@surfer Scramble? You have 6 planes!
2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)
-
Defense:
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
Attacker:
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)Defense:
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
FTR retreat
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry, 1 mech_infantry and 4 transports moved from 16 Sea Zone to 8 Sea Zone
4 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 63 Sea Zone to 49 Sea Zone
Americans take 63 Sea Zone from Neutral
2 fighters moved from New Zealand to 49 Sea Zone
2 fighters moved from 89 Sea Zone to 87 Sea Zone
1 submarine moved from 87 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in Aleutian Islands
Americans attack with 4 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 4 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 87 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 87 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 87 Sea Zone, round 3 : 0/3 hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 87 Sea Zone, round 4 : 0/3 hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 87 Sea Zone, round 5 : 2/3 hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Germans lost in 87 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 49 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 49 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 fighters moved from 49 Sea Zone to Queensland
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 cruiser moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 battleship, 3 carriers and 3 fighters moved from 16 Sea Zone to 13 Sea Zone
1 fighter moved from Hawaiian Islands to 13 Sea Zone
1 bomber moved from Gibraltar to Bryansk
2 bombers moved from Tunisia to Bryansk
2 fighters and 1 tactical_bomber moved from Tunisia to Cyprus
2 fighters moved from 87 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 90 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
2 aaGuns moved from Western United States to British ColumbiaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Alaska: 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to British Columbia: 1 fighter
EDIT: Removing units owned by Americans from Cyprus: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Syria: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 fighters and 2 mech_infantrys placed in Western United States
1 fighter placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUsTerritory Summary for Americans :
British Columbia : 2 aaGuns and 1 fighter
Queensland : 1 artillery and 2 fighters
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 mech_infantrys
Aleutian Islands : 3 infantry and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 fighter
49 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 1 cruiser
13 Sea Zone : 1 battleship, 3 carriers and 3 fighters
10 Sea Zone : 1 destroyer and 2 submarines
8 Sea Zone : 4 transports
63 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery, 2 fighters and 1 infantry
Morocco : 1 infantry and 1 mech_infantry
Syria : 2 fighters and 1 tactical_bomber
Bryansk : 3 bombers
87 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 armour, 1 fighter, 1 infantry and 1 submarine
101 Sea Zone : 1 flag
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 destroyer, 4 submarines and 1 transport
Suriname : 2 infantryProduction/PUs Summary :
Germans : 51 / 63
Russians : 24 / 40
Japanese : 68 / 73
Americans : 50 / 65
Chinese : 5 / 9
British : 28 / 25
UK_Pacific : 6 / 6
Italians : 15 / 12
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
5 infantry moved from Suiyuyan to Kansu
1 fighter moved from Hopei to KansuPlace Units - Chinese
1 infantry placed in Shensi
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 fighter and 5 infantry
Hopei : 1 infantry
Tsinghai : 3 infantryProduction/PUs Summary :
Germans : 51 / 63
Russians : 24 / 40
Japanese : 67 / 73
Americans : 50 / 65
Chinese : 6 / 6
British : 28 / 25
UK_Pacific : 6 / 6
Italians : 15 / 12
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 105 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone
3 fighters moved from 104 Sea Zone to 105 Sea Zone
1 destroyer moved from 104 Sea Zone to 105 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from British Columbia to Alaska
1 armour moved from Alberta Saskatchewan Manitoba to AlaskaCombat - British
British creates battle in territory Holland Belgium
Battle in Normandy Bordeaux
Battle in 105 Sea Zone
British attack with 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 4 fighters in 105 Sea Zone, round 2 : 4/5 hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 105 Sea Zone
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking 105 Sea Zone from Germans with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Alaska
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Alaska, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
British win, taking Alaska from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Western United States to British Columbia
1 fighter moved from 105 Sea Zone to United Kingdom
3 fighters moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 123 Sea Zone to 108 Sea Zone
2 aaGuns moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Kenya to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Trans-Jordan to Iraq
1 aaGun, 1 artillery and 10 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to West India
1 bomber moved from Iraq to Ethiopia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Bryansk
1 battleship moved from 63 Sea Zone to 28 Sea Zone
1 infantry moved from India to West IndiaPlace Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for British and UK_Pacific :
Burma : 1 aaGun, 1 artillery and 11 infantry
British Columbia : 1 artillery and 1 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 10 infantry
Alaska : 1 armour and 1 infantry
39 Sea Zone : 1 flag
28 Sea Zone : 1 battleship
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Libya : 2 aaGuns
Ethiopia : 1 bomber and 2 infantry
Bryansk : 1 fighter and 1 tactical_bomber
125 Sea Zone : 1 flag
108 Sea Zone : 1 submarine
97 Sea Zone : 2 submarines
Iraq : 3 infantry
Eastern Persia : 1 flag
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 transports
105 Sea Zone : 1 flag, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 46 / 63
Russians : 24 / 40
Japanese : 65 / 73
Americans : 52 / 65
Chinese : 6 / 6
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 15 / 12
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
holy med sub warefare!!! :lol: :lol: :lol:
-
Triple A says you have a USA infantry and tank on 1 UK transport, but you used edit mode and put a man on Holland and Normandy both. You only had 2 transports coming from 92, because you built the 3rd. This is not a legal move. I guess your USA infantry and tank must be on two different transports, and I will play Italy with that understanding.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 4 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Italians creates battle in territory 92 Sea Zone
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 armour moved from Belarus to Nenetsia
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to Western Germany
1 artillery moved from Belarus to Archangel
1 infantry moved from Eastern Poland to Bessarabia
1 submarine moved from 99 Sea Zone to 95 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,2,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1,2
Italians collect 12 PUs (5 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
So as I said before, you have to have a USA infantry on one transport and a tank on another, in order to make your UK landings legal.
-
Correct about US: 1 INF, 1 ARM on two separate UK ships.
Sorry about possible confusion - the above is what is intented -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from Eastern Persia to EthiopiaPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 harbour, 3 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 2 artilleries and 4 infantry
Hawaiian Islands : 2 fighters
13 Sea Zone : 1 fighter
54 Sea Zone : 1 flag
Ethiopia : 1 fighterProduction/PUs Summary :
Germans : 49 / 63
Russians : 24 / 40
Japanese : 65 / 73
Americans : 52 / 65
Chinese : 6 / 6
British : 28 / 38
UK_Pacific : 6 / 6
Italians : 17 / 21
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Libya
1 infantry moved from Alexandria to Egypt
1 fighter moved from Gibraltar to SyriaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Syria : 1 fighter
Libya : 3 infantryProduction/PUs Summary :
Germans : 49 / 63
Russians : 24 / 40
Japanese : 65 / 73
Americans : 52 / 65
Chinese : 6 / 6
British : 28 / 38
UK_Pacific : 6 / 6
Italians : 17 / 21
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Archangel to Smolensk
1 bomber moved from Archangel to Smolensk
1 armour, 1 fighter, 6 infantry and 1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Romania to Rostov
1 tactical_bomber moved from Archangel to Rostov
1 fighter moved from France to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 bomber moved from Archangel to Smolensk
1 fighter moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Smolensk
1 bomber moved from Western Germany to Rostov
1 tactical_bomber moved from Ukraine to RostovCombat - Germans
Battle in 105 Sea Zone
Germans attack with 2 bombers and 1 fighter
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer
Battle in Smolensk
Germans attack with 2 bombers, 3 infantry and 1 mech_infantry
Russians defend with 3 artilleries and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber, 3 infantry and 1 mech_infantry
Casualties for Russians: 3 artilleries and 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 bomber, 2 fighters, 6 infantry and 4 tactical_bombers
Russians defend with 2 artilleries and 5 infantry
6 infantry owned by the Germans and 1 armour owned by the Germans retreated to Ukraine
Russians win with 1 artillery remaining. Battle score for attacker is 19
Casualties for Russians: 1 artillery and 5 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Western Germany
1 bomber moved from 105 Sea Zone to Western Germany
1 fighter moved from 105 Sea Zone to Western Germany
1 fighter moved from Ukraine to Southern Italy
1 aaGun moved from Western Germany to Denmark
3 infantry moved from Western Germany to Denmark
2 infantry moved from Norway to 112 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
2 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Rostov to Novgorod
3 tactical_bombers moved from Rostov to Ukraine
2 fighters moved from Rostov to Ukraine
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Romania to Northern Italy
1 mech_infantry moved from Novgorod to Nenetsia
1 armour moved from Novgorod to Nenetsia
1 bomber moved from Rostov to Bessarabia
1 bomber moved from Caroline Islands to JapanPlace Units - Germans
1 fighter placed in Novgorod
1 armour, 2 fighters and 1 mech_infantry placed in Western Germany
2 infantry placed in France
Germans undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
1 fighter and 1 mech_infantry placed in Western Germany
1 armour and 2 infantry placed in Ukraine
1 mech_infantry placed in Western Germany
Germans undo move 3.
1 armour placed in Western Germany
3 infantry placed in UkraineTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Archangel to Smolensk
1 bomber moved from Archangel to Smolensk
1 armour, 1 fighter, 6 infantry and 1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Romania to Rostov
1 tactical_bomber moved from Archangel to Rostov
1 fighter moved from France to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 bomber moved from Archangel to Smolensk
1 fighter moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Smolensk
1 bomber moved from Western Germany to Rostov
1 tactical_bomber moved from Ukraine to RostovCombat - Germans
Battle in 105 Sea Zone
Germans attack with 2 bombers and 1 fighter
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer
Battle in Smolensk
Germans attack with 2 bombers, 3 infantry and 1 mech_infantry
Russians defend with 3 artilleries and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber, 3 infantry and 1 mech_infantry
Casualties for Russians: 3 artilleries and 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 bomber, 2 fighters, 6 infantry and 4 tactical_bombers
Russians defend with 2 artilleries and 5 infantry
6 infantry owned by the Germans and 1 armour owned by the Germans retreated to Ukraine
Russians win with 1 artillery remaining. Battle score for attacker is 19
Casualties for Russians: 1 artillery and 5 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Western Germany
1 bomber moved from 105 Sea Zone to Western Germany
1 fighter moved from 105 Sea Zone to Western Germany
1 fighter moved from Ukraine to Southern Italy
1 aaGun moved from Western Germany to Denmark
3 infantry moved from Western Germany to Denmark
2 infantry moved from Norway to 112 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
2 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Rostov to Novgorod
3 tactical_bombers moved from Rostov to Ukraine
2 fighters moved from Rostov to Ukraine
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 submarine moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Romania to Northern Italy
1 mech_infantry moved from Novgorod to Nenetsia
1 armour moved from Novgorod to Nenetsia
1 bomber moved from Rostov to Bessarabia
1 bomber moved from Caroline Islands to JapanPlace Units - Germans
1 fighter placed in Novgorod
1 armour, 2 fighters and 1 mech_infantry placed in Western Germany
2 infantry placed in France
Germans undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
1 fighter and 1 mech_infantry placed in Western Germany
1 armour and 2 infantry placed in Ukraine
1 mech_infantry placed in Western Germany
Germans undo move 3.
1 armour placed in Western Germany
3 infantry placed in UkraineTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 infantry
EDIT: Adding units owned by Germans to Novgorod: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 fighter and 1 infantry moved from Bryansk to Belarus
1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun and 2 infantry moved from Timguska to Novosibirsk
1 aaGun and 5 infantry moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kazakhstan
2 infantry moved from Volgograd to Rostov
1 artillery moved from Rostov to Volgograd
2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Italian Somaliland to Ethiopia
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Trans-Jordan to Northwest Persia
3 armour moved from Bryansk to Russia
10 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Russia
1 aaGun and 5 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 40 PUsTerritory Summary for Russians :
Kansu : 1 aaGun and 5 infantry
Chahar : 1 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 mech_infantry
Bryansk : 1 aaGun, 5 artilleries, 1 fighter, 48 infantry and 1 tactical_bomber
Rostov : 1 aaGun and 7 infantry
Russia : 1 airfield, 3 armour, 1 factory_major, 1 fighter and 10 infantry
Novosibirsk : 1 aaGun and 2 infantry
Vologda : 1 infantry
Volgograd : 2 artilleries, 1 factory_minor and 2 infantry
Caucasus : 2 infantry
Samara : 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 48 / 59
Russians : 25 / 40
Japanese : 65 / 73
Americans : 52 / 65
Chinese : 6 / 6
British : 28 / 38
UK_Pacific : 6 / 6
Italians : 17 / 21
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 submarines moved from 6 Sea Zone to 13 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 13 Sea Zone
2 fighters moved from Japan to 13 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Yenisey to Timguska
Japanese take Evenkiyskiy from Russians
Japanese take Timguska from Russians
1 fighter moved from 33 Sea Zone to 13 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 bomber moved from Japan to Shensi
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Amur to Chahar
1 submarine moved from 75 Sea Zone to 80 Sea Zone
1 bomber moved from Japan to Shensi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 cruiser moved from 33 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to Chahar
4 infantry moved from Anhwe to Hopei
2 artilleries moved from Anhwe to Hopei
1 artillery moved from Kweichow to Shensi
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Sikang to Tsinghai
2 tactical_bombers moved from Kweichow to Tsinghai
1 bomber moved from Japan to Chahar
1 bomber moved from Japan to Hopei
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon -
Scramble from Midway? Battleship/cruiser in zone, with 2 infantry landing on Midway
Will be needing round by round choices in Z13 probably, after that.
I’d go ahead and roll the first round attack, but playing by the rules, Midway has to be completely resolved first……
I think it’s the right time of day for you, so hopefully… we can finish this in the next couple hours maybe
WhateverThanks!
-
Wait, I made a mistake
-
The bomber I sent to Hopei needs to go to Z25 at Midway instead. I’ll edit it -
So in Z25 you have bomber, cruiser, battleship





