@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Bryansk
2 armour moved from Caucasus to Bryansk
Italians take Rostov from Russians
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 artillery and 2 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Caucasus
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
2 armour and 1 infantry placed in Caucasus
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 fighter moved from Iraq to Tambov
Non Combat Move - French
Turn Complete - French
changed my ANZAC buy with an edit, had no combat anyway, should be good. Do not need the inf, after all.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 3 armour, 2 bombers, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
2 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 mech_infantry moved from Ukraine to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Novosibirsk from Russians
3 bombers moved from Western Germany to Russia
3 fighters moved from Caucasus to Russia
Combat - Germans
Interceptors in Russia?
dont know how many I have, if I have 5+ then yes, please.
you have 3 fighters. 2 Russian and 1 Anzac
I have 3 bombers and 3 fighters
No, then.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 16 PUs;
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Tambov to Volgograd
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine; British loiter and taunt; Americans loiter and taunt
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter moved from Samara to Russia
2 aaGuns, 2 armour and 35 infantry moved from Tambov to Russia
1 infantry moved from Russia to Tambov
Place Units - Russians
4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
6 fighters and 2 tactical_bombers moved from Caucasus to Persia
1 bomber moved from Caucasus to Persia
Combat - Japanese
Battle in Persia
Japanese attack with 1 bomber, 6 fighters and 2 tactical_bombers
British defend with 3 infantry
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Japanese: 1 bomber
Non Combat Move - Japanese
6 fighters and 2 tactical_bombers moved from Persia to Caucasus
1 fighter moved from Vologda to Caucasus
1 aaGun and 1 infantry moved from Sikang to Kazakhstan
1 fighter moved from 71 Sea Zone to Union of South Africa
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 71 Sea Zone to 68 Sea Zone
Place Units - Japanese
1 armour and 2 fighters placed in Union of South Africa
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,6,2,1,2,5,5,5,2,6,6,5,4,3
Japanese collect 11 PUs (8 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
6 fighters and 2 tactical_bombers moved from Caucasus to Persia
1 bomber moved from Caucasus to Persia
Combat - Japanese
Battle in Persia
Japanese attack with 1 bomber, 6 fighters and 2 tactical_bombers
British defend with 3 infantry
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Japanese: 1 bomber
Non Combat Move - Japanese
6 fighters and 2 tactical_bombers moved from Persia to Caucasus
1 fighter moved from Vologda to Caucasus
1 aaGun and 1 infantry moved from Sikang to Kazakhstan
1 fighter moved from 71 Sea Zone to Union of South Africa
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 71 Sea Zone to 68 Sea Zone
Place Units - Japanese
1 armour and 2 fighters placed in Union of South Africa
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,6,2,1,2,5,5,5,2,6,6,5,4,3
Japanese collect 11 PUs (8 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Iraq to Northwest Persia
6 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
1 mech_infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Yunnan to Sikang
2 armour moved from Suiyuyan to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
2 bombers moved from Egypt to Union of South Africa
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 artillery moved from 71 Sea Zone to Union of South Africa
1 battleship and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
1 submarine moved from 20 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
2 submarines moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in Formosa
Battle in Union of South Africa
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 4 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Union of South Africa, round 2 : 2/2 hits
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Union of South Africa, round 2 : 3/4 hits
Japanese roll dice for 4 armour, 3 fighters and 2 infantry in Union of South Africa, round 2 : 5/9 hits
1 artillery owned by the Americans, 3 armour owned by the Japanese, 2 infantry owned by the Japanese, 1 infantry owned by the Americans and 2 bombers owned by the Americans lost in Union of South Africa
Japanese win, taking Formosa from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 3 armour and 2 infantry
Casualties for Americans: 1 artillery, 2 bombers and 1 infantry
Battle in Northwest Persia
Americans attack with 6 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 6 fighters, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 5/9 hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novosibirsk
Americans attack with 2 armour and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Americans win, taking Novosibirsk from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 3 carriers, 5 destroyers, 7 fighters, 2 submarines and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 3 carriers, 5 destroyers, 7 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 aaGun, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
4 carriers, 1 cruiser, 7 destroyers and 2 transports moved from 72 Sea Zone to 76 Sea Zone
6 fighters and 2 tactical_bombers moved from Northwest Persia to Russia
1 fighter moved from India to Iraq
2 submarines moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 39 Sea Zone to 36 Sea Zone
Place Units - Americans
1 mech_infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
3 submarines and 3 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Japanese
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 battleship and 1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Szechwan to Kazakhstan
4 fighters moved from Tambov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Combat - British
Battle in Union of South Africa
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour, 1 factory_minor, 3 fighters and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Union of South Africa, round 2 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits
Japanese roll dice for 1 armour and 3 fighters in Union of South Africa, round 2 : 4/4 hits
1 infantry owned by the British, 1 armour owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the Japanese lost in Union of South Africa
Japanese win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 fighter
Casualties for British: 1 artillery and 1 infantry
Battle in Kazakhstan
British attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun and 1 infantry
AA fire in Kazakhstan : 0/3 hits
British roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/7 hits
Japanese roll dice for 1 aaGun and 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
3 aaGuns, 6 armour, 2 artilleries, 10 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from India to Iraq
1 infantry moved from Burma to India
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 aaGun moved from Tanganyika Territory to 72 Sea Zone
1 aaGun, 1 carrier and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 aaGun and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 aaGun moved from 80 Sea Zone to Iraq
1 aaGun and 7 infantry moved from Szechwan to Sikang
Place Units - British
2 armour and 1 fighter placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 armour, 2 infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 2 infantry and 1 tactical_bomber
I concede, Good Game sir.