I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Russia to Caucasus
1 bomber moved from West Russia to Caucasus
1 fighter moved from India to Caucasus
1 armour, 1 artillery and 2 infantry moved from Greenland to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from Germans
1 infantry moved from East Mexico to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Russia to Caucasus
1 bomber moved from West Russia to Caucasus
1 fighter moved from India to Caucasus
1 armour, 1 artillery and 2 infantry moved from Greenland to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from Germans
1 infantry moved from East Mexico to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
Combat - Americans
Battle in Caucasus
Americans attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 factory
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber and 1 fighter moved from Caucasus to West Russia
1 carrier moved from 2 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Brazil to 22 Sea Zone
1 aaGun, 1 battleship, 1 infantry and 1 transport moved from 22 Sea Zone to 13 Sea Zone
1 aaGun and 1 infantry moved from 13 Sea Zone to Morocco
1 carrier, 1 fighter and 1 submarine moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from Western United States to Western Canada
1 destroyer moved from 55 Sea Zone to 18 Sea Zone
1 cruiser moved from 2 Sea Zone to 6 Sea Zone
1 destroyer moved from 2 Sea Zone to 6 Sea Zone
1 destroyer moved from 2 Sea Zone to 6 Sea Zone
2 fighters moved from 2 Sea Zone to 6 Sea Zone
3 fighters moved from United Kingdom to West Russia
Place Units - Americans
2 fighters and 2 infantry placed in Eastern United States
1 transport placed in 11 Sea Zone
1 submarine placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs total
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
1 armour and 2 infantry moved from Sinkiang to Anhwei
2 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
2 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 submarine moved from 7 Sea Zone to 6 Sea Zone
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
1 armour and 2 infantry moved from Sinkiang to Anhwei
2 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
2 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 submarine moved from 7 Sea Zone to 6 Sea Zone
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anhwei
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Anhwei from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 artilleries and 4 infantry moved from Russia to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Belorussia to Evenki National Okrug
2 aaGuns moved from West Russia to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
1 armour and 2 infantry moved from Sinkiang to Anhwei
2 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
2 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 submarine moved from 7 Sea Zone to 6 Sea Zone
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anhwei
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Anhwei from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 artilleries and 4 infantry moved from Russia to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Belorussia to Evenki National Okrug
2 aaGuns moved from West Russia to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Karelia S.S.R.
2 infantry moved from Baltic States to Belorussia
2 infantry moved from Ukraine S.S.R. to Caucasus
1 bomber moved from Germany to United Kingdom
2 fighters moved from Ukraine S.S.R. to Belorussia
2 fighters moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Poland to Ukraine S.S.R.
1 artillery and 2 infantry moved from Germany to Northwestern Europe
1 battleship, 1 destroyer and 1 transport moved from 17 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from Italy to 15 Sea Zone
1 armour moved from Egypt to Rhodesia
Germans take Anglo-Egyptian Sudan from British
Germans take Rhodesia from British
1 armour moved from Trans-Jordan to Kazakh S.S.R.
Germans take Persia from British
Germans take Kazakh S.S.R. from Russians
1 infantry moved from Trans-Jordan to Egypt
1 battleship moved from 15 Sea Zone to 17 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 armour moved from 17 Sea Zone to Egypt
1 infantry moved from 17 Sea Zone to Egypt
2 bombers moved from Ukraine S.S.R. to Russia
1 infantry moved from Ukraine S.S.R. to Belorussia
1 fighter moved from Ukraine S.S.R. to Northwestern Europe
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in United Kingdom causes 1 damage total.
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.
Battle in Belorussia
Germans attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Belorussia from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwestern Europe
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Northwestern Europe from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Northwestern Europe to Germany
1 aaGun and 2 infantry moved from Germany to Italy
1 fighter moved from Caucasus to Italy
1 fighter moved from Caucasus to Italy
1 fighter moved from Karelia S.S.R. to Germany
2 fighters moved from Belorussia to Ukraine S.S.R.
1 bomber moved from Russia to Germany
1 bomber moved from United Kingdom to Germany
Place Units - Germans
3 infantry placed in Italy
3 armour, 1 bomber and 3 infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
3 infantry placed in Italy
3 armour, 1 bomber and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
The merciless SBR campaign continues! :-D
A crushing blow to London with 1 ipc damage, and a terrifying 2 damage to Moscow! hehe
Another dead bomber tossed on the rubbish heap
Back to you dude
The merciless SBR campaign continues! :-D
A crushing blow to London with 1 ipc damage, and a terrifying 2 damage to Moscow! hehe
Another dead bomber tossed on the rubbish heapBack to you dude
Unbelievable :mrgreen:
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 cruiser moved from 13 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from West Russia to Northwestern Europe
1 infantry moved from India to Persia
British take Persia from Germans
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber and 6 fighters moved from India to Kwangtung
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 cruiser moved from 13 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from West Russia to Northwestern Europe
1 infantry moved from India to Persia
British take Persia from Germans
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber and 6 fighters moved from India to Kwangtung
Combat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kwangtung
British attack with 1 bomber and 6 fighters
Japanese defend with 1 artillery, 1 bomber and 1 infantry
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
Casualties for British: 1 fighter
Battle in Northwestern Europe
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Northwestern Europe from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Northwestern Europe to 8 Sea Zone
1 bomber moved from Kwangtung to India
5 fighters moved from Kwangtung to Anhwei
1 fighter moved from Burma to Anhwei
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 armour moved from West Russia to Evenki National Okrug
1 armour moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
Place Units - British
1 carrier placed in 8 Sea Zone
1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in India
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Yunnan to Burma
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia S.S.R. to Manchuria
1 artillery and 1 infantry moved from Western Australia to Eastern Australia
1 battleship, 1 destroyer and 1 transport moved from 46 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Burma
1 artillery and 1 infantry moved from Yunnan to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to New Guinea
4 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 destroyer moved from 62 Sea Zone to 36 Sea Zone
1 battleship moved from 61 Sea Zone to 36 Sea Zone
1 fighter moved from 61 Sea Zone to Burma
1 fighter moved from 62 Sea Zone to Burma
1 carrier moved from 61 Sea Zone to 36 Sea Zone
1 carrier moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from Szechwan to Kwangtung
1 armour moved from Szechwan to Kwangtung
3 fighters moved from Ukraine S.S.R. to Germany
Combat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking New Guinea from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Australia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Eastern Australia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 2 artilleries, 2 fighters and 4 infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from British with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Burma to 36 Sea Zone
1 aaGun moved from Japan to 62 Sea Zone
1 aaGun and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to French Indo-China Thailand
Place Units - Japanese
1 fighter placed in East Indies
1 infantry placed in East Indies
1 artillery and 1 infantry placed in East Indies
5 infantry placed in Japan
Japanese undo move 4.
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
1 artillery and 2 infantry placed in East Indies
1 infantry placed in East Indies
Japanese undo move 2.
1 infantry placed in East Indies
Japanese undo move 2.
1 fighter placed in East Indies
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Clean Airblitz to Kwangtung! Well that’s certainly annoying haha :-D
Its almost as if the Axis bombers were never even here to begin with! lol
I have to admit, given the amount of time it took to start this game initially, when you needed to study the rules, and the time it took between savegame exchanges during round 1 etc, I just figured you were were pretty new to the game. But I see now that you’ve clearly played plenty of A&A before, (noticed that you have concurrent G40 matches going on), so I guess it was just the 1942.2 board specifically that you were unfamiliar with?
The Axis will regret not being more conservative at the start haha. Serves me right. I suspect we may well lose this one on 10 VC win conditions, since I’ve been playing rather hard and fast. I imagine you’ll do fine going ahead in the Tournament after you knock me off, though we’re not done quite yet.
;)
Back to you FDR
Ps. I’m excited to see what sort of wild plans Mao has in store for us hehe. A quagmire in coastal China to be sure.
:-D
I’m off to work but I should be around later tonight. I’m on Pacific Standard Time, West coast Cali, but I’m a night owl. Are you in Europe?
Anyhow fun stuff. Nice fighter wall with the UK man! I had to dance back to the south with the IJN for fear of getting smoked by British air power haha. With all those Russians are on the prowl, we’ll have to be careful.
Catch you next round
Best
Elk
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 transport moved from 13 Sea Zone to 10 Sea Zone
2 infantry moved from Western Canada to Eastern Canada
2 infantry moved from Morocco to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
Americans take France from Germans
1 artillery and 1 transport moved from 6 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Gibraltar
British take Gibraltar from Germans
1 destroyer and 1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from Norway to Karelia S.S.R.
Americans take Finland from Germans
1 fighter moved from 6 Sea Zone to Karelia S.S.R.
1 bomber and 3 fighters moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Anhwei
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 13 Sea Zone to 10 Sea Zone
2 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
2 infantry moved from Morocco to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
Americans take France from Germans
1 artillery and 1 transport moved from 6 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Gibraltar
British take Gibraltar from Germans
1 destroyer and 1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from Norway to Karelia S.S.R.
Americans take Finland from Germans
1 fighter moved from 6 Sea Zone to Karelia S.S.R.
1 bomber and 2 fighters moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 13 Sea Zone to 10 Sea Zone
2 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
2 infantry moved from Morocco to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
Americans take France from Germans
1 artillery and 1 transport moved from 6 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Gibraltar
British take Gibraltar from Germans
1 destroyer and 1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from Norway to Karelia S.S.R.
Americans take Finland from Germans
1 fighter moved from 6 Sea Zone to Karelia S.S.R.
1 bomber and 2 fighters moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Karelia S.S.R.
Americans attack with 1 armour, 1 bomber and 4 fighters
Germans defend with 1 factory and 2 infantry
Americans win, taking Karelia S.S.R. from Germans with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Karelia S.S.R. to Anhwei
1 fighter moved from West Russia to Anhwei
1 aaGun moved from Morocco to Algeria
2 infantry moved from Eastern United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
1 destroyer moved from 18 Sea Zone to 13 Sea Zone
1 aaGun moved from East Mexico to Central United States
1 submarine moved from 56 Sea Zone to 52 Sea Zone
3 fighters moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 5 Sea Zone to 13 Sea Zone
1 fighter moved from 13 Sea Zone to 8 Sea Zone
1 fighter moved from Eastern United States to 13 Sea Zone
1 fighter moved from Eastern United States to 8 Sea Zone
1 transport moved from 6 Sea Zone to 13 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 armour moved from Anhwei to Kiangsu
Russians take Kiangsu from Japanese
1 armour moved from Kiangsu to Anhwei
2 armour moved from India to Kazakh S.S.R.
2 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from West Russia to Belorussia
2 artilleries moved from West Russia to Belorussia
2 infantry moved from West Russia to Caucasus
1 fighter moved from West Russia to Caucasus
1 fighter moved from Evenki National Okrug to Belorussia
1 submarine moved from 6 Sea Zone to 13 Sea Zone
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 armour moved from Anhwei to Kiangsu
Russians take Kiangsu from Japanese
1 armour moved from Kiangsu to Anhwei
2 armour moved from India to Kazakh S.S.R.
2 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from West Russia to Belorussia
2 artilleries moved from West Russia to Belorussia
2 infantry moved from West Russia to Caucasus
1 fighter moved from West Russia to Caucasus
1 fighter moved from Evenki National Okrug to Belorussia
1 submarine moved from 6 Sea Zone to 13 Sea Zone
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 armour and 2 infantry
Germans defend with 1 armour
Russians win, taking Kazakh S.S.R. from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 3 infantry
1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to West Russia
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 fighter
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Belorussia to West Russia
2 aaGuns and 5 infantry moved from Russia to West Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 armour moved from Anhwei to Kiangsu
Russians take Kiangsu from Japanese
1 armour moved from Kiangsu to Anhwei
2 armour moved from India to Kazakh S.S.R.
2 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from West Russia to Belorussia
2 artilleries moved from West Russia to Belorussia
2 infantry moved from West Russia to Caucasus
1 fighter moved from West Russia to Caucasus
1 fighter moved from Evenki National Okrug to Belorussia
1 submarine moved from 6 Sea Zone to 13 Sea Zone
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 armour and 2 infantry
Germans defend with 1 armour
Russians win, taking Kazakh S.S.R. from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 3 infantry
1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to West Russia
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 fighter
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Belorussia to West Russia
2 aaGuns and 5 infantry moved from Russia to West Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 infantry
EDIT: Adding units owned by Americans to Finland: 1 infantry
EDIT: Turning off Edit Mode
Greeting from China. First 1942.2 game of my entire life. That’s true. I wasn’t going to try if not for the tournament. But I decided to give it a go last min. I’ve played plenty of previous versions though. G40 being my favorite so far. Still too early to say the winner. I almost lost it because of Caucasus in this turn. Anything could happen in dice game. I feel extremely lucky so far in terms of killing the bombers. If you still have 3 more bomber, it will be a different story.
Little edit. Hope you don’t mind.