FYI, I changed my email address to michaelsimmons@dr.com instead of my gmail account.
L15 Luckyinmaroon (axis) vs. Giallo (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 bombers, 1 factory_minor and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 fighters moved from Norway to Vyborg
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
2 infantry moved from Finland to Vyborg
1 submarine moved from 26 Sea Zone to 16 Sea Zone
5 fighters moved from 19 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Eastern United States to United KingdomCombat - Americans
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Vyborg
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 armour
Americans win, taking Vyborg from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Americans
2 fighters moved from Vyborg to Norway
2 artilleries and 2 infantry moved from Norway to Finland
1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
5 fighters moved from 16 Sea Zone to 19 Sea ZonePlace Units - Americans
1 factory_minor placed in Finland
3 submarines placed in 101 Sea Zone
2 bombers placed in Eastern United States
2 bombers placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from India to West India
3 fighters and 1 tactical_bomber moved from India to West IndiaCombat - British
Battle in West India
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking West India from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from West India to India
2 infantry moved from 70 Sea Zone to South West AfricaPlace Units - British
1 transport placed in 112 Sea Zone
2 artilleries placed in Norway
1 mech_infantry placed in Union of South Africa
1 submarine placed in 71 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 26 PUs totalPlace Units - UK_Pacific
9 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 9 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Eastern Persia to West India
1 bomber and 1 fighter moved from Eastern Persia to West India
1 bomber moved from Iraq to Algeria
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Gold Coast to French West Africa
Italians take French West Africa from British
1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Eastern Persia to West India
1 bomber and 1 fighter moved from Eastern Persia to West India
1 bomber moved from Iraq to Algeria
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Gold Coast to French West Africa
Italians take French West Africa from British
1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to ArchangelCombat - Italians
Battle in Algeria
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Algeria from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in West India
Italians attack with 1 armour, 1 bomber and 1 fighter
British defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Battle in Archangel
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Italians win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Archangel to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
2 armour moved from Eastern Persia to Northwest Persia
1 infantry moved from Persia to Eastern Persia
1 bomber and 1 fighter moved from West India to Northwest Persia
3 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 bomber moved from Algeria to Tunisia
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
3 transports moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Tobruk to AlexandriaPlace Units - Italians
2 armour and 1 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Iraq
2 infantry placed in Egypt
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,5
Italians collect 30 PUs (1 lost to blockades); end with 31 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 5 PUs;Combat Move - ANZAC
1 transport moved from 35 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
2 carriers, 2 destroyers and 3 fighters moved from 37 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Okinawa to 19 Sea Zone
1 armour and 2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 battleship placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
4 infantry moved from Southern France to 93 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
Germans take 42 Sea Zone from UK_Pacific
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 armour and 2 infantry moved from Sumatra to 41 Sea Zone
2 armour, 1 carrier, 2 cruisers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 37 Sea Zone
Germans take 37 Sea Zone from Americans
2 armour and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Persia to West India
Germans take West India from UK_Pacific -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
4 infantry moved from Southern France to 93 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
Germans take 42 Sea Zone from UK_Pacific
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 armour and 2 infantry moved from Sumatra to 41 Sea Zone
2 armour, 1 carrier, 2 cruisers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 37 Sea Zone
Germans take 37 Sea Zone from Americans
2 armour and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Persia to West India
Germans take West India from UK_PacificCombat - Germans
Battle in Gibraltar
Germans attack with 4 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Germans win, taking Gibraltar from British with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Malaya
Battle in Shan State
Battle in SiamNon Combat Move - Germans
5 mech_infantrys moved from Persia to Caucasus
7 armour moved from Eastern Persia to Northwest Persia
3 fighters and 2 tactical_bombers moved from Eastern Persia to Rostov
13 bombers moved from Eastern Persia to Persia
3 artilleries moved from Ukraine to Rostov
1 artillery moved from Tambov to Rostov
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
1 armour moved from Western Ukraine to Rostov
4 infantry moved from Western Ukraine to Ukraine
3 artilleries moved from Volgograd to Rostov
1 armour moved from Baltic States to Novgorod
3 infantry moved from Poland to Baltic States
2 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Germany to Novgorod
1 aaGun moved from Western Germany to DenmarkPlace Units - Germans
3 mech_infantrys placed in Persia
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
2 fighters placed in Germany
3 mech_infantrys placed in Germany
2 infantry placed in Southern France
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 70 PUs; end with 72 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
4 infantry moved from Southern France to 93 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
Germans take 42 Sea Zone from UK_Pacific
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 armour and 2 infantry moved from Sumatra to 41 Sea Zone
2 armour, 1 carrier, 2 cruisers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 37 Sea Zone
Germans take 37 Sea Zone from Americans
2 armour and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Persia to West India
Germans take West India from UK_PacificCombat - Germans
Battle in Gibraltar
Germans attack with 4 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Germans win, taking Gibraltar from British with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Malaya
Battle in Shan State
Battle in SiamNon Combat Move - Germans
5 mech_infantrys moved from Persia to Caucasus
7 armour moved from Eastern Persia to Northwest Persia
3 fighters and 2 tactical_bombers moved from Eastern Persia to Rostov
13 bombers moved from Eastern Persia to Persia
3 artilleries moved from Ukraine to Rostov
1 artillery moved from Tambov to Rostov
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
1 armour moved from Western Ukraine to Rostov
4 infantry moved from Western Ukraine to Ukraine
3 artilleries moved from Volgograd to Rostov
1 armour moved from Baltic States to Novgorod
3 infantry moved from Poland to Baltic States
2 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Germany to Novgorod
1 aaGun moved from Western Germany to DenmarkPlace Units - Germans
3 mech_infantrys placed in Persia
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
2 fighters placed in Germany
3 mech_infantrys placed in Germany
2 infantry placed in Southern France
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 70 PUs; end with 72 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 mech_infantry
EDIT: Turning off Edit Mode -
Use the most recent post please. I forgot to move a mech and had to edit my non combat move.
thanks
:mrgreen: -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Archangel
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Vologda to Samara
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Samara
1 artillery moved from Vologda to Archangel
1 fighter moved from Russia to Urals
1 artillery and 1 infantry moved from Vologda to RussiaCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Russians win, taking Urals from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Archangel from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Urals to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
1 mech_infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Timguska to Urals
3 fighters and 2 tactical_bombers moved from Timguska to Urals -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Timguska to Urals
3 fighters and 2 tactical_bombers moved from Timguska to UralsCombat - Japanese
Battle in Urals
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Urals from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Urals to Timguska
1 armour moved from Evenkiyskiy to Timguska
2 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Central Mongolia to Dzavhan
1 mech_infantry moved from Dzavhan to Olgiy
1 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Korea to AmurPlace Units - Japanese
2 infantry placed in Korea
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 25 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Timguska to Urals
3 fighters and 2 tactical_bombers moved from Timguska to UralsCombat - Japanese
Battle in Urals
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Urals from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Urals to Timguska
1 armour moved from Evenkiyskiy to Timguska
2 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Central Mongolia to Dzavhan
1 mech_infantry moved from Dzavhan to Olgiy
1 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Korea to AmurPlace Units - Japanese
2 infantry placed in Korea
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 25 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 bombers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Algeria
2 bombers moved from Eastern United States to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 artillery moved from Yunnan to Shan State
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Karelia to Finland
2 infantry moved from Vyborg to FinlandCombat - Americans
Battle in 92 Sea Zone
Americans attack with 3 bombers and 1 submarine
Germans defend with 1 destroyer and 2 transports; Italians defend with 2 destroyers and 1 transport
Americans win with 2 bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 destroyer and 2 transports
Casualties for Italians: 2 destroyers and 1 transport
Casualties for Americans: 1 bomber and 1 submarine
Battle in Gibraltar
Americans attack with 1 infantry and 1 mech_infantry
Germans defend with 1 harbour and 3 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Algeria
Americans attack with 1 bomber
Italians defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win, taking 42 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shan State
Americans attack with 1 artillery
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 submarines and 1 transport moved from 19 Sea Zone to 35 Sea Zone
4 carriers, 1 destroyer and 8 transports moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Algeria to Morocco
2 bombers moved from 92 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
2 fighters moved from 112 Sea Zone to Morocco
2 fighters moved from Norway to 91 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 82 Sea Zone to 87 Sea Zone
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - Americans
3 infantry placed in Finland
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in Kiangsi
1 artillery and 3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 2 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Germans
1 mech_infantry moved from India to Shan State
6 artilleries and 11 infantry moved from India to West India
2 infantry moved from South West Africa to Rhodesia
2 artilleries and 5 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 70 Sea Zone to 68 Sea Zone
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from India to Shan StateCombat - British
Battle in Gibraltar
British attack with 2 artilleries and 2 infantry
Germans defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in West India
British attack with 6 artilleries and 11 infantry
Germans defend with 1 mech_infantry
British win, taking West India from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 armour and 2 artilleries placed in NorwayTurn Complete - British
British collect 24 PUs; end with 24 PUs totalPlace Units - UK_Pacific
3 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,4,3,6,5,2,2,3,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 17 PUs (2 lost to blockades); end with 17 PUs total
Some Units in India change ownership: 3 artilleries and 5 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber moved from Northwest Persia to Kazakhstan
1 armour moved from Novgorod to Karelia
Italians take Karelia from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Novgorod to Vyborg
Italians take Vyborg from Russians
1 armour moved from Karelia to Vyborg
1 armour, 1 infantry and 4 mech_infantrys moved from Novgorod to Vyborg -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber moved from Northwest Persia to Kazakhstan
1 armour moved from Novgorod to Karelia
Italians take Karelia from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from Novgorod to Vyborg
Italians take Vyborg from Russians
1 armour moved from Karelia to Vyborg
1 armour, 1 infantry and 4 mech_infantrys moved from Novgorod to VyborgCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 submarine
British defend with 1 submarine
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 submarine
Casualties for British: 1 submarine
Battle in Archangel
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kazakhstan
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 armour and 2 mech_infantrys moved from Caucasus to Rostov
1 bomber moved from Kazakhstan to Novgorod
1 fighter moved from Archangel to Vyborg
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 bomber moved from Tunisia to Western Germany
1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer, 1 submarine and 3 transports moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Northwest Persia to Eastern Poland
1 fighter moved from Vyborg to NovgorodPlace Units - Italians
3 mech_infantrys placed in Novgorod
1 armour and 2 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs





