Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
2xIntercept?
Intercept with 2 fighters at both Leningrad and Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
2 bombers moved from Rostov to Novgorod
1 fighter moved from Western United States to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
3 fighters moved from 26 Sea Zone to 1 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
Combat - Americans
Air Battle in Ukraine
Americans attacks with 2 units heading to Ukraine
Germans launches 2 interceptors out of Ukraine
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Air Battle in Novgorod
Americans attacks with 2 units heading to Novgorod
Germans launches 2 interceptors out of Novgorod
Attackers Fire, : 1/2 hits
Defenders Fire, : 0/2 hits
1 fighter owned by the Germans lost in Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/2 hits
Bombing raid in Novgorod rolls: 3,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in 63 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
Americans roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 2 submarines
Americans roll dice for 1 destroyer and 4 fighters in 1 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 2 submarines in 1 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 1 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 1 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from 1 Sea Zone to 10 Sea Zone
1 bomber and 1 fighter moved from Ukraine to Russia
2 bombers moved from Novgorod to Russia
1 fighter moved from Iraq to Eastern Persia
1 fighter moved from Tobruk to Iraq
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Eastern United States to Gibraltar
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 28 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 fighter, 2 infantry and 1 mech_infantry placed in Western United States
2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
British Columbia : 1 aaGun
Queensland : 1 artillery
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Aleutian Islands : 3 infantry and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour, 5 infantry and 1 mech_infantry
26 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 destroyers, 5 fighters and 2 transports
10 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 1 transport
63 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 fighter
Egypt : 1 fighter and 1 mech_infantry
Tunisia : 1 infantry
Russia : 3 bombers and 1 fighter
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 fighter
Eastern Persia : 1 fighter
101 Sea Zone : 1 flag
Brazil : 1 flag
Suriname : 2 infantry
110 Sea Zone : 1 artillery and 1 transport
Production/PUs Summary :
Germans : 53 / 57
Russians : 20 / 32
Japanese : 77 / 83
Americans : 52 / 72
Chinese : 1 / 3
British : 28 / 36
UK_Pacific : 5 / 7
Italians : 14 / 2
ANZAC : 8 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 4 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 53 / 57
Russians : 20 / 32
Japanese : 77 / 83
Americans : 52 / 72
Chinese : 1 / 4
British : 28 / 36
UK_Pacific : 5 / 7
Italians : 14 / 2
ANZAC : 8 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 3 PUs;
Combat Move - British
1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from India to Burma
1 bomber moved from Eastern Persia to Burma
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 4/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Burma to Eastern Persia
2 aaGuns moved from Alexandria to Egypt
2 mech_infantrys moved from Belgian Congo to Ethiopia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
7 infantry moved from Union of South Africa to Rhodesia
2 submarines moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
1 transport placed in 110 Sea Zone
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery
Territory Summary for British and UK_Pacific :
Burma : 2 infantry
British Columbia : 1 armour, 1 artillery and 2 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry
26 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Rhodesia : 7 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 artillery, 3 infantry and 3 mech_infantrys
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 3 submarines
Iraq : 1 armour and 3 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 armour, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber
110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 4 transports
105 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 50 / 57
Russians : 20 / 32
Japanese : 76 / 83
Americans : 52 / 72
Chinese : 1 / 4
British : 31 / 34
UK_Pacific : 6 / 9
Italians : 14 / 2
ANZAC : 8 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 3 PUs;
Combat Move - British
1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from India to Burma
1 bomber moved from Eastern Persia to Burma
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 4/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Burma to Eastern Persia
2 aaGuns moved from Alexandria to Egypt
2 mech_infantrys moved from Belgian Congo to Ethiopia
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
7 infantry moved from Union of South Africa to Rhodesia
2 submarines moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
1 transport placed in 110 Sea Zone
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Gibraltar: 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Burma : 2 infantry
British Columbia : 1 armour, 1 artillery and 2 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry
26 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Rhodesia : 7 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 artillery, 3 infantry and 3 mech_infantrys
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 3 submarines
Iraq : 1 armour and 3 infantry
Eastern Persia : 1 flag, 1 armour, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber
110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 4 transports
105 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 50 / 57
Russians : 20 / 32
Japanese : 76 / 83
Americans : 52 / 72
Chinese : 1 / 4
British : 31 / 34
UK_Pacific : 6 / 9
Italians : 14 / 2
ANZAC : 8 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Please use latest map - needed more defense for the UK-fleet.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
Combat - Italians
Non Combat Move - Italians
1 armour moved from Nenetsia to Belarus
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Novgorod to Western Germany
2 aaGuns moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Bessarabia to Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,5,6,3,3,5,2,2,2,6
Italians collect 3 PUs (12 lost to blockades); end with 5 PUs total
Please use latest map - needed more defense for the UK-fleet.
I guess I downloaded your map too fast
Doesn’t look like it affected what I actually did…. if you emptied out the Med, edit me 5 IPC’s to Italy
I used your first map - please make your UK edits again and proceed
Here, I’ll do it. If the Gib fighters and destroyer are the only changes, then this next map will be correct.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
Combat - Italians
Non Combat Move - Italians
1 armour moved from Nenetsia to Belarus
1 bomber moved from Southern Italy to Western Germany
1 bomber moved from Novgorod to Western Germany
2 aaGuns moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Bessarabia to Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,5,6,3,3,5,2,2,2,6
Italians collect 3 PUs (12 lost to blockades); end with 5 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Italians from 5 to 10
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Gibraltar: 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Please use latest map - needed more defense for the UK-fleet.
Aha! A true gamer - more attempted misdirection
We both know you’re hoping I’ll miss that you can raid my transports in 113
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Ethiopia to Eastern Persia
3 fighters moved from Queensland to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from Alexandria to Egypt
Turn Complete - French
z26: 4 ANZ FTRs on 2 US AC’s
z110: 1 French INF (together with 1 US ART) on 1 US TRN
We both know you’re hoping I’ll miss that you can raid my transports in 113
Never mind. On second look, you can only attack with 4
You had 60+% chance against my fleet in the first map if you had made a combined Italy/Germany attack. Huge difference that you hit two on defense. This minor problem might be eliminated for the rest of the game with the French ready to grab any leftovers… 8-)
OK! Sounds good to me, and especially my poor Italians
And I’d have to risk a bomber against 4 1’s, plus crash my Italians into your fleet hoping for the 50/50 bomber run to succeed, plus buy 2 aircraft carriers with Germany? You’re getting too conservative, man