@AndrewAAGamer I am sorry that this took longer.
You may scramble and announce special OOLs in 95.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Combat - French
Battle in Trans-Jordan
French attack with 2 infantry
Italians defend with 1 artillery
French win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
Turn Complete - French
The turns didn’t post for some reason. Here was the Frenchies.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 15 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 2 infantry and 1 mech_infantry moved from Southern Italy to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Western Germany to 112 Sea Zone
12 bombers moved from Western Germany to Egypt
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Normandy Bordeaux
3 bombers moved from Western Germany to Trans-Jordan
Combat - Germans
Battle in Trans-Jordan
Germans attack with 3 bombers
French defend with 2 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -18
Casualties for Germans: 2 bombers
Casualties for French: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
British win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Egypt
Germans attack with 1 artillery, 12 bombers, 2 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; British defend with 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys; Americans defend with 1 artillery and 1 infantry
Germans win, taking Egypt from British with 1 artillery and 12 bombers remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for British: 2 infantry and 3 mech_infantrys
Casualties for Americans: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Samara from Russians to Germans
EDIT: Adding units owned by Germans to Samara: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
12 bombers moved from Egypt to Alexandria
1 bomber moved from Trans-Jordan to Alexandria
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
2 bombers moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Archangel to Novgorod
1 infantry moved from Bryansk to Tambov
1 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Bryansk to Caucasus
2 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Bryansk
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
2 armour placed in Ukraine
1 armour and 2 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Volgograd
7 infantry placed in Germany
3 infantry placed in France
2 infantry placed in Southern France
1 transport placed in 93 Sea Zone
Germans undo move 5.
2 infantry placed in France
1 infantry placed in Germany
Germans undo move 8.
1 infantry placed in France
Germans undo move 3.
1 infantry placed in Ukraine
2 mech_infantrys placed in Volgograd
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Urals
Russians take Urals from Germans
1 armour moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Egypt
Russians attack with 1 armour
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
3 fighters moved from Samara to Russia
Place Units - Russians
5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to 16 Sea Zone
1 armour moved from Anhwe to Chahar
1 mech_infantry moved from Anhwe to Hopei
2 artilleries moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 fighter moved from 37 Sea Zone to 43 Sea Zone
2 bombers moved from Kwangtung to Burma
1 tactical_bomber moved from Kwangtung to Chahar
1 tactical_bomber moved from Kwangtung to Hopei
1 tactical_bomber moved from Kwangtung to Hopei
1 tactical_bomber moved from Kwangtung to Kwangsi
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
3 fighters moved from 37 Sea Zone to Burma
4 fighters moved from 37 Sea Zone to Burma
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 2 artilleries and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Hopei from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Chahar
Japanese attack with 1 armour and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Chahar from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Burma
Japanese attack with 2 bombers, 10 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 bomber and 6 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 10 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for British: 1 bomber and 6 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Hopei to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 mech_infantry moved from Kwangtung to Anhwe
2 bombers moved from Burma to Kwangtung
10 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 fighters placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 infantry, 8 submarines and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 bomber moved from Yunnan to 38 Sea Zone
1 transport moved from 110 Sea Zone to 117 Sea Zone
1 artillery moved from Norway to Finland
1 artillery, 4 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in Sumatra
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans win, taking Sumatra from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 38 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 117 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from 38 Sea Zone to India
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 29 Sea Zone
1 transport moved from 62 Sea Zone to 29 Sea Zone
2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 destroyers, 1 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
EDIT: 2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to Normandy Bordeaux
1 artillery, 4 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
2 fighters moved from Iceland to 125 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
8 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Shensi to Hopei
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Malaya to Burma
1 battleship moved from 42 Sea Zone to 54 Sea Zone
4 infantry moved from Yunnan to Burma
2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
5 fighters moved from Russia to Caucasus
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
4 fighters moved from 110 Sea Zone to France
1 fighter moved from United Kingdom to France
1 fighter moved from United Kingdom to France
1 fighter moved from United Kingdom to France
Combat - British
Battle in Burma
British attack with 4 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in France
British attack with 7 fighters
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
British win with 5 fighters remaining. Battle score for attacker is -11
Casualties for Germans: 3 infantry
Casualties for British: 2 fighters
Battle in Caucasus
British attack with 2 artilleries, 6 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 1 fighter; Italians defend with 1 armour, 2 artilleries and 2 infantry
British win, taking Caucasus from Italians with 2 artilleries, 6 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 armour and 1 fighter
Casualties for British: 6 infantry
Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
Non Combat Move - British
1 fighter moved from Caucasus to Russia
1 tactical_bomber moved from Caucasus to Russia
1 fighter moved from Caucasus to Eastern Persia
1 fighter moved from Caucasus to Eastern Persia
3 fighters moved from Caucasus to Eastern Persia
5 fighters moved from France to Normandy Bordeaux
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from India to Burma
2 aaGuns moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
2 infantry moved from French Indo China to Shan State
Place Units - British
2 transports placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 armour, 1 infantry and 2 mech_infantrys placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,2,4,3,6,2
British collect 35 PUs (1 lost to blockades); end with 35 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,5,2,6,4,6,4,1,2,3,2,4,1,3,4,5,4,1,4,3,6,2,6,5,3,5,4,4,3,4,4,6,6,1,3,4
UK_Pacific collect 12 PUs (5 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Tambov
Italians take Tambov from Russians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Alexandria to Tobruk
Italians take Tobruk from British
1 infantry moved from Alexandria to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Libya
Battle in Tunisia
Battle in Trans-Jordan
Non Combat Move - Italians
2 aaGuns and 6 infantry moved from Northern Italy to France
2 aaGuns moved from Southern Italy to Northern Italy
1 fighter moved from Germany to France
Place Units - Italians
3 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 submarines moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
2 infantry moved from Algeria to Morocco
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 armour moved from Novgorod to Finland
2 bombers moved from Germany to Finland
3 fighters and 3 tactical_bombers moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 armour and 2 bombers
Americans defend with 1 artillery and 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Americans: 1 artillery and 1 infantry
Battle in French Madagascar
Battle in Caucasus
Germans attack with 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 2 artilleries and 2 mech_infantrys
Germans win, taking French Madagascar from French, taking Caucasus from Russians with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 artilleries and 2 mech_infantrys
Battle in 80 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 80 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
2 infantry moved from Southern France to France
1 armour moved from Germany to France
1 armour and 1 infantry moved from Ukraine to Bryansk
3 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
6 bombers moved from Alexandria to Bryansk
2 bombers moved from Finland to Germany
2 bombers moved from Alexandria to Egypt
5 bombers moved from Alexandria to Germany
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 destroyer and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
Place Units - Germans
1 infantry placed in Southern France
1 infantry placed in Western Germany
1 armour and 2 infantry placed in Novgorod
2 armour and 1 fighter placed in France
2 artilleries and 1 infantry placed in Ukraine
Germans undo move 3.
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Egypt
Germans undo move 7.
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery and 1 mech_infantry placed in Volgograd
Germans undo move 8.
1 mech_infantry placed in Volgograd
1 artillery placed in Germany
Germans undo move 5.
1 armour placed in Germany
1 infantry and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 mech_infantry moved from Urals to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 mech_infantry moved from Urals to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
2 fighters moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 41 Sea Zone
2 artilleries moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Kwangtung to Hopei
2 tactical_bombers moved from Anhwe to Suiyuyan
1 tactical_bomber moved from Anhwe to Hopei
10 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 bomber moved from Kwangtung to Yunnan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 armour and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 bomber and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 10 fighters and 1 tactical_bomber
British defend with 2 infantry
Japanese win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in French Indo China
Non Combat Move - Japanese
5 carriers moved from 37 Sea Zone to 35 Sea Zone
10 fighters moved from Shan State to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
2 battleships moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to Philippines
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 16 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to Philippines
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Yunnan to Kwangtung
1 tactical_bomber moved from Hopei to Anhwe
2 tactical_bombers moved from Suiyuyan to Anhwe
1 bomber moved from Hopei to Kwangtung
Place Units - Japanese
1 artillery and 1 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 3 submarines moved from 110 Sea Zone to 92 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Norway to 125 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from India to 72 Sea Zone
Combat - Americans
Battle in 72 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 4 submarines
Italians defend with 1 destroyer
Americans win with 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports moved from 125 Sea Zone to 110 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 16 Sea Zone to Midway
2 artilleries and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 1 infantry moved from 54 Sea Zone to Queensland
8 submarines moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 29 Sea Zone to 11 Sea Zone
1 bomber moved from 72 Sea Zone to Union of South Africa
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
6 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 1 armour
Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 armour, 1 artillery, 3 carriers, 6 infantry, 2 mech_infantrys and 6 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 94 Sea Zone
1 fighter moved from Normandy Bordeaux to 94 Sea Zone
1 fighter moved from Normandy Bordeaux to 94 Sea Zone
1 fighter moved from Normandy Bordeaux to 94 Sea Zone
1 fighter moved from Normandy Bordeaux to 94 Sea Zone
1 infantry moved from Burma to Shan State
2 infantry and 2 mech_infantrys moved from Burma to India
5 fighters moved from Eastern Persia to India
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
Combat - British
Battle in 94 Sea Zone
British attack with 5 fighters
Germans defend with 1 destroyer; Italians defend with 1 transport
British win with 4 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Casualties for Italians: 1 transport
Non Combat Move - British
4 fighters moved from 94 Sea Zone to 92 Sea Zone
3 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
2 aaGuns moved from Burma to India
1 battleship moved from 54 Sea Zone to 44 Sea Zone
Place Units - British
3 infantry placed in Union of South Africa
1 carrier and 1 fighter placed in 110 Sea Zone
British undo move 2.
1 carrier placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,2,1
British collect 30 PUs (4 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
Combat - Italians
Non Combat Move - Italians
1 fighter moved from France to Southern Italy
3 artilleries and 3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 aaGuns and 4 infantry moved from France to Northern Italy
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 submarines moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs