No scramble
L15 Luckyinmaroon (axis) vs. Giallo (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Union of South Africa to RhodesiaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
3 fighters and 2 tactical_bombers moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
14 bombers moved from Persia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
3 fighters and 2 tactical_bombers moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
14 bombers moved from Persia to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 14 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 14 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Bryansk to Vyborg
14 bombers moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
3 armour and 4 infantry moved from Novgorod to Vyborg
3 infantry moved from Baltic States to Novgorod
3 armour and 3 artilleries moved from Volgograd to Rostov
3 artilleries and 2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Ukraine
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Trans-Jordan to Egypt
2 infantry moved from Poland to Eastern Poland
2 fighters moved from Germany to Vyborg
2 fighters and 2 tactical_bombers moved from Western Germany to Vyborg
1 aaGun moved from Denmark to Western Germany
2 infantry moved from Denmark to Western Germany
2 infantry moved from Southern France to France
1 armour and 3 mech_infantrys moved from Germany to Baltic States
3 infantry moved from Germany to Poland
3 armour moved from Northwest Persia to Rostov
4 armour moved from Northwest Persia to Persia
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
1 fighter and 1 tactical_bomber placed in Western Germany
1 armour placed in Germany
3 infantry placed in Persia
2 infantry placed in France
1 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Volgograd
Russians take Samara from Germans
1 armour and 1 mech_infantry moved from Russia to Volgograd
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
2 tactical_bombers moved from Russia to Volgograd
1 fighter moved from Russia to Archangel
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Russia to ArchangelCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 armour, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 3 armour, 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 3 armour and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour and 2 mech_infantrys
Casualties for Russians: 3 mech_infantrys
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
2 fighters moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
2 tactical_bombers moved from Volgograd to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 12 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Non Combat Move - Japanese
3 armour and 3 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Olgiy to Novosibirsk
1 artillery and 2 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Korea to Amur
1 armour moved from Korea to Ulaanbaatar
2 bombers moved from Timguska to Dzavhan
3 fighters and 2 tactical_bombers moved from Timguska to NovgorodPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
3 infantry placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Japanese collect 27 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 9 artilleries, 1 bomber, 8 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Americans
2 bombers moved from Hawaiian Islands to 16 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 87 Sea Zone to 92 Sea Zone
2 armour, 4 artilleries and 10 infantry moved from Finland to NorwayCombat - Americans
Battle in Iwo Jima
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans win, taking Iwo Jima from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers moved from 16 Sea Zone to Manchuria
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 4 submarines moved from 35 Sea Zone to 17 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
9 transports moved from 91 Sea Zone to 101 Sea Zone
4 fighters moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 bombers moved from Morocco to Norway
1 fighter moved from Philippines to 35 Sea Zone
6 bombers moved from Western United States to ManchuriaPlace Units - Americans
4 artilleries and 3 infantry placed in Eastern United States
5 artilleries and 5 infantry placed in Central United States
1 bomber placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to Manchuria
5 infantry moved from Shensi to Sikang
5 infantry moved from Shensi to Tsinghai
3 artilleries moved from Shensi to Tsinghai
1 infantry moved from Shantung to Jehol
2 artilleries and 2 infantry moved from Jehol to ManchuriaPlace Units - Chinese
2 artilleries and 7 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
6 artilleries and 11 infantry moved from West India to Eastern Persia
11 armour and 11 mech_infantrys moved from India to Eastern Persia
3 artilleries and 5 infantry moved from India to West India
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 carrier and 1 fighter moved from 35 Sea Zone to 17 Sea Zone
UK_Pacific take 22 Sea Zone from Japanese
UK_Pacific take 17 Sea Zone from Japanese
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Siam
1 armour and 2 mech_infantrys moved from Shan State to Siam
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 68 Sea Zone to 87 Sea Zone
1 fighter moved from Morocco to United KingdomCombat - British
Battle in Eastern Persia
British attack with 11 armour, 6 artilleries, 11 infantry and 11 mech_infantrys
Italians defend with 1 infantry
British win, taking Eastern Persia from Italians with 11 armour, 6 artilleries, 10 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Siam
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Germans defend with 2 infantry
British win, taking Siam from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 81 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer, 1 submarine and 3 transports
Italians win with 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in French West AfricaNon Combat Move - British
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship, 1 carrier and 1 destroyer
EDIT: Adding units owned by British to 87 Sea Zone: 1 battleship, 1 carrier and 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Norway
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 5 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
3 armour, 1 infantry and 4 mech_infantrys moved from Vyborg to Finland
Italians take Finland from Americans
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 fighter moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 mech_infantry moved from Rostov to Smolensk
Italians take Smolensk from Russians
1 mech_infantry moved from Novgorod to Finland
2 armour and 1 mech_infantry moved from Rostov to Tambov
1 bomber moved from Western Germany to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 5 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
3 armour, 1 infantry and 4 mech_infantrys moved from Vyborg to Finland
Italians take Finland from Americans
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 fighter moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 mech_infantry moved from Rostov to Smolensk
Italians take Smolensk from Russians
1 mech_infantry moved from Novgorod to Finland
2 armour and 1 mech_infantry moved from Rostov to Tambov
1 bomber moved from Western Germany to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Tambov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
2 armour moved from Northwest Persia to Persia
1 armour and 4 infantry moved from Iraq to Persia
4 infantry moved from Egypt to 81 Sea Zone
2 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
2 armour, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 81 Sea Zone to 80 Sea Zone
2 armour and 4 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Rostov to Northwest Persia
2 infantry moved from Egypt to Trans-JordanPlace Units - Italians
1 armour and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
3 armour placed in NovgorodTurn Complete - Italians
Italians collect 33 PUs; end with 34 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 unit repaired.
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
3 armour moved from Malaya to Burma
4 fighters moved from Shan State to Eastern Persia
3 fighters moved from Queensland to Shan State
2 armour and 2 infantry moved from Philippines to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
2 armour and 2 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 infantry placed in Queensland
1 carrier and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 infantry moved from Rhodesia to Belgian CongoNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Rostov to Volgograd
2 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Rostov to Volgograd
2 armour moved from Rostov to Volgograd
1 armour moved from Rostov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 3 armour and 2 infantry
Russians defend with 3 armour and 1 factory_minor
Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 3 armourNon Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Northwest Persia
4 armour moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
3 armour and 1 mech_infantry moved from Ukraine to Rostov
3 armour, 8 fighters, 4 infantry and 5 tactical_bombers moved from Vyborg to Finland
3 infantry moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Western Germany to Finland
1 armour and 3 mech_infantrys moved from Baltic States to Vyborg
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 armour moved from Timguska to KazakhstanPlace Units - Germans
3 infantry placed in Persia
3 armour placed in Ukraine
1 factory_minor placed in Rostov
3 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,4,3,6,4
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians win, taking Tambov from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 2 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Samara
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Samara to Tambov
1 armour moved from Novosibirsk to Tambov
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Vologda
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Samara to Tambov
1 armour moved from Novosibirsk to Tambov
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Vologda
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 5 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tambov
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 artillery
Japanese win, taking Tambov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Dzavhan to Olgiy
1 armour moved from Ulaanbaatar to Olgiy
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Korea to Amur
2 bombers moved from Dzavhan to Japan
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 infantry placed in Korea
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers and 3 fighters; Remaining resources: 5 PUs;Combat Move - Americans
1 submarine moved from 35 Sea Zone to 17 Sea Zone
1 transport moved from 33 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Manchuria
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
9 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 submarines moved from 93 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
6 fighters moved from 91 Sea Zone to Norway
4 bombers moved from Manchuria to Japan
4 fighters moved from 17 Sea Zone to Japan
5 fighters moved from 17 Sea Zone to Japan
3 bombers moved from Manchuria to Korea
3 bombers moved from Norway to GermanyCombat - Americans
Strategic bombing raid in Korea
1 bomber killed by AA
Bombing raid in Korea rolls: 8,5 and causes: 13 damage to unit: factory_upgrade
Bombing raid in Korea causes 13 damage total.
Air Battle in Japan
Americans attacks with 13 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 6,4,6,3 and causes: 19 damage to unit: factory_major
Bombing raid in Japan causes 19 damage total.
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Germany causes 9 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Germany to United Kingdom
2 bombers moved from Korea to Manchuria
4 bombers moved from Japan to Manchuria
9 fighters moved from Japan to 17 Sea Zone
9 artilleries and 9 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
4 destroyers placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs





