by Americans to Gibraltar: 3 fighters
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
4 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
somehow the saves changed in order of direction, uk pac is the rigt one
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour and 13 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 bomber moved from Novgorod to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour and 13 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 bomber moved from Novgorod to FinlandCombat - Italians
Strategic bombing raid in Finland
Bombing raid in Finland rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Finland causes 3 damage total.Non Combat Move - Italians
3 armour and 5 mech_infantrys moved from Vyborg to Novgorod
1 bomber moved from Finland to Novgorod
3 armour moved from Bryansk to Caucasus
2 armour and 2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in Southern Italy
1 armour and 2 infantry placed in Egypt
3 infantry placed in Novgorod
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,3,1,4
Italians collect 16 PUs (6 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs





