Lässt du deinen fig in UK aufsteigen ?
41931-oob-round-01-b-ita.tsvg
GL40 mike48484 (axis) vs arthurbomberharris (allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 mech_infantry moved from Urals to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Archangel to Russia
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 mech_infantry moved from Urals to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Archangel to Russia
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 41 Sea Zone
2 artilleries moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Kwangtung to Hopei
2 tactical_bombers moved from Anhwe to Suiyuyan
1 tactical_bomber moved from Anhwe to Hopei
10 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 bomber moved from Kwangtung to YunnanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 armour and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 bomber and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 10 fighters and 1 tactical_bomber
British defend with 2 infantry
Japanese win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in French Indo ChinaNon Combat Move - Japanese
5 carriers moved from 37 Sea Zone to 35 Sea Zone
10 fighters moved from Shan State to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
2 battleships moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to Philippines
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 16 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to Philippines
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Yunnan to Kwangtung
1 tactical_bomber moved from Hopei to Anhwe
2 tactical_bombers moved from Suiyuyan to Anhwe
1 bomber moved from Hopei to KwangtungPlace Units - Japanese
1 artillery and 1 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 3 submarines moved from 110 Sea Zone to 92 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Norway to 125 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from India to 72 Sea ZoneCombat - Americans
Battle in 72 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 4 submarines
Italians defend with 1 destroyer
Americans win with 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports moved from 125 Sea Zone to 110 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 16 Sea Zone to Midway
2 artilleries and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 1 infantry moved from 54 Sea Zone to Queensland
8 submarines moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 29 Sea Zone to 11 Sea Zone
1 bomber moved from 72 Sea Zone to Union of South AfricaPlace Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
6 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 1 armour
Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 armour, 1 artillery, 3 carriers, 6 infantry, 2 mech_infantrys and 6 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 94 Sea Zone
1 fighter moved from Normandy Bordeaux to 94 Sea Zone
1 fighter moved from Normandy Bordeaux to 94 Sea Zone
1 fighter moved from Normandy Bordeaux to 94 Sea Zone
1 fighter moved from Normandy Bordeaux to 94 Sea Zone
1 infantry moved from Burma to Shan State
2 infantry and 2 mech_infantrys moved from Burma to India
5 fighters moved from Eastern Persia to India
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to RussiaCombat - British
Battle in 94 Sea Zone
British attack with 5 fighters
Germans defend with 1 destroyer; Italians defend with 1 transport
British win with 4 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Casualties for Italians: 1 transportNon Combat Move - British
4 fighters moved from 94 Sea Zone to 92 Sea Zone
3 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
2 aaGuns moved from Burma to India
1 battleship moved from 54 Sea Zone to 44 Sea ZonePlace Units - British
3 infantry placed in Union of South Africa
1 carrier and 1 fighter placed in 110 Sea Zone
British undo move 2.
1 carrier placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,2,1
British collect 30 PUs (4 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from BritishCombat - Italians
Non Combat Move - Italians
1 fighter moved from France to Southern Italy
3 artilleries and 3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 aaGuns and 4 infantry moved from France to Northern Italy
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
2 destroyers moved from 98 Sea Zone to 81 Sea ZonePlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 submarines moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Americans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Rostov to Volgograd
1 armour moved from Caucasus to Persia
Germans take Northwest Persia from British
Germans take Persia from British
2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Germans
Battle in Volgograd
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters moved from Volgograd to Bryansk
3 tactical_bombers moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from France to Egypt
1 armour moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
2 armour moved from France to Southern Italy
1 armour moved from France to Southern Italy
2 transports moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Western Germany to France
1 infantry moved from Southern France to France
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 artilleries and 1 infantry moved from Ukraine to Bryansk
2 infantry moved from France to Northern ItalyPlace Units - Germans
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 destroyer placed in 93 Sea Zone
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 1 mech_infantry placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
17 artilleries, 5 fighters, 73 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 17 artilleries, 5 fighters, 73 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 11 armour, 12 artilleries, 6 bombers, 5 fighters, 31 infantry, 4 mech_infantrys and 5 tactical_bombers; Italians defend with 2 fighters
Russians win, taking Bryansk from Italians with 17 artilleries, 5 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 216
Casualties for Germans: 3 aaGuns, 11 armour, 12 artilleries, 6 bombers, 5 fighters, 31 infantry, 4 mech_infantrys and 5 tactical_bombers
Casualties for Italians: 2 fighters
Casualties for Russians: 73 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 armour, 4 infantry and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 18 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 18 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Removing units owned by Russians from Russia: 2 aaGuns
EDIT: Adding units owned by Russians to Bryansk: 4 aaGuns
EDIT: Turning off Edit Mode -
Not looking good, with the dice stacked against you. That was a 65% chance for me, but I rolled above average. I was supposed to have 19 guys left.
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yeah its over. I resign.
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good game. Rematch next season, flipping sides with the same bid?
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yeah im down, also ill get it posted this morning