@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
15L G40 PGMatt (axis) vs MakeMaps (Allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 1x airfield, 2x factory_major, 6x harbour; Remaining resources: 24 PUs;
British buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from British Somaliland to Ethiopia
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea ZoneCombat - British
Non Combat Move - British
Place Units - British
3 destroyers placed in 109 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 1x airfield, 2x factory_major, 6x harbour; Remaining resources: 24 PUs;
British buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from British Somaliland to Ethiopia
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea ZoneCombat - British
Non Combat Move - British
Place Units - British
3 destroyers placed in 109 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 4 armour, 2 artilleries and 2 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 aaGun
EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 2 infantry
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Removing units owned by British from Egypt: 1 aaGun, 4 armour, 2 artilleries and 2 infantry
EDIT: Adding units owned by British to Alexandria: 1 aaGun, 4 armour, 2 artilleries and 2 infantry
EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 2 infantry
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 aaGun, 4 armour, 2 artilleries and 2 infantry
EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Trans-Jordan to Alexandria
1 bomber moved from Ukraine to Alexandria
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 2 tactical_bombers and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Alexandria
1 artillery and 9 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Libya to Alexandria
Italians take Tobruk from British
2 tactical_bombers moved from 98 Sea Zone to Alexandria
2 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
3 mech_infantrys moved from Belarus to Rostov
1 submarine moved from 92 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 artillery and 9 infantry
ANZAC defend with 1 infantry; British defend with 1 factory_minor and 1 harbour
Italians win, taking Egypt from British with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alexandria
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 aaGun, 4 armour, 2 artilleries and 2 infantry
Italians win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 infantry
Casualties for British: 1 aaGun, 4 armour, 2 artilleries and 2 infantry
Casualties for Italians: 2 armour, 2 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - Italians
2 tactical_bombers moved from Alexandria to 98 Sea Zone
1 bomber and 2 fighters moved from Alexandria to Trans-Jordan
1 aaGun moved from Eastern Poland to Slovakia HungaryPlace Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 55 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
3 submarines moved from 55 Sea Zone to 54 Sea Zone
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 battleship moved from 55 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to Queensland
1 artillery moved from New South Wales to QueenslandCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
French take 41 Sea Zone from Japanese
French take 42 Sea Zone from JapaneseCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 11 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 5 mech_infantrys moved from Volgograd to Tambov
1 armour, 2 infantry and 5 mech_infantrys moved from Tambov to Russia
3 mech_infantrys moved from Ukraine to Bryansk
8 armour, 15 artilleries, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
2 mech_infantrys moved from Smolensk to Russia
1 armour moved from Archangel to Russia
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
4 bombers and 1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 fighter and 2 tactical_bombers moved from Trans-Jordan to Persia -
scramble 109?
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Dang. Looks like Moscow is going to fall.
Well, yes. Scramble. :cry: -
Dang. Looks like Moscow is going to fall.
Well, yes. Scramble. :cry:yeah, I think the odds favor that result. We shall see, the dice can be fickle.
I’ll assume max defense given the odds.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 11 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 5 mech_infantrys moved from Volgograd to Tambov
1 armour, 2 infantry and 5 mech_infantrys moved from Tambov to Russia
3 mech_infantrys moved from Ukraine to Bryansk
8 armour, 15 artilleries, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
2 mech_infantrys moved from Smolensk to Russia
1 armour moved from Archangel to Russia
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
4 bombers and 1 fighter moved from Normandy Bordeaux to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 fighter and 2 tactical_bombers moved from Trans-Jordan to PersiaCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Persia
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Neutral_Allies defend with 2 infantry
Germans win, taking Persia from Neutral_Allies with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Neutral_Allies: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in 109 Sea Zone
Germans attack with 5 bombers, 1 fighter and 3 submarines
British defend with 3 destroyers, 3 fighters and 1 transport; Americans defend with 1 artillery and 1 infantry
Germans win with 5 bombers remaining. Battle score for attacker is 40
Casualties for Germans: 1 fighter and 3 submarines
Casualties for British: 3 destroyers, 3 fighters and 1 transport
Casualties for Americans: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 10 armour, 15 artilleries, 1 fighter, 16 infantry, 18 mech_infantrys and 1 tactical_bomber
Russians defend with 3 aaGuns, 1 airfield, 8 armour, 3 artilleries, 1 factory_major, 3 fighters, 29 infantry and 2 mech_infantrys
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Germans: 14 artilleries, 16 infantry and 16 mech_infantrys
Casualties for Russians: 3 aaGuns, 8 armour, 3 artilleries, 3 fighters, 29 infantry and 2 mech_infantrysNon Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
5 bombers moved from 109 Sea Zone to Western Germany
4 infantry moved from Archangel to Novgorod
1 fighter and 2 tactical_bombers moved from Persia to Trans-JordanPlace Units - Germans
1 bomber and 8 infantry placed in Western Germany
1 submarine placed in 110 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 61 PUs; end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs -
even with great dice, it just wasn’t enough. That is 8 VCs for the axis on the Euro board, and I dont see any way to liberate one. I think that should be game?
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Says you have 6 for Germany. Need two more before I concede. I’m not going down for this map so easily :)
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Okkie dokkie. We shall continue then.
I thought it was 8 cities on the Euro board or 6 on the Pac, so my mistake.
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I see my Russian turn wasn’t posted last night. Okay, I’ll be doing it now.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
3 fighters moved from 32 Sea Zone to 54 Sea Zone
2 bombers moved from Caroline Islands to 54 Sea Zone
1 artillery, 2 fighters and 2 infantry moved from India to West India
1 armour and 1 mech_infantry moved from Timguska to Samara
Japanese take Novosibirsk from Russians
Japanese take Samara from Russians
1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines -
scramble z54? (Queensland)
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yes
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5 first hits. game is suggesting tip the 2 BB and sink 3 subs. I can’t see a better OOL?





