G40L2015 Karl(Allies+22) vs MakeMaps (Axis) Game 1

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Russia is weak  :cry:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern France to Normandy Bordeaux
                1 fighter moved from Southern France to Normandy Bordeaux
                6 infantry moved from Bessarabia to Ukraine

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                    retreated to Normandy Bordeaux
                    British win with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Southern France
                1 bomber moved from Normandy Bordeaux to Southern France

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total


  • You have a nice forward base you’ve nearly(maybe permanently) established in France.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    D-Day without the USA

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 56 Sea Zone to 41 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Turn Complete - French


  • @Karl7:

    D-Day without the USA

    LOL yeah.


  • I don’t think I can win this one anymore. Japan and Germany are pretty much done I think :(


  • Alright here goes


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans
                Germans spend 10 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Heavy Bomber

    Activate Technology - Germans
                Germans activating Heavy Bomber

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 3 PUs; 0 techTokens;

    Combat Move - Germans


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans
                Germans spend 10 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Heavy Bomber

    Activate Technology - Germans
                Germans activating Heavy Bomber

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 3 PUs; 0 techTokens;

    Combat Move - Germans
                6 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                5 bombers moved from Novgorod to Russia
                1 bomber moved from Romania to Russia


  • Scramble russian jets to intercept my bombing raid?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    nope


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans
                Germans spend 10 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Heavy Bomber

    Activate Technology - Germans
                Germans activating Heavy Bomber

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 3 PUs; 0 techTokens;

    Combat Move - Germans
                6 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                5 bombers moved from Novgorod to Russia
                1 bomber moved from Romania to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7,3,8,3,7,5,7,4,7,3 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                4 bombers moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 aaGun moved from Germany to Western Germany
                2 aaGuns moved from Baltic States to Novgorod

    Place Units - Germans
                3 bombers placed in Novgorod
                1 bomber placed in Romania
                Germans undo move 2.
                1 bomber placed in Poland

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 40 PUs (2 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 14x factory_major; Remaining resources: 19 PUs;
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries, 3 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 armour moved from Archangel to Bryansk
                1 armour moved from Volgograd to Bryansk
                4 infantry moved from Vologda to Novosibirsk
                1 mech_infantry moved from Volgograd to Bryansk
                2 infantry moved from Central Mongolia to Ulaanbaatar

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 3 artilleries, 3 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 7 armour, 6 artilleries, 6 infantry and 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 2 armour, 3 artilleries, 3 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 46
                    Casualties for Germans: 7 armour, 6 artilleries, 6 infantry and 1 mech_infantry
                    Casualties for Russians: 14 infantry
                Battle in Novosibirsk
                    Russians attack with 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Russia to Bryansk
                3 fighters and 1 tactical_bomber moved from Bryansk to Russia
                3 infantry moved from Volgograd to Tambov
                1 aaGun and 6 infantry moved from Archangel to Vologda

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 12 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Japanese creates battle in territory 19 Sea Zone

    Non Combat Move - Japanese

    Place Units - Japanese
                3 infantry placed in Kiangsu
                9 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,5,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,5
                Japanese collect 24 PUs (8 lost to blockades); end with 25 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 battleship moved from 33 Sea Zone to 6 Sea Zone
                1 cruiser moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Iwo Jima to Manchuria
                1 carrier moved from 17 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Manchuria
                2 fighters moved from 17 Sea Zone to Korea
                2 fighters moved from Iwo Jima to Korea
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 2 submarines and 2 transports
                    Japanese defend with 1 submarine
                    Americans win, taking 19 Sea Zone from Japanese with 1 carrier, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Manchuria
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Americans win, taking Manchuria from Japanese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Korea
                    Americans attack with 1 artillery, 4 fighters, 5 infantry and 2 mech_infantrys
                    Japanese defend with 2 artilleries and 2 infantry
                    Americans win, taking Korea from Japanese with 1 artillery, 4 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 artilleries and 2 infantry
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 17 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
                4 fighters moved from Korea to 6 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 9 Sea Zone
                2 fighters moved from 26 Sea Zone to Iwo Jima
                1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Manchuria to Ulaanbaatar
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 9 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Scotland
                1 fighter moved from Western United States to Eastern United States

    Place Units - Americans
                1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                9 infantry moved from Hunan to Anhwe
                2 infantry moved from Kweichow to Anhwe
                1 fighter moved from Yunnan to Kweichow
                2 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                4 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                3 fighters moved from United Kingdom to Southern France
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - British
                Battle in Southern France
                    British attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
                    British win, taking Southern France from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 26
                    Casualties for British: 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery, 1 bomber, 2 fighters and 1 infantry

    Non Combat Move - British
                2 aaGuns, 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from Southern France to Normandy Bordeaux
                1 armour and 1 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                2 fighters moved from Eastern Persia to 99 Sea Zone
                1 fighter moved from Egypt to Cyprus
                1 fighter moved from Iraq to Cyprus
                1 bomber moved from Egypt to Malta
                2 armour moved from Trans-Jordan to Northwest Persia
                1 armour moved from Eastern Persia to Northwest Persia
                1 tactical_bomber moved from Eastern Persia to Syria
                5 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Italian Somaliland to Ethiopia
                2 aaGuns and 4 infantry moved from West India to Eastern Persia
                2 artilleries and 3 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Shan State to Burma
                1 infantry moved from Burma to India
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 aaGun, 1 armour and 1 infantry moved from India to West India
                1 armour moved from West India to Eastern Persia

    Place Units - British
                3 infantry placed in Normandy Bordeaux
                1 airfield placed in Cyprus
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Place Units - UK_Pacific
                1 armour, 1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 infantry moved from Northern Italy to France

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to France

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs total

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