Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Anhwei to Sinkiang
2 artilleries and 2 infantry moved from Yunnan to Szechwan
3 armour moved from Manchuria to Szechwan
6 infantry moved from Japan to 62 Sea Zone
6 infantry moved from Buryatia S.S.R. to Manchuria
1 artillery and 3 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 battleship, 6 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
6 infantry moved from 61 Sea Zone to Yunnan
1 armour moved from French Indo-China Thailand to Yunnan
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Burma
1 artillery and 1 infantry moved from Malaya to French Indo-China Thailand
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to Burma
1 destroyer moved from 36 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from Yunnan to Szechwan
1 bomber moved from East Indies to Burma
1 artillery and 1 infantry moved from Eastern Australia to Western Australia
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sinkiang
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Japanese win, taking Sinkiang from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Burma to Szechwan
2 fighters moved from Burma to Szechwan
Place Units - Japanese
1 artillery and 3 infantry placed in East Indies
2 armour and 1 infantry placed in Manchuria
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from France to Germany
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Non Combat Move - Americans
2 fighters moved from West Russia to Kazakh S.S.R.
1 fighter moved from France to West Russia
2 fighters moved from 8 Sea Zone to France
3 fighters moved from Eastern United States to 8 Sea Zone
10 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to Eastern Canada
10 infantry and 5 transports moved from 10 Sea Zone to 8 Sea Zone
3 transports moved from 8 Sea Zone to 10 Sea Zone
10 infantry moved from 8 Sea Zone to France
1 bomber moved from Germany to France
1 fighter moved from France to West Russia
1 submarine moved from 53 Sea Zone to 52 Sea Zone
Place Units - Americans
1 armour, 1 artillery, 1 bomber and 8 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from West Russia to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Baltic States
Russians take Baltic States from Germans
1 fighter moved from Kazakh S.S.R. to Sinkiang
1 artillery moved from West Russia to Ukraine S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
2 infantry moved from West Russia to Ukraine S.S.R.
1 artillery moved from Novosibirsk to Sinkiang
2 infantry moved from Evenki National Okrug to Sinkiang
1 infantry moved from Evenki National Okrug to Sinkiang
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 3 infantry
Russians win, taking Ukraine S.S.R. from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Sinkiang
Russians attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Russians win, taking Sinkiang from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 armour moved from Evenki National Okrug to Kazakh S.S.R.
1 fighter moved from Sinkiang to Kazakh S.S.R.
4 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Vologda
1 fighter moved from Ukraine S.S.R. to West Russia
1 infantry moved from West Russia to Belorussia
2 infantry moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Archangel
2 infantry moved from Russia to West Russia
1 infantry moved from Russia to Kazakh S.S.R.
1 submarine moved from 53 Sea Zone to 52 Sea Zone
Place Units - Russians
4 infantry placed in Caucasus
1 infantry placed in Karelia S.S.R.
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Germans
Germans repair damage of 2x factory; Remaining resources: 24 PUs;
Germans buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Italy
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Baltic States
2 fighters moved from Germany to Italy
2 fighters moved from Germany to Northwestern Europe
2 fighters moved from Germany to Baltic States
1 bomber moved from Germany to Northwestern Europe
1 bomber moved from Germany to Baltic States
1 bomber moved from Germany to Italy
1 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Germans win, taking Northwestern Europe from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Italy
Germans attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 factory and 1 infantry
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber and 2 fighters moved from Baltic States to Germany
2 fighters moved from Northwestern Europe to Germany
1 bomber moved from Northwestern Europe to Germany
2 fighters moved from Italy to Germany
1 bomber moved from Italy to Germany
Place Units - Germans
1 armour and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 bomber moved from India to Burma
1 infantry moved from France to Northwestern Europe
10 fighters moved from France to Northwestern Europe
1 fighter moved from 8 Sea Zone to Northwestern Europe
Combat - British
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Northwestern Europe
British attack with 11 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Northwestern Europe from Germans with 11 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 infantry moved from West Russia to Belorussia
1 bomber moved from Burma to India
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
6 infantry moved from United Kingdom to 8 Sea Zone
6 infantry moved from 8 Sea Zone to France
5 fighters moved from Northwestern Europe to France
1 fighter moved from Northwestern Europe to France
5 fighters moved from Northwestern Europe to Belorussia
Place Units - British
1 artillery and 2 infantry placed in India
1 artillery and 5 infantry placed in United Kingdom
1 fighter placed in 8 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
4 armour moved from Szechwan to Burma
6 infantry moved from Yunnan to Burma
2 artilleries and 2 infantry moved from French Indo-China Thailand to Burma
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from East Indies to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Burma
2 infantry moved from Szechwan to Sinkiang
2 fighters moved from Szechwan to Sinkiang
1 bomber moved from Szechwan to Sinkiang
2 armour moved from Manchuria to Szechwan
7 infantry moved from Manchuria to Anhwei
3 transports moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 5 infantry moved from 61 Sea Zone to Yunnan
2 infantry moved from Buryatia S.S.R. to Manchuria
Combat - Japanese
Battle in Burma
Japanese attack with 4 armour, 3 artilleries and 11 infantry
British defend with 2 infantry
Japanese win, taking Burma from British with 4 armour, 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sinkiang
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Japanese win, taking Sinkiang from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters moved from Sinkiang to Szechwan
1 bomber moved from Sinkiang to Szechwan
Place Units - Japanese
1 armour placed in Manchuria
1 artillery and 3 infantry placed in East Indies
2 infantry placed in Manchuria
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Haha, played many turn. in a row. Let take a break.
No problem :-D
Rapidly approaching the finish line anyway. Its kind of comical how there are like 30+ Western Fighters dancing around the globe, and the Germans can still just turtle and drag their feet hehe. It kind of demonstrates how the VC spread is rather narrow on this board. I preferred the AA50 spread, with 18 total VCs.
This is the point in a losing game where I rather miss the long shot tech roll option, for the guy who’s clearly going down. If only we had a few wonder weapons haha.
:-D
Catch you next round
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 5 PUs;
Combat Move - Americans
1 bomber moved from France to Germany
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Non Combat Move - Americans
2 fighters moved from Kazakh S.S.R. to India
2 fighters moved from West Russia to India
1 bomber moved from Germany to India
1 fighter moved from 8 Sea Zone to Belorussia
2 fighters moved from France to Belorussia
1 artillery and 5 infantry moved from Eastern Canada to 10 Sea Zone
1 bomber moved from Eastern United States to France
1 artillery, 5 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 5 infantry moved from 8 Sea Zone to France
5 transports moved from 8 Sea Zone to 10 Sea Zone
1 armour, 1 artillery and 8 infantry moved from Eastern United States to Eastern Canada
1 fighter moved from France to Belorussia
Place Units - Americans
1 artillery, 2 fighters and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 44 PUs; end with 49 PUs total
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Belorussia to Poland
Russians take Poland from Germans
1 infantry moved from Ukraine S.S.R. to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 fighter moved from West Russia to Baltic States
1 fighter moved from Kazakh S.S.R. to Sinkiang
1 artillery and 1 infantry moved from Kazakh S.S.R. to Sinkiang
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Belorussia to Poland
Russians take Poland from Germans
1 infantry moved from Ukraine S.S.R. to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 fighter moved from West Russia to Baltic States
1 fighter moved from Kazakh S.S.R. to Sinkiang
1 artillery and 1 infantry moved from Kazakh S.S.R. to Sinkiang
Combat - Russians
Battle in Sinkiang
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Russians win, taking Sinkiang from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Belorussia
2 aaGuns, 5 artilleries and 19 infantry moved from West Russia to Belorussia
2 artilleries moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Archangel to Karelia S.S.R.
1 fighter moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Novosibirsk to Kazakh S.S.R.
4 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
1 armour moved from Kazakh S.S.R. to India
Place Units - Russians
1 fighter and 2 infantry placed in Russia
1 infantry placed in Karelia S.S.R.
1 artillery and 2 infantry placed in Caucasus
Russians undo move 2.
1 infantry placed in Russia
Russians undo move 2.
2 infantry placed in Caucasus
1 artillery placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
No problem :-D
Rapidly approaching the finish line anyway. Its kind of comical how there are like 30+ Western Fighters dancing around the globe, and the Germans can still just turtle and drag their feet hehe. It kind of demonstrates how the VC spread is rather narrow on this board. I preferred the AA50 spread, with 18 total VCs.
This is the point in a losing game where I rather miss the long shot tech roll option, for the guy who’s clearly going down. If only we had a few wonder weapons haha.
:-DCatch you next round
AA50 is a super cool version. Everybody likes it. I was quite busy last few days and couldn’t really find a moment to sit down to play.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 15 PUs;
Germans buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Italy
Germans take Italy from British
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Baltic States
2 fighters moved from Germany to Bulgaria Romania
2 fighters moved from Germany to Poland
2 fighters moved from Germany to Baltic States
2 bombers moved from Germany to Northwestern Europe
1 armour moved from Szechwan to Burma
1 bomber moved from Germany to Northwestern Europe
Combat - Germans
Battle in Bulgaria Romania
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
retreated to Bulgaria Romania
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Northwestern Europe
Germans attack with 3 bombers and 1 infantry
British defend with 1 infantry
Germans win, taking Northwestern Europe from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Poland
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Baltic States to Germany
2 fighters moved from Poland to Germany
2 fighters moved from Bulgaria Romania to Germany
3 bombers moved from Northwestern Europe to Germany
Place Units - Germans
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 20 PUs; end with 20 PUs total
The Reds win 2 out of 3 defenses, still rocking it. I’d say the Soviets have played a damn near perfect game hehe.
Back to you dude
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from France to Northwestern Europe
1 infantry moved from France to Italy
3 fighters moved from France to Northwestern Europe
3 fighters moved from France to Italy
1 fighter moved from 8 Sea Zone to Northwestern Europe
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from France to Northwestern Europe
1 infantry moved from France to Italy
3 fighters moved from France to Northwestern Europe
3 fighters moved from France to Italy
1 fighter moved from 8 Sea Zone to Northwestern Europe
Combat - British
Battle in Northwestern Europe
British attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Northwestern Europe from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Italy
British attack with 3 fighters and 1 infantry
Germans defend with 1 factory and 1 infantry
British win, taking Italy from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Italy to Belorussia
4 fighters moved from Northwestern Europe to Belorussia
1 artillery and 5 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 5 infantry moved from 8 Sea Zone to France
5 fighters moved from Belorussia to India
1 submarine moved from 33 Sea Zone to 29 Sea Zone
Place Units - British
1 fighter placed in 8 Sea Zone
1 artillery and 5 infantry placed in United Kingdom
1 artillery and 2 infantry placed in India
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
The Reds win 2 out of 3 defenses, still rocking it. I’d say the Soviets have played a damn near perfect game hehe.
Back to you dude
I have been quite lucky so far. Not a single bomber got shot down yet.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Anhwei to Sinkiang
1 artillery and 2 fighters moved from Szechwan to Sinkiang
5 infantry moved from Anhwei to Szechwan
1 armour moved from Manchuria to Szechwan
2 armour moved from Burma to Yunnan
1 armour moved from Szechwan to Yunnan
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from East Indies to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Burma
1 artillery and 5 infantry moved from Yunnan to Burma
1 bomber moved from Szechwan to Sinkiang
3 transports moved from 61 Sea Zone to 62 Sea Zone
5 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Manchuria to 62 Sea Zone
6 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
6 infantry moved from 61 Sea Zone to Yunnan
3 infantry moved from Manchuria to Anhwei
Combat - Japanese
Battle in Sinkiang
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Japanese win, taking Sinkiang from Americans with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Sinkiang to Burma
1 bomber and 1 fighter moved from Sinkiang to Szechwan
Place Units - Japanese
1 artillery and 3 infantry placed in East Indies
3 infantry placed in Manchuria
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
The triple hit on Berlin should be pretty easy to set up, now that Stalin can grind in there as well hehe.
Japan really needed to be in its current position back in like round 6, when Germany was still driving. But there are way too many Allied fighters and way too few Axis bombers to do much of anything now. I’m content just pushing you out to the 13th or 14th round, given the way Axis have been performing in battle haha.
Back to the Americans
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Sinkiang
1 artillery and 1 infantry moved from Kazakh S.S.R. to Sinkiang
1 fighter moved from Russia to Sinkiang
1 fighter moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Belorussia to Baltic States
1 infantry moved from Belorussia to Poland
1 infantry moved from Bulgaria Romania to Southern Europe
Russians take Southern Europe from Germans
1 infantry moved from Ukraine S.S.R. to Bulgaria Romania
1 fighter moved from Belorussia to Baltic States
Combat - Russians
Battle in Sinkiang
Russians attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Russians win, taking Sinkiang from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Belorussia
2 fighters moved from Sinkiang to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
3 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
Place Units - Russians
4 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total