2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)

  • 12

    @Gamerman01:

    You live to irritate me
    And now I’m rewarding you with a response

    Ha!

  • 12

    @Gamerman01:

    Hm, Italians might have trouble cracking Rostov
    Man Ghost does not want me to get the oil money, but he gets the +14 from Africa with Russia…. How greedy is that?  I declare war!!

    unfortunately the five extra infantry Ghost is earning every turn get burned up and then some by your hit and runs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I am the hit and run master


  • Maybe Italy can take Bryansk instead :evil: ? would open a nice hole toward Moscow!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I’ll just hit it for one round and see how it goes
    Bold can appreciate that

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 fighters, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 3 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Chahar to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 armour moved from Timguska to Shensi
                      Japanese take Kansu from Chinese
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Malaya to Shan State
                1 bomber moved from Japan to Shan State
                1 bomber moved from Japan to Yunnan
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                1 artillery moved from Sikang to Shensi
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Yunnan
                4 bombers moved from Sikang to Russia
                1 artillery moved from Sikang to Kazakhstan
                2 tactical_bombers moved from Sikang to Kazakhstan
                1 mech_infantry moved from Sikang to Shensi
                1 armour moved from Sikang to Shensi
                1 mech_infantry moved from Yenisey to Olgiy
                      Japanese take Olgiy from Russians

    Combat - Japanese
                Japanese creates battle in territory 39 Sea Zone
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4,4,4 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Battle in Yunnan
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking 39 Sea Zone from UK_Pacific, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 artillery and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shensi
                    Japanese attack with 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Malaya to French Indo China
                1 armour moved from Kwangsi to Szechwan
                1 armour moved from French Indo China to Szechwan
                1 bomber moved from Shan State to Malaya
                1 bomber moved from Yunnan to French Indo China
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 77 Sea Zone
                1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 77 Sea Zone
                1 destroyer moved from 39 Sea Zone to 77 Sea Zone
                1 destroyer moved from 39 Sea Zone to 77 Sea Zone
                2 fighters moved from 25 Sea Zone to Caroline Islands
                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                1 infantry moved from Amur to Buyant-Uhaa
                1 mech_infantry moved from Jehol to Kweichow
                1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                2 artilleries moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 25 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Dutch New Guinea to New Guinea
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Kazakhstan to Timguska
                1 tactical_bomber moved from Kazakhstan to Szechwan
                3 bombers moved from Russia to Novgorod

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                3 infantry placed in Malaya
                3 fighters, 2 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
                EDIT: Adding units owned by Japanese to Szechwan: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 1 bomber
                EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
                EDIT: Adding units owned by Japanese to Szechwan: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Malaya: 1 bomber
                EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
                EDIT: Turning off Edit Mode
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 units repaired.
                1 bomber moved from Tobruk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                2 fighters moved from Western United States to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Air Battle in Ukraine
                    Americans attacks with 2 units heading to Ukraine
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 4 damage total.
                Battle in Normandy Bordeaux
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking Normandy Bordeaux from Italians, taking 1 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Americans
                2 fighters moved from 1 Sea Zone to 26 Sea Zone
                1 battleship, 4 carriers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from British Columbia to Western United States
                1 aaGun moved from British Columbia to Western United States
                1 destroyer moved from 29 Sea Zone to 26 Sea Zone
                1 destroyer moved from 89 Sea Zone to 28 Sea Zone
                1 carrier moved from 64 Sea Zone to 10 Sea Zone
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Tobruk to Iraq
                1 fighter moved from 112 Sea Zone to Gibraltar
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                1 bomber moved from Ukraine to Rostov
                2 bombers moved from Tobruk to Rostov
                6 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
                3 infantry placed in Western United States
                2 fighters placed in Western United States
                Americans undo move 3.
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    British Columbia : 1 aaGun
        Queensland : 1 artillery
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        Aleutian Islands : 3 infantry and 1 mech_infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 destroyer, 8 fighters and 3 submarines
        28 Sea Zone : 1 destroyer
        10 Sea Zone : 2 carriers, 2 destroyers and 2 transports
        1 Sea Zone : 1 flag, 1 destroyer
        63 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 1 fighter
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 infantry
        Tobruk : 1 fighter and 1 mech_infantry
        Rostov : 3 bombers
        Russia : 1 fighter
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 fighter
        101 Sea Zone : 1 flag
        Brazil : 1 flag
        Suriname : 2 infantry
        110 Sea Zone : 1 artillery and 1 transport

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 22 / 38
        Japanese : 74 / 79
        Americans : 54 / 75
        Chinese : 1 / 3
        British : 28 / 35
        UK_Pacific : 6 / 5
        Italians : 14 / 19
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry
        Tsinghai : 1 fighter and 5 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 22 / 38
        Japanese : 72 / 79
        Americans : 54 / 75
        Chinese : 3 / 3
        British : 28 / 35
        UK_Pacific : 6 / 5
        Italians : 14 / 19
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 fighters moved from 112 Sea Zone to Holland Belgium
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 :  1/2 hits
                        British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to Gibraltar
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Rostov
                2 carriers, 1 cruiser, 1 submarine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 119 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 aaGun moved from Tobruk to Alexandria
                1 mech_infantry moved from Iraq to Eastern Persia
                2 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 aaGun, 1 artillery and 13 infantry moved from Burma to India
                1 bomber moved from Iraq to Eastern Persia
                1 tactical_bomber moved from Rostov to Eastern Persia
                1 mech_infantry moved from Belgian Congo to Ethiopia
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from Tobruk to Alexandria
                1 battleship moved from 10 Sea Zone to 26 Sea Zone

    Place Units - British
                3 infantry placed in Union of South Africa
                2 fighters and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    British Columbia : 1 armour, 1 artillery and 2 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
        26 Sea Zone : 1 battleship
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 2 aaGuns
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 7 infantry
        Scotland : 1 airfield
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Anglo Egyptian Sudan : 1 artillery
        Holland Belgium : 1 flag, 1 infantry
        Ethiopia : 3 infantry and 1 mech_infantry
        Russia : 1 fighter
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 5 submarines
        Iraq : 1 armour and 3 infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 armour, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 transports
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 22 / 38
        Japanese : 72 / 79
        Americans : 54 / 75
        Chinese : 3 / 3
        British : 31 / 36
        UK_Pacific : 6 / 7
        Italians : 14 / 19
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    That was absolutely insane
    I got 6/8 hits in the first round in Bryansk, so you definitely lose your AAA
    Then you got 6/9 in return so Bryansk miraculously holds and you live another day


  • I agree - with 6 hits out of 9 I would for sure kill the AA as first casulty

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                1 bomber moved from Southern Italy to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun and 9 infantry
                    1 armour owned by the Italians retreated to Ukraine
                    Russians win with 4 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 1 aaGun and 5 infantry

    Non Combat Move - Italians
                1 artillery moved from Novgorod to Belarus
                1 mech_infantry moved from Poland to Bessarabia
                1 infantry moved from Northern Italy to France
                1 bomber moved from Bryansk to Novgorod
                1 armour moved from Timguska to Nenetsia

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,4,3,4,4,3,4,6,5,3
                Italians collect 2 PUs (12 lost to blockades); end with 2 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Ghostglider:

    I agree - with 6 hits out of 9 I would for sure kill the AA as first casulty

    Thanks for the confirmation - your turn again  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    30% odds on Bryansk - you are living on the edge
    How’s it feel to be alive?  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Hawaiian Islands to Queensland
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from South Australia to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 mech_infantry moved from Queensland to New South Wales
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Tobruk to Alexandria
                1 fighter moved from Iraq to Eastern Persia

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 3 infantry
        United Kingdom : 2 infantry
        Iraq : 1 infantry
        Eastern Persia : 1 fighter

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 22 / 38
        Japanese : 72 / 79
        Americans : 54 / 75
        Chinese : 3 / 3
        British : 31 / 36
        UK_Pacific : 6 / 7
        Italians : 14 / 2
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Alright, working on G9 immediately - can’t promise I’ll finish it in one sitting, but maybe

  • 12

    just attack everywhere possible… how hard is that


  • It was too expensive to trade 10 units against your Germany airforce so I had to make you attack with Italy and still keep acceptable chance to keep Bry.
    It turned out that 30% was the right amount.

    If you had not attacked I would have had to use like 12 or 14 units next turn to keep you away from Cau. It would have killed me over the next 2-3 rounds.
    At least now it will be slightly cheaper - although you still have quite some hitting power with Italy…

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