Scramble sz110/111?
L15 Radiant (Axis) vs Oysteilo (Allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Japan to 17 Sea Zone
1 artillery and 12 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 infantry, 2 submarines and 3 transports moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to 43 Sea Zone
5 fighters moved from 37 Sea Zone to Malaya
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Siberia to Soviet Far East
1 bomber moved from Buryatia to Soviet Far East
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Tsinghai to Novosibirsk
1 bomber moved from Hunan to Novosibirsk
1 bomber moved from Hunan to Novosibirsk
1 mech_infantry moved from Szechwan to Kazakhstan
1 bomber moved from Burma to Kazakhstan
1 bomber moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 19 Sea Zone
1 mech_infantry moved from Hunan to Shan State
1 mech_infantry moved from Hunan to Shan State
4 bombers, 4 fighters and 8 tactical_bombers moved from Burma to 41 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Soviet Far East, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 3 transports
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 4 battleships, 3 carriers, 2 cruisers, 3 destroyers and 3 transports in 37 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 4 bombers, 4 fighters and 8 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 4 bombers, 4 fighters and 8 tactical_bombers in 41 Sea Zone, round 2 : 11/16 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 41 Sea Zone
Japanese win with 4 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 destroyer and 4 submarines
4 submarines owned by the Americans Submerged
Japanese roll dice for 2 bombers in 19 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 19 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 bomber
Battle in Malaya
Japanese attack with 5 fighters and 2 infantry
ANZAC defend with 1 harbour and 1 infantry
Japanese roll dice for 5 fighters and 2 infantry in Malaya, round 2 : 4/7 hits
ANZAC roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
5 fighters moved from Malaya to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
4 bombers, 1 fighter and 7 tactical_bombers moved from 41 Sea Zone to India
2 bombers moved from Novosibirsk to Shensi
1 bomber moved from Kazakhstan to Shensi
1 bomber moved from 19 Sea Zone to Shensi
1 bomber moved from Soviet Far East to Japan
1 bomber moved from 17 Sea Zone to JapanPlace Units - Japanese
1 airfield placed in Shan State
3 mech_infantrys placed in India
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,5,2,4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,5,6,3,1,6,2,3,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,4,6,5,4,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,5,2,6,4,6,3,2
Japanese collect 50 PUs (16 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 2 cruisers, 5 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
3 bombers moved from Philippines to 37 Sea Zone
4 submarines moved from 20 Sea Zone to 37 Sea Zone
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
4 carriers moved from 35 Sea Zone to 37 Sea Zone -
scramble?
order of loss please
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Yep scramble the 3 fighters. Big battle here.
OOL -
3 hits on carrier’s
4 hits on battle
2 hits on sub’s
2 hits on destroyers
3 hits on carriers
2 hits on crusier’sAfter that I will have to see what’s left.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 2 cruisers, 5 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
3 bombers moved from Philippines to 37 Sea Zone
4 submarines moved from 20 Sea Zone to 37 Sea Zone
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
4 carriers moved from 35 Sea Zone to 37 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Shan State to defend against the attack in 37 Sea Zone
Battle in Sumatra
Battle in 37 Sea Zone
Americans attack with 1 battleship, 3 bombers, 4 carriers, 2 cruisers, 7 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber
Japanese defend with 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 submarines and 3 transports
Units damaged: 3 carriers owned by the Japanese
Units damaged: 4 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking Sumatra from Japanese, taking 37 Sea Zone from Japanese with 1 battleship, 3 bombers, 7 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 137
Casualties for Japanese: 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 submarines and 3 transports
Casualties for Americans: 4 carriers, 2 cruisers, 7 destroyers and 3 submarinesNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo
2 fighters moved from 37 Sea Zone to Borneo
3 bombers moved from 37 Sea Zone to Philippines
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Hawaiian Islands to Philippines
1 artillery moved from Tobruk to Alexandria
1 armour moved from Egypt to Iraq
1 artillery, 4 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 bomber moved from Egypt to Gibraltar
1 bomber moved from Western United States to Gibraltar
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
2 armour, 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
Yep scramble the 3 fighters. Big battle here.
OOL -
3 hits on carrier’s
4 hits on battle
2 hits on sub’s
2 hits on destroyers
3 hits on carriers
2 hits on crusier’sAfter that I will have to see what’s left.
OK after all that you only have 4s left so I choose for you what seemed logical
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 battleships moved from 98 Sea Zone to 99 Sea Zone
3 fighters moved from 98 Sea Zone to Greece
3 fighters moved from Rostov to GreeceCombat - British
Battle in Greece
British attack with 1 artillery, 6 fighters and 1 infantry
Germans defend with 4 bombers and 3 infantry
British win with 6 fighters remaining. Battle score for attacker is 50
Casualties for Germans: 4 bombers and 3 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
2 carriers moved from 98 Sea Zone to 99 Sea Zone
4 destroyers moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Iraq to Trans-Jordan
4 fighters moved from Greece to 99 Sea Zone
2 fighters moved from Greece to Rostov
1 fighter moved from Rostov to Russia
3 aaGuns, 2 artilleries and 5 infantry moved from Eastern Persia to Persia
1 armour moved from Northwest Persia to Persia
2 infantry moved from Northwest Persia to Persia
4 mech_infantrys moved from Northwest Persia to Persia
2 artilleries moved from Northwest Persia to Persia
5 infantry moved from Eastern Persia to Persia
1 aaGun moved from Iraq to PersiaPlace Units - British
3 armour placed in Persia
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 30 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
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i initially did not move my cruiser, fighter and carrier in the med with usa. I edited it to have the fleet collected of greece after the UK attack
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Japanese roll dice for 4 battleships, 1 carrier, 2 cruisers
Your dice are: 6,6,6,4,5,6,4
Battle score for attacker is 137
You rolled avg. again I see.
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I guess I got to quit, can’t compete against rolls like that. Shame it was a good game until the luck ruined it.
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I guess I got to quit, can’t compete against rolls like that. Shame it was a good game until the luck ruined it.
Thanks for a great game. It is fun playing you. I have not looked in detail at the outcome of the battle but clearly your post shows some really poor dice. You did not ask for some feedback but I will give some comments anyhow. I think you hugely overcommit with Germany such as taking NW Persia with all those tanks. Then loosing them all on the counter. Very expensive for Germany. i also think it is very destructive for germany to leave all the tac bombers more or less unprotected in Archangelsk. In this battle Russia is lucky not loosing any air units. But at the end of the day this is a battle every Russian player will make in every game because the tacs are so important against Russia. Then with japan you are getting convoyed to death and you dont do anything about it. I think it is much more important to prevent that compared to making ground inland (china, russia and india). Looks like you lost 78 PU for Japan from convoying. Let me know if you like to start over again
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Yea I will rematch ya, when next session starts.