That is by far the best results I have ever had on a J1 DOW.
2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 55 PUs;
Germans buy 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
4 fighters moved from Western Germany to Norway
2 bombers moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 artillery, 1 fighter, 7 infantry and 3 tactical_bombers moved from Ukraine to Rostov
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Bessarabia to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to VologdaCombat - Germans
Battle in Norway
Germans attack with 2 bombers, 5 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 aaGuns, 3 infantry and 1 mech_infantry
Germans win, taking Norway from British with 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter
Casualties for British: 2 aaGuns, 3 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter, 7 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 7 infantry
6 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Ukraine
Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 6 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Nenetsia to Timguska
1 bomber moved from Vologda to Novgorod
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Novgorod
2 tactical_bombers moved from Rostov to Novgorod
1 fighter moved from Norway to Denmark
2 fighters moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
2 bombers moved from Norway to Western Germany
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
3 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 artilleries and 1 fighter placed in Western Germany
2 transports placed in 113 Sea Zone
Germans undo move 4.
Germans undo move 2.
1 transport placed in 115 Sea Zone
1 armour and 1 mech_infantry placed in Novgorod
1 infantry placed in Western Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Turning off Edit Mode -
Well it was looking pretty bad until your stud up in Vologda took out twice as many men in the face of a bomber unit
Made my guy that was in Bel look like a piker -
Again perfect round for you in Rostov :wink:
Maybe trading here is not a good idea for Russia…not at those rates.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 aaGun and 5 infantry moved from Kansu to Tsinghai
1 aaGun and 2 infantry moved from Novosibirsk to Samara
3 armour moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Smolensk to Samara
1 fighter moved from Western Ukraine to Samara
1 aaGun, 5 artilleries and 47 infantry moved from Bryansk to Rostov
1 aaGun moved from Rostov to Bryansk
9 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Northwest Persia to Rostov
1 armour moved from Egypt to Iraq
1 artillery moved from Volgograd to Samara
1 artillery and 2 infantry moved from Volgograd to RostovPlace Units - Russians
3 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 38 PUsTerritory Summary for Russians :
Tsinghai : 1 aaGun and 5 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 mech_infantry
Bryansk : 1 aaGun and 9 infantry
Rostov : 1 aaGun, 6 artilleries, 52 infantry and 1 mech_infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Samara : 1 aaGun, 3 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 49 / 60
Russians : 23 / 38
Japanese : 69 / 77
Americans : 52 / 76
Chinese : 4 / 3
British : 28 / 35
UK_Pacific : 7 / 5
Italians : 16 / 19
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
clean convoy roll!
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You live to irritate me
And now I’m rewarding you with a response -
Hm, Italians might have trouble cracking Rostov
Man Ghost does not want me to get the oil money, but he gets the +14 from Africa with Russia…. How greedy is that? I declare war!! -
Oh, wait
I already did
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Hm, Italians might have trouble cracking Rostov
Man Ghost does not want me to get the oil money, but he gets the +14 from Africa with Russia…. How greedy is that? I declare war!!unfortunately the five extra infantry Ghost is earning every turn get burned up and then some by your hit and runs
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I am the hit and run master
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Maybe Italy can take Bryansk instead :evil: ? would open a nice hole toward Moscow!
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I’ll just hit it for one round and see how it goes
Bold can appreciate that -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 3 infantry moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Suiyuyan to Shensi
1 armour moved from Timguska to Shensi
Japanese take Kansu from Chinese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 bomber moved from Japan to Shan State
1 bomber moved from Japan to Yunnan
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 artillery moved from Sikang to Shensi
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
4 bombers moved from Sikang to Russia
1 artillery moved from Sikang to Kazakhstan
2 tactical_bombers moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Shensi
1 armour moved from Sikang to Shensi
1 mech_infantry moved from Yenisey to Olgiy
Japanese take Olgiy from RussiansCombat - Japanese
Japanese creates battle in territory 39 Sea Zone
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,4,4 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking 39 Sea Zone from UK_Pacific, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Malaya to French Indo China
1 armour moved from Kwangsi to Szechwan
1 armour moved from French Indo China to Szechwan
1 bomber moved from Shan State to Malaya
1 bomber moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 77 Sea Zone
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 77 Sea Zone
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
2 fighters moved from 25 Sea Zone to Caroline Islands
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Buyant-Uhaa
1 mech_infantry moved from Jehol to Kweichow
1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Dutch New Guinea to New Guinea
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kazakhstan to Timguska
1 tactical_bomber moved from Kazakhstan to Szechwan
3 bombers moved from Russia to NovgorodPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Malaya
3 fighters, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to Szechwan: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to Szechwan: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 units repaired.
1 bomber moved from Tobruk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from Western United States to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Air Battle in Ukraine
Americans attacks with 2 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Normandy Bordeaux
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking 1 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from 1 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from British Columbia to Western United States
1 aaGun moved from British Columbia to Western United States
1 destroyer moved from 29 Sea Zone to 26 Sea Zone
1 destroyer moved from 89 Sea Zone to 28 Sea Zone
1 carrier moved from 64 Sea Zone to 10 Sea Zone
1 fighter moved from Ukraine to Russia
1 fighter moved from Tobruk to Iraq
1 fighter moved from 112 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Ukraine to Rostov
2 bombers moved from Tobruk to Rostov
6 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
3 infantry placed in Western United States
2 fighters placed in Western United States
Americans undo move 3.
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
British Columbia : 1 aaGun
Queensland : 1 artillery
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Aleutian Islands : 3 infantry and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 destroyer, 8 fighters and 3 submarines
28 Sea Zone : 1 destroyer
10 Sea Zone : 2 carriers, 2 destroyers and 2 transports
1 Sea Zone : 1 flag, 1 destroyer
63 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 infantry
Tobruk : 1 fighter and 1 mech_infantry
Rostov : 3 bombers
Russia : 1 fighter
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 fighter
101 Sea Zone : 1 flag
Brazil : 1 flag
Suriname : 2 infantry
110 Sea Zone : 1 artillery and 1 transportProduction/PUs Summary :
Germans : 49 / 60
Russians : 22 / 38
Japanese : 74 / 79
Americans : 54 / 75
Chinese : 1 / 3
British : 28 / 35
UK_Pacific : 6 / 5
Italians : 14 / 19
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 fighter and 5 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 49 / 60
Russians : 22 / 38
Japanese : 72 / 79
Americans : 54 / 75
Chinese : 3 / 3
British : 28 / 35
UK_Pacific : 6 / 5
Italians : 14 / 19
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from 112 Sea Zone to Holland Belgium
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 112 Sea Zone to Gibraltar
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Rostov
2 carriers, 1 cruiser, 1 submarine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 aaGun moved from Tobruk to Alexandria
1 mech_infantry moved from Iraq to Eastern Persia
2 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 aaGun, 1 artillery and 13 infantry moved from Burma to India
1 bomber moved from Iraq to Eastern Persia
1 tactical_bomber moved from Rostov to Eastern Persia
1 mech_infantry moved from Belgian Congo to Ethiopia
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 110 Sea Zone to United Kingdom
1 aaGun moved from Tobruk to Alexandria
1 battleship moved from 10 Sea Zone to 26 Sea ZonePlace Units - British
3 infantry placed in Union of South Africa
2 fighters and 2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British and UK_Pacific :
British Columbia : 1 armour, 1 artillery and 2 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry
26 Sea Zone : 1 battleship
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 aaGuns
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 7 infantry
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 artillery
Holland Belgium : 1 flag, 1 infantry
Ethiopia : 3 infantry and 1 mech_infantry
Russia : 1 fighter
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 5 submarines
Iraq : 1 armour and 3 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 armour, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber
110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 transports
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 46 / 60
Russians : 22 / 38
Japanese : 72 / 79
Americans : 54 / 75
Chinese : 3 / 3
British : 31 / 36
UK_Pacific : 6 / 7
Italians : 14 / 19
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That was absolutely insane
I got 6/8 hits in the first round in Bryansk, so you definitely lose your AAA
Then you got 6/9 in return so Bryansk miraculously holds and you live another day -
I agree - with 6 hits out of 9 I would for sure kill the AA as first casulty





