L15 Radiant (Axis) vs Oysteilo (Allies+18)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 armour moved from Siberia to Sakha
                      Russians take Sakha from Japanese
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                1 mech_infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Marshall Islands

    Non Combat Move - Americans
                4 carriers moved from 33 Sea Zone to 35 Sea Zone
                1 battleship, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                6 destroyers moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Caroline Islands to 35 Sea Zone
                2 bombers moved from Caroline Islands to Philippines
                1 bomber moved from Queensland to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Philippines
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                4 submarines moved from 6 Sea Zone to 19 Sea Zone
                4 submarines moved from 7 Sea Zone to 6 Sea Zone
                3 submarines moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                5 submarines moved from 10 Sea Zone to 7 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 102 Sea Zone to 106 Sea Zone
                2 fighters moved from 102 Sea Zone to 106 Sea Zone
                1 destroyer moved from 107 Sea Zone to 106 Sea Zone
                1 destroyer moved from 103 Sea Zone to 106 Sea Zone
                2 infantry moved from Southeast Mexico to 89 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
                2 infantry moved from 106 Sea Zone to Quebec
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
                2 bombers moved from Eastern United States to United Kingdom
                1 armour moved from Libya to Alexandria
                1 artillery moved from Tunisia to Libya
                1 carrier, 1 cruiser and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Americans
                2 armour, 1 artillery and 3 infantry placed in Western United States
                3 transports placed in 10 Sea Zone
                2 destroyers and 2 submarines placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to West India
                2 artilleries and 6 infantry moved from India to West India
                4 infantry moved from India to West India
                4 armour and 4 mech_infantrys moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Italians
                4 armour and 4 mech_infantrys moved from Caucasus to Rostov
                1 bomber, 7 fighters and 2 tactical_bombers moved from Persia to Rostov
                3 fighters moved from 97 Sea Zone to Rostov
                1 infantry moved from Greece to Albania
                      British take Albania from Italians

    Combat - British
                Battle in Rostov
                    British attack with 4 armour, 1 bomber, 10 fighters, 4 mech_infantrys and 2 tactical_bombers
                    Germans defend with 5 artilleries; Italians defend with 2 armour, 1 bomber, 3 fighters and 6 mech_infantrys
                    British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 5 artilleries
                    Casualties for British: 4 armour, 1 bomber, 3 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 2 armour, 1 bomber, 3 fighters and 6 mech_infantrys
                Battle in West India
                    British attack with 2 artilleries, 1 fighter and 10 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking West India from Japanese with 2 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Rostov: 2 fighters
                EDIT: Adding units owned by British to Rostov: 1 tactical_bomber
                EDIT: Changing ownership of Rostov from Italians to Russians
                EDIT: Adding units owned by British to Rostov: 1 armour
                EDIT: Turning off Edit Mode
                3 aaGuns moved from India to West India
                1 fighter moved from West India to Persia
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 aaGun moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Egypt to Iraq
                2 cruisers moved from 97 Sea Zone to 98 Sea Zone
                2 battleships moved from 97 Sea Zone to 98 Sea Zone
                2 carriers and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
                4 destroyers moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Persia to Northwest Persia
                5 fighters moved from Rostov to Russia
                2 tactical_bombers moved from Rostov to Russia

    Place Units - British
                1 artillery and 1 infantry placed in Egypt
                1 artillery and 2 infantry placed in Union of South Africa
                1 armour and 2 mech_infantrys placed in Persia
                1 armour placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 1 mech_infantry


  • i did an edit in rostov. Basically I changed two fighters for a tac and an armor in the last round. That means I edited rostov to Russia afterwards


  • Yep that’s fine.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Yugoslavia to Albania
                1 armour and 4 mech_infantrys moved from Northern Italy to Albania
                2 artilleries and 5 infantry moved from Western Ukraine to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 2 artilleries and 5 infantry
                    Russians defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                        Italians roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 :  1/7 hits
                        Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 :  0/3 hits
                        1 mech_infantry owned by the Russians lost in Ukraine
                        Italians roll dice for 2 artilleries and 5 infantry in Ukraine, round 3 :  2/7 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 :  2/2 hits
                        1 armour owned by the Russians, 1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Albania
                    Italians attack with 1 armour, 4 infantry and 4 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 4 infantry and 4 mech_infantrys in Albania, round 2 :  3/9 hits
                        British roll dice for 1 infantry in Albania, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Albania
                    Italians win, taking Albania from British with 1 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Queensland to 35 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 aaGun and 1 infantry moved from South Australia to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Persia
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 98 Sea Zone: 2 fighters
                EDIT: Adding units owned by ANZAC to Persia: 2 fighters
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 infantry and 13 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour moved from Novgorod to Archangel
                3 bombers moved from Western Germany to United Kingdom
                3 infantry moved from Bulgaria to Greece
                4 bombers moved from Novgorod to Archangel
                4 bombers moved from Novgorod to Greece
                1 artillery moved from Yugoslavia to Romania
                3 infantry moved from Northern Italy to Yugoslavia
                1 armour and 3 mech_infantrys moved from Slovakia Hungary to Bessarabia
                3 fighters moved from Southern Italy to Ukraine

    Combat - Germans
                Battle in Greece
                    Germans attack with 4 bombers and 3 infantry
                    British defend with 1 infantry
                        Germans roll dice for 4 bombers and 3 infantry in Greece, round 2 :  5/7 hits
                        British roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Greece
                    Germans win, taking Greece from British with 4 bombers and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Archangel
                    Germans attack with 3 armour and 4 bombers
                    Russians defend with 1 armour and 3 mech_infantrys
                        Germans roll dice for 3 armour and 4 bombers in Archangel, round 2 :  5/7 hits
                        Russians roll dice for 1 armour and 3 mech_infantrys in Archangel, round 2 :  2/4 hits
                        1 armour owned by the Russians, 3 mech_infantrys owned by the Russians and 2 armour owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 4 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 armour and 3 mech_infantrys
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 6,8,7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                1 bomber moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 bomber moved from Archangel to Western Germany
                3 bombers moved from Archangel to Western Germany
                1 fighter moved from Novgorod to 112 Sea Zone
                1 fighter moved from Novgorod to 112 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                1 artillery and 1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Germans collect 48 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                2 fighters and 2 tactical_bombers moved from Russia to Archangel
                1 mech_infantry moved from Russia to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 armour
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Archangel to Russia
                1 artillery and 2 infantry moved from Vologda to Urals
                1 infantry moved from Russia to Vologda
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Russians
                3 infantry placed in Volgograd
                2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 41 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 airfield and 2 bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Amur to Sakha
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 bomber moved from Amur to Sakha
                1 bomber moved from Japan to Sakha
                1 artillery, 1 infantry and 12 mech_infantrys moved from Burma to India
                1 infantry moved from Shan State to Burma
                1 infantry moved from Siam to Shan State
                4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports moved from 79 Sea Zone to 39 Sea Zone
                5 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
                4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 3 transports moved from 39 Sea Zone to 38 Sea Zone
                1 armour moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Sikang to Tsinghai
                1 mech_infantry moved from Hunan to Szechwan
                1 bomber moved from Yunnan to Tsinghai
                1 bomber moved from Yunnan to Tsinghai

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 artillery and 2 bombers
                    Americans defend with 1 armour
                        Japanese roll dice for 1 artillery and 2 bombers in Sakha, round 2 :  3/3 hits
                        Russians roll dice for 1 armour in Sakha, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Sakha
                    Japanese win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 artillery
                Battle in India
                    Japanese attack with 1 artillery, 5 fighters, 1 infantry, 12 mech_infantrys and 1 tactical_bomber
                    British defend with 1 airfield, 1 artillery, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 12 mech_infantrys and 1 tactical_bomber in India, round 2 :  3/20 hits
                        UK_Pacific roll dice for 1 artillery and 1 mech_infantry in India, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 5 fighters, 12 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 artillery and 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                5 fighters moved from India to 38 Sea Zone
                1 fighter moved from Yunnan to 38 Sea Zone
                2 bombers, 4 fighters and 7 tactical_bombers moved from Yunnan to Burma
                1 tactical_bomber moved from India to Burma
                1 bomber moved from Kiangsu to Burma
                1 aaGun and 5 mech_infantrys moved from Kiangsu to Anhwe
                1 mech_infantry moved from Shantung to Anhwe
                2 bombers moved from Japan to Burma
                1 bomber moved from Sakha to Japan
                1 bomber moved from Sakha to Buryatia
                1 bomber moved from Tsinghai to Hunan
                1 bomber moved from Tsinghai to Hunan

    Place Units - Japanese
                1 airfield placed in Burma
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 23
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,3,3,2,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,5,3,6,3,6,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,2,1,4,3,5,5
                Japanese collect 45 PUs (23 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                1 mech_infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
                1 mech_infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Battle in Iwo Jima

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 armour moved from Western United States to 10 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Eastern United States to Hawaiian Islands
                2 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
                2 submarines moved from 20 Sea Zone to 36 Sea Zone
                4 submarines moved from 19 Sea Zone to 20 Sea Zone
                4 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                5 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from Libya to Tobruk
                1 armour moved from Alexandria to Egypt

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 armour, 1 bomber and 1 infantry placed in Western United States
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Rostov to Ukraine
                3 mech_infantrys moved from Caucasus to Ukraine
                5 fighters and 2 tactical_bombers moved from Russia to Ukraine
                1 fighter moved from Northwest Persia to Ukraine

    Combat - British
                Battle in Ukraine
                    British attack with 1 armour, 6 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Germans defend with 3 fighters; Italians defend with 2 artilleries, 1 factory_minor and 3 infantry
                    British win, taking Ukraine from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is -7
                    Casualties for Germans: 3 fighters
                    Casualties for British: 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Casualties for Italians: 2 artilleries and 3 infantry

    Non Combat Move - British
                4 fighters moved from Ukraine to Rostov
                1 artillery moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Persia to Northwest Persia
                1 armour moved from Persia to Northwest Persia
                1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 armour moved from Egypt to Iraq
                1 aaGun moved from Trans-Jordan to Iraq
                2 artilleries and 10 infantry moved from West India to Eastern Persia
                3 aaGuns moved from West India to Eastern Persia
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia

    Place Units - British
                3 fighters placed in 98 Sea Zone
                1 infantry and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Malaya

    Non Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from Russia to Persia

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 7 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Bessarabia to Western Ukraine
                1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Novgorod to Archangel
                4 bombers moved from Southern Italy to Egypt
                3 infantry moved from Yugoslavia to Albania
                1 artillery moved from Romania to Bessarabia
                10 mech_infantrys moved from Germany to Eastern Poland
                3 bombers moved from Western Germany to Archangel
                1 bomber moved from Western Germany to Ukraine
                4 bombers moved from Western Germany to Western Ukraine
                3 infantry moved from Western Germany to France

    Combat - Germans
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/4 hits
                    Bombing raid in Egypt rolls: 5,4,3,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 armour; Russians defend with 1 factory_minor
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        1 armour owned by the British lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Western Ukraine
                    Germans attack with 4 bombers and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 4 bombers and 2 mech_infantrys in Western Ukraine, round 2 :  2/6 hits
                        Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 3 bombers and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers and 3 mech_infantrys in Archangel, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Archangel to Eastern Poland
                4 bombers moved from Western Ukraine to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland
                4 bombers moved from Egypt to Greece

    Place Units - Germans
                3 artilleries placed in Novgorod
                7 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,6
                Germans collect 49 PUs (4 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • Bombing raid in Egypt rolls: 5,4,3,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.

    How is that possible?  How does that add up to 6?


  • @Radiant:

    Bombing raid in Egypt rolls: 5,4,3,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.

    How is that possible?  How does that add up to 6?

    Because maximum damage is 6 to a minor complex. For a major it’s 20.


  • Bump.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 armour moved from Russia to Ukraine
                2 mech_infantrys moved from Russia to Western Ukraine
                2 tactical_bombers moved from Russia to Ukraine
                2 fighters moved from Russia to Western Ukraine
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 artillery and 2 infantry moved from Urals to Timguska
                1 artillery and 2 infantry moved from Vologda to Novosibirsk
                1 artillery and 2 infantry moved from Vologda to Samara

    Combat - Russians
                Russians creates battle in territory 97 Sea Zone
                Battle in Ukraine
                    Russians attack with 2 armour and 2 tactical_bombers
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 97 Sea Zone
                    Russians attack with 1 submarine; British loiter and taunt
                    Italians defend with 1 destroyer
                    Italians win with no units remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Novosibirsk
                    Russians attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Samara from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Timguska
                    Russians attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Timguska from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 artilleries and 4 infantry moved from Volgograd to Rostov
                2 tactical_bombers moved from Ukraine to Russia
                2 fighters moved from Western Ukraine to Russia
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Ethiopia to Egypt

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 41 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 bomber moved from Japan to 17 Sea Zone
                1 artillery and 12 mech_infantrys moved from India to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 infantry, 2 submarines and 3 transports moved from 38 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                5 fighters moved from 37 Sea Zone to Malaya
                1 artillery moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Siberia to Soviet Far East
                1 bomber moved from Buryatia to Soviet Far East
                1 infantry moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                1 bomber moved from Hunan to Novosibirsk
                1 bomber moved from Hunan to Novosibirsk
                1 mech_infantry moved from Szechwan to Kazakhstan
                1 bomber moved from Burma to Kazakhstan
                1 bomber moved from Japan to 19 Sea Zone
                1 bomber moved from Japan to 19 Sea Zone
                1 mech_infantry moved from Hunan to Shan State
                1 mech_infantry moved from Hunan to Shan State
                4 bombers, 4 fighters and 8 tactical_bombers moved from Burma to 41 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 17 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Soviet Far East
                    Japanese attack with 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 3 transports
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 4 battleships, 3 carriers, 2 cruisers, 3 destroyers and 3 transports in 37 Sea Zone, round 2 :  5/9 hits
                        Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in Novosibirsk
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 4 bombers, 4 fighters and 8 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 4 bombers, 4 fighters and 8 tactical_bombers in 41 Sea Zone, round 2 :  11/16 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 41 Sea Zone
                    Japanese win with 4 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Kazakhstan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 bombers
                    Americans defend with 1 destroyer and 4 submarines
                    4 submarines owned by the Americans Submerged
                        Japanese roll dice for 2 bombers in 19 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers in 19 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 bomber
                Battle in Malaya
                    Japanese attack with 5 fighters and 2 infantry
                    ANZAC defend with 1 harbour and 1 infantry
                        Japanese roll dice for 5 fighters and 2 infantry in Malaya, round 2 :  4/7 hits
                        ANZAC roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                5 fighters moved from Malaya to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to Shan State
                1 fighter moved from 41 Sea Zone to Shan State
                1 fighter moved from 41 Sea Zone to Shan State
                4 bombers, 1 fighter and 7 tactical_bombers moved from 41 Sea Zone to India
                2 bombers moved from Novosibirsk to Shensi
                1 bomber moved from Kazakhstan to Shensi
                1 bomber moved from 19 Sea Zone to Shensi
                1 bomber moved from Soviet Far East to Japan
                1 bomber moved from 17 Sea Zone to Japan

    Place Units - Japanese
                1 airfield placed in Shan State
                3 mech_infantrys placed in India
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,5,2,4,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,5,6,3,1,6,2,3,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,4,6,5,4,6,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,5,2,6,4,6,3,2
                Japanese collect 50 PUs (16 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

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Axis & Allies Boardgaming Custom Painted Miniatures

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