L15 Luckyinmaroon (axis) vs. Giallo (Allies +21)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 39 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • I made an edit.  I attacked a sub with a sub over there by India, but Im pretty sure a sub can’t be attacked unless they have a destroyer present.  So I put them back on the board.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 39 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 battleship, 2 carriers, 2 destroyers and 3 fighters moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                2 armour and 2 infantry moved from Manchuria to 19 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                3 armour and 3 infantry moved from Queensland to 54 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
                3 armour and 3 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 3 transports
                    Germans defend with 1 carrier, 2 cruisers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
                    Units damaged: 1 carrier owned by the ANZAC
                    Units damaged: 1 battleship owned by the ANZAC and 1 carrier owned by the ANZAC
                    ANZAC win, taking 37 Sea Zone from Germans with 1 battleship, 4 fighters and 3 transports remaining. Battle score for attacker is 53
                    Casualties for Germans: 1 carrier, 2 cruisers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
                    Casualties for ANZAC: 2 carriers and 2 destroyers
                Battle in Malaya
                    ANZAC attack with 3 armour and 3 infantry
                    Germans defend with 2 armour, 1 harbour and 2 infantry
                    ANZAC win, taking Malaya from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour and 2 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                4 fighters moved from 37 Sea Zone to Shan State
                2 armour and 2 infantry moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                3 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                3 fighters and 2 tactical_bombers moved from Rostov to Bryansk
                1 infantry moved from Rostov to Tambov
                1 mech_infantry moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                14 bombers moved from Persia to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                3 fighters and 2 tactical_bombers moved from Rostov to Bryansk
                1 infantry moved from Rostov to Tambov
                1 mech_infantry moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                14 bombers moved from Persia to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 14 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 14 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from Bryansk to Vyborg
                14 bombers moved from Bryansk to Novgorod
                1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
                3 armour and 4 infantry moved from Novgorod to Vyborg
                3 infantry moved from Baltic States to Novgorod
                3 armour and 3 artilleries moved from Volgograd to Rostov
                3 artilleries and 2 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Caucasus to Ukraine
                1 mech_infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Poland to Eastern Poland
                2 fighters moved from Germany to Vyborg
                2 fighters and 2 tactical_bombers moved from Western Germany to Vyborg
                1 aaGun moved from Denmark to Western Germany
                2 infantry moved from Denmark to Western Germany
                2 infantry moved from Southern France to France
                1 armour and 3 mech_infantrys moved from Germany to Baltic States
                3 infantry moved from Germany to Poland
                3 armour moved from Northwest Persia to Rostov
                4 armour moved from Northwest Persia to Persia
                1 infantry moved from Western Germany to France

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                1 fighter and 1 tactical_bomber placed in Western Germany
                1 armour placed in Germany
                3 infantry placed in Persia
                2 infantry placed in France
                1 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
                Germans collect 63 PUs (1 lost to blockades); end with 63 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                      Russians take Samara from Germans
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                2 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                2 tactical_bombers moved from Russia to Volgograd
                1 fighter moved from Russia to Archangel
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Russia to Archangel

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    retreated to Bryansk
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 3 armour, 3 mech_infantrys and 2 tactical_bombers
                    Germans defend with 3 armour, 1 factory_minor and 2 mech_infantrys
                    Russians win, taking Volgograd from Germans with 3 armour and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 armour and 2 mech_infantrys
                    Casualties for Russians: 3 mech_infantrys
                Battle in Archangel
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                2 fighters moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia
                2 tactical_bombers moved from Volgograd to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 12 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 infantry moved from Urals to Vologda
                      Japanese take Vologda from Russians
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 infantry moved from Urals to Vologda
                      Japanese take Vologda from Russians
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese

    Non Combat Move - Japanese
                3 armour and 3 infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Olgiy to Novosibirsk
                1 artillery and 2 infantry moved from Ulaanbaatar to Dzavhan
                1 infantry moved from Amur to Ulaanbaatar
                1 infantry moved from Korea to Amur
                1 armour moved from Korea to Ulaanbaatar
                2 bombers moved from Timguska to Dzavhan
                3 fighters and 2 tactical_bombers moved from Timguska to Novgorod

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                3 infantry placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                Japanese collect 27 PUs; end with 28 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 9 artilleries, 1 bomber, 8 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 bombers moved from Hawaiian Islands to 16 Sea Zone
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 17 Sea Zone
                1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 87 Sea Zone to 92 Sea Zone
                2 armour, 4 artilleries and 10 infantry moved from Finland to Norway

    Combat - Americans
                Battle in Iwo Jima
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 destroyer
                    Americans win, taking Iwo Jima from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 bombers moved from 16 Sea Zone to Manchuria
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
                3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 4 submarines moved from 35 Sea Zone to 17 Sea Zone
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                9 transports moved from 91 Sea Zone to 101 Sea Zone
                4 fighters moved from Morocco to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 bombers moved from Morocco to Norway
                1 fighter moved from Philippines to 35 Sea Zone
                6 bombers moved from Western United States to Manchuria

    Place Units - Americans
                4 artilleries and 3 infantry placed in Eastern United States
                5 artilleries and 5 infantry placed in Central United States
                1 bomber placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Manchuria
                5 infantry moved from Shensi to Sikang
                5 infantry moved from Shensi to Tsinghai
                3 artilleries moved from Shensi to Tsinghai
                1 infantry moved from Shantung to Jehol
                2 artilleries and 2 infantry moved from Jehol to Manchuria

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
                    EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 35 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                6 artilleries and 11 infantry moved from West India to Eastern Persia
                11 armour and 11 mech_infantrys moved from India to Eastern Persia
                3 artilleries and 5 infantry moved from India to West India
                1 submarine moved from 80 Sea Zone to 81 Sea Zone
                1 carrier and 1 fighter moved from 35 Sea Zone to 17 Sea Zone
                      UK_Pacific take 22 Sea Zone from Japanese
                      UK_Pacific take 17 Sea Zone from Japanese
                1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to Siam
                1 armour and 2 mech_infantrys moved from Shan State to Siam
                1 infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Italians
                2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
                2 artilleries and 2 infantry moved from 87 Sea Zone to French West Africa
                1 transport moved from 68 Sea Zone to 87 Sea Zone
                1 fighter moved from Morocco to United Kingdom

    Combat - British
                Battle in Eastern Persia
                    British attack with 11 armour, 6 artilleries, 11 infantry and 11 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Eastern Persia from Italians with 11 armour, 6 artilleries, 10 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Siam
                    British attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Germans defend with 2 infantry
                    British win, taking Siam from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in 81 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 destroyer, 1 submarine and 3 transports
                    Italians win with 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine
                Battle in French West Africa

    Non Combat Move - British

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship, 1 carrier and 1 destroyer
                EDIT: Adding units owned by British to 87 Sea Zone: 1 battleship, 1 carrier and 1 destroyer
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Norway
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                UK_Pacific collect 23 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 5 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                3 armour, 1 infantry and 4 mech_infantrys moved from Vyborg to Finland
                      Italians take Finland from Americans
                1 mech_infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                1 fighter moved from Eastern Poland to Belarus
                1 bomber moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                1 mech_infantry moved from Rostov to Smolensk
                      Italians take Smolensk from Russians
                1 mech_infantry moved from Novgorod to Finland
                2 armour and 1 mech_infantry moved from Rostov to Tambov
                1 bomber moved from Western Germany to 92 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 5 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                3 armour, 1 infantry and 4 mech_infantrys moved from Vyborg to Finland
                      Italians take Finland from Americans
                1 mech_infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                1 fighter moved from Eastern Poland to Belarus
                1 bomber moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                1 mech_infantry moved from Rostov to Smolensk
                      Italians take Smolensk from Russians
                1 mech_infantry moved from Novgorod to Finland
                2 armour and 1 mech_infantry moved from Rostov to Tambov
                1 bomber moved from Western Germany to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Americans win with no units remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in Tambov
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                    Italians win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Belarus to Novgorod
                2 fighters moved from Belarus to Novgorod
                2 armour moved from Northwest Persia to Persia
                1 armour and 4 infantry moved from Iraq to Persia
                4 infantry moved from Egypt to 81 Sea Zone
                2 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 armour, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 81 Sea Zone to 80 Sea Zone
                2 armour and 4 infantry moved from 80 Sea Zone to Persia
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 armour moved from Rostov to Northwest Persia
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - Italians
                1 armour and 2 infantry placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt
                3 armour placed in Novgorod

    Turn Complete - Italians
                Italians collect 33 PUs; end with 34 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 48 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 unit repaired.
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                3 armour moved from Malaya to Burma
                4 fighters moved from Shan State to Eastern Persia
                3 fighters moved from Queensland to Shan State
                2 armour and 2 infantry moved from Philippines to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                2 armour and 2 infantry moved from 37 Sea Zone to Shan State

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 carrier and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                1 infantry moved from Rhodesia to Belgian Congo

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 factory_minor, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Rostov to Volgograd
                2 armour moved from Rostov to Volgograd
                1 armour moved from Rostov to Volgograd


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 factory_minor, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Rostov to Volgograd
                2 armour moved from Rostov to Volgograd
                1 armour moved from Rostov to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 3 armour and 2 infantry
                    Russians defend with 3 armour and 1 factory_minor
                    Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 3 armour

    Non Combat Move - Germans
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                4 armour moved from Rostov to Northwest Persia
                1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
                1 mech_infantry moved from Persia to Northwest Persia
                3 armour and 1 mech_infantry moved from Ukraine to Rostov
                3 armour, 8 fighters, 4 infantry and 5 tactical_bombers moved from Vyborg to Finland
                3 infantry moved from Novgorod to Vyborg
                1 fighter and 1 tactical_bomber moved from Western Germany to Finland
                1 armour and 3 mech_infantrys moved from Baltic States to Vyborg
                2 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                1 armour moved from Timguska to Kazakhstan

    Place Units - Germans
                3 infantry placed in Persia
                3 armour placed in Ukraine
                1 factory_minor placed in Rostov
                3 fighters and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,4,3,6,4
                Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 2 armour
                    Russians win, taking Tambov from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Italians: 2 armour
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 mech_infantry
                    Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Samara
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Samara to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 6 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Samara to Tambov
                1 armour moved from Novosibirsk to Tambov
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Vologda
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone

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