15L G40 Cyanight (Axis) vs alexgreat (Allies +21)

  • 14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 armour moved from Eastern Persia to Northwest Persia
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 98 Sea Zone to 81 Sea Zone
                3 fighters and 1 tactical_bomber moved from Iraq to 81 Sea Zone

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    British win, taking Northwest Persia from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 81 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport

  • 14 Customizer

    I got 6 hits. I counted wrong… Keep DAM BB, 2 Fighters

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 airfield, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 armour moved from Eastern Persia to Northwest Persia
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 98 Sea Zone to 81 Sea Zone
                3 fighters and 1 tactical_bomber moved from Iraq to 81 Sea Zone

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 81 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                        British roll dice for 3 submarines in 81 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 :  5/8 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 81 Sea Zone, round 2 :  6/9 hits
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                        1 cruiser owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 3 submarines owned by the British and 1 destroyer owned by the British lost in 81 Sea Zone
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from 81 Sea Zone: 1 fighter
                    EDIT: Turning off Edit Mode
                    1 cruiser owned by the British, 1 battleship owned by the British, 1 carrier owned by the British and 1 destroyer owned by the British retreated to 98 Sea Zone
                    Japanese win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is 37
                    Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber
                    Casualties for British: 1 destroyer and 3 submarines
                    2 fighters owned by the Japanese could not land and were killed

    Non Combat Move - British
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Libya to 96 Sea Zone
                1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from 81 Sea Zone to Egypt
                1 fighter moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
                1 armour moved from Eastern Persia to Iraq
                2 artilleries and 2 infantry moved from West India to Eastern Persia
                8 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                7 infantry moved from India to West India
                1 aaGun moved from India to West India
                1 mech_infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Belgian Congo to Rhodesia
                1 infantry moved from Tunisia to Libya
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                2 infantry and 1 mech_infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                1 airfield placed in Iraq

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 fighter

  • 17 16 15 12

    defense also was good.

  • 14 Customizer

    I had a very poor experience with the forum playing Shin Ji. Awful rolls, last one killed the game when I got 4 hits out of 13(3).

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France
                3 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber, 3 fighters and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy
                3 fighters moved from Southern France to Southern Italy

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 factory_minor placed in Caucasus

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

  • 17 16 15 12

    I dont think that Forum rolls are somehow wrong, actually I think they are more balanced than the dice server ones :)

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                4 fighters and 1 tactical_bomber moved from Ukraine to Northwest Persia
                5 mech_infantrys moved from Volgograd to Northwest Persia
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Rostov to Bryansk
                      Germans take Bryansk from Russians
                2 fighters moved from Denmark to Holland Belgium
                9 armour moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 5 fighters and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 9 armour, 4 fighters, 6 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 2 mech_infantrys
                    Germans win, taking Northwest Persia from British with 9 armour, 4 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 2 mech_infantrys

    Non Combat Move - Germans
                4 fighters moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Northwest Persia to Caucasus
                1 infantry moved from Rostov to Caucasus
                12 armour moved from Ukraine to Caucasus
                3 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Novgorod to Eastern Poland
                2 artilleries moved from Novgorod to Belarus
                5 bombers moved from Ukraine to Western Germany
                3 fighters moved from Holland Belgium to Denmark
                2 fighters moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Novgorod
                1 fighter placed in Western Germany
                1 carrier placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Evenkiyskiy to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Vologda to Samara
                1 infantry moved from Russia to Samara
                1 fighter moved from Iraq to Samara
                1 fighter moved from Iraq to Bryansk
                3 infantry moved from Russia to Bryansk
                2 armour, 1 artillery and 61 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 2 armour, 1 artillery and 61 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 1 artillery and 61 infantry in Tambov, round 2 :  9/64 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 armour, 1 artillery and 61 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter moved from Bryansk to Russia
                2 aaGuns moved from Russia to Tambov

    Place Units - Russians
                4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber and 2 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 71 Sea Zone to Rhodesia
                1 armour moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                1 armour moved from South West Africa to Rhodesia
                1 armour moved from Union of South Africa to Rhodesia
                1 armour and 1 infantry moved from Yunnan to French Indo China
                1 bomber moved from Ceylon to French Indo China

    Combat - Japanese
                Battle in Rhodesia
                    Japanese attack with 2 armour and 1 fighter
                    British defend with 1 mech_infantry
                    Japanese win, taking Rhodesia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in French Indo China
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Americans defend with 2 armour, 1 factory_minor and 1 infantry
                    Japanese win, taking French Indo China from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 armour and 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from French Indo China to Szechwan
                1 aaGun moved from Sikang to Szechwan
                1 infantry moved from Sikang to Szechwan
                2 armour, 3 artilleries, 4 fighters and 6 infantry moved from Sikang to Kazakhstan
                4 fighters moved from Kazakhstan to Northwest Persia
                2 fighters moved from Volgograd to Northwest Persia
                1 battleship and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 71 Sea Zone to 72 Sea Zone
                1 fighter moved from Rhodesia to 72 Sea Zone
                2 armour moved from Kazakhstan to Caucasus
                2 tactical_bombers moved from Volgograd to Northwest Persia
                1 fighter moved from Japan to Dzavhan

    Place Units - Japanese
                1 armour and 2 infantry placed in Union of South Africa
                1 bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,3,1,5,2,1,3,2,1,1,6,1,6,2,2,4,2,6,2,1,2,1,3,3,2,5,5,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,1,4,1,5,4,2,3,5,5,5,1
                Japanese collect 20 PUs (18 lost to blockades); end with 25 PUs total

  • 17 16 15 12

    The world is not exactly dominated by the Axis in any respect, but they still have a decent chance to win. Good play!

  • 17 16 15 12

    Turn tomorrow, lots of testing for this Allied turn.

  • 14 Customizer

    No problems

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from 125 Sea Zone to Norway
                2 fighters moved from United Kingdom to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Normandy Bordeaux to Southern France
                1 bomber moved from United Kingdom to Southern France
                1 mech_infantry moved from Kiangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Shantung to Hunan
                      Chinese take Hunan from Japanese
                1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                6 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
                1 battleship, 5 carriers, 2 cruisers and 8 destroyers moved from 36 Sea Zone to 39 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                      Americans take 41 Sea Zone from Japanese
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Russians take Yenisey from Japanese

    Combat - Americans
                Battle in French Indo China
                    Americans attack with 1 armour, 6 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 armour and 1 factory_minor
                        Americans roll dice for 1 armour, 6 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 :  7/10 hits
                        Japanese roll dice for 1 armour in French Indo China, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
                    Americans win, taking French Indo China from Japanese with 1 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Ceylon
                Battle in Norway
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Borneo
                        Americans roll dice for 1 artillery in Borneo, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Borneo, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Borneo, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Borneo, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Borneo, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Borneo, round 6 :  0/1 hits
                        Americans roll dice for 1 artillery in Borneo, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in Borneo, round 7 :  1/1 hits
                        1 artillery owned by the Americans lost in Borneo
                    Japanese win, taking Ceylon from Japanese, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 :  3/6 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Americans attack with 1 bomber, 2 fighters and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 :  2/4 hits
                        Italians roll dice for 1 mech_infantry in Southern France, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Americans
                3 fighters moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Southern France to 110 Sea Zone
                1 bomber moved from Southern France to Gibraltar
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 90 Sea Zone to 101 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                6 fighters and 2 tactical_bombers moved from French Indo China to India
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                2 submarines moved from 20 Sea Zone to 37 Sea Zone
                1 bomber moved from Siam to India
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 armour moved from Korea to Jehol
                1 fighter moved from Korea to Kiangsi

    Place Units - Americans
                1 battleship, 1 carrier and 1 fighter placed in 110 Sea Zone
                1 submarine placed in 6 Sea Zone
                2 artilleries and 3 infantry placed in Eastern United States
                2 destroyers and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 75 PUs; end with 75 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Anhwe to Hopei
                      Chinese take Hopei from Japanese
                5 infantry moved from Anhwe to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter moved from Kiangsi to Kwangtung

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 17 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 aaGun, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 transport; Remaining resources: 2 PUs;

    Politics - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from India: 1 bomber
                EDIT: Adding units owned by Americans to Iraq: 1 bomber
                EDIT: Turning off Edit Mode

    Combat Move - British
                2 units repaired.
                1 mech_infantry moved from Shan State to French Indo China
                1 mech_infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                7 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                1 fighter moved from India to Iraq
                2 fighters moved from Egypt to Iraq
                4 mech_infantrys moved from Egypt to Iraq
                2 transports moved from 98 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from Eastern Persia to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                1 aaGun and 7 infantry moved from West India to Eastern Persia
                1 infantry moved from Burma to India
                1 infantry moved from India to West India
                1 aaGun moved from India to West India
                1 infantry moved from Siam to Shan State
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone

    Place Units - British
                1 aaGun and 2 fighters placed in Iraq
                2 mech_infantrys placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 mech_infantry
                EDIT: Adding units owned by British to Egypt: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1,3,2,1,1
                British collect 30 PUs (2 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in 39 Sea Zone change ownership: 1 transport

  • 17 16 15 12

    US stuff in 33 goes to 54, of course, sorry.

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                3 fighters moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to 125 Sea Zone

    Combat - Italians
                Battle in Southern France
                    Italians attack with 3 fighters and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 125 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 125 Sea Zone to Western Germany
                3 fighters moved from Southern France to Southern Italy

    Place Units - Italians
                2 armour placed in Caucasus
                1 infantry placed in Caucasus

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Persia

    Turn Complete - French

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