I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 armour moved from Anhwei to Kiangsu
Russians take Kiangsu from Japanese
1 armour moved from Kiangsu to Anhwei
2 armour moved from India to Kazakh S.S.R.
2 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from West Russia to Belorussia
2 artilleries moved from West Russia to Belorussia
2 infantry moved from West Russia to Caucasus
1 fighter moved from West Russia to Caucasus
1 fighter moved from Evenki National Okrug to Belorussia
1 submarine moved from 6 Sea Zone to 13 Sea Zone
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 armour and 2 infantry
Germans defend with 1 armour
Russians win, taking Kazakh S.S.R. from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 3 infantry
1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to West Russia
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 fighter
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Belorussia to West Russia
2 aaGuns and 5 infantry moved from Russia to West Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 infantry
EDIT: Adding units owned by Americans to Finland: 1 infantry
EDIT: Turning off Edit Mode
Greeting from China. First 1942.2 game of my entire life. That’s true. I wasn’t going to try if not for the tournament. But I decided to give it a go last min. I’ve played plenty of previous versions though. G40 being my favorite so far. Still too early to say the winner. I almost lost it because of Caucasus in this turn. Anything could happen in dice game. I feel extremely lucky so far in terms of killing the bombers. If you still have 3 more bomber, it will be a different story.
Little edit. Hope you don’t mind.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 armour moved from Anhwei to Kiangsu
Russians take Kiangsu from Japanese
1 armour moved from Kiangsu to Anhwei
2 armour moved from India to Kazakh S.S.R.
2 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from West Russia to Belorussia
2 artilleries moved from West Russia to Belorussia
2 infantry moved from West Russia to Caucasus
1 fighter moved from West Russia to Caucasus
1 fighter moved from Evenki National Okrug to Belorussia
1 submarine moved from 6 Sea Zone to 13 Sea Zone
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 armour and 2 infantry
Germans defend with 1 armour
Russians win, taking Kazakh S.S.R. from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 3 infantry
1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to West Russia
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 fighter
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Belorussia to West Russia
2 aaGuns and 5 infantry moved from Russia to West Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 infantry
EDIT: Adding units owned by Americans to Finland: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 8 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 8 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 13 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Ukraine S.S.R. to Caucasus
1 transport moved from 17 Sea Zone to 34 Sea Zone
1 infantry moved from Egypt to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to French Madagascar
Germans take French Madagascar from British
1 armour moved from Rhodesia to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Belgian Congo to Union of South Africa
Germans take Union of South Africa from British
1 armour moved from Egypt to Italian East Africa
Germans take Italian East Africa from British
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 battleship and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from Italy to France
2 fighters moved from Italy to France
2 infantry moved from Germany to Northwestern Europe
2 fighters moved from Germany to Northwestern Europe
1 bomber moved from Germany to Caucasus
2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
1 bomber moved from Germany to Northwestern Europe
1 infantry moved from Italy to France
1 bomber moved from Germany to Caucasus
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 artillery
Germans win, taking Northwestern Europe from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 1 infantry
Americans defend with 1 armour; Russians defend with 1 factory
retreated to Karelia S.S.R.
Russians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in France
Germans attack with 2 fighters and 3 infantry
Americans defend with 1 infantry
Germans win, taking France from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
10 armour, 1 artillery and 10 infantry moved from Ukraine S.S.R. to Belorussia
3 armour moved from Germany to Belorussia
1 bomber moved from Caucasus to Belorussia
2 fighters moved from Karelia S.S.R. to Belorussia
1 bomber moved from Caucasus to Germany
1 aaGun moved from Germany to Bulgaria Romania
1 fighter moved from France to Belorussia
1 fighter moved from France to Germany
2 fighters moved from Northwestern Europe to Germany
1 bomber moved from Northwestern Europe to Germany
1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to Bulgaria Romania
1 fighter moved from Germany to Belorussia
Place Units - Germans
3 infantry placed in Italy
Germans undo move 1.
3 infantry placed in Italy
1 armour, 1 artillery, 1 bomber and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
No problem. :)
The American tank in Karelia held strong! Back to UK
Oh right on, judging from the way the reds just took back Shanghai I’d say you’re playing with the home field advantage.
:-D
It’s an interesting, perhaps somewhat sad commentary on the OOB balance and Victory conditions when Axis can lose 60 ipcs in bomber TUV in the first 4 rounds, and still feel like they could maybe pull something out hehe. If the Allies sustained similar loses they’d be toast for sure, but Axis have the oppertunity to take risks, fail miserably, and still recover.
I moved my main stack to Belo for the time being, the potential for American armor to run amuck on the eastern front with can openers, encouraged me to a more defensible position.
Bought another bomber.
I’m off to work, but I’ll catch you next round
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Germans
1 artillery, 1 bomber and 2 infantry moved from India to Burma
5 fighters moved from Anhwei to Burma
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Germans
1 artillery, 1 bomber and 2 infantry moved from India to Burma
5 fighters moved from Anhwei to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 1 bomber, 5 fighters and 2 infantry
Japanese defend with 2 artilleries and 3 infantry
British win, taking Burma from Japanese with 1 artillery, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for British: 1 infantry
Battle in Northwestern Europe
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Northwestern Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Northwestern Europe to West Russia
1 fighter moved from Northwestern Europe to 8 Sea Zone
1 bomber moved from Burma to Anhwei
5 fighters moved from Burma to India
1 infantry moved from India to Persia
1 submarine moved from 28 Sea Zone to 25 Sea Zone
1 armour moved from Evenki National Okrug to Anhwei
Place Units - British
1 artillery and 2 infantry placed in India
3 infantry placed in United Kingdom
1 fighter placed in 8 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to India: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 23 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Kwangtung to Manchuria
Japanese take Kiangsu from Russians
1 artillery moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from French Indo-China Thailand to Burma
1 transport moved from 36 Sea Zone to 61 Sea Zone
2 infantry moved from Kwangtung to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 fighters moved from 36 Sea Zone to Burma
1 battleship moved from 36 Sea Zone to 62 Sea Zone
1 battleship moved from 36 Sea Zone to 60 Sea Zone
1 destroyer moved from 36 Sea Zone to 62 Sea Zone
1 destroyer moved from 36 Sea Zone to 60 Sea Zone
1 carrier moved from 36 Sea Zone to 62 Sea Zone
1 carrier moved from 36 Sea Zone to 60 Sea Zone
1 transport moved from 36 Sea Zone to 62 Sea Zone
1 transport moved from 36 Sea Zone to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
4 infantry moved from 62 Sea Zone to Manchuria
1 artillery and 1 infantry moved from New Guinea to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 60 Sea Zone
1 fighter moved from East Indies to 60 Sea Zone
3 fighters moved from Germany to Karelia S.S.R.
Combat - Japanese
Battle in Karelia S.S.R.
Japanese attack with 3 fighters
Americans defend with 1 armour; Russians defend with 1 factory
Japanese win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Burma
Japanese attack with 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Burma to 62 Sea Zone
1 aaGun moved from French Indo-China Thailand to 36 Sea Zone
1 aaGun and 1 transport moved from 36 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 aaGun and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery and 1 infantry moved from 60 Sea Zone to Japan
3 fighters moved from Karelia S.S.R. to Germany
Place Units - Japanese
1 fighter placed in 60 Sea Zone
2 armour, 1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Oh right on, judging from the way the reds just took back Shanghai I’d say you’re playing with the home field advantage.
:-DIt’s an interesting, perhaps somewhat sad commentary on the OOB balance and Victory conditions when Axis can lose 60 ipcs in bomber TUV in the first 4 rounds, and still feel like they could maybe pull something out hehe. If the Allies sustained similar loses they’d be toast for sure, but Axis have the oppertunity to take risks, fail miserably, and still recover.
I moved my main stack to Belo for the time being, the potential for American armor to run amuck on the eastern front with can openers, encouraged me to a more defensible position.
Bought another bomber.I’m off to work, but I’ll catch you next round
Yup, good move. You are obsessed with bombers, ain’t you? lol They can really cripple russian’s economy if not terribly unlucky.
Haha yeah a little bomber crazy. I typically purchase 1 per round until I have 4-6 total, to help in the endgame. I find they’re really useful with G, more to prevent the Allies from splitting their fleets up too much. They’re better at fleet hunting than for SBR. They keep dieing on me, so I’m not sure whether I’ll risk many more bombing runs lol
:-D
I’ll be interested to see what the US does with that huge pile of cash they acquired last round. The furious fighting around Anhwei has definitely been keeping the Japanese on their toes!
;)
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
3 infantry moved from 8 Sea Zone to France
2 fighters moved from 8 Sea Zone to France
2 fighters moved from 13 Sea Zone to France
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 cruiser moved from 13 Sea Zone to 8 Sea Zone
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
3 infantry moved from 8 Sea Zone to France
2 fighters moved from 8 Sea Zone to France
2 fighters moved from 13 Sea Zone to France
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 cruiser moved from 13 Sea Zone to 8 Sea Zone
Combat - Americans
Battle in France
Americans attack with 4 fighters and 3 infantry
Germans defend with 3 infantry
Americans win, taking France from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Western United States to Algeria
1 infantry moved from Eastern United States to 11 Sea Zone
3 transports moved from 13 Sea Zone to 12 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 artillery moved from Gibraltar to 13 Sea Zone
1 artillery and 1 infantry moved from 13 Sea Zone to Morocco
1 submarine moved from 13 Sea Zone to 25 Sea Zone
3 transports moved from 12 Sea Zone to 11 Sea Zone
1 bomber moved from Western United States to Eastern Canada
1 fighter moved from France to Algeria
1 fighter moved from Eastern United States to 13 Sea Zone
1 fighter moved from France to 13 Sea Zone
2 fighters moved from France to 8 Sea Zone
1 submarine moved from 52 Sea Zone to 56 Sea Zone
1 infantry moved from Morocco to Algeria
1 fighter moved from Anhwei to West Russia
Place Units - Americans
2 armour placed in Western United States
1 artillery, 2 fighters and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 2 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Kazakh S.S.R. to Szechwan
Americans take Szechwan from Japanese
1 armour moved from Anhwei to Kwangtung
Russians take Kwangtung from Japanese
1 armour moved from Kwangtung to Anhwei
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Russia to Caucasus
1 artillery moved from West Russia to Caucasus
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 2 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from Kazakh S.S.R. to Szechwan
Americans take Szechwan from Japanese
1 armour moved from Anhwei to Kwangtung
Russians take Kwangtung from Japanese
1 armour moved from Kwangtung to Anhwei
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Russia to Caucasus
1 artillery moved from West Russia to Caucasus
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Russia
1 armour moved from Kazakh S.S.R. to Anhwei
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
5 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 armour moved from Kazakh S.S.R. to Russia
1 armour moved from Russia to West Russia
1 infantry moved from Russia to Novosibirsk
1 submarine moved from 13 Sea Zone to 25 Sea Zone
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 bomber moved from Belorussia to Russia
1 bomber moved from Germany to Caucasus
2 bombers moved from Germany to United Kingdom
1 fighter moved from Germany to France
1 fighter moved from Germany to Northwestern Europe
2 infantry moved from Germany to Northwestern Europe
3 infantry moved from Italy to France
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from Italian East Africa to 33 Sea Zone
1 infantry moved from French Madagascar to 33 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
1 armour moved from Union of South Africa to Rhodesia
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,1 and causes: 7 damage to unit: factory
Bombing raid in United Kingdom causes 7 damage total.
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Strategic bombing raid in Caucasus
1 bomber killed by AA
Bombing raid in Caucasus causes 0 damage total.
Battle in Northwestern Europe
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Northwestern Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 infantry
Germans win, taking France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 artillery moved from Bulgaria Romania to Poland
1 aaGun moved from Bulgaria Romania to Poland
1 aaGun moved from Germany to Poland
1 fighter moved from Northwestern Europe to Belorussia
1 fighter moved from France to Germany
2 bombers moved from United Kingdom to Germany
1 bomber moved from Russia to Belorussia
1 armour moved from Germany to Belorussia
1 artillery and 4 infantry moved from Germany to Poland
1 aaGun moved from Italy to Germany
2 infantry moved from Italy to Germany
Place Units - Germans
5 armour, 2 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Yet another German bomber killed by Russian AA fire!
To add insult to injury, the planned assault on Ukraine was nearly undone when a full air wing of BF109 scheduled to lead the attack was mysteriously held back at airfields in Belo, apparently never receiving the orders to engage. Fortunately the Wehrmacht was able to score a lucky one, to make of for the combat move fiasco.
His failures to the fatherland utterly complete and undeniable, Hermann Göring has just locked himself in the bathroom and put a Luger in his mouth… Bang!
:-D
After such a string of terrible defeats in the skies over the Soviet Union, Germany has finally switched gears and invested in a massive armor expansion. Tank columns rolling steadily off the line. One shining ray of hope amidst the otherwise dismal news from the front, the raids on London were rather more successful this round than last.
Back to you Churchill
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 bomber moved from Belorussia to Russia
1 bomber moved from Germany to Caucasus
2 bombers moved from Germany to United Kingdom
1 fighter moved from Germany to France
1 fighter moved from Germany to Northwestern Europe
2 infantry moved from Germany to Northwestern Europe
3 infantry moved from Italy to France
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from Italian East Africa to 33 Sea Zone
1 infantry moved from French Madagascar to 33 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
1 armour moved from Union of South Africa to Rhodesia
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,1 and causes: 7 damage to unit: factory
Bombing raid in United Kingdom causes 7 damage total.
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Strategic bombing raid in Caucasus
1 bomber killed by AA
Bombing raid in Caucasus causes 0 damage total.
Battle in Northwestern Europe
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Northwestern Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 infantry
Germans win, taking France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 artillery moved from Bulgaria Romania to Poland
1 aaGun moved from Bulgaria Romania to Poland
1 aaGun moved from Germany to Poland
1 fighter moved from Northwestern Europe to Belorussia
1 fighter moved from France to Germany
2 bombers moved from United Kingdom to Germany
1 bomber moved from Russia to Belorussia
1 armour moved from Germany to Belorussia
1 artillery and 4 infantry moved from Germany to Poland
1 aaGun moved from Italy to Germany
2 infantry moved from Italy to Germany
Place Units - Germans
5 armour, 2 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 21 PUs;
British buy 6 infantry; Remaining resources: 3 PUs;
Combat Move - British
2 infantry moved from India to Burma
5 fighters moved from India to Burma
1 bomber moved from Anhwei to Burma
1 armour moved from Anhwei to Kiangsu
British take Kiangsu from Japanese
1 armour moved from Kiangsu to Anhwei
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Germans