@Adam514 scramble?
GL40 Radiant (Axis) vs Milter (Allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Burma to Shan State
3 infantry moved from Burma to Yunnan
1 fighter moved from India to YunnanCombat - British
Battle in Normandy Bordeaux
British attack with 3 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Yunnan to Burma
1 artillery moved from India to 39 Sea Zone
4 infantry and 3 mech_infantrys moved from India to Burma
1 artillery and 2 transports moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from Persia to 80 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 3 infantry moved from 76 Sea Zone to British Somaliland
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from French Madagascar to British Somaliland
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in PersiaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 fighter, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,1,3,2,2,6,4,6,3,2,3,4,4,3,1,6,6,6,1,4,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 fighter, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 fighter moved from Southern Italy to Tunisia
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Baltic States to Eastern PolandCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 3 infantry
Italians roll dice for 2 cruisers in Tunisia, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tunisia, round 2 : 2/4 hits
French roll dice for 3 infantry in Tunisia, round 2 : 0/3 hits
3 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for French: 3 infantry
Battle in Slovakia Hungary
Italians attack with 1 armour and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 armour and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits
Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Battle in Eastern Poland
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Italians roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 armour owned by the Italians lost in Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Tunisia to Southern Italy
1 fighter moved from Tunisia to LibyaPlace Units - Italians
3 mech_infantrys placed in Southern France
2 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from India to 39 Sea Zone
1 fighter moved from India to Iraq
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to IraqCombat - ANZAC
Battle in Iraq
ANZAC attack with 1 fighter and 4 infantry
Neutral_Axis defend with 3 infantry
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -19
Casualties for ANZAC: 1 fighter and 4 infantry
Casualties for Neutral_Axis: 1 infantryNon Combat Move - ANZAC
2 fighters moved from India to Burma
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 8 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 artillery and 7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Romania to Eastern Poland
4 infantry moved from Bulgaria to Romania
6 armour moved from Germany to Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
6 armour, 8 artilleries, 13 infantry and 9 mech_infantrys moved from Baltic States to Belarus
4 bombers and 2 fighters moved from Western Germany to United Kingdom
2 artilleries, 4 infantry and 2 tactical_bombers moved from Western Germany to FranceCombat - Germans
Battle in Finland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Germans win, taking Finland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Poland
Germans attack with 6 armour
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Poland from Russians with 5 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Belarus
Germans attack with 6 armour, 8 artilleries, 13 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 6 armour, 8 artilleries, 13 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry -
Do you wish to intercept in London?
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no thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 8 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 artillery and 7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Romania to Eastern Poland
4 infantry moved from Bulgaria to Romania
6 armour moved from Germany to Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
6 armour, 8 artilleries, 13 infantry and 9 mech_infantrys moved from Baltic States to Belarus
4 bombers and 2 fighters moved from Western Germany to United Kingdom
2 artilleries, 4 infantry and 2 tactical_bombers moved from Western Germany to FranceCombat - Germans
Battle in Finland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 3/3 hits
Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Poland
Germans attack with 6 armour
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 6 armour in Poland, round 2 : 3/6 hits
Russians roll dice for 1 armour and 1 mech_infantry in Poland, round 2 : 1/2 hits
1 armour owned by the Russians, 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 5 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Belarus
Germans attack with 6 armour, 8 artilleries, 13 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 8 artilleries, 13 infantry and 9 mech_infantrys in Belarus, round 2 : 15/36 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 6 armour, 8 artilleries, 13 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom causes 14 damage total. Damaged units is as follows: factory_major = 9, airfield = 5
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
6 aaGuns moved from Western Germany to Holland BelgiumPlace Units - Germans
3 infantry and 7 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 43 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 5 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
8 infantry moved from Timguska to Kansu
1 infantry moved from Olgiy to Kansu
1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
2 armour moved from Ukraine to Eastern Poland
1 armour moved from Bryansk to Eastern PolandCombat - Russians
Battle in Kansu
Russians attack with 9 infantry
Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
2 infantry owned by the Russians retreated to Timguska
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Russians: 7 infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
Russians win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Battle in Eastern Poland
Russians attack with 3 armour, 1 artillery, 4 infantry and 1 mech_infantry
Germans defend with 2 armour, 2 infantry and 3 mech_infantrys
2 armour owned by the Russians retreated to Western Ukraine
Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 infantry moved from Russia to Smolensk
3 infantry moved from Bryansk to Ukraine
2 aaGuns, 4 armour, 2 artilleries and 13 infantry moved from Bryansk to Russia
1 infantry moved from Ulaanbaatar to Dzavhan
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 artilleries placed in Ukraine
2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 armour, 2 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
5 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Kansu to Szechwan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 bomber moved from Hainan to Szechwan
1 infantry moved from Malaya to Shan State
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to Shan State
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Japan to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery and 6 infantry moved from Hopei to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 bomber moved from Sakha to Kweichow
1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
5 fighters and 6 tactical_bombers moved from Hunan to Szechwan
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Siberia to AmurCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 fighter in 43 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 6 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 6 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/10 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys in Kweichow, round 3 : 1/9 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Battle in Szechwan
Japanese attack with 1 bomber, 5 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 1 bomber, 5 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Szechwan, round 2 : 8/14 hits
Chinese roll dice for 6 infantry in Szechwan, round 2 : 2/6 hits
1 infantry owned by the Japanese, 6 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Szechwan
Japanese win, taking Java from ANZAC, taking Szechwan from Chinese with 1 bomber, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 transport in 41 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Battle in Yunnan
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Sumatra from UK_Pacific, taking Yunnan from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 3 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 3 fighters moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Szechwan to Anhwe
1 bomber moved from 43 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 bomber moved from Kweichow to Anhwe
1 bomber moved from Szechwan to Anhwe
4 fighters and 5 tactical_bombers moved from Szechwan to AnhwePlace Units - Japanese
3 armour placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,5
Japanese collect 60 PUs (6 lost to blockades); end with 61 PUs total -
Bump.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 1 destroyer, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 bomber moved from United Kingdom to Western Germany
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 33 Sea Zone to 42 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 43 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 3 armour and 1 factory_minor
Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 armour
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 cruiser moved from 28 Sea Zone to 26 Sea Zone
4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
1 destroyer moved from 106 Sea Zone to 64 Sea Zone
1 destroyer moved from 102 Sea Zone to 64 Sea Zone
1 bomber moved from Western Germany to United KingdomPlace Units - Americans
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 armour, 2 bombers and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 3x factory_major, 2x airfield; Remaining resources: 25 PUs;
British buy 1 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from British Somaliland to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry and 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
1 fighter moved from British Somaliland to French Equatorial Africa
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 infantry moved from Burma to YunnanCombat - British
Battle in Egypt
British attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in French Equatorial Africa
British attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 3 infantry
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 artillery and 3 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
1 infantry and 2 mech_infantrys moved from India to Burma
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from British Somaliland to Belgian Congo
1 fighter moved from French Equatorial Africa to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
3 mech_infantrys placed in Persia
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Alexandria to Egypt
1 fighter moved from Libya to Egypt
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 2 cruisers and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Egypt
1 armour and 1 infantry moved from Slovakia Hungary to Eastern PolandCombat - Italians
Battle in Gibraltar
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Egypt, round 2 : 3/5 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians win, taking Gibraltar from British, taking Egypt from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Libya
1 fighter moved from Egypt to Alexandria
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
3 mech_infantrys moved from Southern France to Western Germany
1 infantry moved from Southern France to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to ShantungCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shantung
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 armour, 1 factory_minor and 1 mech_infantry
ANZAC win, taking Shantung from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour and 1 mech_infantry
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - ANZAC
1 transport moved from 80 Sea Zone to 72 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
-
Again another battle you are suppose to lose, and you win with prefect dice, your skill level with the dice is unreal.
Battle in Shantung
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 armour, 1 factory_minor and 1 mech_infantry
ANZAC win, taking Shantung from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
5 armour moved from Poland to Western Ukraine
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
6 armour, 8 artilleries, 11 infantry and 9 mech_infantrys moved from Belarus to Bryansk
1 bomber moved from Western Germany to Smolensk
4 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 tactical_bomber moved from France to Normandy Bordeaux
1 tactical_bomber moved from France to Normandy BordeauxCombat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 4 infantry in Bessarabia, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 6 armour, 8 artilleries, 11 infantry and 9 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 6 armour, 8 artilleries, 11 infantry and 9 mech_infantrys in Bryansk, round 2 : 10/34 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 6 armour, 8 artilleries, 11 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 7 armour and 1 mech_infantry
Russians defend with 2 armour
Germans roll dice for 7 armour and 1 mech_infantry in Western Ukraine, round 2 : 3/8 hits
Russians roll dice for 2 armour in Western Ukraine, round 2 : 0/2 hits
2 armour owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
1 artillery and 3 infantry moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Finland to Karelia
3 infantry moved from Novgorod to Belarus
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
6 aaGuns moved from Holland Belgium to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
1 bomber moved from Bessarabia to Novgorod
1 bomber moved from Bessarabia to Novgorod
5 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 infantry placed in Novgorod
5 infantry placed in Western Germany
2 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
Again another battle you are suppose to lose, and you win with prefect dice, your skill level with the dice is unreal.
Battle in Shantung
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 armour, 1 factory_minor and 1 mech_infantry
ANZAC win, taking Shantung from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour and 1 mech_infantryIt was a 45 %, which is obviously worth it. Very lucky in that battle, but youve won a few 10% yourself… It’s dice. Live with it