GL40 Radiant (Axis) vs Milter (Allies+18)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                2 fighters moved from Western United States to Eastern United States
                1 artillery moved from Central United States to Western United States
                1 destroyer and 1 submarine moved from 38 Sea Zone to 39 Sea Zone

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                1 carrier and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 3 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 carrier and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 infantry moved from Scotland to 111 Sea Zone
                2 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 destroyer and 2 transports
                    British win with 1 destroyer remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 destroyer and 2 transports
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 aaGun moved from Scotland to United Kingdom
                1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                4 infantry moved from Shan State to Burma
                1 armour and 1 mech_infantry moved from India to Burma
                1 artillery moved from Burma to India
                1 infantry moved from India to Burma
                1 infantry moved from Shan State to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter and 1 tactical_bomber moved from India to French Madagascar

    Place Units - British
                1 carrier placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2,3,1
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry and 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 cruiser and 1 transport; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in 96 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 :  3/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 armour moved from Southern France to Yugoslavia
                1 artillery moved from Southern France to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 cruiser and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                3 fighters moved from Java to India
                1 infantry moved from Shan State to Burma
                2 infantry moved from Egypt to Trans-Jordan
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Scotland to 110 Sea Zone
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                8 artilleries and 15 infantry moved from Poland to Baltic States
                2 artilleries and 2 infantry moved from Slovakia Hungary to Romania
                6 armour and 9 mech_infantrys moved from Germany to Baltic States
                2 artilleries and 9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Germany to Poland
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 bomber moved from Southern Italy to Western Germany
                1 bomber moved from Southern Italy to Western Germany

    Combat - Germans

    Non Combat Move - Germans
                3 aaGuns and 2 infantry moved from Denmark to Western Germany
                1 armour moved from Greece to Romania
                1 armour moved from Greece to Romania
                1 armour moved from Greece to Romania
                4 infantry moved from Greece to Bulgaria

    Place Units - Germans
                7 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Germans collect 39 PUs (3 lost to blockades); end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs


  • Bump.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Jehol
                1 armour and 1 mech_infantry moved from Belarus to Poland
                      Russians take Eastern Poland from Italians
                2 fighters and 1 tactical_bomber moved from Novgorod to Romania
                1 armour moved from Belarus to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                3 armour moved from Ukraine to Romania
                3 armour and 1 mech_infantry moved from Belarus to Romania
                1 armour moved from Novgorod to Finland
                      Russians take Finland from Germans
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Romania
                    Russians attack with 6 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 armour, 2 artilleries and 2 infantry
                    retreated to Romania
                    Germans win with 1 armour remaining. Battle score for attacker is -24
                    Casualties for Germans: 2 armour, 2 artilleries and 2 infantry
                    Casualties for Russians: 6 armour, 1 fighter and 1 mech_infantry
                Battle in Jehol
                    Russians attack with 1 infantry
                    Japanese defend with 1 aaGun
                    Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Poland
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser and 1 transport
                    Russians win with 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Bessarabia
                2 armour moved from Novgorod to Bryansk
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 fighter and 1 tactical_bomber moved from Romania to Caucasus
                3 armour moved from Belarus to Bryansk
                2 aaGuns moved from Belarus to Bryansk
                18 infantry moved from Belarus to Bryansk
                2 artilleries moved from Belarus to Bryansk
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                12 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Dzavhan to Olgiy
                2 infantry moved from Olgiy to Timguska

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Ukraine
                2 infantry placed in Novgorod
                4 mech_infantrys placed in Russia
                Russians undo move 2.
                1 infantry placed in Novgorod
                1 infantry placed in Russia
                Russians undo move 4.
                Russians undo move 3.
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 10 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour moved from Sakha to Yakut S.S.R.
                      Japanese take Buryatia from Russians
                4 infantry moved from Amur to Buryatia
                1 infantry moved from Sakha to Buryatia
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 bomber moved from Japan to Yakut S.S.R.
                3 mech_infantrys moved from Kiangsu to Kwangtung
                1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 2 infantry moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                3 mech_infantrys moved from Shantung to Kweichow
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 battleship moved from 20 Sea Zone to 35 Sea Zone
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 bomber moved from Kwangsi to Jehol
                1 bomber moved from Kwangsi to Philippines
                1 artillery and 6 infantry moved from Chahar to Hopei
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
                5 fighters moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 5 fighters and 3 mech_infantrys
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 5 fighters and 3 mech_infantrys in Kwangtung, round 2 :  2/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 bomber in Yakut S.S.R., round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 bomber in Yakut S.S.R., round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
                    Japanese win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Jehol, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 infantry and 8 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 infantry and 8 tactical_bombers in Yunnan, round 2 :  4/12 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Malaya

    Non Combat Move - Japanese
                8 tactical_bombers moved from Yunnan to Hunan
                5 fighters moved from Kwangtung to Hunan
                1 bomber moved from Philippines to Hainan
                1 bomber moved from Yakut S.S.R. to Sakha
                1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Jehol to Japan

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in Shantung
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total


  • Test summary from TripleA, engine version: 1.8.0.9, time: 19:37:43


  • Bump.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from Eastern United States to 106 Sea Zone
                1 bomber moved from Eastern United States to 102 Sea Zone
                1 fighter moved from Eastern United States to 106 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in 102 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 submarine
                    Germans defend with 2 submarines
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 submarines
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 bomber moved from 102 Sea Zone to United Kingdom
                1 carrier moved from 101 Sea Zone to 64 Sea Zone
                1 cruiser moved from 101 Sea Zone to 28 Sea Zone
                1 carrier moved from 64 Sea Zone to 28 Sea Zone
                3 fighters moved from 106 Sea Zone to Western United States
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Central United States to Western United States
                3 mech_infantrys moved from Central United States to Western United States

    Place Units - Americans
                4 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Shensi
                1 fighter and 8 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery, 2 infantry and 3 mech_infantrys
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 1 artillery, 2 infantry and 3 mech_infantrys
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Burma to Shan State
                3 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Normandy Bordeaux from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Yunnan
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Yunnan to Burma
                1 artillery moved from India to 39 Sea Zone
                4 infantry and 3 mech_infantrys moved from India to Burma
                1 artillery and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                3 infantry moved from Persia to 80 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
                1 artillery and 3 infantry moved from 76 Sea Zone to British Somaliland
                1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from French Madagascar to British Somaliland
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - British
                1 transport placed in 110 Sea Zone
                2 mech_infantrys placed in Union of South Africa
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 fighter, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,1,3,2,2,6,4,6,3,2,3,4,4,3,1,6,6,6,1,4,4
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 fighter, 1 infantry and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 artillery moved from 94 Sea Zone to Tunisia
                1 bomber moved from Southern Italy to Tunisia
                1 fighter moved from Southern Italy to Tunisia
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour and 2 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Baltic States to Eastern Poland

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    French defend with 3 infantry
                        Italians roll dice for 2 cruisers in Tunisia, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tunisia, round 2 :  2/4 hits
                        French roll dice for 3 infantry in Tunisia, round 2 :  0/3 hits
                        3 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for French: 3 infantry
                Battle in Slovakia Hungary
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 armour and 2 infantry in Slovakia Hungary, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Slovakia Hungary, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
                    Italians win, taking Slovakia Hungary from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Eastern Poland
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Eastern Poland, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Eastern Poland, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                        1 armour owned by the Italians lost in Eastern Poland
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                1 bomber moved from Tunisia to Southern Italy
                1 fighter moved from Tunisia to Libya

    Place Units - Italians
                3 mech_infantrys placed in Southern France
                2 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from India to 39 Sea Zone
                1 fighter moved from India to Iraq
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq

    Combat - ANZAC
                Battle in Iraq
                    ANZAC attack with 1 fighter and 4 infantry
                    Neutral_Axis defend with 3 infantry
                    Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -19
                    Casualties for ANZAC: 1 fighter and 4 infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from India to Burma
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 infantry and 8 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Finland
                1 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                1 artillery and 7 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                4 infantry moved from Bulgaria to Romania
                6 armour moved from Germany to Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                6 armour, 8 artilleries, 13 infantry and 9 mech_infantrys moved from Baltic States to Belarus
                4 bombers and 2 fighters moved from Western Germany to United Kingdom
                2 artilleries, 4 infantry and 2 tactical_bombers moved from Western Germany to France

    Combat - Germans
                Battle in Finland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 armour
                    Germans win, taking Finland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Poland
                    Germans attack with 6 armour
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Poland from Russians with 5 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Belarus
                    Germans attack with 6 armour, 8 artilleries, 13 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 6 armour, 8 artilleries, 13 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 2 armour, 2 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry


  • Do you wish to intercept in London?

Suggested Topics

  • 11
  • 13
  • 165
  • 85
  • 446
  • 339
  • 150
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.8k

Users

40.5k

Topics

1.8m

Posts