@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Turkmenistan to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Non Combat Move - Germans
1 bomber moved from Caucasus to Southern Italy
1 bomber moved from Caucasus to Southern Italy
1 bomber moved from Germany to Southern Italy
1 bomber moved from Germany to Southern Italy
4 bombers, 2 fighters and 9 mech_infantrys moved from France to Southern Italy
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Trans-Jordan
4 armour and 14 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 armour moved from Caucasus to Iraq
3 aaGuns, 1 artillery and 4 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
6 infantry moved from Rostov to Caucasus
1 infantry moved from Kazakhstan to Turkmenistan
1 armour moved from Timguska to Yakut S.S.R.
6 artilleries, 1 infantry and 1 mech_infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
Place Units - Germans
3 bombers placed in France
2 mech_infantrys placed in Germany
5 bombers placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Germans collect 70 PUs (2 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Jehol to Manchuria
1 fighter moved from Egypt to 98 Sea Zone
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in 98 Sea Zone
Russians attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Russians
1 fighter moved from 98 Sea Zone to Egypt
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from Formosa to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
5 bombers and 4 tactical_bombers moved from Japan to Korea
8 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Aleutian Islands
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 5 bombers, 8 fighters, 2 infantry, 2 mech_infantrys and 6 tactical_bombers
Russians defend with 1 aaGun, 1 fighter and 3 infantry
Japanese win, taking Korea from Russians with 5 bombers, 8 fighters, 1 infantry, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Russians: 1 aaGun, 1 fighter and 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
5 bombers, 6 fighters and 4 tactical_bombers moved from Korea to 20 Sea Zone
5 bombers moved from 20 Sea Zone to Formosa
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to Formosa
5 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to Japan
3 submarines moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 armour placed in Japan
1 destroyer, 1 submarine and 3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
Japanese collect 20 PUs (5 lost to blockades); end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to 110 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 cruiser and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
Americans take 41 Sea Zone from Japanese
2 transports moved from 41 Sea Zone to 56 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Western Germany
Americans converts factory_major into different units
Battle in 97 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 cruiser in 97 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win, taking Normandy Bordeaux from Germans, taking Western Germany from Germans with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 39 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Americans win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
3 bombers moved from French Indo China to Queensland
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from Gibraltar to United Kingdom
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
Place Units - Americans
1 artillery, 2 bombers and 1 infantry placed in Eastern United States
1 submarine and 1 transport placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 artillery moved from Chahar to Jehol
2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Shantung to Kiangsu
Place Units - Chinese
1 artillery and 3 infantry placed in Manchuria
1 artillery and 4 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 aaGun, 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from India to West India
1 artillery moved from India to West India
2 armour and 1 mech_infantry moved from India to West India
2 fighters moved from India to West India
Combat - British
Battle in Holland Belgium
Battle in West India
British attack with 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in West India, round 2 : 3/8 hits
Germans roll dice for 1 armour in West India, round 2 : 0/1 hits
1 armour owned by the Germans lost in West India
British win, taking Holland Belgium from Germans, taking West India from Germans with 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
2 fighters moved from West India to India
1 battleship, 1 cruiser and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from India to French Indo China
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
Place Units - British
1 carrier placed in 110 Sea Zone
1 aaGun and 2 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
1 armour and 3 infantry placed in India
UK_Pacific undo move 1.
1 armour and 1 infantry placed in India
2 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,6,5,2,5,4,1,6,6,1,2,4,4,6,2,2,6,4,2,4,5
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 infantry
Some Units in French Indo China change ownership: 2 infantry
Some Units in 36 Sea Zone change ownership: 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Western Germany
Italians attack with 3 fighters and 3 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking 98 Sea Zone from British, taking Western Germany from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from France to Northern Italy
3 mech_infantrys moved from France to Northern Italy
1 bomber moved from Holland Belgium to Southern Italy
3 fighters moved from Western Germany to Southern Italy
1 fighter moved from Holland Belgium to Germany
2 aaGuns, 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 artillery and 3 infantry moved from Northwest Persia to Persia
1 bomber moved from Caucasus to Southern Italy
1 bomber moved from Caucasus to Southern Italy
Place Units - Italians
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Malaya to Kwangtung
1 fighter moved from India to West India
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 20 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Germans
1 bomber moved from France to 103 Sea Zone
1 bomber moved from Southern Italy to 112 Sea Zone
1 bomber moved from France to 110 Sea Zone
1 bomber moved from France to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
2 fighters moved from Southern Italy to Egypt
4 armour, 4 fighters, 14 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
3 armour moved from Iraq to Egypt
1 bomber moved from Germany to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
11 bombers moved from Southern Italy to 110 Sea Zone
1 armour moved from Buryatia to Siberia
Germans take Amur from Russians
Germans take Siberia from Russians
1 armour moved from Yakut S.S.R. to Sakha
Germans take Sakha from Russians
1 bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
Combat - Germans
scramble in SZ110?
Full scramble please.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 20 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Germans
1 bomber moved from France to 103 Sea Zone
1 bomber moved from Southern Italy to 112 Sea Zone
1 bomber moved from France to 110 Sea Zone
1 bomber moved from France to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
2 fighters moved from Southern Italy to Egypt
4 armour, 4 fighters, 14 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
3 armour moved from Iraq to Egypt
1 bomber moved from Germany to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
11 bombers moved from Southern Italy to 110 Sea Zone
1 armour moved from Buryatia to Siberia
Germans take Amur from Russians
Germans take Siberia from Russians
1 armour moved from Yakut S.S.R. to Sakha
Germans take Sakha from Russians
1 bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern Italy to 110 Sea Zone
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 21 bombers and 2 submarines
British defend with 1 carrier and 2 transports; Americans defend with 2 carriers, 1 cruiser, 3 destroyers, 7 fighters and 7 transports
Germans win with 13 bombers remaining. Battle score for attacker is 109
Casualties for Germans: 8 bombers and 2 submarines
Casualties for British: 1 carrier and 2 transports
Casualties for Americans: 2 carriers, 1 cruiser, 3 destroyers, 7 fighters and 7 transports
Battle in 103 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 artillery, 2 infantry and 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Americans: 1 artillery, 2 infantry and 2 transports
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Egypt
Germans attack with 7 armour, 6 fighters, 14 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys; French defend with 2 infantry; ANZAC defend with 1 infantry; Russians defend with 1 fighter
Germans win, taking Egypt from British with 7 armour, 5 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 1 fighter and 11 mech_infantrys
Casualties for British: 2 aaGuns, 3 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys
Casualties for French: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for Russians: 1 fighter
Non Combat Move - Germans
5 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 aaGuns, 1 artillery and 4 infantry moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
6 infantry moved from Caucasus to Northwest Persia
1 bomber moved from 112 Sea Zone to Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Southern France
1 infantry moved from France to Northern Italy
9 mech_infantrys moved from Southern Italy to Northern Italy
1 infantry moved from Turkmenistan to Eastern Persia
1 bomber moved from 103 Sea Zone to Holland Belgium
2 bombers moved from 110 Sea Zone to Southern Italy
1 bomber moved from 110 Sea Zone to Northern Italy
10 bombers moved from 110 Sea Zone to Northern Italy
Place Units - Germans
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in France
3 mech_infantrys placed in Southern France
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
1 bomber and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 73 PUs; end with 78 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 110 PUs
Good Job! I concede.
Congratulations to your victory.
Please reply to my post, so I know that I can def. post the game into the game result Forum.
It was a good game. You really had me bottled up in the Pacific. If Moscow could have held out a bit longer, I would have been in big trouble.
@Arthur:
It was a good game. You really had me bottled up in the Pacific. If Moscow could have held out a bit longer, I would have been in big trouble.
Or if my Little Invasion would have been successful.
I would have set you back to Stone Age :-D.
All right ABH, we will be playing again next year?
Yup, look me up next year.