@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
US stuff in 33 goes to 54, of course, sorry.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to 125 Sea Zone
Combat - Italians
Battle in Southern France
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 125 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber moved from 125 Sea Zone to Western Germany
3 fighters moved from Southern France to Southern Italy
Place Units - Italians
2 armour placed in Caucasus
1 infantry placed in Caucasus
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
Turn Complete - French
forgot US edit…after Russia, then.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 8 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Northwest Persia to Persia
2 infantry moved from Finland to Norway
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
3 fighters moved from Western Germany to Normandy Bordeaux
5 bombers moved from Western Germany to Normandy Bordeaux
3 fighters moved from Denmark to Normandy Bordeaux
6 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 fighter moved from Caucasus to Bryansk
Combat - Germans
Battle in Norway
Germans attack with 4 infantry
Americans defend with 1 infantry
Germans win, taking Norway from Americans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 6 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 2 fighters and 2 mech_infantrys
French defend with 1 infantry
Germans win, taking Persia from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Bryansk
Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 5 bombers, 8 fighters and 6 mech_infantrys
French defend with 2 infantry; British defend with 2 aaGuns; Americans defend with 1 aaGun, 5 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 5 bombers, 8 fighters and 2 mech_infantrys remaining. Battle score for attacker is 42
Casualties for Germans: 4 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 2 aaGuns
Casualties for Americans: 1 aaGun, 5 armour, 1 artillery and 1 infantry
Non Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Denmark to Western Germany
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
6 fighters moved from Normandy Bordeaux to Western Germany
5 bombers moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
9 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
2 fighters moved from Persia to Caucasus
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
5 armour and 5 artilleries placed in Western Germany
2 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 3 infantry
EDIT: Adding units owned by Germans to Caucasus: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Cyannight, I have one more edit, map attached. Instead of the French guy, an Anzac will move to Persia.
posted that the moment your turn came in. Germany has been done, so now the edit is problematic. Fine with the original if you say so!!
Sure, that’s fine… Please use my latest post. I changed where I deployed my units.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 8 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Northwest Persia to Persia
2 infantry moved from Finland to Norway
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
3 fighters moved from Western Germany to Normandy Bordeaux
5 bombers moved from Western Germany to Normandy Bordeaux
3 fighters moved from Denmark to Normandy Bordeaux
6 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 fighter moved from Caucasus to Bryansk
Combat - Germans
Battle in Norway
Germans attack with 4 infantry
Americans defend with 1 infantry
Germans win, taking Norway from Americans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 6 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 2 fighters and 2 mech_infantrys
French defend with 1 infantry
Germans win, taking Persia from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Bryansk
Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 5 bombers, 8 fighters and 6 mech_infantrys
French defend with 2 infantry; British defend with 2 aaGuns; Americans defend with 1 aaGun, 5 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 5 bombers, 8 fighters and 2 mech_infantrys remaining. Battle score for attacker is 42
Casualties for Germans: 4 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 2 aaGuns
Casualties for Americans: 1 aaGun, 5 armour, 1 artillery and 1 infantry
Non Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Denmark to Western Germany
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
6 fighters moved from Normandy Bordeaux to Western Germany
5 bombers moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
9 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
2 fighters moved from Persia to Caucasus
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
5 armour and 5 artilleries placed in Western Germany
2 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 3 infantry
EDIT: Adding units owned by Germans to Caucasus: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 armour
EDIT: Adding units owned by Germans to Germany: 5 armour and 3 mech_infantrys
EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 3 artilleries
EDIT: Adding units owned by Germans to Novgorod: 3 artilleries
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to France: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
The post was delayed by the summary text error. Please use latest file.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Samara to Kazakhstan
11 mech_infantrys moved from Russia to Kazakhstan
2 fighters moved from Russia to Kazakhstan
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 artillery moved from Tambov to Bryansk
2 infantry moved from Tambov to Bryansk
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 2 infantry and 11 mech_infantrys
Japanese defend with 3 artilleries and 6 infantry
Russians roll dice for 2 fighters, 2 infantry and 11 mech_infantrys in Kazakhstan, round 2 : 2/15 hits
Japanese roll dice for 3 artilleries and 6 infantry in Kazakhstan, round 2 : 2/9 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakhstan
Russians roll dice for 2 fighters and 11 mech_infantrys in Kazakhstan, round 3 : 2/13 hits
Japanese roll dice for 3 artilleries and 4 infantry in Kazakhstan, round 3 : 4/7 hits
2 infantry owned by the Japanese and 4 mech_infantrys owned by the Russians lost in Kazakhstan
Russians roll dice for 2 fighters and 7 mech_infantrys in Kazakhstan, round 4 : 1/9 hits
Japanese roll dice for 3 artilleries and 2 infantry in Kazakhstan, round 4 : 2/5 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Kazakhstan
Russians roll dice for 2 fighters and 5 mech_infantrys in Kazakhstan, round 5 : 1/7 hits
Japanese roll dice for 3 artilleries and 1 infantry in Kazakhstan, round 5 : 2/4 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Kazakhstan
Russians roll dice for 2 fighters and 3 mech_infantrys in Kazakhstan, round 6 : 1/5 hits
Japanese roll dice for 3 artilleries in Kazakhstan, round 6 : 1/3 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan
Russians roll dice for 2 fighters and 2 mech_infantrys in Kazakhstan, round 7 : 2/4 hits
Japanese roll dice for 2 artilleries in Kazakhstan, round 7 : 0/2 hits
2 artilleries owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -12
Casualties for Japanese: 3 artilleries and 6 infantry
Casualties for Russians: 2 infantry and 9 mech_infantrys
Non Combat Move - Russians
2 fighters moved from Kazakhstan to Russia
14 infantry moved from Tambov to Russia
Place Units - Russians
4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
wow Kaz was close…just noticed the edit with US still not done as the version I posted was not used with your update. Will post the map now.
map
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour; Remaining resources: 7 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Dzavhan to Novosibirsk
3 fighters and 2 tactical_bombers moved from Northwest Persia to Volgograd
3 fighters moved from Northwest Persia to Rostov
1 bomber moved from Szechwan to Kazakhstan
1 armour moved from Rhodesia to French Equatorial Africa
Japanese take Belgian Congo from British
Japanese take French Equatorial Africa from French
1 armour moved from Rhodesia to Tanganyika Territory
Japanese take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
Japanese take Kenya from British
1 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Rostov
Combat - Japanese
Battle in Volgograd
Japanese attack with 3 fighters and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 bomber
Russians defend with 2 mech_infantrys
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Novosibirsk
Japanese attack with 1 fighter
Russians defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Japanese attack with 1 armour and 3 fighters
Russians defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Rostov to Caucasus
1 fighter moved from Rostov to Caucasus
2 tactical_bombers moved from Volgograd to Caucasus
3 fighters moved from Volgograd to Caucasus
1 bomber moved from Kazakhstan to Caucasus
1 fighter moved from Novosibirsk to Vologda
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports moved from 72 Sea Zone to 71 Sea Zone
1 aaGun and 1 infantry moved from Szechwan to Sikang
Place Units - Japanese
3 armour placed in Union of South Africa
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,1,6,5,1,1,1,6,6,4,6,2,3,3
Japanese collect 20 PUs (9 lost to blockades); end with 27 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to French Equatorial Africa
1 bomber moved from Iraq to Belgian Congo
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Yenisey to Timguska
2 armour moved from Jehol to Suiyuyan
1 mech_infantry moved from Hunan to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Borneo, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Borneo, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kenya
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Americans roll dice for 1 battleship and 2 cruisers in Kenya, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Kenya, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kenya
Americans win, taking Kenya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in French Equatorial Africa
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in French Equatorial Africa, round 2 : 0/1 hits
Japanese roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits
Americans roll dice for 1 bomber in French Equatorial Africa, round 3 : 0/1 hits
Japanese roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits
Americans roll dice for 1 bomber in French Equatorial Africa, round 4 : 1/1 hits
Japanese roll dice for 1 armour in French Equatorial Africa, round 4 : 0/1 hits
1 armour owned by the Japanese lost in French Equatorial Africa
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Belgian Congo
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Belgian Congo, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Belgian Congo, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Belgian Congo, round 3 : 0/1 hits
Americans roll dice for 1 bomber in Belgian Congo, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Belgian Congo, round 4 : 0/1 hits
Americans roll dice for 1 bomber in Belgian Congo, round 5 : 1/1 hits
Japanese roll dice for 1 armour in Belgian Congo, round 5 : 0/1 hits
1 armour owned by the Japanese lost in Belgian Congo
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 bomber moved from Belgian Congo to Egypt
1 bomber moved from French Equatorial Africa to Egypt
6 fighters and 2 tactical_bombers moved from India to Iraq
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 39 Sea Zone
1 transport moved from 98 Sea Zone to 72 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 2 destroyers, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kiangsi: 1 fighter
EDIT: Adding units owned by Americans to India: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hopei to Shensi
Chinese take Shensi from Japanese
9 infantry moved from Kweichow to Szechwan
1 fighter moved from Kwangtung to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 aaGun, 1 armour, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to French Equatorial Africa
British take French Equatorial Africa from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
4 infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Iraq to Persia
5 fighters moved from Iraq to Kazakhstan
Combat - British
Battle in Tanganyika Territory
Battle in Kazakhstan
British attack with 5 fighters
Japanese defend with 1 armour
British roll dice for 5 fighters in Kazakhstan, round 2 : 2/5 hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in Kazakhstan
British win, taking Tanganyika Territory from Japanese with 4 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for British: 1 fighter
Battle in Persia
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Persia, round 2 : 1/6 hits
Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 3 : 2/5 hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
4 fighters moved from Kazakhstan to Tambov
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 72 Sea Zone
1 aaGun moved from West India to 79 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 aaGun moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 aaGun and 3 infantry moved from Eastern Persia to 80 Sea Zone
1 aaGun and 3 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Shan State to Burma
1 aaGun and 7 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kwangsi to Szechwan
1 infantry moved from West India to India
Place Units - British
1 aaGun, 1 armour and 1 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 fighter and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
with those bomber/armour fights in Africa, you could be forgiven to think that the dice server has problems with the lower numbers.
You make a good point. I am very picky on dice rolling and games with dice. I like the dice rolling to be on the same system or with the same dice whatever it is. Also with dice rolling games in person we use Vegas crap dice with cert numbers. Each player is allowed to use the same dice. I know its kinda overboard, lol. Its just a preference I have.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to Bryansk
2 armour moved from Caucasus to Bryansk
Italians take Rostov from Russians
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 artillery and 2 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Caucasus
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
2 armour and 1 infantry placed in Caucasus
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs