L15 Luckyinmaroon (axis) vs. Giallo (Allies +21)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Tunisia to Morocco
                1 mech_infantry moved from Tunisia to Morocco
                1 infantry moved from Algeria to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 artillery moved from Algeria to Tunisia
                1 infantry moved from Tanganyika Territory to Kenya
                1 artillery and 1 infantry moved from Belgian Congo to Kenya
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Tunisia to Morocco
                1 mech_infantry moved from Tunisia to Morocco
                1 infantry moved from Algeria to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 artillery moved from Algeria to Tunisia
                1 infantry moved from Tanganyika Territory to Kenya
                1 artillery and 1 infantry moved from Belgian Congo to Kenya
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Morocco from French with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Kenya
                    Italians attack with 1 artillery and 2 infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Tunisia
                3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 destroyer, 1 submarine and 2 transports placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to French Central Africa
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - French
                Battle in Anglo Egyptian Sudan
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 4 bombers; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 armour, 1 artillery and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 4 bombers; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                3 armour, 1 artillery and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Germans
                Battle in Gibraltar

    Non Combat Move - Germans
                3 aaGuns, 5 artilleries and 30 infantry moved from Slovakia Hungary to Eastern Poland
                9 armour moved from Germany to Eastern Poland
                1 fighter moved from Greece to Eastern Poland
                2 fighters moved from Southern Italy to Eastern Poland
                2 bombers moved from Southern Italy to Western Germany
                2 tactical_bombers moved from Southern Italy to Eastern Poland
                3 armour moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria

    Place Units - Germans
                1 armour placed in Germany
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 9 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Central Mongolia to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 mech_infantrys moved from Tsinghai to Suiyuyan
                3 armour and 1 mech_infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Hopei to Suiyuyan
                1 infantry moved from Belarus to Baltic States
                4 artilleries and 16 infantry moved from Belarus to Bryansk
                4 artilleries and 14 infantry moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                7 infantry moved from Russia to Bryansk
                8 infantry moved from Timguska to Novosibirsk
                1 submarine moved from 106 Sea Zone to 101 Sea Zone
                3 fighters and 1 tactical_bomber moved from Yunnan to Volgograd

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Belarus to Bryansk
                2 aaGuns moved from Western Ukraine to Bryansk
                1 aaGun moved from Yenisey to Timguska
                1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Belarus to Bryansk

    Place Units - Russians
                9 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 cruiser, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
                2 bombers moved from Caroline Islands to 56 Sea Zone
                2 infantry moved from Shantung to Kiangsu
                1 artillery and 1 mech_infantry moved from Chahar to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                6 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 cruiser, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
                2 bombers moved from Caroline Islands to 56 Sea Zone
                2 infantry moved from Shantung to Kiangsu
                1 artillery and 1 mech_infantry moved from Chahar to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                6 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 56 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 carrier, 1 cruiser and 1 fighter; Americans defend with 1 fighter; ANZAC defend with 1 submarine
                    Units damaged: 1 carrier owned by the British
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 66
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 fighter
                    Casualties for ANZAC: 1 submarine
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 56 Sea Zone to Western Australia
                2 bombers moved from 56 Sea Zone to Western Australia
                1 tactical_bomber moved from 56 Sea Zone to Western Australia
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western Australia
                5 infantry moved from Chahar to Jehol
                1 aaGun moved from Chahar to Jehol
                1 infantry moved from Korea to Manchuria
                5 fighters and 4 tactical_bombers moved from Korea to Jehol
                1 fighter moved from Japan to Jehol
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Amur

    Place Units - Japanese
                2 armour and 1 infantry placed in Korea
                1 cruiser, 2 destroyers and 2 transports placed in 6 Sea Zone
                Japanese undo move 2.

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
                Japanese collect 36 PUs; end with 38 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 3 infantry moved from Shensi to Hopei
                1 fighter moved from Yunnan to Anhwe
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 artillery moved from Hunan to Anhwe
                1 artillery moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    1 artillery owned by the Chinese retreated to Kweichow
                    Japanese win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hunan
                5 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                3 artilleries and 3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Siam to Yunnan
                1 mech_infantry moved from Shan State to Hunan
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 armour and 1 infantry moved from 70 Sea Zone to Belgian Congo
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                      British take Belgian Congo from Italians
                2 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Trans-Jordan to Egypt

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 destroyer, 1 submarine and 2 transports
                    1 submarine owned by the Italians Submerged
                    British win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 destroyer and 2 transports
                Battle in Belgian Congo
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Celebes
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Eastern United States: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                1 bomber moved from 97 Sea Zone to Egypt
                2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 aaGun moved from Burma to India
                1 infantry moved from Burma to Yunnan
                2 aaGuns moved from Yunnan to Hunan
                1 battleship, 1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
                3 infantry moved from Shan State to Malaya

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                British undo move 1.
                1 fighter placed in United Kingdom
                1 artillery and 2 mech_infantrys placed in Egypt
                British undo move 2.
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India
                1 carrier and 1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 28 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 carrier and 1 destroyer


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
                1 armour moved from Eastern Poland to Novgorod
                      Italians take Belarus from Russians
                      Italians take Novgorod from Russians
                1 armour, 2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
                1 armour moved from Eastern Poland to Novgorod
                      Italians take Belarus from Russians
                      Italians take Novgorod from Russians
                1 armour, 2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 bomber moved from Tunisia to Southern Italy
                2 artilleries and 3 infantry moved from Tunisia to Libya
                1 infantry moved from Morocco to Algeria
                1 armour and 1 mech_infantry moved from Morocco to Tunisia

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Dutch New Guinea to New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour, 1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser and 1 destroyer moved from 106 Sea Zone to 101 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Romania to Ukraine
                      Germans take Bessarabia from Russians
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Baltic States
                3 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States
                2 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 96 Sea Zone
                1 armour moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Romania to Ukraine
                      Germans take Bessarabia from Russians
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Baltic States
                3 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States
                2 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 96 Sea Zone
                1 armour moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 infantry moved from Karelia to Novgorod
                3 fighters and 2 tactical_bombers moved from Baltic States to Western Ukraine
                3 aaGuns, 8 armour, 5 artilleries and 29 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 infantry moved from Bulgaria to Greece
                1 armour moved from Romania to Greece
                1 armour moved from Germany to Eastern Poland

    Place Units - Germans
                3 bombers placed in Western Germany
                2 armour and 2 infantry placed in Germany
                Germans undo move 2.
                2 infantry placed in France
                2 armour placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Italians
                2 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Volgograd to Archangel
                1 fighter moved from Volgograd to Ukraine
                1 fighter moved from Volgograd to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Archangel
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 fighter and 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Archangel to Vologda
                8 infantry moved from Novosibirsk to Vologda
                2 fighters moved from Ukraine to Russia
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                4 aaGuns, 11 artilleries and 38 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 aaGun and 6 infantry moved from Timguska to Novosibirsk
                9 artilleries moved from Russia to Vologda
                1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
                3 armour, 2 infantry and 4 mech_infantrys moved from Suiyuyan to Hopei

    Place Units - Russians
                5 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                6 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 bomber moved from Western Australia to 44 Sea Zone
                1 infantry moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                1 infantry moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 destroyer moved from 56 Sea Zone to 55 Sea Zone
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                6 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 bomber moved from Western Australia to 44 Sea Zone
                1 infantry moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                1 infantry moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 destroyer moved from 56 Sea Zone to 55 Sea Zone
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 44 Sea Zone to Western Australia
                1 artillery and 1 mech_infantry moved from Anhwe to Jehol
                1 infantry moved from Korea to Manchuria
                2 armour moved from Korea to Jehol
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                3 infantry placed in Korea
                1 harbour placed in Western Australia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
                Japanese collect 36 PUs; end with 38 PUs total

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