2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Here, I’ll do it.  If the Gib fighters and destroyer are the only changes, then this next map will be correct.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Ukraine

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Nenetsia to Belarus
                1 bomber moved from Southern Italy to Western Germany
                1 bomber moved from Novgorod to Western Germany
                2 aaGuns moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Bessarabia to Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,5,6,3,3,5,2,2,2,6
                Italians collect 3 PUs (12 lost to blockades); end with 5 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 5 to 10
                EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from Gibraltar: 2 fighters
                EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Ghostglider:

    Please use latest map - needed more defense for the UK-fleet.

    Aha!  A true gamer - more attempted misdirection

    We both know you’re hoping I’ll miss that you can raid my transports in 113


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Ethiopia to Eastern Persia
                3 fighters moved from Queensland to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to Queensland
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from Alexandria to Egypt

    Turn Complete - French


  • z26: 4 ANZ FTRs on 2 US AC’s
    z110: 1 French INF (together with 1 US ART) on 1 US TRN

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Ghostglider:

    z26: 4 ANZ FTRs on 2 US AC’s

    Man, that’s off the hook.  And 8 US carriers already?  Wow

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Gamerman01:

    We both know you’re hoping I’ll miss that you can raid my transports in 113

    Never mind.  On second look, you can only attack with 4


  • You had 60+% chance against my fleet in the first map if you had made a combined Italy/Germany attack. Huge difference that you hit two on defense. This minor problem might be eliminated for the rest of the game with the French ready to grab any leftovers… 8-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK!  Sounds good to me, and especially my poor Italians

  • 25 24 23 22 15 11 10 Official Q&A Mod

    And I’d have to risk a bomber against 4 1’s, plus crash my Italians into your fleet hoping for the 50/50 bomber run to succeed, plus buy 2 aircraft carriers with Germany?  You’re getting too conservative, man

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                COMMENT: 4 ANZ fighters on 2 carriers on 26
                COMMENT: FRE infantry and USA artillery on USA transport Z110
                Germans buy 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from France to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Nenetsia to Vologda
                1 fighter moved from Novgorod to Vologda
                2 fighters moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Rostov
                1 bomber and 2 tactical_bombers moved from Novgorod to Rostov
                1 artillery and 5 infantry moved from Ukraine to Rostov

    Combat - Germans
                Germans creates battle in territory 93 Sea Zone
                Battle in Vologda
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 3 fighters and 3 infantry
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 3 tactical_bombers
                    Russians defend with 1 aaGun and 7 infantry

  • 25 24 23 22 15 11 10 Official Q&A Mod

    It’s our roundly casualty choice in Rostov……
    Keeping the AA or not?


  • How many hits in round 1?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    The average 5 - you would have 3 units left


  • Keep aa

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Of for……

    You hit 3 times, then I hit TWO

    Keeping AA and I have to move in, or keeping infantry?


  • keep INF - you have to fight your way in!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                COMMENT: 4 ANZ fighters on 2 carriers on 26
                COMMENT: FRE infantry and USA artillery on USA transport Z110
                Germans buy 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from France to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Nenetsia to Vologda
                1 fighter moved from Novgorod to Vologda
                2 fighters moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Rostov
                1 bomber and 2 tactical_bombers moved from Novgorod to Rostov
                1 artillery and 5 infantry moved from Ukraine to Rostov

    Combat - Germans
                Germans creates battle in territory 93 Sea Zone
                Battle in Vologda
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 3 fighters and 3 infantry
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 3 tactical_bombers
                    Russians defend with 1 aaGun and 7 infantry
                    2 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 aaGun and 6 infantry

    Non Combat Move - Germans
                1 bomber moved from Rostov to Southern Italy
                1 bomber moved from Holland Belgium to Western Germany
                1 bomber moved from Japan to Caroline Islands
                1 bomber moved from Shensi to Japan
                2 fighters and 1 tactical_bomber moved from Rostov to Novgorod
                1 fighter moved from Vologda to Novgorod
                1 armour moved from Nenetsia to Belarus
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Western Ukraine to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun moved from Bessarabia to Ukraine
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                3 fighters moved from Holland Belgium to Western Germany
                1 artillery moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Poland to Bessarabia
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                2 tactical_bombers moved from Rostov to Ukraine
                2 mech_infantrys moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine

    Place Units - Germans
                3 infantry placed in France
                2 infantry placed in Germany
                2 infantry and 5 mech_infantrys placed in Western Germany
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,6,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Germans collect 48 PUs (5 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians

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