@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
            2 infantry moved from Tunisia to Algeria
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Syria
            1 destroyer moved from 76 Sea Zone to 79 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            5 artilleries and 15 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            5 armour and 12 mech_infantrys moved from Germany to Eastern Poland
            2 armour, 2 artilleries and 3 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from Southern Italy to Syria
            3 fighters and 2 tactical_bombers moved from Libya to Egypt
            2 infantry moved from Bulgaria to Romania
            1 armour moved from Greater Southern Germany to Eastern Poland
            1 artillery moved from Western Germany to France
            1 infantry moved from Normandy Bordeaux to France
            1 destroyer moved from 93 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to Western Germany
Combat - Germans
            Battle in Syria
                Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 :  4/5 hits
                    French roll dice for 1 infantry in Syria, round 2 :  1/1 hits
                    1 infantry owned by the French and 1 infantry owned by the Germans lost in Syria
                Germans win, taking Syria from French with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Syria to Egypt
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 bomber moved from Western Germany to Egypt
            3 aaGuns moved from Poland to Eastern Poland
            1 aaGun moved from Germany to Western Germany
Place Units - Germans
            10 mech_infantrys placed in Germany
            1 artillery placed in France
            1 fighter placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 48 PUs; end with 48 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs;
Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
            1 artillery and 1 infantry moved from Novgorod to Vyborg
            1 artillery moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Karelia
            2 fighters moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Vyborg
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 :  1/2 hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 2 fighters
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 fighters in Baltic States, round 2 :  2/3 hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Karelia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 :  2/3 hits
                    Germans roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yenisey to Timguska
            2 artilleries and 2 infantry moved from Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Caucasus to Bryansk
            1 armour and 1 mech_infantry moved from Rostov to Russia
            5 infantry moved from Russia to Bryansk
            1 artillery and 8 infantry moved from Western Ukraine to Bryansk
            2 aaGuns, 2 artilleries and 19 infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            2 fighters moved from Baltic States to Bryansk
            1 fighter and 1 tactical_bomber moved from Karelia to Bryansk
Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
Turn Complete - Russians
            Russians collect 35 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Hunan to Yunnan
            1 infantry moved from Malaya to Shan State
            1 mech_infantry moved from Kwangsi to Shan State
            2 bombers moved from Kwangsi to 37 Sea Zone
            1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Yunnan
            2 fighters moved from Kwangsi to Manchuria
            1 artillery and 3 infantry moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  4/4 hits
                    ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 37 Sea Zone, round 2 :  2/3 hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  1/5 hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 :  5/11 hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
            2 fighters moved from Japan to Philippines
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 21 Sea Zone to 44 Sea Zone
            1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
            2 bombers moved from 37 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to Malaya
            1 fighter moved from Shan State to French Indo China
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
            2 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Hunan to Kwangsi
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
            2 submarines placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 airfield and 1 factory_minor placed in French Indo China
Turn Complete - Japanese
            Japanese collect 61 PUs; end with 62 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
            Battle in Sumatra
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                    1 infantry owned by the Americans lost in Sumatra
                    Americans roll dice for 1 artillery in Sumatra, round 3 :  1/1 hits
                    Japanese roll dice for 1 infantry in Sumatra, round 3 :  1/1 hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  2/3 hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - Americans
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from Southeast Mexico to 89 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Eastern United States to United Kingdom
            3 mech_infantrys moved from Central United States to Western United States
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
            1 artillery, 2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
            Americans collect 50 PUs; end with 52 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            9 infantry moved from Szechwan to Shensi
            1 fighter and 3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Shensi
Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 :  2/2 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  1/2 hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Shensi
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Shensi, round 2 :  1/10 hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
Place Units - Chinese
            2 infantry placed in Tsinghai
            Chinese undo move 1.
            4 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Shensi
            3 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
            British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
            1 bomber moved from Anglo Egyptian Sudan to 99 Sea Zone
            2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
Combat - British
            Battle in 37 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  0/3 hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                    1 fighter owned by the British lost in 37 Sea Zone
                    British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 :  2/2 hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 98 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer and 1 transport; Italians defend with 1 transport
                    British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  3/3 hits
                    Germans roll dice for 1 destroyer and 2 transports in 98 Sea Zone, round 2 :  0/1 hits
                    1 transport owned by the Italians, 1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 98 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Germans: 1 destroyer and 1 transport
                Casualties for Italians: 1 transport
            Battle in 99 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 99 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
            3 aaGuns, 1 artillery and 16 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 artillery moved from Anglo Egyptian Sudan to Kenya
            1 infantry moved from Belgian Congo to Kenya
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
            1 cruiser, 1 destroyer and 2 transports moved from 71 Sea Zone to 83 Sea Zone
            1 destroyer moved from 76 Sea Zone to 71 Sea Zone
            2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Malta
            1 bomber moved from 99 Sea Zone to Malta
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  British take Brazil from Neutral_Allies
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to Quebec
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
            2 aaGuns, 1 fighter and 7 infantry moved from Scotland to United Kingdom
Place Units - British
            1 submarine placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
            British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
            2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs total
            Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
            Italians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Slovakia Hungary to Belarus
            1 fighter moved from Bulgaria to Belarus
            1 bomber moved from Southern Italy to Belarus
            1 infantry moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
Combat - Italians
            Battle in Belarus
                Italians attack with 1 armour, 1 bomber and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Belarus, round 2 :  2/3 hits
                    Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            1 fighter moved from Belarus to Eastern Poland
            1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Greece to Romania
            1 infantry moved from Egypt to Alexandria
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to Southern Italy
            1 bomber moved from Belarus to Poland
            1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Place Units - ANZAC
            1 artillery placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Place Units - ANZAC
            1 artillery placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            5 infantry moved from Finland to Vyborg
            10 mech_infantrys moved from Germany to Baltic States
            3 mech_infantrys moved from Eastern Poland to Novgorod
            1 fighter moved from Western Germany to Novgorod
            9 armour, 7 artilleries, 18 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            2 bombers moved from Egypt to Anglo Egyptian Sudan
Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Germans attack with 1 fighter and 3 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter and 3 mech_infantrys in Novgorod, round 2 :  1/4 hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 5 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 5 infantry in Vyborg, round 2 :  2/5 hits
                    Russians roll dice for 1 artillery in Vyborg, round 2 :  0/1 hits
                    1 artillery owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 5 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Baltic States
                Germans attack with 10 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 10 mech_infantrys in Baltic States, round 2 :  0/10 hits
                    Russians roll dice for 1 artillery in Baltic States, round 2 :  0/1 hits
                    Germans roll dice for 10 mech_infantrys in Baltic States, round 3 :  2/10 hits
                    Russians roll dice for 1 artillery in Baltic States, round 3 :  0/1 hits
                    1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 10 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Western Ukraine
                Germans attack with 9 armour, 7 artilleries, 18 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 7 artilleries, 18 infantry and 9 mech_infantrys in Western Ukraine, round 2 :  16/43 hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 9 armour, 7 artilleries, 17 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Anglo Egyptian Sudan
                Germans attack with 2 bombers and 1 infantry
                French defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Anglo Egyptian Sudan, round 2 :  2/3 hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                    1 infantry owned by the French lost in Anglo Egyptian Sudan
                Germans win, taking Anglo Egyptian Sudan from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
Non Combat Move - Germans
            2 bombers moved from Anglo Egyptian Sudan to Southern Italy
            1 artillery moved from Syria to Iraq
                  Germans take Iraq from Neutral_Axis
            5 fighters and 3 tactical_bombers moved from Egypt to Romania
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 fighter moved from Novgorod to Karelia
            1 cruiser moved from 112 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 aaGun moved from Western Germany to France
Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            3 infantry placed in France
            2 mech_infantrys placed in Western Germany
            2 infantry placed in Western Germany
            1 infantry placed in Western Germany
            3 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 55 PUs; end with 55 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            3 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Belarus
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                Russians win, taking Belarus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Belarus to Bryansk
            1 armour, 10 infantry and 1 mech_infantry moved from Russia to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 infantry moved from Volgograd to Tambov
            6 infantry moved from Timguska to Novosibirsk
Place Units - Russians
            1 infantry placed in Ukraine
            10 infantry placed in Russia
            1 infantry placed in Volgograd
Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 harbour, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            2 bombers moved from French Indo China to India
            1 mech_infantry moved from Kiangsu to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 fighter moved from French Indo China to Kweichow
            2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India :  0/2 hits
                Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major
                Bombing raid in India causes 9 damage total.
            Battle in 42 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 2 :  1/1 hits
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  0/4 hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 :  1/4 hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  2/6 hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            2 mech_infantrys moved from Kiangsu to Hunan
            1 tactical_bomber moved from 41 Sea Zone to Java
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from Malaya to Celebes
            2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 3 transports moved from 44 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
            1 armour moved from Kwangsi to Hunan
            2 bombers moved from India to French Indo China
            1 fighter moved from French Indo China to Malaya
Place Units - Japanese
            1 harbour placed in Hainan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 infantry placed in French Indo China
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
            Japanese collect 59 PUs (1 lost to blockades); end with 60 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer and 2 submarines moved from 91 Sea Zone to 104 Sea Zone
            1 bomber moved from United Kingdom to 104 Sea Zone
            1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            3 carriers moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  2/3 hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 92 Sea Zone
                Americans attack with 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 cruiser and 1 destroyer
                    Americans roll dice for 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 :  3/5 hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 :  0/2 hits
                    1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Italians: 1 cruiser and 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines
                Germans defend with 1 cruiser
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 2 :  1/2 hits
                    1 cruiser owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
Non Combat Move - Americans
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 battleship and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 bomber moved from 104 Sea Zone to United Kingdom
            1 fighter moved from 104 Sea Zone to 92 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 mech_infantrys moved from Western United States to Central United States
Place Units - Americans
            1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
            2 infantry placed in Eastern United States
Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            3 infantry moved from Tsinghai to Kansu
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  1/3 hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  0/1 hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 :  0/4 hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 3 infantry in Kansu, round 3 :  0/3 hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 2 infantry in Kansu, round 4 :  1/2 hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            6 infantry moved from Shensi to Szechwan
            1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
            4 infantry placed in Szechwan
Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
            British buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs;
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 artilleries and 2 infantry moved from Kenya to Anglo Egyptian Sudan
            2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Burma to Shan State
            1 fighter, 3 infantry and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
            Battle in Holland Belgium
            Battle in Anglo Egyptian Sudan
                British attack with 2 artilleries, 2 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    British roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  1/6 hits
                    Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Holland Belgium from Germans, taking Anglo Egyptian Sudan from Germans with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  2/2 hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/5 hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 :  1/5 hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Persia to Eastern Persia
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
            1 aaGun and 2 infantry moved from Burma to India
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to Suriname
                  British take Suriname from Dutch
            1 transport moved from 83 Sea Zone to 88 Sea Zone
            1 transport moved from 83 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 battleship moved from 54 Sea Zone to 26 Sea Zone
Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 transport placed in 71 Sea Zone
            2 submarines placed in 109 Sea Zone
Turn Complete - British
            British collect 33 PUs; end with 37 PUs total
Place Units - UK_Pacific
            2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs total
            Some Units in India change ownership: 2 infantry
Rd 4 and I am swarmed by allied ships and air…cant remember I ever faced such a situation. New ways needed, hm…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
            Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from France to Holland Belgium
            1 bomber moved from Poland to Holland Belgium
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - Italians
            Battle in Belarus
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                    Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                    1 infantry owned by the Italians lost in Belarus
                    Italians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                    Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                    Italians roll dice for 1 artillery in Belarus, round 4 :  1/1 hits
                    Russians roll dice for 1 infantry in Belarus, round 4 :  1/1 hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Belarus
                Russians win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 :  2/2 hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Romania to Bessarabia
            1 fighter moved from Eastern Poland to Southern Italy
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs