15L BerntBernt (Axis) vs. Karl7 (Allies +20)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    kill?

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Alexandria to Egypt
                2 armour moved from Iraq to Egypt
                6 armour and 1 infantry moved from Trans-Jordan to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 8 armour, 2 artilleries and 4 infantry
                    British defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Italians win, taking Egypt from British with 8 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Trans-Jordan to Egypt
                1 aaGun moved from Alexandria to Egypt
                7 infantry moved from Iraq to Trans-Jordan
                3 artilleries and 12 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries and 8 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                Italians collect 30 PUs (1 lost to blockades); end with 30 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Alexandria to Egypt
                2 armour moved from Iraq to Egypt
                6 armour and 1 infantry moved from Trans-Jordan to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 8 armour, 2 artilleries and 4 infantry
                    British defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Italians win, taking Egypt from British with 8 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Trans-Jordan to Egypt
                1 aaGun moved from Alexandria to Egypt
                7 infantry moved from Iraq to Trans-Jordan
                3 artilleries and 12 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries and 8 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                Italians collect 30 PUs (1 lost to blockades); end with 30 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour and 1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Celebes from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in French Indo China

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 submarine moved from 79 Sea Zone to 80 Sea Zone
                1 fighter moved from 75 Sea Zone to India
                1 fighter moved from French Madagascar to 75 Sea Zone
                1 fighter moved from French Madagascar to Eastern Persia
                1 fighter moved from Queensland to Malaya
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 75 Sea Zone
                1 infantry moved from Scotland to United Kingdom

    Non Combat Move - French

    Turn Complete - French

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Ok, so if I don’t get a VC by the next Italy turn I am dead!

    Go! Go! Go!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 fighters and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Battle in 113 Sea Zone
                    Germans attack with 4 submarines
                    Russians defend with 1 cruiser and 1 submarine
                    4 submarines owned by the Germans Submerged

    Non Combat Move - Germans
                2 artilleries, 4 infantry and 9 mech_infantrys moved from Western Germany to Denmark
                4 armour moved from Germany to Denmark
                1 artillery moved from Alexandria to Egypt
                8 armour, 4 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
                5 bombers moved from Trans-Jordan to Denmark
                3 armour moved from Northwest Persia to Rostov
                1 armour moved from Caucasus to Bryansk
                4 aaGuns moved from Northwest Persia to Caucasus
                1 infantry moved from Turkmenistan to Kazakhstan
                1 aaGun moved from Caucasus to Kazakhstan
                3 armour moved from Iraq to Caucasus
                2 infantry moved from Karelia to Novgorod

    Place Units - Germans
                3 fighters placed in Novgorod
                5 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 fighters and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Battle in 113 Sea Zone
                    Germans attack with 4 submarines
                    Russians defend with 1 cruiser and 1 submarine
                    4 submarines owned by the Germans Submerged

    Non Combat Move - Germans
                2 artilleries, 4 infantry and 9 mech_infantrys moved from Western Germany to Denmark
                4 armour moved from Germany to Denmark
                1 artillery moved from Alexandria to Egypt
                8 armour, 4 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
                5 bombers moved from Trans-Jordan to Denmark
                3 armour moved from Northwest Persia to Rostov
                1 armour moved from Caucasus to Bryansk
                4 aaGuns moved from Northwest Persia to Caucasus
                1 infantry moved from Turkmenistan to Kazakhstan
                1 aaGun moved from Caucasus to Kazakhstan
                3 armour moved from Iraq to Caucasus
                2 infantry moved from Karelia to Novgorod

    Place Units - Germans
                3 fighters placed in Novgorod
                5 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    AH!!

    I was looking to slingshot the brits with a US harbor in Norway into Novograd, but you secured it.

    GG

    I’ll post.

  • '15

    Thanks for a good game!

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