@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
15L G40 Me1945 (Axis) vs. hobo (Allies +17) Low luck
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 factory_minor, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
5 armour, 3 artilleries and 17 infantry moved from Poland to Eastern Poland
5 infantry and 1 mech_infantry moved from Romania to Eastern Poland
2 bombers and 3 fighters moved from Western Germany to Eastern Poland
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 119 Sea ZoneCombat - Germans
Battle in 119 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 7 armour, 3 artilleries, 2 bombers, 3 fighters, 22 infantry and 7 mech_infantrys
British defend with 1 fighter; Russians defend with 4 aaGuns, 2 armour, 4 artilleries and 30 infantry
AA fire in Eastern Poland : 1/1 hits
1 fighter owned by the Germans lost in Eastern Poland
Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 2 fighters, 22 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 12/1 hits
Russians roll dice for 4 aaGuns, 2 armour, 4 artilleries, 1 fighter and 30 infantry in Eastern Poland, round 2 : 13/0 hits
8 infantry owned by the Russians, 13 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Eastern Poland
Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 2 fighters, 9 infantry and 7 mech_infantrys in Eastern Poland, round 3 : 10/0 hits
Russians roll dice for 2 armour, 4 artilleries, 1 fighter and 22 infantry in Eastern Poland, round 3 : 10/1 hits
10 infantry owned by the Russians, 9 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 2 fighters and 6 mech_infantrys in Eastern Poland, round 4 : 8/1 hits
Russians roll dice for 2 armour, 4 artilleries, 1 fighter and 12 infantry in Eastern Poland, round 4 : 7/0 hits
8 infantry owned by the Russians, 1 artillery owned by the Germans and 6 mech_infantrys owned by the Germans lost in Eastern Poland
Germans roll dice for 7 armour, 2 artilleries, 2 bombers and 2 fighters in Eastern Poland, round 5 : 7/1 hits
Russians roll dice for 2 armour, 4 artilleries, 1 fighter and 4 infantry in Eastern Poland, round 5 : 4/1 hits
4 infantry owned by the Russians, 2 armour owned by the Germans, 3 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Poland
Germans roll dice for 5 armour, 2 bombers and 2 fighters in Eastern Poland, round 6 : 5/1 hits
Russians roll dice for 2 armour, 1 artillery and 1 fighter in Eastern Poland, round 6 : 2/0 hits
2 armour owned by the Russians, 2 armour owned by the Germans, 1 artillery owned by the Russians and 1 fighter owned by the British lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 4 armour, 3 artilleries, 1 fighter, 22 infantry and 7 mech_infantrys
Casualties for British: 1 fighter
Casualties for Russians: 4 aaGuns, 2 armour, 4 artilleries and 30 infantryNon Combat Move - Germans
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser and 11 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Poland
1 tactical_bomber moved from Holland Belgium to Norway
2 fighters moved from Eastern Poland to Poland
1 aaGun moved from Germany to Poland
1 artillery moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 tactical_bomber moved from Holland Belgium to Norway
2 bombers moved from Eastern Poland to Western Germany
1 destroyer moved from 93 Sea Zone to 95 Sea ZonePlace Units - Germans
1 factory_minor placed in Slovakia Hungary
1 armour, 3 artilleries and 5 infantry placed in Western Germany
3 armour and 7 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 armour
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 factory_minor
Western Germany : 1 airfield, 1 armour, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
Poland : 5 aaGuns, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germany : 3 armour, 1 factory_major and 7 mech_infantrys
Norway : 1 aaGun, 1 armour, 1 infantry and 2 tactical_bombers
Eastern Poland : 1 flag, 3 armour
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 11 transports
119 Sea Zone : 1 flag, 1 destroyer
95 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 51 / 56
Russians : 38 / 47
Japanese : 61 / 66
Americans : 50 / 71
Chinese : 4 / 6
British : 21 / 0
UK_Pacific : 5 / 4
Italians : 12 / 13
ANZAC : 12 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
3 armour and 8 infantry moved from Belarus to Eastern Poland
1 artillery and 4 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 3 armour, 1 artillery and 13 infantry
Germans defend with 3 armour
Russians win, taking Eastern Poland from Germans with 3 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 infantry moved from Russia to Smolensk
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Finland to Novgorod
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
3 infantry moved from Ukraine to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far East
2 artilleries and 9 infantry moved from Shensi to Kansu
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
2 fighters and 4 tactical_bombers moved from Yunnan to Kansu
1 fighter moved from Chahar to Kansu
1 fighter moved from Jehol to Kansu
2 bombers moved from Kwangsi to Kansu
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandCombat - Japanese
Battle in Soviet Far East
Battle in Queensland
Battle in Ceylon
Battle in Kansu
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 9 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 16 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 9 infantry and 4 tactical_bombers in Kansu, round 2 : 9/1 hits
Chinese roll dice for 1 fighter and 16 infantry in Kansu, round 2 : 6/0 hits
6 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Kansu, round 3 : 7/1 hits
Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 3 : 3/0 hits
3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers in Kansu, round 4 : 6/1 hits
Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits
1 fighter owned by the Chinese and 1 artillery owned by the Japanese lost in Kansu
Japanese win, taking Soviet Far East from Russians, taking Queensland from ANZAC, taking Ceylon from UK_Pacific, taking Kansu from Chinese with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 artillery and 9 infantry
Casualties for Chinese: 1 fighter and 16 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter moved from Yunnan to Shan State
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Shensi
7 infantry moved from Chahar to Suiyuyan
1 armour and 1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Manchuria to Chahar
1 fighter moved from Kansu to Chahar
2 bombers moved from Kansu to Kweichow
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to 37 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 55 Sea Zone
3 fighters and 4 tactical_bombers moved from Kansu to Shensi
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Japan to Kweichow
1 submarine moved from 45 Sea Zone to 55 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in Malaya
1 carrier placed in 37 Sea Zone
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery placed in Japan
1 armour, 1 artillery and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Shensi : 1 flag, 3 fighters, 2 infantry and 4 tactical_bombers
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 8 infantry
Kweichow : 1 flag, 1 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag, 1 artillery
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery
Szechwan : 1 flag
Chahar : 1 flag, 1 aaGun, 1 fighter and 1 mech_infantry
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Ceylon : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag, 1 armour, 2 fighters and 2 infantry
Burma : 1 flag
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Soviet Far East : 1 flag, 2 infantry
Amur : 1 flag
Buryatia : 1 flag, 1 armour and 1 mech_infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
49 Sea Zone : 1 destroyer
37 Sea Zone : 1 carrier, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
39 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
4 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
54 Sea Zone : 1 transport
55 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 50 / 56
Russians : 38 / 49
Japanese : 70 / 75
Americans : 50 / 71
Chinese : 0 / 6
British : 21 / 0
UK_Pacific : 5 / 4
Italians : 12 / 13
ANZAC : 10 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 bomber moved from Morocco to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
Americans take 106 Sea Zone from Germans
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 armour and 1 infantry moved from 119 Sea Zone to Scotland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from Hawaiian Islands to 49 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 119 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 transport
Germans defend with 1 destroyer
Americans win, taking 119 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Scotland
Americans attack with 1 armour and 1 infantry
Germans defend with 1 airfield and 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
1 bomber moved from 119 Sea Zone to Iceland
2 carriers and 1 cruiser moved from 106 Sea Zone to 119 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 119 Sea Zone
3 fighters moved from Morocco to 119 Sea Zone
2 submarines moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
1 tactical_bomber moved from Eastern United States to Iceland
1 tactical_bomber moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 mech_infantry moved from 119 Sea Zone to Eire
Americans take Eire from Neutral_Allies
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
2 carriers and 2 destroyers placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
uhhh that was a very important 87% battle I that I lost :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 infantry moved from 119 Sea Zone to Scotland
1 armour moved from 119 Sea Zone to ScotlandCombat - British
Battle in Scotland
British attack with 1 armour and 1 infantry
Germans defend with 1 airfield and 1 armour
British win, taking Scotland from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from 94 Sea Zone to 91 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Syria to Egypt
1 fighter and 1 tactical_bomber moved from Syria to Eastern Poland
2 infantry moved from Belgian Congo to Rhodesia
1 battleship moved from 71 Sea Zone to 83 Sea ZonePlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,3,1,6,2,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry -
hold up, I’m going to move the second fighter to eastern poland too
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 infantry moved from 119 Sea Zone to Scotland
1 armour moved from 119 Sea Zone to ScotlandCombat - British
Battle in Scotland
British attack with 1 armour and 1 infantry
Germans defend with 1 airfield and 1 armour
British win, taking Scotland from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from 94 Sea Zone to 91 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Syria to Egypt
1 fighter and 1 tactical_bomber moved from Syria to Eastern Poland
2 infantry moved from Belgian Congo to Rhodesia
1 battleship moved from 71 Sea Zone to 83 Sea ZonePlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,3,1,6,2,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Eastern Poland: 1 fighter
EDIT: Turning off Edit Mode -
Should you offload both units to Eire even if it is NCM?
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What AC carries the UK ftr in z91?
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from what I read, only if it’s during combat move you must unload what you loaded. the uk fighter is on the us carrier, so the uk carrier is empty
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 submarines moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Romania to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Eastern Poland
Italians attack with 3 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 2 fighters and 1 tactical_bomber; Russians defend with 3 armour, 1 artillery and 12 infantry
Italians roll dice for 3 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/0 hits
Russians roll dice for 3 armour, 1 artillery, 2 fighters, 12 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 8/1 hits
3 infantry owned by the Russians, 1 fighter owned by the Italians, 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 armour owned by the Italians and 2 infantry owned by the Italians lost in Eastern Poland
Russians win with 3 armour, 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is -33
Casualties for Russians: 3 infantry
Casualties for Italians: 3 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Battle in 94 Sea Zone
Italians attack with 2 submarines
French defend with 1 destroyer
Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 submarines in 94 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 submarine in 94 Sea Zone, round 4 : 0/1 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 5 : 0/1 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 6 : 0/1 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Italians lost in 94 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 2 submarinesNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from France to Southern France
1 aaGun moved from Slovakia Hungary to RomaniaPlace Units - Italians
1 transport placed in 95 Sea Zone
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Kenya : 1 flag, 1 infantry
Southern France : 1 bomber and 1 infantry
Tunisia : 1 flag
Slovakia Hungary : 1 aaGun
Romania : 1 aaGun
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 artillery and 1 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 48 / 56
Russians : 38 / 49
Japanese : 70 / 75
Americans : 50 / 70
Chinese : 0 / 6
British : 22 / 0
UK_Pacific : 5 / 3
Italians : 13 / 13
ANZAC : 10 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 fighters moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Queensland
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Queensland from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Queensland to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to Suriname
ANZAC take Suriname from DutchPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 4 artilleries, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Norway to Karelia
Germans take Finland from Russians
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Poland to Eastern Poland
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 tactical_bomber moved from 112 Sea Zone to Scotland
1 tactical_bomber moved from Norway to ScotlandCombat - Germans
Battle in Scotland
Germans attack with 1 infantry and 2 tactical_bombers
British defend with 1 airfield and 1 armour
Germans roll dice for 1 infantry and 2 tactical_bombers in Scotland, round 2 : 1/1 hits
British roll dice for 1 armour in Scotland, round 2 : 0/1 hits
1 armour owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 3 armour, 1 artillery, 2 bombers, 2 fighters, 8 mech_infantrys and 1 tactical_bomber
British defend with 2 fighters and 1 tactical_bomber; Russians defend with 3 armour, 1 artillery and 9 infantry
Germans roll dice for 3 armour, 1 artillery, 2 bombers, 2 fighters, 8 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 6/1 hits
Russians roll dice for 3 armour, 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 6/1 hits
6 infantry owned by the Russians and 6 mech_infantrys owned by the Germans lost in Eastern Poland
Germans roll dice for 3 armour, 1 artillery, 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 6/1 hits
Russians roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 5/1 hits
3 infantry owned by the Russians, 2 armour owned by the Russians, 2 armour owned by the Germans, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
Germans roll dice for 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 3/1 hits
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 2/1 hits
1 tactical_bomber owned by the British, 1 armour owned by the Russians, 1 armour owned by the Germans, 1 fighter owned by the British and 1 fighter owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Russians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 3 armour, 1 artillery, 1 fighter and 8 mech_infantrys
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Russians: 3 armour, 1 artillery and 9 infantryNon Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
2 tactical_bombers moved from Scotland to United Kingdom
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
1 battleship, 1 carrier and 5 transports moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Poland to Germany
4 aaGuns moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Norway to United KingdomPlace Units - Germans
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0
EDIT: Turning off Edit Mode
1 aaGun and 1 infantry placed in United Kingdom
1 destroyer and 1 fighter placed in 113 Sea Zone
2 artilleries and 1 infantry placed in Slovakia Hungary
2 artilleries and 1 infantry placed in Western Germany
1 mech_infantry placed in Germany
Germans undo move 5.
2 artilleries and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1,2,6,2,6,2,6,1,4
Germans collect 53 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Changing PUs for Germans from 64 to 65
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Germany: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
United Kingdom : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 aaGuns, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Germany : 1 aaGun, 1 artillery, 1 factory_major and 1 mech_infantry
Karelia : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
113 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 5 transports
104 Sea Zone : 1 cruiser
95 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 2 transports
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 2 transports
111 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 55 / 65
Russians : 33 / 49
Japanese : 68 / 75
Americans : 50 / 70
Chinese : 0 / 6
British : 20 / 0
UK_Pacific : 5 / 3
Italians : 13 / 13
ANZAC : 12 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I forget to repair the IC in UK at the beginning of the turn. Edited later. I hope you will allow.
Also, if you wish to keep the tank instead of the ftr in E Poland I might make another round. Let me know pls.
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so what exactly happened? you built 1 less infantry and removed the damage to the ic? am I reading it right?
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I will also keep the russian tank than the uk fighter.
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so what exactly happened? you built 1 less infantry and removed the damage to the ic? am I reading it right?
Right. The intent was to build 3 units in London. Otherwise it falls.





