S01 - Geograph (Axis) vs Inno (Allies + 9 Bids)

  • 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans repair damage of 6x factory; Remaining resources: 41 PUs;
                Germans buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from West Russia to Karelia S.S.R.
                      Germans take Karelia S.S.R. from Russians
                1 armour, 4 artilleries, 5 fighters and 4 infantry moved from Caucasus to Russia
                2 bombers moved from Germany to Russia
                1 artillery and 3 infantry moved from Egypt to Anglo-Egyptian Sudan
                1 infantry moved from Libya to Algeria
                      Germans take Algeria from Americans
                1 armour moved from West Russia to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Russia
                2 armour, 5 artilleries and 5 infantry moved from West Russia to Russia

    Combat - Germans
                Battle in Anglo-Egyptian Sudan
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 armour
                        Germans roll dice for 1 artillery and 3 infantry in Anglo-Egyptian Sudan, round 2 :  1/4 hits
                        British roll dice for 1 armour in Anglo-Egyptian Sudan, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
                    Germans win, taking Anglo-Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in Russia
                    Germans attack with 4 armour, 9 artilleries, 2 bombers, 5 fighters and 9 infantry
                    British defend with 7 fighters; Russians defend with 2 aaGuns, 2 armour, 3 artilleries, 1 bomber, 1 factory, 2 fighters and 10 infantry; Americans defend with 6 fighters
                        AA fire in Russia :  0/6 hits
                        Germans roll dice for 4 armour, 9 artilleries, 2 bombers, 5 fighters and 9 infantry in Russia, round 2 :  10/29 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 3 artilleries, 1 bomber, 15 fighters and 10 infantry in Russia, round 2 :  16/31 hits
                        1 bomber owned by the Russians, 7 infantry owned by the Russians, 9 infantry owned by the Germans, 7 artilleries owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                    4 armour owned by the Germans and 2 artilleries owned by the Germans retreated to West Russia
                    Russians win with 2 armour, 3 artilleries, 15 fighters and 3 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 7 artilleries and 9 infantry
                    Casualties for Russians: 2 aaGuns, 1 bomber and 7 infantry

    Non Combat Move - Germans
                3 fighters moved from Russia to West Russia
                2 bombers and 2 fighters moved from Russia to Caucasus
                2 infantry moved from Egypt to Libya
                1 infantry moved from Egypt to Anglo-Egyptian Sudan
                1 infantry moved from Germany to France

    Place Units - Germans
                1 artillery and 1 infantry placed in Caucasus
                Germans undo move 1.
                2 infantry placed in Caucasus
                1 infantry placed in Egypt
                1 infantry placed in Caucasus
                3 armour, 2 artilleries and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total

    Territory Summary for Germans :

    Algeria : 1 infantry
        Anglo-Egyptian Sudan : 1 flag, 1 artillery and 3 infantry
        Archangel : 1 flag
        Caucasus : 1 flag, 2 bombers, 1 factory, 2 fighters and 3 infantry
        Egypt : 1 flag, 1 armour, 1 factory and 1 infantry
        France : 7 infantry
        Germany : 1 aaGun, 4 armour, 5 artilleries, 1 factory and 9 infantry
        Italy : 1 factory
        Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
        Kazakh S.S.R. : 1 flag
        Libya : 2 infantry
        Persia : 1 flag
        Trans-Jordan : 1 flag
        West Russia : 4 armour, 2 artilleries and 3 fighters

    Production/PUs Summary :

    Russians : 12 / 16
        Germans : 50 / 50
        British : 24 / 24
        Japanese : 42 / 43
        Americans : 40 / 42

  • 17 16 15

    I took your bomber and AAGuns as casualties.
    If you don’t agree, you can edit them back into the game.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 artilleries and 3 infantry; Remaining resources: 3 PUs;

    Combat Move - British
                3 transports moved from 3 Sea Zone to 6 Sea Zone
                6 infantry moved from United Kingdom to 6 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Baltic States
                      British take Baltic States from Germans
                4 infantry moved from 5 Sea Zone to Karelia S.S.R.
                2 artilleries moved from Finland to Karelia S.S.R.
                4 infantry moved from Finland to Karelia S.S.R.
                1 bomber moved from United Kingdom to Germany
                1 infantry moved from 5 Sea Zone to Baltic States

    Combat - British
                Battle in Karelia S.S.R.
                    British attack with 2 artilleries and 8 infantry
                    Germans defend with 1 factory and 1 infantry
                        British roll dice for 2 artilleries and 8 infantry in Karelia S.S.R., round 2 :  2/10 hits
                        Germans roll dice for 1 infantry in Karelia S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia S.S.R.
                    British win, taking Karelia S.S.R. from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
                    Bombing raid in Germany causes 4 damage total.

    Non Combat Move - British
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                1 carrier moved from 7 Sea Zone to 5 Sea Zone
                2 fighters moved from Russia to 5 Sea Zone
                5 fighters moved from Russia to Karelia S.S.R.
                5 fighters moved from Karelia S.S.R. to Finland
                1 armour moved from Finland to Karelia S.S.R.
                1 fighter moved from 3 Sea Zone to Finland
                5 fighters moved from Finland to Norway
                1 fighter moved from Finland to Norway
                1 fighter moved from 7 Sea Zone to United Kingdom
                1 bomber moved from Germany to Norway
                1 fighter moved from Norway to United Kingdom
                1 submarine moved from 12 Sea Zone to 19 Sea Zone

    Place Units - British
                3 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 29 PUs total

    Territory Summary for British :

    5 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        19 Sea Zone : 1 submarine
        Baltic States : 1 flag, 2 infantry
        Eastern Australia : 2 infantry
        Finland : 1 flag
        Karelia S.S.R. : 1 armour, 2 artilleries and 8 infantry
        Morocco : 1 flag
        Norway : 1 bomber and 5 fighters
        United Kingdom : 1 aaGun, 3 artilleries, 1 factory, 2 fighters and 3 infantry

    Production/PUs Summary :

    Russians : 14 / 16
        Germans : 46 / 50
        British : 26 / 29
        Japanese : 42 / 43
        Americans : 40 / 42

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 artilleries and 3 infantry; Remaining resources: 3 PUs;

    Combat Move - British
                3 transports moved from 3 Sea Zone to 6 Sea Zone
                6 infantry moved from United Kingdom to 6 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Baltic States
                      British take Baltic States from Germans
                4 infantry moved from 5 Sea Zone to Karelia S.S.R.
                2 artilleries moved from Finland to Karelia S.S.R.
                4 infantry moved from Finland to Karelia S.S.R.
                1 bomber moved from United Kingdom to Germany
                1 infantry moved from 5 Sea Zone to Baltic States

    Combat - British
                Battle in Karelia S.S.R.
                    British attack with 2 artilleries and 8 infantry
                    Germans defend with 1 factory and 1 infantry
                        British roll dice for 2 artilleries and 8 infantry in Karelia S.S.R., round 2 :  2/10 hits
                        Germans roll dice for 1 infantry in Karelia S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia S.S.R.
                    British win, taking Karelia S.S.R. from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
                    Bombing raid in Germany causes 4 damage total.

    Non Combat Move - British
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                1 carrier moved from 7 Sea Zone to 5 Sea Zone
                2 fighters moved from Russia to 5 Sea Zone
                5 fighters moved from Russia to Karelia S.S.R.
                5 fighters moved from Karelia S.S.R. to Finland
                1 armour moved from Finland to Karelia S.S.R.
                1 fighter moved from 3 Sea Zone to Finland
                5 fighters moved from Finland to Norway
                1 fighter moved from Finland to Norway
                1 fighter moved from 7 Sea Zone to United Kingdom
                1 bomber moved from Germany to Norway
                1 fighter moved from Norway to United Kingdom
                1 submarine moved from 12 Sea Zone to 19 Sea Zone

    Place Units - British
                3 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 29 PUs total

    Territory Summary for British :

    5 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        19 Sea Zone : 1 submarine
        Baltic States : 1 flag, 2 infantry
        Eastern Australia : 2 infantry
        Finland : 1 flag
        Karelia S.S.R. : 1 armour, 2 artilleries and 8 infantry
        Morocco : 1 flag
        Norway : 1 bomber and 5 fighters
        United Kingdom : 1 aaGun, 3 artilleries, 1 factory, 2 fighters and 3 infantry

    Production/PUs Summary :

    Russians : 14 / 16
        Germans : 46 / 50
        British : 26 / 29
        Japanese : 42 / 43
        Americans : 40 / 42

  • 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 armour moved from Szechwan to Evenki National Okrug
                1 armour moved from Kazakh S.S.R. to Vologda
                      Japanese take Novosibirsk from Russians
                      Japanese take Vologda from Russians
                7 armour, 7 artilleries and 13 infantry moved from Kazakh S.S.R. to Russia
                1 bomber moved from India to Russia
                1 bomber moved from French Indo-China Thailand to Russia
                2 fighters moved from India to Russia
                1 fighter moved from Caucasus to Russia
                1 infantry moved from Persia to 34 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 34 Sea Zone to 28 Sea Zone
                1 infantry moved from 28 Sea Zone to Union of South Africa
                      Japanese take Union of South Africa from British

    Combat - Japanese
                Battle in Evenki National Okrug
                    Japanese attack with 2 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour in Evenki National Okrug, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Evenki National Okrug, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug
                    Japanese win, taking Evenki National Okrug from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Japanese attack with 7 armour, 7 artilleries, 2 bombers, 3 fighters and 13 infantry
                    Russians defend with 2 armour, 3 artilleries, 1 factory, 2 fighters and 3 infantry; Americans defend with 6 fighters
                        Japanese roll dice for 7 armour, 7 artilleries, 2 bombers, 3 fighters and 13 infantry in Russia, round 2 :  8/32 hits
                        Russians roll dice for 2 armour, 3 artilleries, 8 fighters and 3 infantry in Russia, round 2 :  6/16 hits
                        3 infantry owned by the Russians, 2 armour owned by the Russians, 6 infantry owned by the Japanese and 3 artilleries owned by the Russians lost in Russia
                        Japanese roll dice for 7 armour, 7 artilleries, 2 bombers, 3 fighters and 7 infantry in Russia, round 3 :  9/26 hits
                        Russians roll dice for 8 fighters in Russia, round 3 :  5/8 hits
                        6 fighters owned by the Americans, 5 infantry owned by the Japanese and 2 fighters owned by the Russians lost in Russia
                    Japanese captures 16PUs while taking Russians capital
                    Japanese win, taking Russia from Russians with 7 armour, 7 artilleries, 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 80
                    Casualties for Japanese: 11 infantry
                    Casualties for Russians: 2 armour, 3 artilleries, 2 fighters and 3 infantry
                    Casualties for Americans: 6 fighters

    Non Combat Move - Japanese
                1 aaGun moved from Szechwan to Kazakh S.S.R.
                1 transport moved from 60 Sea Zone to 51 Sea Zone
                1 infantry moved from Okinawa to 51 Sea Zone
                1 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
                1 artillery and 1 infantry moved from Midway to 57 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 57 Sea Zone to 50 Sea Zone
                1 artillery and 2 infantry moved from 50 Sea Zone to Caroline Islands
                2 bombers and 3 fighters moved from Russia to West Russia

    Place Units - Japanese
                1 destroyer, 4 submarines and 1 transport placed in 60 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 72 PUs total

    Territory Summary for Japanese :

    28 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
        50 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports
        60 Sea Zone : 1 destroyer, 4 submarines and 1 transport
        Anhwei : 1 flag
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag
        Caroline Islands : 1 artillery and 3 infantry
        East Indies : 1 factory
        Evenki National Okrug : 1 flag, 1 armour
        French Indo-China Thailand : 1 factory
        French Madagascar : 1 flag
        India : 1 flag, 1 factory
        Japan : 1 artillery, 1 factory and 1 infantry
        Kazakh S.S.R. : 1 aaGun
        Midway : 1 flag
        New Guinea : 1 infantry
        Novosibirsk : 1 flag
        Russia : 1 flag, 7 armour, 7 artilleries, 1 factory and 2 infantry
        Sinkiang : 1 flag
        Solomon Islands : 1 infantry
        Soviet Far East : 1 flag
        Szechwan : 1 flag
        Union of South Africa : 1 flag, 1 infantry
        Vologda : 1 flag, 1 armour
        West Russia : 2 bombers and 3 fighters
        Yakut S.S.R. : 1 flag
        Yunnan : 1 flag

    Production/PUs Summary :

    Russians : 2 / 0
        Germans : 46 / 50
        British : 24 / 29
        Japanese : 56 / 72
        Americans : 40 / 42

  • 19 18 17 16 15

    I don’ think I can recover from current situation so…well done :-D

    Good luck on your tournament.  This was a great game!

  • 17 16 15

    Thank you  8-)

    The game went quite good for me and in Caucasus I had some luck too.
    But yes, it was a great game and a lot of fun to play with you  :-D

    If you like, we can play another frienldy game  :wink:

  • 19 18 17 16 15

    For sure :-D :-D Let me know when you are ready

  • 17 16 15

    Great!
    I’m ready  :-D

    Do you want a rematch or can I take the allies this time?
    We can do to the russian bomber bid in either case.

  • 19 18 17 16 15

    You could do either one you like.  I will be your tournament’s rehearsal :evil:  If you like to use Allies please go ahead with your bidding preference.

  • 17 16 15

    Cool  8-)
    I will start a game with allies +9 this evening  :-D

  • 19 18 17 16 15

    Looking forward to it :evil:

  • 17 16 15

    Test summary from TripleA, engine version: 1.8.0.7, time: 22:23:36

  • 17 16 15

    I started the game in a new thread!
    http://www.axisandallies.org/forums/index.php?topic=36534.0

    Good luck and have fun!  :-D

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