@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 3 transports
ANZAC win, taking 42 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Non Combat Move - ANZAC
2 submarines moved from 45 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 infantry moved from Queensland to New South Wales
1 fighter and 1 infantry moved from Kwangsi to Hunan
Place Units - ANZAC
3 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
I didn’t see anything you really missed with France, so I’ll proceed with my German move. you can always edit the French moves if needed on Russia"s turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
4 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Slovakia Hungary to Bulgaria
3 bombers moved from Western Germany to Finland
1 infantry moved from Norway to Finland
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Poland
1 artillery moved from Germany to Poland
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Finland
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Finland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Poland
Germans attack with 2 artilleries, 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Poland from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bulgaria
Germans attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans win, taking Bulgaria from British with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Bulgaria to Northern Italy
2 fighters and 1 tactical_bomber moved from Bulgaria to Slovakia Hungary
1 fighter moved from Bulgaria to Slovakia Hungary
1 bomber moved from Poland to Western Germany
3 bombers moved from Finland to Western Germany
1 aaGun moved from Germany to Poland
1 aaGun and 3 infantry moved from Germany to Slovakia Hungary
2 artilleries and 4 infantry moved from Western Germany to Northern Italy
Place Units - Germans
1 fighter and 7 infantry placed in Western Germany
1 destroyer and 1 transport placed in 113 Sea Zone
Germans undo move 1.
1 fighter and 5 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,2,6,6
Germans collect 44 PUs (5 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry and 1 mech_infantry moved from Novosibirsk to Timguska
1 bomber moved from Russia to Timguska
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Romania
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Timguska
Russians attack with 1 bomber, 4 infantry and 1 mech_infantry
Japanese defend with 2 artilleries and 2 infantry
Russians win, taking Timguska from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Finland
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
2 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Eastern Poland
7 infantry moved from Bryansk to Western Ukraine
2 artilleries and 3 infantry moved from Russia to Bryansk
1 bomber moved from Timguska to Russia
Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
4 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Borneo to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
1 artillery and 2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Siberia to Amur
2 fighters and 2 tactical_bombers moved from Borneo to Java
1 fighter and 1 tactical_bomber moved from Borneo to Formosa
1 fighter moved from 44 Sea Zone to Borneo
Place Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,4,2,4,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,1,6
Japanese collect 27 PUs (5 lost to blockades); end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 3 destroyers and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 3 destroyers, 3 fighters, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
Combat - Americans
Battle in 112 Sea Zone
Americans attack with 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 5 transports
Germans defend with 1 submarine
Americans win with 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Non Combat Move - Americans
6 submarines moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Western United States to Gibraltar
7 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Western United States
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Americans collect 55 PUs (5 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
I assumed no scramble in sz 112.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
7 artilleries and 7 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 artillery moved from Suiyuyan to Chahar
Place Units - Chinese
2 artilleries and 6 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 bomber moved from Caucasus to 97 Sea Zone
1 mech_infantry moved from Tsagaan Olom to Central Mongolia
UK_Pacific take Central Mongolia from Japanese
1 infantry moved from Jehol to Buyant-Uhaa
UK_Pacific take Buyant-Uhaa from Japanese
I mistakenly skipped my US buy and played my combat move, I always do a practice run before live, this time I didn’t notice I was on the dice server. Your sub hit in sz 112, so I edited the casualty. Brits are attacking sz 97, do you wish to scramble?
yes, scramble. max D please.
Italian sub misses, British subs score 1 hit. OOL?
i’ll take the sub.
Bump.
Bump.
After one month of no activity and the three bumps, I’m going to post this game as a win for me.