@Ghostglider Edit because I didn’t maximize placement in Novgorod.
15L G40 AeV (Allies +18) vs AHB (Axis) rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Turkmenistan to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from RussiansCombat - Germans
Germans creates battle in territory 113 Sea ZoneNon Combat Move - Germans
1 bomber moved from Caucasus to Southern Italy
1 bomber moved from Caucasus to Southern Italy
1 bomber moved from Germany to Southern Italy
1 bomber moved from Germany to Southern Italy
4 bombers, 2 fighters and 9 mech_infantrys moved from France to Southern Italy
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Trans-Jordan
4 armour and 14 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 armour moved from Caucasus to Iraq
3 aaGuns, 1 artillery and 4 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
6 infantry moved from Rostov to Caucasus
1 infantry moved from Kazakhstan to Turkmenistan
1 armour moved from Timguska to Yakut S.S.R.
6 artilleries, 1 infantry and 1 mech_infantry moved from Vyborg to Finland
1 infantry moved from Karelia to FinlandPlace Units - Germans
3 bombers placed in France
2 mech_infantrys placed in Germany
5 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Germans collect 70 PUs (2 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Jehol to Manchuria
1 fighter moved from Egypt to 98 Sea ZoneCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in 98 Sea Zone
Russians attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Russians
1 fighter moved from 98 Sea Zone to EgyptTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Formosa to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
5 bombers and 4 tactical_bombers moved from Japan to Korea
8 fighters and 2 tactical_bombers moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Aleutian Islands
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 5 bombers, 8 fighters, 2 infantry, 2 mech_infantrys and 6 tactical_bombers
Russians defend with 1 aaGun, 1 fighter and 3 infantry
Japanese win, taking Korea from Russians with 5 bombers, 8 fighters, 1 infantry, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Russians: 1 aaGun, 1 fighter and 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
5 bombers, 6 fighters and 4 tactical_bombers moved from Korea to 20 Sea Zone
5 bombers moved from 20 Sea Zone to Formosa
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to Formosa
5 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to Japan
3 submarines moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour placed in Japan
1 destroyer, 1 submarine and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
Japanese collect 20 PUs (5 lost to blockades); end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to 110 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 cruiser and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
Americans take 41 Sea Zone from Japanese
2 transports moved from 41 Sea Zone to 56 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Battle in Western Germany
Americans converts factory_major into different units
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 cruiser in 97 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win, taking Normandy Bordeaux from Germans, taking Western Germany from Germans with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 39 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Americans win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
3 bombers moved from French Indo China to Queensland
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from Gibraltar to United Kingdom
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
2 bombers moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 artillery, 2 bombers and 1 infantry placed in Eastern United States
1 submarine and 1 transport placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 artillery moved from Chahar to Jehol
2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Shantung to KiangsuPlace Units - Chinese
1 artillery and 3 infantry placed in Manchuria
1 artillery and 4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 aaGun, 1 carrier and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from India to West India
1 artillery moved from India to West India
2 armour and 1 mech_infantry moved from India to West India
2 fighters moved from India to West IndiaCombat - British
Battle in Holland Belgium
Battle in West India
British attack with 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in West India, round 2 : 3/8 hits
Germans roll dice for 1 armour in West India, round 2 : 0/1 hits
1 armour owned by the Germans lost in West India
British win, taking Holland Belgium from Germans, taking West India from Germans with 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
2 fighters moved from West India to India
1 battleship, 1 cruiser and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from India to French Indo China
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy BordeauxPlace Units - British
1 carrier placed in 110 Sea Zone
1 aaGun and 2 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 3 infantry placed in India
UK_Pacific undo move 1.
1 armour and 1 infantry placed in India
2 infantry placed in French Indo China
1 submarine placed in 36 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,6,5,2,5,4,1,6,6,1,2,4,4,6,2,2,6,4,2,4,5
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 infantry
Some Units in French Indo China change ownership: 2 infantry
Some Units in 36 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Western Germany
Italians attack with 3 fighters and 3 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking 98 Sea Zone from British, taking Western Germany from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 mech_infantry moved from France to Northern Italy
3 mech_infantrys moved from France to Northern Italy
1 bomber moved from Holland Belgium to Southern Italy
3 fighters moved from Western Germany to Southern Italy
1 fighter moved from Holland Belgium to Germany
2 aaGuns, 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 artillery and 3 infantry moved from Northwest Persia to Persia
1 bomber moved from Caucasus to Southern Italy
1 bomber moved from Caucasus to Southern ItalyPlace Units - Italians
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Malaya to Kwangtung
1 fighter moved from India to West IndiaPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 20 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Germans
1 bomber moved from France to 103 Sea Zone
1 bomber moved from Southern Italy to 112 Sea Zone
1 bomber moved from France to 110 Sea Zone
1 bomber moved from France to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
2 fighters moved from Southern Italy to Egypt
4 armour, 4 fighters, 14 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
3 armour moved from Iraq to Egypt
1 bomber moved from Germany to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
11 bombers moved from Southern Italy to 110 Sea Zone
1 armour moved from Buryatia to Siberia
Germans take Amur from Russians
Germans take Siberia from Russians
1 armour moved from Yakut S.S.R. to Sakha
Germans take Sakha from Russians
1 bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea ZoneCombat - Germans
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scramble in SZ110?
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Full scramble please.
Thank you. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 20 mech_infantrys; Remaining resources: 5 PUs;Combat Move - Germans
1 bomber moved from France to 103 Sea Zone
1 bomber moved from Southern Italy to 112 Sea Zone
1 bomber moved from France to 110 Sea Zone
1 bomber moved from France to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
2 fighters moved from Southern Italy to Egypt
4 armour, 4 fighters, 14 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
3 armour moved from Iraq to Egypt
1 bomber moved from Germany to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
11 bombers moved from Southern Italy to 110 Sea Zone
1 armour moved from Buryatia to Siberia
Germans take Amur from Russians
Germans take Siberia from Russians
1 armour moved from Yakut S.S.R. to Sakha
Germans take Sakha from Russians
1 bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea ZoneCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 21 bombers and 2 submarines
British defend with 1 carrier and 2 transports; Americans defend with 2 carriers, 1 cruiser, 3 destroyers, 7 fighters and 7 transports
Germans win with 13 bombers remaining. Battle score for attacker is 109
Casualties for Germans: 8 bombers and 2 submarines
Casualties for British: 1 carrier and 2 transports
Casualties for Americans: 2 carriers, 1 cruiser, 3 destroyers, 7 fighters and 7 transports
Battle in 103 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 artillery, 2 infantry and 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Americans: 1 artillery, 2 infantry and 2 transports
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Egypt
Germans attack with 7 armour, 6 fighters, 14 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys; French defend with 2 infantry; ANZAC defend with 1 infantry; Russians defend with 1 fighter
Germans win, taking Egypt from British with 7 armour, 5 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 1 fighter and 11 mech_infantrys
Casualties for British: 2 aaGuns, 3 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys
Casualties for French: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for Russians: 1 fighterNon Combat Move - Germans
5 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 aaGuns, 1 artillery and 4 infantry moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
6 infantry moved from Caucasus to Northwest Persia
1 bomber moved from 112 Sea Zone to Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Southern France
1 infantry moved from France to Northern Italy
9 mech_infantrys moved from Southern Italy to Northern Italy
1 infantry moved from Turkmenistan to Eastern Persia
1 bomber moved from 103 Sea Zone to Holland Belgium
2 bombers moved from 110 Sea Zone to Southern Italy
1 bomber moved from 110 Sea Zone to Northern Italy
10 bombers moved from 110 Sea Zone to Northern ItalyPlace Units - Germans
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in France
3 mech_infantrys placed in Southern France
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
1 bomber and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 73 PUs; end with 78 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 110 PUs -
Good Job! I concede.
Congratulations to your victory.Please reply to my post, so I know that I can def. post the game into the game result Forum.
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It was a good game. You really had me bottled up in the Pacific. If Moscow could have held out a bit longer, I would have been in big trouble.
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@Arthur:
It was a good game. You really had me bottled up in the Pacific. If Moscow could have held out a bit longer, I would have been in big trouble.
Or if my Little Invasion would have been successful.
I would have set you back to Stone Age :-D.All right ABH, we will be playing again next year?
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Yup, look me up next year.





