15L G40 Me1945 (Axis) vs. hobo (Allies +17) Low luck

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 carriers, 1 fighter, 2 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
                1 fighter moved from 33 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                1 fighter moved from 33 Sea Zone to 30 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                5 fighters and 5 tactical_bombers moved from Kweichow to India
                3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Burma to India
                1 bomber moved from French Indo China to India
                1 bomber moved from Kansu to India
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Tsagaan Olom to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 fighter and 1 tactical_bomber moved from 77 Sea Zone to India

    Combat - Japanese
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 :  2/1 hits
                        ANZAC roll dice for 1 cruiser in 30 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 cruiser
                Battle in 31 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 31 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 31 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Union of South Africa
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Union of South Africa, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Union of South Africa, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Union of South Africa, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Union of South Africa, round 4 :  1/1 hits
                        British roll dice for 1 infantry in Union of South Africa, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Union of South Africa
                    Japanese win, taking Union of South Africa from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in India
                    Japanese attack with 3 armour, 3 artilleries, 2 bombers, 6 fighters, 2 infantry, 2 mech_infantrys and 6 tactical_bombers
                    British defend with 3 aaGuns, 1 artillery and 19 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        AA fire in India :  1/1 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 5 fighters, 2 infantry, 2 mech_infantrys and 6 tactical_bombers in India, round 2 :  11/1 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 artillery and 19 infantry in India, round 2 :  6/1 hits
                        8 infantry owned by the British, 2 infantry owned by the Japanese, 3 aaGuns owned by the British, 3 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
                        Japanese roll dice for 3 armour, 2 bombers, 5 fighters, 1 mech_infantry and 6 tactical_bombers in India, round 3 :  10/1 hits
                        UK_Pacific roll dice for 1 artillery and 11 infantry in India, round 3 :  4/0 hits
                        10 infantry owned by the British, 2 armour owned by the Japanese, 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 2 bombers, 4 fighters and 6 tactical_bombers in India, round 4 :  7/1 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 4 :  1/1 hits
                        1 infantry owned by the British, 1 tactical_bomber owned by the Japanese and 1 artillery owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 armour, 3 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 1 artillery and 19 infantry

    Non Combat Move - Japanese
                1 transport moved from 71 Sea Zone to 73 Sea Zone
                1 carrier moved from 77 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 armour moved from Malaya to Burma
                1 fighter moved from Kweichow to 6 Sea Zone
                1 fighter moved from Kansu to Olgiy
                2 mech_infantrys moved from Kansu to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                3 mech_infantrys moved from Chahar to Dzavhan
                1 fighter moved from Olgiy to Dzavhan
                1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Tsagaan Olom to Olgiy
                2 infantry moved from Kansu to Olgiy
                1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone
                2 infantry moved from Midway to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from Japan to 25 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 carrier and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Kansu to Central Mongolia
                1 bomber moved from India to Kweichow
                1 submarine moved from 55 Sea Zone to 62 Sea Zone
                1 mech_infantry moved from Manchuria to Central Mongolia
                1 mech_infantry moved from Kansu to Olgiy
                1 bomber, 3 fighters and 4 tactical_bombers moved from India to Burma
                1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 armour moved from Manchuria to Korea

    Place Units - Japanese
                1 armour, 1 fighter, 2 infantry and 3 tactical_bombers placed in Japan
                2 carriers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 82 PUs; end with 90 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 armour
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 3 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 bomber
        Hunan : 1 flag
        Kansu : 1 flag, 1 aaGun, 2 artilleries and 5 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry and 2 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 armour, 1 bomber, 3 fighters and 4 tactical_bombers
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 artillery and 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        Olgiy : 1 flag, 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
        31 Sea Zone : 1 submarine
        Dzavhan : 1 flag, 1 fighter and 3 mech_infantrys
        39 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 5 infantry, 5 tactical_bombers and 3 transports
        Central Mongolia : 1 flag, 1 fighter and 1 mech_infantry
        6 Sea Zone : 3 carriers, 2 fighters and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        62 Sea Zone : 1 submarine
        Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Madagascar : 1 flag
        Novosibirsk : 1 flag, 1 infantry
        80 Sea Zone : 1 submarine
        73 Sea Zone : 1 transport
        71 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 35 / 48
        Japanese : 82 / 100
        Americans : 50 / 72
        Chinese : 0 / 6
        British : 14 / 0
        UK_Pacific : 2 / 0
        Italians : 18 / 15
        ANZAC : 11 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • not sure it matters anymore at this point but be nice to hit with odd lot AAs  :-(


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                2 fighters moved from 26 Sea Zone to 31 Sea Zone
                1 bomber moved from Iraq to 71 Sea Zone
                1 mech_infantry moved from Eire to Scotland
                1 fighter moved from 119 Sea Zone to Norway
                1 fighter moved from 109 Sea Zone to Norway
                1 tactical_bomber moved from 109 Sea Zone to Scotland
                1 tactical_bomber moved from 119 Sea Zone to Scotland

    Combat - Americans
                Battle in 31 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 71 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Scotland
                    Americans attack with 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 airfield and 1 infantry
                    Americans win, taking Scotland from Germans with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Norway
                    Americans attack with 2 fighters
                    Germans defend with 1 fighter
                    Americans win with 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter

    Non Combat Move - Americans
                2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                4 artilleries and 6 infantry moved from Eastern United States to New Brunswick Nova Scotia
                3 mech_infantrys moved from Alaska to Alberta Saskatchewan Manitoba
                2 aaGuns moved from Alaska to British Columbia
                1 transport moved from 109 Sea Zone to 107 Sea Zone
                2 fighters moved from 108 Sea Zone to 109 Sea Zone
                2 fighters moved from 31 Sea Zone to Hawaiian Islands
                1 fighter and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 carrier moved from 109 Sea Zone to 112 Sea Zone
                2 fighters moved from Norway to 112 Sea Zone
                3 transports moved from 108 Sea Zone to 107 Sea Zone
                3 transports moved from 107 Sea Zone to 106 Sea Zone
                2 fighters moved from 109 Sea Zone to Eire
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 112 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from Iraq to 97 Sea Zone
                2 tactical_bombers moved from Scotland to Eire
                1 infantry moved from Eire to 109 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 carrier moved from 119 Sea Zone to 112 Sea Zone
                1 carrier moved from 108 Sea Zone to 106 Sea Zone
                1 bomber moved from 71 Sea Zone to Belgian Congo

    Place Units - Americans
                2 fighters and 2 tactical_bombers placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British

    Non Combat Move - British
                1 battleship moved from 109 Sea Zone to 112 Sea Zone
                1 transport moved from 108 Sea Zone to 106 Sea Zone
                1 transport moved from 109 Sea Zone to 107 Sea Zone
                1 infantry moved from Eire to 109 Sea Zone
                1 artillery moved from Eire to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British

    Non Combat Move - British
                1 battleship moved from 109 Sea Zone to 112 Sea Zone
                1 transport moved from 108 Sea Zone to 106 Sea Zone
                1 transport moved from 109 Sea Zone to 107 Sea Zone
                1 infantry moved from Eire to 109 Sea Zone
                1 artillery moved from Eire to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 106 Sea Zone: 4 infantry and 4 transports
                EDIT: Adding units owned by Americans to 106 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to New Brunswick Nova Scotia: 2 infantry
                EDIT: Turning off Edit Mode


  • just a minor ncm edit, the americans don’t board the transport in z106

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 armour, 2 artilleries and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 2 artilleries and 1 mech_infantry
                    ANZAC defend with 2 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  2/1 hits
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        2 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from ANZAC with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Kenya
                1 armour and 2 mech_infantrys moved from Southern France to Western Germany
                1 fighter moved from Southern Italy to Romania

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,2,4,4,3,1,6,2,1,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
                Italians collect 10 PUs (10 lost to blockades); end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery
        Alexandria : 1 flag
        Egypt : 1 flag, 1 factory_minor and 1 harbour
        Kenya : 1 flag, 1 fighter
        Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Western Germany : 1 armour and 2 mech_infantrys
        Romania : 2 aaGuns and 1 fighter
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 34 / 48
        Japanese : 82 / 100
        Americans : 52 / 72
        Chinese : 0 / 6
        British : 14 / 0
        UK_Pacific : 2 / 0
        Italians : 20 / 15
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    Hold on. I might need edits.


  • africa is a minor battlefield, you already got this game barring a major mistake  :lol:

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 armour, 2 artilleries and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 2 artilleries and 1 mech_infantry
                    ANZAC defend with 2 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  2/1 hits
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        2 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from ANZAC with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Kenya
                1 armour and 2 mech_infantrys moved from Southern France to Western Germany
                1 fighter moved from Southern Italy to Romania

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,2,4,4,3,1,6,2,1,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
                Italians collect 10 PUs (10 lost to blockades); end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Romania: 2 aaGuns and 1 fighter
                EDIT: Adding units owned by Italians to Slovakia Hungary: 2 aaGuns
                EDIT: Adding units owned by Italians to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery
        Alexandria : 1 flag
        Egypt : 1 flag, 1 factory_minor and 1 harbour
        Kenya : 1 flag, 1 fighter
        United Kingdom : 1 fighter
        Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Slovakia Hungary : 2 aaGuns
        Western Germany : 1 armour and 2 mech_infantrys
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 34 / 48
        Japanese : 82 / 100
        Americans : 52 / 72
        Chinese : 0 / 6
        British : 14 / 0
        UK_Pacific : 2 / 0
        Italians : 20 / 15
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    Take the latter map pls.

    @hobo:

    africa is a minor battlefield, you already got this game barring a major mistake  :lol:

    My play is not perfect. I hope to get this one done in 2 turns.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 108 Sea Zone to 106 Sea Zone
                6 fighters moved from Queensland to 26 Sea Zone
                6 fighters moved from 26 Sea Zone to Hawaiian Islands
                3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4
                ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone

    Turn Complete - French

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship, 1 carrier and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
                1 fighter moved from Western Germany to Scotland
                1 artillery moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 tactical_bomber moved from Western Germany to Novgorod
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Western Germany to Eastern Poland
                1 fighter moved from 113 Sea Zone to Novgorod

    Combat - Germans
                Battle in Scotland
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 airfield and 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 2 :  1/1 hits
                        Americans roll dice for 1 mech_infantry in Scotland, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Scotland
                    Germans win, taking Scotland from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 2 destroyers and 3 transports
                    Russians defend with 1 submarine
                        Germans roll dice for 1 battleship, 1 carrier, 2 destroyers and 3 transports in 115 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 2 destroyers and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Finland
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/0 hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  1/0 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
                1 bomber moved from Eastern Poland to Western Germany
                1 fighter moved from Scotland to United Kingdom
                1 aaGun moved from Poland to Germany
                4 artilleries and 1 infantry moved from Poland to Slovakia Hungary
                2 armour and 2 mech_infantrys moved from Romania to Germany
                3 aaGuns, 3 artilleries and 4 infantry moved from Romania to Slovakia Hungary
                1 transport moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Germans
                3 infantry placed in United Kingdom
                Germans undo move 1.
                3 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in Slovakia Hungary
                2 infantry and 1 mech_infantry placed in Western Germany
                3 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,1,2,5,4,6,6,1,1,4
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 1 artillery
        United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 13 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 aaGuns, 10 artilleries, 1 factory_minor and 7 infantry
        Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        Germany : 1 aaGun, 3 armour, 3 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
        Eastern Poland : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Bulgaria : 1 flag
        115 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 29 / 48
        Japanese : 82 / 100
        Americans : 50 / 72
        Chinese : 0 / 6
        British : 14 / 0
        UK_Pacific : 2 / 0
        Italians : 20 / 15
        ANZAC : 10 / 9
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_minor; Remaining resources: 42 PUs;
                Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                5 infantry moved from Yenisey to Timguska
                16 infantry moved from Urals to Timguska
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                2 artilleries and 3 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
                4 artilleries and 7 infantry moved from Bessarabia to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Belarus to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Samara to Novosibirsk
                1 fighter moved from Bessarabia to Novgorod

    Combat - Russians
                Battle in Timguska
                    Russians attack with 21 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Timguska from Japanese with 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Russians attack with 2 artilleries and 3 infantry
                    Italians defend with 1 artillery
                    Russians win, taking Trans-Jordan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 4 artilleries and 9 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 4 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Northwest Persia
                2 fighters moved from Bessarabia to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                2 aaGuns moved from Urals to Timguska
                1 artillery and 2 infantry moved from Russia to Samara
                1 fighter moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Baltic States to Belarus
                2 artilleries and 19 infantry moved from Baltic States to Eastern Poland

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
                Russians collect 42 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 armour, 2 artilleries, 2 carriers, 3 infantry and 3 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Union of South Africa to Rhodesia
                      Japanese take Rhodesia from British
                1 infantry moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                1 armour moved from Burma to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from Olgiy to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Yenisey to Yakut S.S.R.
                1 mech_infantry moved from Central Mongolia to Yakut S.S.R.
                1 infantry moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 destroyer moved from 25 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone
                1 fighter moved from 25 Sea Zone to 31 Sea Zone

    Combat - Japanese
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 31 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 :  2/1 hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 31 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kazakhstan
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from India to 39 Sea Zone
                1 armour, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 armour moved from 72 Sea Zone to Kenya
                1 transport moved from 73 Sea Zone to 78 Sea Zone
                3 fighters and 4 tactical_bombers moved from Burma to Jehol
                1 destroyer moved from 25 Sea Zone to 9 Sea Zone
                1 destroyer moved from 25 Sea Zone to 12 Sea Zone
                2 battleships and 1 carrier moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Midway
                1 fighter moved from Japan to Midway
                3 tactical_bombers moved from Japan to 25 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 armour and 2 infantry moved from Japan to 6 Sea Zone
                1 fighter moved from Dzavhan to 6 Sea Zone
                1 fighter moved from Central Mongolia to 6 Sea Zone
                2 carriers moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 31 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 31 Sea Zone to Midway
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
                2 armour, 1 artillery and 7 infantry moved from 25 Sea Zone to Midway
                1 submarine moved from 62 Sea Zone to 63 Sea Zone
                1 mech_infantry moved from Tsinghai to Kansu
                1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from Olgiy to Kansu
                3 mech_infantrys moved from Dzavhan to Kansu
                1 bomber moved from Kweichow to Japan
                1 bomber moved from Burma to Jehol

    Place Units - Japanese
                1 airfield placed in Jehol
                2 carriers and 3 transports placed in 6 Sea Zone
                1 armour, 2 artilleries and 2 infantry placed in Japan
                1 infantry placed in Manchuria
                1 armour placed in Union of South Africa

    Turn Complete - Japanese
                Japanese collect 85 PUs; end with 88 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 airfield, 1 bomber, 3 fighters and 4 tactical_bombers
        Manchuria : 1 flag, 1 factory_minor and 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 2 aaGuns, 3 artilleries, 9 infantry and 5 mech_infantrys
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 artillery and 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Midway : 1 flag, 1 airfield, 2 armour, 1 artillery, 3 fighters, 7 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 infantry and 1 mech_infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        Olgiy : 1 flag
        31 Sea Zone : 1 destroyer
        Dzavhan : 1 flag
        25 Sea Zone : 6 carriers, 2 cruisers, 1 destroyer, 5 fighters, 7 tactical_bombers and 5 transports
        12 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        9 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 4 carriers, 2 fighters and 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        63 Sea Zone : 1 submarine
        West India : 1 flag, 1 armour
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        South West Africa : 1 flag, 1 infantry
        Kenya : 1 armour
        Rhodesia : 1 flag, 1 artillery
        French Madagascar : 1 flag
        80 Sea Zone : 1 submarine
        72 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        78 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 60
        Russians : 39 / 56
        Japanese : 85 / 98
        Americans : 50 / 72
        Chinese : 0 / 6
        British : 12 / 0
        UK_Pacific : 0 / 0
        Italians : 19 / 15
        ANZAC : 10 / 9
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 7 fighters; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 9 Sea Zone
                1 submarine moved from 10 Sea Zone to 12 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 9 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 12 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eire to Scotland
                1 artillery, 1 cruiser, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Scotland

    Combat - Americans
                Battle in 12 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 9 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Scotland
                    Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield and 1 artillery
                    Americans win, taking Scotland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Americans
                1 fighter moved from Scotland to Eire
                1 tactical_bomber moved from Scotland to Eire
                2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                3 mech_infantrys moved from Alberta Saskatchewan Manitoba to Quebec
                1 transport moved from 107 Sea Zone to 106 Sea Zone
                1 carrier moved from 106 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Belgian Congo to Gibraltar
                1 fighter and 1 tactical_bomber moved from 9 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 12 Sea Zone to Hawaiian Islands
                3 fighters moved from Western United States to Hawaiian Islands
                2 aaGuns moved from British Columbia to Alberta Saskatchewan Manitoba
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                2 fighters moved from 97 Sea Zone to 112 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 fighters placed in Western United States
                4 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British

    Non Combat Move - British
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 transport moved from 107 Sea Zone to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone

    Turn Complete - UK_Pacific


  • the american troops are on the anzac transport in z106

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter moved from Kenya to Egypt
                1 armour, 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 aaGun, 1 armour and 1 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,6,6,5,4,1,3,4
                Italians collect 12 PUs (7 lost to blockades); end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Kenya : 1 flag
        United Kingdom : 1 fighter
        Anglo Egyptian Sudan : 1 flag
        Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Slovakia Hungary : 2 aaGuns
        Western Germany : 1 armour and 2 mech_infantrys
        Northern Italy : 1 aaGun and 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 42 / 60
        Russians : 39 / 56
        Japanese : 85 / 98
        Americans : 52 / 74
        Chinese : 0 / 6
        British : 12 / 0
        UK_Pacific : 0 / 0
        Italians : 19 / 18
        ANZAC : 10 / 9
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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